• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:10
CEST 06:10
KST 13:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo37Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
Best thing happen to StarCraft since Remastered? ASL 22 Proposed Map Pool ProGamer Paychecks Story Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Path of Exile ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 18174 users

Simple Questions, Simple Answers - Page 5

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 486 487 488 Next
Nazza
Profile Blog Joined August 2010
Australia1654 Posts
May 24 2011 09:55 GMT
#81
How do you scout 2 Hatch Lurker vs 2 Hatch Muta as Terran? When should you get your academy and scans?
No one ever remembers second place, eh? eh? GIVE ME COMMAND
longtang
Profile Joined February 2011
United States73 Posts
May 26 2011 05:14 GMT
#82
I no longer have BW. I can't remember. But my question is: did scv's have the ability to repair each other in BW? Or is this a new thing in sc2? Just curious.

ty
Kill all Protoss. Make them Die. Long Live Terran. Tos is a despicable race b/c they R sneaky & underhanded; Their scouts dont' scout; they Just hide & make pylons
mansa
Profile Joined May 2011
Philippines336 Posts
May 26 2011 07:56 GMT
#83
On May 26 2011 14:14 longtang wrote:
I no longer have BW. I can't remember. But my question is: did scv's have the ability to repair each other in BW? Or is this a new thing in sc2? Just curious.


SCV could repair another SCV because they're considered both mechanical and biological in game

PUPATREE
Profile Joined August 2009
340 Posts
May 26 2011 10:40 GMT
#84
How does high ground advantage work?

Is there a straight percentage of the time where attacks will miss? Do lurkers or firebats follow this percentage? When a splash attack misses (like siege tank shot), is it misplaced like with dark swarm?

How do doodads compare?
ㅋㄲㅈㅁ
HeaDStrong
Profile Blog Joined January 2009
Scotland785 Posts
May 26 2011 11:13 GMT
#85
What happens with the units within a mind controlled transport?
Bwenjarin Raffrack
Profile Joined November 2008
United States322 Posts
Last Edited: 2011-05-26 11:26:58
May 26 2011 11:17 GMT
#86
On May 26 2011 19:40 PUPATREE wrote:
How does high ground advantage work?

Is there a straight percentage of the time where attacks will miss?

Yes. The Starcraft Compendium and manual say that there's a 30% miss chance, but it tests closer to ~54% in practice.

Do lurkers or firebats follow this percentage?

No. Generally, though, the firebat's range is too short to be of much significance in this scenario. The miss chance also does not affect reavers, however the scarab's being essentially a ground melee unit means it requires a ramp to traverse different elevations.

When a splash attack misses (like siege tank shot), is it misplaced like with dark swarm?

Yes. The same rules about burrowed units as described on page 2 also apply here.

How do doodads compare?

Being hidden behind doodads is calculated the same as being on higher ground. However, some specific doodads do not confer a miss chance.



On May 26 2011 20:13 HeaDStrong wrote:
What happens with the units within a mind controlled transport?

Mind Controlling a transport unit confers control of both the transport unit and its contents.
I'm not as thunk as dreople pink I am.
PUPATREE
Profile Joined August 2009
340 Posts
May 26 2011 23:36 GMT
#87
The man with the answers :D

When I mind control a unit, does it come with any of the upgrades (ie movespeed, extra energy) or spells that the opponent had already researched for it?
ㅋㄲㅈㅁ
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
Last Edited: 2011-05-27 00:16:45
May 27 2011 00:14 GMT
#88
On May 27 2011 08:36 PUPATREE wrote:
The man with the answers :D

When I mind control a unit, does it come with any of the upgrades (ie movespeed, extra energy) or spells that the opponent had already researched for it?

It doesn't come with weapons or armor/plating/carapace upgrades but it does come with speed/range/energy etc. I think the exception to this is scarab damage, you will get that, but no forge/cyb/ebay/armory/evo/spire upgrades.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Bwenjarin Raffrack
Profile Joined November 2008
United States322 Posts
May 27 2011 00:26 GMT
#89
On May 27 2011 09:14 jello_biafra wrote:
Show nested quote +
On May 27 2011 08:36 PUPATREE wrote:
The man with the answers :D

When I mind control a unit, does it come with any of the upgrades (ie movespeed, extra energy) or spells that the opponent had already researched for it?

It doesn't come with weapons or armor/plating/carapace upgrades but it does come with speed/range/energy etc. I think the exception to this is scarab damage, you will get that, but no forge/cyb/ebay/armory/evo/spire upgrades.


This is correct. Mind Control transfers all opponent research on a particular unit except for individual numerical upgrades.

For example, casting mind control on a +5/+3 ultralisk will give you an ultralisk with +2/+0 upgrades. That is because chitinous plating is a qualitative upgrade researched separately from the regular numerical ones.
I'm not as thunk as dreople pink I am.
PUPATREE
Profile Joined August 2009
340 Posts
May 27 2011 00:57 GMT
#90
It's only the mind-controlled unit that will have the upgrade, right? Like, would I still have to complete the upgrades to have it on my own freshly made units? May never happen in games, but it's still interesting to think that I could have some +2/+0 speed ultras and some +0/0 slow ultras at the same time.
ㅋㄲㅈㅁ
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
May 27 2011 01:09 GMT
#91
On May 27 2011 09:57 PUPATREE wrote:
It's only the mind-controlled unit that will have the upgrade, right? Like, would I still have to complete the upgrades to have it on my own freshly made units? May never happen in games, but it's still interesting to think that I could have some +2/+0 speed ultras and some +0/0 slow ultras at the same time.

Nope, if you mind control a zealot with leg speed then all your zealots get leg speed too.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
PUPATREE
Profile Joined August 2009
340 Posts
May 27 2011 01:33 GMT
#92
Oh wtf. Cool.
ㅋㄲㅈㅁ
TheGlassface
Profile Joined November 2010
United States612 Posts
May 27 2011 01:52 GMT
#93
Not to be an ass, but all that information on MC is word for word in the Liquipedia.
Jus' sayin.
The mystery of life is not a problem to solve, but a reality to experience. **Hang in there STX fans!! Kal Hwaiting!**
CaffeineFree-_-
Profile Blog Joined January 2010
United States712 Posts
May 27 2011 02:01 GMT
#94
Is the glitch that a lurker spine will do double damage if the lurker dies during the animation true?
We say we love flowers, yet we pluck them. We say we love trees, yet we cut them down. And people still wonder why some are afraid when told they are loved
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
Last Edited: 2011-05-27 02:12:20
May 27 2011 02:09 GMT
#95
On May 27 2011 11:01 CaffeineFree-_- wrote:
Is the glitch that a lurker spine will do double damage if the lurker dies during the animation true?

I'm pretty sure it is true, yes.

The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
waffling1
Profile Blog Joined May 2010
599 Posts
Last Edited: 2011-05-27 02:29:33
May 27 2011 02:29 GMT
#96
my mistake, this is a BW thread.
question deleted
YejinYejin
Profile Blog Joined July 2009
United States1053 Posts
May 27 2011 03:35 GMT
#97
On May 27 2011 11:09 jello_biafra wrote:
Show nested quote +
On May 27 2011 11:01 CaffeineFree-_- wrote:
Is the glitch that a lurker spine will do double damage if the lurker dies during the animation true?

I'm pretty sure it is true, yes.

http://www.youtube.com/watch?v=-sG0nYAXmj4


Any idea why that lurkers only killed some of the marines and not the others? And that's pretty cool about the double damage.
안지호
Reuental
Profile Joined July 2009
United States457 Posts
Last Edited: 2011-05-27 04:26:35
May 27 2011 04:26 GMT
#98
On May 27 2011 11:09 jello_biafra wrote:
Show nested quote +
On May 27 2011 11:01 CaffeineFree-_- wrote:
Is the glitch that a lurker spine will do double damage if the lurker dies during the animation true?

I'm pretty sure it is true, yes.

+ Show Spoiler +
http://www.youtube.com/watch?v=-sG0nYAXmj4


Holy crap does anyone know the reason why killing a lurker during its attack animation does double damage?
I'm a Crab made of men.
PUPATREE
Profile Joined August 2009
340 Posts
Last Edited: 2011-05-27 04:56:31
May 27 2011 04:40 GMT
#99
Speaking of lurker glitches, I've seen a game where some lurkers suddenly started moving south really quickly (like vulture speed). I think it can happen with hydras too. anyone know why this happens/how reproducible it is? I'd definitely abuse lurker runby in a tournament setting if it were feasible hahah.

On May 27 2011 10:52 TheGlassface wrote:
Not to be an ass, but all that information on MC is word for word in the Liquipedia.
Jus' sayin.

Ugh what the fuck. I actually checked the page before asking any of my questions. Apparently I'm illiterate. Sorry for asking when I could have easily found out myself.
ㅋㄲㅈㅁ
YejinYejin
Profile Blog Joined July 2009
United States1053 Posts
May 27 2011 05:01 GMT
#100
On May 27 2011 13:40 PUPATREE wrote:
Speaking of lurker glitches, I've seen a game where some lurkers suddenly started moving south really quickly (like vulture speed). I think it can happen with hydras too. anyone know why this happens/how reproducible it is? I'd definitely abuse lurker runby in a tournament setting if it were feasible hahah.

Show nested quote +
On May 27 2011 10:52 TheGlassface wrote:
Not to be an ass, but all that information on MC is word for word in the Liquipedia.
Jus' sayin.

Ugh what the fuck. I actually checked the page before asking any of my questions. Apparently I'm illiterate. Sorry for asking when I could have easily found out myself.


It happens with zealots, too. They have to be running in opposite directions, and then when they collide they both try to get by each other.

I don't know how to recreate it, though. It just happens for me accidentally.
안지호
Prev 1 2 3 4 5 6 7 486 487 488 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
02:00
S6 Americas Server Qualifier
CranKy Ducklings204
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft554
RuFF_SC2 228
NeuroSwarm 157
ProTech144
StarCraft: Brood War
GuemChi 3328
Rain 2785
Shuttle 446
Mind 103
Snow 72
ggaemo 58
Bale 22
Noble 21
Purpose 9
League of Legends
JimRising 891
Super Smash Bros
Mew2King69
Heroes of the Storm
Khaldor113
Other Games
summit1g16968
Maynarde175
Organizations
Other Games
gamesdonequick786
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 62
• CranKy Ducklings SOOP23
• Mapu22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1123
• Rush619
• Stunt251
Upcoming Events
WardiTV Weekly
6h 50m
RSL Revival
1d 5h
RSL Revival
1d 12h
Bombastic Starleague
1d 15h
Kung Fu Cup
2 days
OSC
2 days
CrankTV Team League
3 days
Bombastic Starleague
3 days
Replay Cast
3 days
The PondCast
4 days
[ Show More ]
HomeStory Cup
4 days
Replay Cast
4 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.