https://nonapa.com/maps
First and foremost we can see that Last Fantasy is dead last and is heavily vetoed on the ladder (we exclude maps from the last rotation). After that, Torches and Persephone are the most vetoed-the maps, the ones with healing shrines. This is a significant global trend that is seen in EU, KR, and US.
This evidence clearly destroys the myth that 'everybody likes random bs maps, it's just the evil pros that oppress them'. It makes sense-for a game so late in development, such an old game such as sc2-in my opinion-we should cater to the audience we have, not the one we want, lest lose our playerbase. People play SC2 after all these years because they want a game that's balanced.
One might say similar in fashion to SSBM, where maps with RNG or disruptive map mechanics have been banned. The game released in 2001 is thriving despite no support. I think that similarly to SSBM, SC2 is an incredible game that can stand on it's own merit without needing to add game changing map mechanics, and it looks like the player base agrees.