• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:01
CEST 19:01
KST 02:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)9[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? RSL: S6 Finals played at BlizzCon 2026 Team Liquid Map Contest #22: Results and Winners High level ptr replays? where can I find them? StarCraft II 5.0.16 PTR Patch Notes may 26th
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion vespene.gg — BW replays in browser Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread Trading/Investing Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
Cara Refund Tiket Agoda The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8541 users

Simple Questions, Simple Answers - Page 485

Forum Index > Brood War Strategy
Post a Reply
Prev 1 483 484 485 486 487 Next
TonDan04
Profile Joined October 2025
51 Posts
December 20 2025 03:32 GMT
#9681
where's that replay site with the smurft accounts of progamers? I downloaded a bunch but I can't remember what site it was. It showed ladder scores I think?
iopq
Profile Blog Joined March 2009
United States1111 Posts
December 27 2025 08:31 GMT
#9682
On December 20 2025 12:32 TonDan04 wrote:
where's that replay site with the smurft accounts of progamers? I downloaded a bunch but I can't remember what site it was. It showed ladder scores I think?

https://cwal.gg/
Comedy
Profile Joined March 2016
469 Posts
January 02 2026 07:34 GMT
#9683
Is there any trick to make mutas ball up as efficiently as possible other than clicking right click a lot? I spam right clicks but when I watch pro streams they still seem more efficient at truly balling them.
KwarK
Profile Blog Joined July 2006
United States44063 Posts
January 02 2026 08:10 GMT
#9684
On January 02 2026 16:34 Comedy wrote:
Is there any trick to make mutas ball up as efficiently as possible other than clicking right click a lot? I spam right clicks but when I watch pro streams they still seem more efficient at truly balling them.

In addition to the magic box?
ModeratorThe angels have the phone box
Comedy
Profile Joined March 2016
469 Posts
Last Edited: 2026-01-02 09:12:05
January 02 2026 09:05 GMT
#9685
On January 02 2026 17:10 KwarK wrote:
Show nested quote +
On January 02 2026 16:34 Comedy wrote:
Is there any trick to make mutas ball up as efficiently as possible other than clicking right click a lot? I spam right clicks but when I watch pro streams they still seem more efficient at truly balling them.

In addition to the magic box?


What do you mean by that? You mean that once they are balled up if you magic box them they will stay balled up or?

When I spend a lot of time stacking mutas by spamming right click, they are not 100% stacked. But progamers seem to be able to make them basically appear as 1 muta even though it's 11...was just wondering if there was some pattern or method to that.

edit : ah if you are talking about the overlord in the group being far away outside of the magic box, then yes. I mean in addition to that.
KwarK
Profile Blog Joined July 2006
United States44063 Posts
January 02 2026 09:10 GMT
#9686
On January 02 2026 18:05 Comedy wrote:
Show nested quote +
On January 02 2026 17:10 KwarK wrote:
On January 02 2026 16:34 Comedy wrote:
Is there any trick to make mutas ball up as efficiently as possible other than clicking right click a lot? I spam right clicks but when I watch pro streams they still seem more efficient at truly balling them.

In addition to the magic box?


What do you mean by that? You mean that once they are balled up if you magic box them they will stay balled up or?

If all selected units are within a magic box then the game UI will formation move them, they’ll move the same distance and maintain relative separation among themselves. If they’re not within a magic box then they’ll point move, they’ll all try to climb on top of each other on a single point. That’s why you make groups of mutalisk plus an overlord on the far side of the map. The addition of the overlord ensures no magic box which makes mutalisk treat every move as a point move.
ModeratorThe angels have the phone box
Comedy
Profile Joined March 2016
469 Posts
January 02 2026 09:14 GMT
#9687
On January 02 2026 18:10 KwarK wrote:
Show nested quote +
On January 02 2026 18:05 Comedy wrote:
On January 02 2026 17:10 KwarK wrote:
On January 02 2026 16:34 Comedy wrote:
Is there any trick to make mutas ball up as efficiently as possible other than clicking right click a lot? I spam right clicks but when I watch pro streams they still seem more efficient at truly balling them.

In addition to the magic box?


What do you mean by that? You mean that once they are balled up if you magic box them they will stay balled up or?

If all selected units are within a magic box then the game UI will formation move them, they’ll move the same distance and maintain relative separation among themselves. If they’re not within a magic box then they’ll point move, they’ll all try to climb on top of each other on a single point. That’s why you make groups of mutalisk plus an overlord on the far side of the map. The addition of the overlord ensures no magic box which makes mutalisk treat every move as a point move.


ah yes I do mean in addition to that. I know about the overlord needing to be in the group.
evilfatsh1t
Profile Joined October 2010
Australia8878 Posts
January 02 2026 11:31 GMT
#9688
have you tried giving move commands in opposing directions? so instead of 5 different move commands all pointed in the same direction as what the mutas are already facing, you go back and forth in directions that "catch" straggling mutalisks.

otherwise you could also group your mutas with a larva first. larva usually gives an easier clump than overlords do
iopq
Profile Blog Joined March 2009
United States1111 Posts
January 06 2026 07:07 GMT
#9689
On January 02 2026 20:31 evilfatsh1t wrote:
have you tried giving move commands in opposing directions? so instead of 5 different move commands all pointed in the same direction as what the mutas are already facing, you go back and forth in directions that "catch" straggling mutalisks.

otherwise you could also group your mutas with a larva first. larva usually gives an easier clump than overlords do


To add to this, it shouldn't be 180 degrees apart, more like 30 degrees apart so that the straggling mutas are closer to the point than the rest and go in a more straight path while the rest go in a diagonal

try clicking around on points spread far apart to get a feel for it and stare directly at the mutas, if you watch where you're clicking you won't see the subtle stack changes
tankgirl
Profile Blog Joined May 2016
Canada475 Posts
January 16 2026 00:56 GMT
#9690
On January 02 2026 16:34 Comedy wrote:
Is there any trick to make mutas ball up as efficiently as possible other than clicking right click a lot? I spam right clicks but when I watch pro streams they still seem more efficient at truly balling them.


hawk's muta micro tutorial
+ Show Spoiler [youtube] +
https://tl.net/forum/brood-war/627255-progamer-settings
TL+ Member
TonDan04
Profile Joined October 2025
51 Posts
January 19 2026 18:37 GMT
#9691
Does maphacking still happen on battle.net?
mtcn77
Profile Joined September 2013
Turkey715 Posts
January 19 2026 21:14 GMT
#9692
On January 06 2026 16:07 iopq wrote:
Show nested quote +
On January 02 2026 20:31 evilfatsh1t wrote:
have you tried giving move commands in opposing directions? so instead of 5 different move commands all pointed in the same direction as what the mutas are already facing, you go back and forth in directions that "catch" straggling mutalisks.

otherwise you could also group your mutas with a larva first. larva usually gives an easier clump than overlords do


To add to this, it shouldn't be 180 degrees apart, more like 30 degrees apart so that the straggling mutas are closer to the point than the rest and go in a more straight path while the rest go in a diagonal

try clicking around on points spread far apart to get a feel for it and stare directly at the mutas, if you watch where you're clicking you won't see the subtle stack changes

I heard it was an 11 o'clock turn. Otherwise mutalisks would stop in motion and you'd stop kiting. So, instead of 6 o'clock to 12, 6-11, or 5-12. Never in a straight back forward motion. That is the best mutalisks can turn in a radius.
Turrican
iopq
Profile Blog Joined March 2009
United States1111 Posts
January 23 2026 08:08 GMT
#9693
On January 20 2026 03:37 TonDan04 wrote:
Does maphacking still happen on battle.net?

Yes, a guy blind made all the counters to what I was doing the whole game without scouting. I can give you a replay if you would like, but I'd have to find it
mtcn77
Profile Joined September 2013
Turkey715 Posts
January 29 2026 12:46 GMT
#9694
Has anybody successfully exploited Starcraft dodecahedron range to break stalemates? I'm continuing from this and this threads?
Looks like any units +4 range can exploit uneven rectangle geometry of bunkers, but more rounded units might take more range to exploit the +1 bug.
Turrican
WGT-Baal
Profile Blog Joined June 2008
France3490 Posts
February 17 2026 14:31 GMT
#9695
I m interested in how folks practice mechanics specifically assuming you have little time. I read some other threads (and koget has an amazing comment in there on practicing on limited time) but i m looking at a more detailed approach.

Let s say you go into single player a bit, then maybe some custom game if you find someone.

At a high level i am trying to maintain/get into the habit of having "a cycle" like this:
1. Check army, move it to attack, withdraw if in danger
2. Check supply. Make pylons/overlord/depot as needed
3. Make workers
4. Make units
5. If money starts piling up: more production buildings/tech/expand
6. Scout to help decide priority order (units/tech/expansion)
Back to 1

Another avenue of practice is using fkey, hotkeys and a general quick bo/timing practice first to build muscle memory, then another run combining the 2 sets of practice.

Finally if I find someone to play with, do the same in a real settings (more things to do, need to adapt build etc).

Do these make sense? Are they incomplete? How do you do it yourself?
Horang2 fan
FlaShFTW
Profile Blog Joined February 2010
United States10474 Posts
February 18 2026 19:49 GMT
#9696
On February 17 2026 23:31 WGT-Baal wrote:
I m interested in how folks practice mechanics specifically assuming you have little time. I read some other threads (and koget has an amazing comment in there on practicing on limited time) but i m looking at a more detailed approach.

Let s say you go into single player a bit, then maybe some custom game if you find someone.

At a high level i am trying to maintain/get into the habit of having "a cycle" like this:
1. Check army, move it to attack, withdraw if in danger
2. Check supply. Make pylons/overlord/depot as needed
3. Make workers
4. Make units
5. If money starts piling up: more production buildings/tech/expand
6. Scout to help decide priority order (units/tech/expansion)
Back to 1

Another avenue of practice is using fkey, hotkeys and a general quick bo/timing practice first to build muscle memory, then another run combining the 2 sets of practice.

Finally if I find someone to play with, do the same in a real settings (more things to do, need to adapt build etc).

Do these make sense? Are they incomplete? How do you do it yourself?

If I don't have much time to play real games, I'll throw up the TvZ multitask trainer with the scv vs zealot micro in the corner while you have to kill the opponent. It's not perfect and you definitely get a bit frantic since you have to try to keep the scv alive when you're doing pushes and stuff which definitely doesn't happen in real games but it does help to some extent.

Otherwise I'll go into single player/no AI maps and try to execute a build order I'm practicing or need work on. I preach that you cannot go into a real game and expect to execute a build order if you can't even execute it properly with no pressure in a single player game with no opponent. I still scout of course and pretend to micro my scout to get the sensation of a real game but naturally, there will be a lot of different facets that are missed just doing single player.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Jealous
Profile Blog Joined December 2011
10333 Posts
February 19 2026 00:31 GMT
#9697
On February 19 2026 04:49 FlaShFTW wrote:
Show nested quote +
On February 17 2026 23:31 WGT-Baal wrote:
I m interested in how folks practice mechanics specifically assuming you have little time. I read some other threads (and koget has an amazing comment in there on practicing on limited time) but i m looking at a more detailed approach.

Let s say you go into single player a bit, then maybe some custom game if you find someone.

At a high level i am trying to maintain/get into the habit of having "a cycle" like this:
1. Check army, move it to attack, withdraw if in danger
2. Check supply. Make pylons/overlord/depot as needed
3. Make workers
4. Make units
5. If money starts piling up: more production buildings/tech/expand
6. Scout to help decide priority order (units/tech/expansion)
Back to 1

Another avenue of practice is using fkey, hotkeys and a general quick bo/timing practice first to build muscle memory, then another run combining the 2 sets of practice.

Finally if I find someone to play with, do the same in a real settings (more things to do, need to adapt build etc).

Do these make sense? Are they incomplete? How do you do it yourself?

If I don't have much time to play real games, I'll throw up the TvZ multitask trainer with the scv vs zealot micro in the corner while you have to kill the opponent. It's not perfect and you definitely get a bit frantic since you have to try to keep the scv alive when you're doing pushes and stuff which definitely doesn't happen in real games but it does help to some extent.

Otherwise I'll go into single player/no AI maps and try to execute a build order I'm practicing or need work on. I preach that you cannot go into a real game and expect to execute a build order if you can't even execute it properly with no pressure in a single player game with no opponent. I still scout of course and pretend to micro my scout to get the sensation of a real game but naturally, there will be a lot of different facets that are missed just doing single player.

Agreed. In my experience, this one UMS forces me to play at 250-300 APM with ~40% winrate when I was active IIRC. If you're looking to force such learning and mechanical standards, this is probably the way IMO.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
WGT-Baal
Profile Blog Joined June 2008
France3490 Posts
February 19 2026 01:59 GMT
#9698
Alright thx i ll look for it!
Horang2 fan
FlaShFTW
Profile Blog Joined February 2010
United States10474 Posts
February 20 2026 16:53 GMT
#9699
On February 19 2026 10:59 WGT-Baal wrote:
Alright thx i ll look for it!

I can DM it to you if you want on discord.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
WGT-Baal
Profile Blog Joined June 2008
France3490 Posts
February 20 2026 22:58 GMT
#9700
I got it thx and edited the triggers and the map to have a drone instead of a probe for PvZ so it doesn't count towards supply
Horang2 fan
Prev 1 483 484 485 486 487 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#56
RotterdaM746
TaKeTV 371
TKL 235
SteadfastSC144
IndyStarCraft 98
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 746
mouzHeroMarine 261
TKL 235
SteadfastSC 144
IndyStarCraft 98
SHIN 80
BRAT_OK 80
UpATreeSC 75
trigger 55
ProTech50
StarCraft: Brood War
Shuttle 1601
EffOrt 859
Mini 629
Horang2 601
Soulkey 289
actioN 118
hero 57
Hyun 46
Aegong 45
scan(afreeca) 39
[ Show more ]
Free 38
yabsab 34
Rock 22
Bale 21
Noble 16
GoRush 15
soO 15
Shine 12
Dota 2
Gorgc4913
qojqva2537
BananaSlamJamma151
Counter-Strike
fl0m7062
zeus277
Super Smash Bros
Mew2King78
Heroes of the Storm
MindelVK12
Other Games
gofns35515
tarik_tv10906
Trikslyr1528
B2W.Neo760
KnowMe271
Beastyqt269
XaKoH 133
C9.Mang0132
QueenE85
Dewaltoss36
Organizations
Dota 2
PGL Dota 2 - Main Stream2133
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 12
• FirePhoenix6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade592
• Shiphtur204
Other Games
• imaqtpie0
Upcoming Events
OSC
6h 59m
ByuN vs Shameless
PiGosaur Cup
1d 6h
The PondCast
2 days
OSC
3 days
CranKy Ducklings
3 days
GSL
4 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
5 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
5 days
GSL
5 days
Patches Events
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
6 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4 - GSB
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.