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Forum Index > Brood War Strategy
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Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
Last Edited: 2011-05-31 23:52:34
May 08 2011 21:42 GMT
#1
PEOPLE ARE ENCOURAGED TO SEARCH TL BEFORE ASKING QUESTIONS!


I have realized that I don't have the time or patience to format the OP with every question update. So, please remember to use the search function, and to read through the thread before asking a question! Thanks!
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
Release
Profile Blog Joined October 2010
United States4397 Posts
May 08 2011 21:44 GMT
#2
I have another question

Can a single lurker isolated from any other units, under a dark swarm, be kill by sieged tank?
☺
XXGeneration
Profile Blog Joined November 2010
United States625 Posts
May 08 2011 21:48 GMT
#3
No, a lurker doesn't not take damage under swarm at all.
"I was so surprised when I first played StarCraft 2. I couldn't believe that such an easy game exists... I guess the best way to attract people these days is to make things easy and simple." -Midas
Kassploj
Profile Joined April 2010
Sweden67 Posts
May 08 2011 21:50 GMT
#4
Q: Does Dark Swarm protect static defense buildings like sunks and spores the same it protects units? I.E. can dragoons/marines still not do any damage to sunks under swarm, does archon splash still get nullified?

No, buildings are not affected by dark swarm, only units.


Q: Can a single lurker isolated from any other units, under a dark swarm, be kill by sieged tank?

No, siege tanks only deal splash damage under dark swarm.
fatfail
Profile Blog Joined December 2010
United States386 Posts
May 08 2011 21:56 GMT
#5
In pro ZvZ muta-scourge vs muta-scourge battles, do the players use patrol micro?
Kong fan... <3 Stork <3 Jangbi <3 Yellow <3 Fantasy
Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
May 08 2011 22:02 GMT
#6
On May 09 2011 06:56 fatfail wrote:
In pro ZvZ muta-scourge vs muta-scourge battles, do the players use patrol micro?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=65335
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
ytter
Profile Joined February 2010
Denmark17 Posts
May 08 2011 23:30 GMT
#7
i have a very relevant question:
Does a mind controlled overlord give protoss supply?
http://www.cafepress.com/yttersc -my sc merch store
Frigo
Profile Joined August 2009
Hungary1023 Posts
Last Edited: 2011-05-08 23:51:28
May 08 2011 23:48 GMT
#8
On May 09 2011 08:30 ytter wrote:
i have a very relevant question:
Does a mind controlled overlord give protoss supply?

It only gives zerg type of supply, which is pointless if you do not have any zerg units. You can however, use it for detection if for some twisted reason you have Mind Control and a Dark Archon with enough energy, but no Observer. I believe you can use it as transport for protoss units as well if the zerg researched it. Need confirmation on this one though.


Q: Does Dark Swarm protect static defense buildings like sunks and spores the same way it protects units?
Show nested quote +
On May 09 2011 06:50 Kassploj wrote:
No, buildings are not affected by dark swarm, only units.


Mind you that sunkens use a type of ranged attack, and dark swarm neutralizes this attack. For these two reasons it is HIGHLY inadvisable to cast dark swarm on a sunken farm.
http://www.fimfiction.net/user/Treasure_Chest
YejinYejin
Profile Blog Joined July 2009
United States1053 Posts
May 09 2011 00:36 GMT
#9
How do the professionals micro their wraiths in different situations (e.g. sniping drones when there's a spore nearby, running away from scourge/muta, and chasing mutas with cloak on)?
안지호
Release
Profile Blog Joined October 2010
United States4397 Posts
May 09 2011 01:00 GMT
#10
What are the economic equivalent build for ZvT? (like 12 hatch, overpool, 3 hatch b4 pool, 14cc, 1 racks expo, etc.)
☺
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
May 09 2011 01:01 GMT
#11
On May 09 2011 10:00 Release wrote:
What are the economic equivalent build for ZvT? (like 12 hatch, overpool, 3 hatch b4 pool, 14cc, 1 racks expo, etc.)


What do you mean, economic equivalent? What is equivalent to what?
Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
May 09 2011 01:02 GMT
#12
On May 09 2011 08:48 Frigo wrote:
Show nested quote +
On May 09 2011 08:30 ytter wrote:
i have a very relevant question:
Does a mind controlled overlord give protoss supply?

It only gives zerg type of supply, which is pointless if you do not have any zerg units. You can however, use it for detection if for some twisted reason you have Mind Control and a Dark Archon with enough energy, but no Observer. I believe you can use it as transport for protoss units as well if the zerg researched it. Need confirmation on this one though.


Show nested quote +
Q: Does Dark Swarm protect static defense buildings like sunks and spores the same way it protects units?
On May 09 2011 06:50 Kassploj wrote:
No, buildings are not affected by dark swarm, only units.


Mind you that sunkens use a type of ranged attack, and dark swarm neutralizes this attack. For these two reasons it is HIGHLY inadvisable to cast dark swarm on a sunken farm.

You are right about the overlord. Any MC'd unit will retain any spells already researched for it, such as storm, siege, etc.
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
May 09 2011 01:05 GMT
#13
On May 09 2011 10:01 xxpack09 wrote:
Show nested quote +
On May 09 2011 10:00 Release wrote:
What are the economic equivalent build for ZvT? (like 12 hatch, overpool, 3 hatch b4 pool, 14cc, 1 racks expo, etc.)


What do you mean, economic equivalent? What is equivalent to what?

I think he means in what builds is there no economic advantage for either side, like 3 hatch before pool vs. 14cc, 12 pool vs 2 rax, something like that (I'm not sure myself). As opposed to say 5 pool vs 14cc, where 14cc has an advantage. So he wants like, what are the economic equivalents of all Z builds.
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hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
May 09 2011 01:28 GMT
#14
If that's what he was asking, it would look something like this:

3 hatch>14cc>12hatch>1 rax fe>12pool>overpool>2 rax>9 pool>bbs>5pool
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
Harem
Profile Joined November 2007
United States11393 Posts
May 09 2011 02:09 GMT
#15
3hat before pool doesn't put you ahead of double CC. It only negates some of the advantage.
Moderator。◕‿◕。
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
May 09 2011 02:21 GMT
#16
Maybe, but I disagree. liquipedia says it's a soft counter, although I don't have any other way to support that point.
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
May 09 2011 03:31 GMT
#17
On May 09 2011 11:09 Harem wrote:
3hat before pool doesn't put you ahead of double CC. It only negates some of the advantage.

What would you say is a build that would put Z at par or ahead of that build then?
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
Magus
Profile Blog Joined April 2010
Canada450 Posts
May 09 2011 03:33 GMT
#18
A lurker will take damage under dark swarm only from irradiate or a splash attack targeted at an adjacent unit.

A direct tank shot will not hurt a single lurker, but it will hurt clumped lurkers.
Ryshi
Profile Blog Joined June 2004
Canada361 Posts
May 09 2011 03:36 GMT
#19
On May 09 2011 10:28 hacklebeast wrote:
If that's what he was asking, it would look something like this:

3 hatch>14cc>12hatch>1 rax fe>12pool>overpool>2 rax>9 pool>bbs>5pool

It's debatable but I would agree this is a reliable reference.

On May 09 2011 09:36 DTK-m2 wrote:
How do the professionals micro their wraiths in different situations (e.g. sniping drones when there's a spore nearby, running away from scourge/muta, and chasing mutas with cloak on)?

Wraiths handle like mutas. You can use right click on unit/attack move/hold similarly except you should only hit 1 unit at a time, so only use right click if there's a group of units. When chasing, do moving shot by attacking with right click on unit or attack ground/unit followed by a quick move in the direction you are chasing.

Patrol is used for angled attacks or vs scourge, see guides for mutas vs scourge and the chinese triangle.

Generally, if you open wraith in TvZ you should first kill overlords before drones. Spore is usually a committed strong counter to wraith as opposed to hydra because your wraiths will go down faster. You should only attack a mineral line with spore when you have an adequate wraith count (enough to kill drone in 1 hit).
The World God Only Knows
Murderotica
Profile Blog Joined December 2009
Vatican City State2594 Posts
May 09 2011 03:36 GMT
#20
On May 09 2011 12:33 Magus wrote:
A lurker will take damage under dark swarm only from irradiate or a splash attack targeted at an adjacent unit.

A direct tank shot will not hurt a single lurker, but it will hurt clumped lurkers.

The question asked for an isolated unit so this doesn't apply I think but it's still good to know (: Thanks!
ǝsnoɥ ssɐlƃ ɐ uı sǝuoʇs ʍoɹɥʇ ʇ,uop || sıʇɹoɟ ɹǝdɯǝs
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