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Certain topics are blacklisted from Patch Discussion and they include: |
Welcome to the Patch Discussion thread for the League of Legends subforum. This thread is for discussion around the most recent patch and gameplay on the live client.
Non-gameplay discussion should go in the General Discussion thread.
Non-League of Legends dicsussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from Patch Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
- "What is a tank" (and other vague monikers)
- Unjustified game theory / speculative discussion about the game
- Complaints about balance and game design
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
There is no new champion this patch.
Patch 5.16: Live on Aug. 19th, 2015
+ Show Spoiler [Previous GD Threads & Patch Notes] +
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I hope this clears things up on building triforce on Vayne.
On August 10 2015 11:33 LiquidPiglet wrote:Show nested quote +On August 09 2015 11:21 WannabePiglet wrote: @Piglet How do i play Vayne as well as you do? And why triforce third item? just good ..... dont hate triforce
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I'm in the mood for some Lucian with these patch notes. He needs some love. range buff would've been nicer 
Liss buff seems huge. Also Darius seems a bit overloaded.
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It's super good on Vayne; I just don't see it on Jungle because it doesn't work out with Devourer. Same reason Shyv shouldn't get it.
Darius looks like he does a lot, but chunking his W CD, reducing his movespeed, and removing a lot of early kill potential means they had to add something. He needs to do a lot when in range.
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On August 20 2015 05:23 Caiada wrote: It's super good on Vayne; I just don't see it on Jungle because it doesn't work out with Devourer. Same reason Shyv shouldn't get it.
I suppose that's fair - I was more approaching the comparison from the side of traditional ADC builds, which wasn't what prompted the discussion.
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So I was reading these and seeing the new juggernaut items and thinking they basically push Mundo right out of the game. Then I read the Warmogs and Spirit Visage changes and was happy again. That base HP regen buff.
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Sterak's Gage: Increases health and BASE attack damage.
The triforce synergy sounds amazing.
On second thought, this is pretty weird, they're kinda adding a new scaling stat: now we'll have ap, ad, and base ad.
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I'll test jungle garen, though it seems like they didn't buff garens damage much at all lategame except on single targets, and nerfed it midgame, blizzard please that streakers item looks good for people like Vi.
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E is definitely better at 16 if you're getting any AD. 300 + 3.8 AD compared to 360 + 2.75 AD. Base at 16 is already 109, so you're 60ish ahead. You break even with no damage at 13, slightly behind at 10? I'm too lazy for additional math right now. If you're getting cleaver, you're definitely slightly ahead at 10, especially so against a single target.
True damage ult seems like too much variance in theory, and calc above assumes you get all ticks off.
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Czech Republic11293 Posts
On August 20 2015 06:12 Slayer91 wrote: I'll test jungle garen, though it seems like they didn't buff garens damage much at all lategame except on single targets, and nerfed it midgame, blizzard please that streakers item looks good for people like Vi. Do the scip thing and record the first clear and then record a few games Im curious
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On August 20 2015 06:22 Caiada wrote: E is definitely better at 16 if you're getting any AD. 300 + 3.8 AD compared to 360 + 2.75 AD. Base at 16 is already 109, so you're 60ish ahead. You break even with no damage at 13, slightly behind at 10? I'm too lazy for additional math right now. If you're getting cleaver, you're definitely slightly ahead at 10, especially so against a single target.
True damage ult seems like too much variance in theory, and calc above assumes you get all ticks off.
Old E was 6 hits, 3.3 AD. So your math is off.
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On August 20 2015 06:25 Slayer91 wrote:Show nested quote +On August 20 2015 06:22 Caiada wrote: E is definitely better at 16 if you're getting any AD. 300 + 3.8 AD compared to 360 + 2.75 AD. Base at 16 is already 109, so you're 60ish ahead. You break even with no damage at 13, slightly behind at 10? I'm too lazy for additional math right now. If you're getting cleaver, you're definitely slightly ahead at 10, especially so against a single target.
True damage ult seems like too much variance in theory, and calc above assumes you get all ticks off. Old E was 6 stacks, 3.3 AD. So your math is off.
I'm dumb. I adjusted the base but not the scaling...
Ok, so. Base at 16 for old is ~720. Base at 16 now is ~715. Rounding because I'm a lazy fucker. 60 behind at 13, so and so forth. So you're like 15 ahead with just a Cleaver.
Marginal at best, and doubtful it's worth building more than Sterak/Cleaver.
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Czech Republic11293 Posts
Alright, dont have league on this computer but looking at Skarner just theorycraft wise, he looks pretty sick the main thing that caught my eye is the 0.9 AD ratio on his Q All of his stuff now scales with things but I think the AD ratio is his most impressive scaling by far (well, next to CDR) so I think its time to go back to Warrior and I wonder whether you even need Righteous Glory super fast, I guess it depends on just how well the new crystal things work for regenerating his mana. I think I could definitely enjoy Hexdrinker on Skarner now too. Anyone tried him yet? Any thoughts?
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I can test him for you scip if I can be bothered when patch hits tomorrow.
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On August 20 2015 06:12 Slayer91 wrote: I'll test jungle garen, though it seems like they didn't buff garens damage much at all lategame except on single targets, and nerfed it midgame, blizzard please that streakers item looks good for people like Vi. I dunno, eating 1800 HP in the face within 5 seconds as Vi tends to make me wanna gtfo the fight, not stay in it and keep trucking, unless the whole enemy team is low.
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On August 20 2015 06:44 Alaric wrote:Show nested quote +On August 20 2015 06:12 Slayer91 wrote: I'll test jungle garen, though it seems like they didn't buff garens damage much at all lategame except on single targets, and nerfed it midgame, blizzard please that streakers item looks good for people like Vi. I dunno, eating 1800 HP in the face within 5 seconds as Vi tends to make me wanna gtfo the fight, not stay in it and keep trucking, unless the whole enemy team is low. 
thats if you lose 1800 and the enemy team kindly lets you run away most likely you are going to lose the rest of it so a 30% max hp shield is a good deterent and also if you have trinity you can get like +100 damage on your trinity procs pretty sick
especially if you are trying to go ham it basically means you have like 900 more hp in a duel where they can't outkite the shield.
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On August 20 2015 06:37 Scip wrote: Alright, dont have league on this computer but looking at Skarner just theorycraft wise, he looks pretty sick the main thing that caught my eye is the 0.9 AD ratio on his Q All of his stuff now scales with things but I think the AD ratio is his most impressive scaling by far (well, next to CDR) so I think its time to go back to Warrior and I wonder whether you even need Righteous Glory super fast, I guess it depends on just how well the new crystal things work for regenerating his mana. I think I could definitely enjoy Hexdrinker on Skarner now too. Anyone tried him yet? Any thoughts? Skarner is gonna be absolutely bonkers. His new passive is really good from what I've seen and so is his E, plus damage boosts on his Q. Remember, Skarner has really good base stats, so he's a bad champ the Q change buffs him a lot.
Skarner at worlds here we go.
Edit: I'll upload stuff as soon as the patch goes live, but I'll have to wait till tomorrow for that.
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Czech Republic11293 Posts
Alright, I havent scrolled far down the list before I posted about Skarner. That Steraks Gage looks fairly impressive to me. Youre often very clearly the focus of a lot of teams and if you get full value off of the shield it is definitely very cost efficient indeed. And since your Q scales off of total AD it is definitely worth trying. Might even want to get this before Righteous glory depending on how mana works out on Skarner now.
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Oh yeah, the new itemization is also really good for him. Of course normal style will still work, but I also wanna try some sort of splitpush stuff with him, the new items seem really good for that.
Edit: Top lane Skarner could also be viable now.
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Skarner is my pick for most likely to actually be used, of the four. Morde needs development time; whether Garen was buffed or not depends a lot on who is actually the 'Villain'; and Darius is not the sort that fits my idea of a good meta top right now. But he'll be a beast in soloq.
I think, if anything, the crystal things will be too good and too important. Sterak shield will probably also be toned down, if I were making more wild guesses.
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