Remember first getting the original Starcraft when it first came out in 1998. That shit was so dope. Learning the game, playing the single player campaigns, then playing LAN games with friends/games on battle.net.
On battlenet, some people at the time we playing on 56k modems/internet. That means up to 56kpbs internet. To be able to play a complex multiplayer online game with the hardware at the time, and that kind of internet...the coding of the game has to be pretty leet.
Fast forward to today, almost 26 years later...and to have the game still being played at a high level is so cool.
Don't play anymore for various reasons, but love watching replays on youtube and seeing all the optimizations in strategy players are doing these days.
Saw a recent PvZ game from Bisu where they went gateway expand into core before forge, got their tech up quickly, and powered super hard into the midgame -> gg.
Saw another game from Light TvZ where they opened 1raxcc (19 supply variant?), attacked with an scv and their first few marines to kill a few drones/force the zerg to waste some of their early larvae on zerglings...then followed up with the classic 3 tank 1 vessel push -> gg. 10 minute game, 1 rax CC, ez pz get em out of here.
It's kind of a get off for us seeing optimal high level play, and as good as these players are...the meta is still evolving, and there are probably things that could be optimized in terms of strategy in each matchup.
Anyway, tldr; Brood War is epic...SC2 sucks. Was on this site about 20 years ago in the live reports for the (first) golden age of Brood War, the OSL/MSL finals, winners league etc. Was looking for somewhere to talk about Starcraft/Brood War...good to see you guys are still around.
Might be posting in this thread with some of our observations from recent games. Take it easy 😎