|
Watched "Sniffing for Carriers! Bisu 🇰🇷 (P) vs Speed 🇰🇷 (T) on Dominator! - Starcraft - Brood War - 2025" on the Falcon Paladin youtube channel.
Bisu opened range expand --> 2 gate obs --> 3rd base around 6:30.
Speed opened 12 gas --> fac cc --> 3rd base off 3 factories.
Bisu went up to 5 base, then 7 base as Speed got their 3rd and 4th bases up.
Bisu then tried to transition to Carriers, Speed hit with a timing attack --> gg.
Not a whole lot to say about this game, Bisu may have been better off just throwing down more gateways/going arbiters w/ storm instead of investing in the carriers.
Other than that, well played by both sides...ggs 💯💯
|
On October 30 2025 21:29 mtcn77 wrote:Show nested quote +On October 19 2025 10:38 perfectspheres wrote:On September 28 2025 16:30 mtcn77 wrote:On September 28 2025 14:43 perfectspheres wrote:On September 28 2025 07:01 mtcn77 wrote:On September 28 2025 06:55 perfectspheres wrote:On September 28 2025 02:50 mtcn77 wrote: Yeah, we are seeing terrific off meta games from title contenders like flash and larva. Larva reinvented queen play with ensnare and completely put a dead halt to flash's timing push. Imagine we had more Roaring Current games. Pros would be forced to reinvent themselves in the millenial playstyle at island maps. Pretty sure we just watched the Flash vs Larva game that you are talking about from yesterday that is on the 'Artosiscasts' youtube channel titled "FlaSh inventing Sky Terran". Looked like a calculated gamble by Flash, going 13cc against Larva's 12 hatch (at 350 minerals, kind of sloppy 🤷♂️🤷♀️). You would usually expect a player like Flash to convert an early advantage like that into a win, but they decided to go 3 starport wraiths/valks -> dropships. They basically threw the game away by spending their resources inefficiently. Wouldn't read too much into it as it looked like Flash was just messing around trying different builds on the open play ladders. You could say the same for Light, too. Larva 3 hatched him. I wouldn't put too much emphasis on dominator, however Roaring Currents is a new kind of map. You cannot punish greed on Roaring Currents. The fortune favors the bold there. I wouldn't say Flash did bad. I would however say he overestimated his skills for reasons above. Haven't seen enough games on Roaring Currents to really speak on it. But yeah, some act like Flash's gameplay is always perfect, it is not. Overconfidence can be a weakness at times. They also have been known to make occasional strategic blunders (i.e. stubbornly going upgrade terran vs protoss, or giving away a few games vs zerg by going 13/14cc against overmatched opponents). There is Effort vs Sharp, Speed vs Hero, Larva vs Light, Larva vs Flash. They are all blockbusters. I'm yet to see a bad one. The reason is the game mechanics. You start with a big L that eliminates spawn luck of the draw, but also eliminates lucky scouting advantage. Then, tech enables huge air shortcut, there hasn't been a map with air shortcut. Would do an analysis of those games if we could...tried finding some of those games on youtube/the small VOD thread and couldn't 🤦♂️🤦♀️ Here you go: Effort vs Sharp; + Show Spoiler +Speed vs Hero; + Show Spoiler +Light vs Shine; + Show Spoiler +Larva vs Flash; + Show Spoiler +Sharp vs Larva; + Show Spoiler +
Already did an analysis of the Larva vs Flash game, but just watched the Sharp vs Larva game and here are our thoughts:
Sharp opened fac-->starport-->cc-->science vessels. Larva opened 2.5 hatch with their 3rd base finishing around 6:30.
Sharp transitioned into bio, then did a timing attack and took down Larva's 3rd base.
You would think this would win them the game, but they allowed Larva to get a new 3rd and 4th base at the island expos.
It seems Sharp stayed on 2 base too long, and after eventually getting their 3rd and 4th base up, then losing their 4th and building Battlecruisers, they decided to gg.
Kind of a whatever game. Sharp probably could have won by being more dilligent in sniffing out new bases from Larva after taking down their original 3rd, but hindsight is 20/20 🤷♂️🤷♀️
|
Just watched "DROP THOSE MARINES! Soma! 🇰🇷 (Z) vs Speed! 🇰🇷 (T) on Polypoid - Starcraft - Brood War 2025" on the Falcon Paladin youtube channel.
Speed opened 1 rax CC --> 2 rax academy.
Soma opened 2.5 hatch and didn't start their 3rd base until 7:45.
It looks like Soma decided to delay their third base a bit in favor of a stronger midgame army, got their 3rd and 4th base up --> gg.
You would think staying on 2 base vs 2 base for that long would be in Terran's favor, but Soma showed how Zerg in this matchup can use a temporary army advantage to defend/take map control, then leapfrog the Terran economically and get their lategame tech up.
Impressive game by Soma 💯💯
|
On November 07 2025 07:32 perfectspheres wrote:Show nested quote +On October 30 2025 21:29 mtcn77 wrote:On October 19 2025 10:38 perfectspheres wrote:On September 28 2025 16:30 mtcn77 wrote:On September 28 2025 14:43 perfectspheres wrote:On September 28 2025 07:01 mtcn77 wrote:On September 28 2025 06:55 perfectspheres wrote:On September 28 2025 02:50 mtcn77 wrote: Yeah, we are seeing terrific off meta games from title contenders like flash and larva. Larva reinvented queen play with ensnare and completely put a dead halt to flash's timing push. Imagine we had more Roaring Current games. Pros would be forced to reinvent themselves in the millenial playstyle at island maps. Pretty sure we just watched the Flash vs Larva game that you are talking about from yesterday that is on the 'Artosiscasts' youtube channel titled "FlaSh inventing Sky Terran". Looked like a calculated gamble by Flash, going 13cc against Larva's 12 hatch (at 350 minerals, kind of sloppy 🤷♂️🤷♀️). You would usually expect a player like Flash to convert an early advantage like that into a win, but they decided to go 3 starport wraiths/valks -> dropships. They basically threw the game away by spending their resources inefficiently. Wouldn't read too much into it as it looked like Flash was just messing around trying different builds on the open play ladders. You could say the same for Light, too. Larva 3 hatched him. I wouldn't put too much emphasis on dominator, however Roaring Currents is a new kind of map. You cannot punish greed on Roaring Currents. The fortune favors the bold there. I wouldn't say Flash did bad. I would however say he overestimated his skills for reasons above. Haven't seen enough games on Roaring Currents to really speak on it. But yeah, some act like Flash's gameplay is always perfect, it is not. Overconfidence can be a weakness at times. They also have been known to make occasional strategic blunders (i.e. stubbornly going upgrade terran vs protoss, or giving away a few games vs zerg by going 13/14cc against overmatched opponents). There is Effort vs Sharp, Speed vs Hero, Larva vs Light, Larva vs Flash. They are all blockbusters. I'm yet to see a bad one. The reason is the game mechanics. You start with a big L that eliminates spawn luck of the draw, but also eliminates lucky scouting advantage. Then, tech enables huge air shortcut, there hasn't been a map with air shortcut. Would do an analysis of those games if we could...tried finding some of those games on youtube/the small VOD thread and couldn't 🤦♂️🤦♀️ Here you go: Effort vs Sharp; + Show Spoiler +https://youtu.be/watch?v=pjGXmENhPU4 Speed vs Hero; + Show Spoiler +https://youtu.be/watch?v=0LqDFkFvCQE Light vs Shine; + Show Spoiler +https://youtu.be/watch?v=ArHFtIwm1ak Larva vs Flash; + Show Spoiler +https://youtu.be/watch?v=Tvn5j1MjrPk Sharp vs Larva; + Show Spoiler +https://youtu.be/watch?v=PzmipsbRr4w Already did an analysis of the Larva vs Flash game, but just watched the Sharp vs Larva game and here are our thoughts: Sharp opened fac-->starport-->cc-->science vessels. Larva opened 2.5 hatch with their 3rd base finishing around 6:30. Sharp transitioned into bio, then did a timing attack and took down Larva's 3rd base. You would think this would win them the game, but they allowed Larva to get a new 3rd and 4th base at the island expos. It seems Sharp stayed on 2 base too long, and after eventually getting their 3rd and 4th base up, then losing their 4th and building Battlecruisers, they decided to gg. Kind of a whatever game. Sharp probably could have won by being more dilligent in sniffing out new bases from Larva after taking down their original 3rd, but hindsight is 20/20 🤷♂️🤷♀️ Ignore my Flash Larva game. I sent it because I couldn't find the timeline when Larva ultralisk dropped Sharp in the other game. It is at 17:30. I found that interesting.
|
On November 07 2025 21:33 mtcn77 wrote:Show nested quote +On November 07 2025 07:32 perfectspheres wrote:On October 30 2025 21:29 mtcn77 wrote:On October 19 2025 10:38 perfectspheres wrote:On September 28 2025 16:30 mtcn77 wrote:On September 28 2025 14:43 perfectspheres wrote:On September 28 2025 07:01 mtcn77 wrote:On September 28 2025 06:55 perfectspheres wrote:On September 28 2025 02:50 mtcn77 wrote: Yeah, we are seeing terrific off meta games from title contenders like flash and larva. Larva reinvented queen play with ensnare and completely put a dead halt to flash's timing push. Imagine we had more Roaring Current games. Pros would be forced to reinvent themselves in the millenial playstyle at island maps. Pretty sure we just watched the Flash vs Larva game that you are talking about from yesterday that is on the 'Artosiscasts' youtube channel titled "FlaSh inventing Sky Terran". Looked like a calculated gamble by Flash, going 13cc against Larva's 12 hatch (at 350 minerals, kind of sloppy 🤷♂️🤷♀️). You would usually expect a player like Flash to convert an early advantage like that into a win, but they decided to go 3 starport wraiths/valks -> dropships. They basically threw the game away by spending their resources inefficiently. Wouldn't read too much into it as it looked like Flash was just messing around trying different builds on the open play ladders. You could say the same for Light, too. Larva 3 hatched him. I wouldn't put too much emphasis on dominator, however Roaring Currents is a new kind of map. You cannot punish greed on Roaring Currents. The fortune favors the bold there. I wouldn't say Flash did bad. I would however say he overestimated his skills for reasons above. Haven't seen enough games on Roaring Currents to really speak on it. But yeah, some act like Flash's gameplay is always perfect, it is not. Overconfidence can be a weakness at times. They also have been known to make occasional strategic blunders (i.e. stubbornly going upgrade terran vs protoss, or giving away a few games vs zerg by going 13/14cc against overmatched opponents). There is Effort vs Sharp, Speed vs Hero, Larva vs Light, Larva vs Flash. They are all blockbusters. I'm yet to see a bad one. The reason is the game mechanics. You start with a big L that eliminates spawn luck of the draw, but also eliminates lucky scouting advantage. Then, tech enables huge air shortcut, there hasn't been a map with air shortcut. Would do an analysis of those games if we could...tried finding some of those games on youtube/the small VOD thread and couldn't 🤦♂️🤦♀️ Here you go: Effort vs Sharp; + Show Spoiler +https://youtu.be/watch?v=pjGXmENhPU4 Speed vs Hero; + Show Spoiler +https://youtu.be/watch?v=0LqDFkFvCQE Light vs Shine; + Show Spoiler +https://youtu.be/watch?v=ArHFtIwm1ak Larva vs Flash; + Show Spoiler +https://youtu.be/watch?v=Tvn5j1MjrPk Sharp vs Larva; + Show Spoiler +https://youtu.be/watch?v=PzmipsbRr4w Already did an analysis of the Larva vs Flash game, but just watched the Sharp vs Larva game and here are our thoughts: Sharp opened fac-->starport-->cc-->science vessels. Larva opened 2.5 hatch with their 3rd base finishing around 6:30. Sharp transitioned into bio, then did a timing attack and took down Larva's 3rd base. You would think this would win them the game, but they allowed Larva to get a new 3rd and 4th base at the island expos. It seems Sharp stayed on 2 base too long, and after eventually getting their 3rd and 4th base up, then losing their 4th and building Battlecruisers, they decided to gg. Kind of a whatever game. Sharp probably could have won by being more dilligent in sniffing out new bases from Larva after taking down their original 3rd, but hindsight is 20/20 🤷♂️🤷♀️ Ignore my Flash Larva game. I sent it because I couldn't find the timeline when Larva ultralisk dropped Sharp in the other game. It is at 17:30. I found that interesting.
Yeah it looks like Larva was thinking of dropping one of Sharp's bases, but decided to do a defensive drop instead.
As for the Flash vs Larva game, the analysis for it is on one of the first posts on this thread, it's the "FlaSh inventing Sky Terran" game.
Once again, appreciate the game recommendations 💯💯
|
Just watched game 1 of "Artosis vs StRyKeR @ SC4ALL Philadelphia"
Artosis opened 2 rax academy.
StRyKeR opened 2.5 hatchery and delayed their 3rd similarly to how Soma did in the most recent game we did an analysis of.
But instead of going defilers, StRyKeR chose to go ultralisks off 3 base...got their 3rd breached by a large terran bio army --> gg.
Pretty good game, didn't know what to expect from a couple of "foreigners" ("illegal aliens" is what people from other countries are sometimes called in the United States)...
Artosis nailed their build order, seemed to do what they wanted to do. The zerg player (StRyKeR) looked like they made a bad choice skipping lurkers/defilers and opting for ultras. ggs.
|
|
|
|
|
|