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Active: 2009 users

[Patch 1.0.0.153: Preseason Balance Update 1] GD

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2012-12-19 00:18:42
December 14 2012 01:35 GMT
#1
Welcome to the General Discussion thread for the League of Legends subforum. Free feel to talk about anything LoL related here that does not already have its own thread. While posting standards tend to be rather lax in this thread, pointless spam will not be tolerated.

There is no new champion for this patch.

Patch 1.0.0.153: Live on Dec. 14th, 2012
+ Show Spoiler [Patch Notes] +
League of Legends v1.0.0.153

Cho'Gath
  • Carnivore health restore adjusted to 20-71 from 34-68



Diana
  • Crescent Strike
    • Base damage reduced to 60/95/130/165/200 from 70/110/150/190/230


  • Pale Cascade
    • Orb detonation damage radius reduced

    • Adjusted orb hit box to better match the visual effect


  • Moonfall
    • Maximum pull distance reduced


  • Lunar Rush
    • Cast range reduced to 750 from 900




Elise
  • Volatile Spiderling
    • Fixed a bug where Volatile Spiderlings were only lasting for 2.5 seconds, rather than the intended 3 seconds


  • Skittering Frenzy
    • Now immediately starts Elise attacking at her faster attack speed, rather than waiting until her next attack starts




Fiora
  • Blade Waltz
    • The cooldown and manacost are refunded if Fiora is suppressed while casting Blade Waltz before it has started to have any effect




Master Yi
  • Alpha Strike
    • Initial cast time reduced

    • Chance to deal bonus minion damage adjusted to 50% at all ranks from 20/30/40/50/60%

    • Bonus minion damage adjusted to 260/320/380/440/500 from 400 at all ranks


  • Meditate
    • Reduced the startup time before channeling


  • Wuju Style
    • Cooldown reduced at later ranks to 25/23/21/19/17 seconds from 25 seconds at all ranks




Nidalee
  • Nidalee and all her skins are looking stunningly stylish after receiving a complete Visual Upgrade this patch. For more details, read the original announcement or check out Nidalee's Champion Spotlight.



Rengar
  • Battle Roar
    • Base damage reduced to 50/80/110/140/170 from 60/100/140/180/220

    • Heal reduced to 10% from 15%


  • Thrill of the Hunt
    • Fade time increased to 1.25 from .75 seconds

    • Now has fade pushback time (1 second per hit, up to 3 seconds)




Teemo
  • Toxic Shot
    • Ability Power ratio on impact reduced to 0.3 from 0.4


  • Noxious Trap
    • Damage reduced at later ranks to 200/325/450 from 200/400/600

    • Fixed: Tooltip now indicates the correct cooldown




Zyra
  • Rise of the Thorns
    • Damage reduced to 100-440 from 124-549

    • Missile Speed reduced to 1900 from 2200

    • Missile Width reduced to 70 from 90


  • Grasping Roots
    • Missile Speed reduced to 1150 from 1325


  • Vine Lasher
    • Fixed a bug where the plant was sometimes slowing by more than 30%




Items
  • Aegis of the Legion/Runic Bulwark
    • Fixed a bug where the Legion Aura from both items was stacking on teams


  • Blackfire Torch
    • Fixed a tooltip inconsistency with the cooldown reduction value


  • Brutalizer
    • Flat Armor Penetration reduced to 10 from 15


  • Spirit Visage
    • Fixed a bug where the item was healing for less than intended


  • The Black Cleaver
    • Armor Reduction per stack reduced to 6.25% from 7.5% (Maximum reduction is now 25% from 30%)

    • Flat Armor Penetration reduced to 10 from 15 and is now UNIQUE


  • Youmuu’s Ghostblade
    • Flat Armor Penetration is now UNIQUE




Summoner Spells
  • Smite damage increased to 490-1000 from 445-870



Twisted Treeline
  • Changed altar capture mechanics
    • Taking damage while capturing an altar will now cancel the capture and prevent capturing for 2 seconds

    • Capture interruptions will be denoted by a shiny particle




Crystal Scar
  • Tweaked global aura
    • Armor penetration removed

    • Magic penetration removed

    • Energy champions now receive 2 bonus energy per second

    • Fury champions now benefit from the aura
      • Tryndamere receives 33% bonus Fury for attacks, critical strikes, and kills

      • Renekton receives 33% bonus Fury for attacks

      • Shyvana receives 25% bonus Fury for attacks


    • Healing reduction now only affects self-heals and regeneration


  • Reduced ranged minion base magic resistance by 5

  • Reduced super melee minion base magic resistance by 15



Crystal Scar and Proving Grounds
  • Health Relics will now grant Fury
    • Tryndamere receives 10 Fury

    • Renekton receives 20 Fury

    • Shyvana receives 6 Fury




Summoner Name Changes
  • Several million inactive summoner names in NA, EUW and EUNE have been made available for purchase

  • Summoner name changes are 650 RP (50% off) in the Other tab of the Store until December 26



Ward Skins
  • Two Snowdown Showdown ward skins can be placed in-game for free during the holiday

  • The ward skins can be activated and deactivated in the Ward Skins tab in the Store

  • The ward skins will be removed from all accounts at the end of Snowdown Showdown



Gift Center
  • The Gift Center will be accessible in the Store through December 26

  • Players may purchase RP, champions and skins for summoners that were on their friends list in early December

  • Only new purchases can be gifted – not pre-owned content or RP

  • There are several additional restrictions on gifting, including:
    • Only Level 20+ summoners can send gifts

    • Only Level 10+ summoners can receive gifts

    • Summoners with active bans cannot send gifts

    • Rioters are ineligible to send gifts

    • A maximum of 3 RP gifts and 3 gifts of other types can be sent per day

    • A maximum of 15,000 RP can be gifted per day

    • Payment information must be re-entered for each RP gift




General
  • Consumable items now display a stack count in the scoreboard

  • Fixed a bug where Honor animations would sometimes play more than once for users that have already unlocked the crest

  • Fixed a rare bug where the incorrect Honor animation would play for users with a lot of Honor

  • Friend Notes
    • You can now add and edit notes about your friends by right-clicking their name or clicking on the note icon that appears when you hover over their name. You may view friend notes by hovering over the note icon that appears once you have saved a note for that friend. Friend notes are tied to your account and can be accessed anywhere you log into League of Legends


  • Changes have been made to the scoreboard to improve readability

  • Adjustments have been made to the in-game chat box font size

  • Fixed a bug that caused the game to crash when closing the shop while the scoreboard was open



+ Show Spoiler [Previous GD Threads & Patch Notes] +
Preseason 1 General Discussion
End of Season 2 General Discussion
Shadow Isles General Discussion
Twisted Fate Update General Discussion
Kha'Zix General Discussion
Syndra General Discussion
Late Aug General Discussion
Rengar General Discussions
Diana General Discussion
Zyra General Discussion
Jayce General Discussion
Draven General Discussion
Darius General Discussion
Spectator Mode General Discussion
Hecarim General Discussion
Lulu General Discussion
Fiora General Discussion
Nautilus General Discussion
Ziggs General Discussion
Sejuani General Discussion
Viktor General Discussion
Ahri General Discussion
Volibear General Discussion
Fizz General Discussion
Shyvana General Discussion
Graves General Discussion
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
December 14 2012 01:36 GMT
#2
I'm not sure if I'm going to miss League of Cleavers or not...
Everyone needs a nemesis.
ManyCookies
Profile Joined December 2010
1164 Posts
Last Edited: 2012-12-14 01:50:38
December 14 2012 01:37 GMT
#3
Not "Pierce the Veil"? Get with the times Neo.


I'm not sure if I'm going to miss League of Cleavers or not...


It was amusing for a while, but I'm glad it didn't overstay its welcome.


On the Master Yi buffs, for reference:

Old Expected Alpha Strike damage: 180/270/360/450/540
New Expected Alpha Strike damage: 230/310/390/470/550.

So not only is the effective damage increased:


Previously the Q proc was very rare at lower levels. When it does it's an overkill, and when it doesn't you are somewhat screwed. Now it's more standardized. It would be a big buff even if the expected damage did not change.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
December 14 2012 01:37 GMT
#4
Fuck yes master yi buffs
Cackle™
cLutZ
Profile Joined November 2010
United States19574 Posts
December 14 2012 01:38 GMT
#5
Continuing tribunal Discussion

I think riot should change what kind of punishment tribunal's can give out. Something less than bans (but with an impact you can see in-client) is probably appropriate. I think people get lots of reports/warnings and kinda ignore it, then when they get banned they go "WTF mate"?
Freeeeeeedom
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2012-12-14 01:44:10
December 14 2012 01:38 GMT
#6
It's cho gaths passive X healed health and 1/2 X healed mana?

a lot of half mana gonna be gained with cho at lvl 18. seems odd not to just make it 72.

EDIT: Unrelated to the tribunal but ban related i had a bug for about a week where at certain points of the day if i tried to log it is said my account was banned until that day 3012. yeah a thousand year ban. and then later in the day it'd just go away. not sure what it was about tbh. it appeared and disappeared fairly randomly. hasn't happened since.

EDIT 2: this was right as tribunal was implemented.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 14 2012 01:38 GMT
#7
PIERCE THE VEIL is such a cool quote
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
dae
Profile Joined June 2010
Canada1600 Posts
December 14 2012 01:38 GMT
#8
Diana nerfs completely overkill... Nerfing every single skill she has is too much.
101toss
Profile Blog Joined April 2010
3232 Posts
December 14 2012 01:38 GMT
#9
On December 14 2012 10:36 lynx.oblige wrote:
I'm not sure if I'm going to miss League of Cleavers or not...

Garen's lategame has left us again
Math doesn't kill champions and neither do wards
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
December 14 2012 01:43 GMT
#10
RIP Diana you wont be missed
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-12-14 01:43:50
December 14 2012 01:43 GMT
#11
LW brutalizer garen is really strong still BC really wasn't core on him.. (unless you stacked em)
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
December 14 2012 01:43 GMT
#12
On December 14 2012 10:36 lynx.oblige wrote:
I'm not sure if I'm going to miss League of Cleavers or not...

It's ok league of resets is saved with master yi buffs-
Cackle™
Koenig99
Profile Joined July 2011
Canada904 Posts
December 14 2012 01:45 GMT
#13
StVicious worst smiter NA. How do you lose baron buff with smite and feast?
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
December 14 2012 01:46 GMT
#14
On December 14 2012 10:43 TheKefka wrote:
Show nested quote +
On December 14 2012 10:36 lynx.oblige wrote:
I'm not sure if I'm going to miss League of Cleavers or not...

It's ok league of resets is saved with master yi buffs-

And the untimely return of Kat.
And the fact that Darius never left.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 14 2012 01:46 GMT
#15
From the old thread:

On December 14 2012 10:31 PrinceXizor wrote:
Show nested quote +
On December 14 2012 10:01 TheYango wrote:
On December 14 2012 09:56 Seuss wrote:
We've been there. Odd as it may seem hiring someone to spend 8+ hours a day wading through filth is actually slower, less efficient.

Well to be fair, I don't think any of the complaints about Tribunal have remotely to do with how fast or efficient it is.

Having a Riot employee do this means that there's someone accountable for errors. The tribunal as it stands means accountability is in the hands of "the community" which isn't exactly something I'm comfortable with.

having a riot employee means that they can also develop a standard to be used across all cases, not thousands of individual standards ranging from i will carefully determine the guilt to lol guilty.


There are Riot employees. Warnings are automated, but when you start getting suspensions actual human beings employed by Riot are involved. They are accountable for every ban, and as such there is or should be a standard determined by Riot which these employees use to evaluate the cases that come before them.

Again, the system isn't perfect, but your particular concerns as quoted seem somewhat misguided unless you assume that Riot does not actively participate in their own system (when that's one thing they've stressed they do since day 1).
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
December 14 2012 01:46 GMT
#16
Diana nerfs are too much, imo.
I'm on GOLD CHAIN
Leeto
Profile Joined August 2007
United States1320 Posts
December 14 2012 01:47 GMT
#17
When is this patch gonna be released?
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2012-12-14 01:52:00
December 14 2012 01:51 GMT
#18
On December 14 2012 10:46 Seuss wrote:
From the old thread:

Show nested quote +
On December 14 2012 10:31 PrinceXizor wrote:
On December 14 2012 10:01 TheYango wrote:
On December 14 2012 09:56 Seuss wrote:
We've been there. Odd as it may seem hiring someone to spend 8+ hours a day wading through filth is actually slower, less efficient.

Well to be fair, I don't think any of the complaints about Tribunal have remotely to do with how fast or efficient it is.

Having a Riot employee do this means that there's someone accountable for errors. The tribunal as it stands means accountability is in the hands of "the community" which isn't exactly something I'm comfortable with.

having a riot employee means that they can also develop a standard to be used across all cases, not thousands of individual standards ranging from i will carefully determine the guilt to lol guilty.


There are Riot employees. Warnings are automated, but when you start getting suspensions actual human beings employed by Riot are involved. They are accountable for every ban, and as such there is or should be a standard determined by Riot which these employees use to evaluate the cases that come before them.

Again, the system isn't perfect, but your particular concerns as quoted seem somewhat misguided unless you assume that Riot does not actively participate in their own system (when that's one thing they've stressed they do since day 1).

so again, if there is a riot employee behind every ban, why HAVE tribunal it's entirely superfluous and should be removed. the way the system is set up now, riot controls everything, but can deny responsibility and hide behind the community for any mistakes, as well as not having to pay as many people. it's scummy and i don't like it.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
December 14 2012 01:52 GMT
#19
FIrst Page Post because I can!

User was warned for this post
Ethelis
Profile Blog Joined September 2008
United States2397 Posts
December 14 2012 01:53 GMT
#20
woah diana got massacred. shes still really tanky but its gonna be a lot harder to get in.
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
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