Pylon and Maganatha have a major visual glitch which affects gameplay a lot for zerg players. Due to the creep you cannot properly see what units you select near the base (queens, drones returning minerals usually) as the green ring does not show. More than distracting and rather unfair for those playing zerg. Is there any way to get this fixed?
Is there a place to provide feedback for maps?
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sidasf
96 Posts
Pylon and Maganatha have a major visual glitch which affects gameplay a lot for zerg players. Due to the creep you cannot properly see what units you select near the base (queens, drones returning minerals usually) as the green ring does not show. More than distracting and rather unfair for those playing zerg. Is there any way to get this fixed? | ||
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Waxangel
United States33584 Posts
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derkopf
Germany85 Posts
On May 04 2025 12:08 Waxangel wrote: this particular issue has already been logged IT speak for it will not be fixed 🫠🤥😶 | ||
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Waxangel
United States33584 Posts
Incorrect, it's IT speak for it will not be fixed RIGHT NOW ![]() Unfortunately we can't give a timeline for fixes ![]() | ||
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Scarlett`
Canada2393 Posts
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MacyVoss
1 Post
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sidasf
96 Posts
On May 06 2025 22:41 MacyVoss wrote: Report the issue to developers; they might address it in updates. How? Do you mean the mapmakrs? | ||
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bela.mervado
Hungary407 Posts
human entities should not freak out when a bot entity posts nonsense | ||
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sidasf
96 Posts
Yeah this seems to be the case unfortunately. It really is almost game breaking because you can't use the green unit indicators to tell whether you've selected one drone, or multiple drones. This really would have been easy to catch if anybody played zerg on these maps before releasing them. I don't have a veto to spare either because the other maps have healing nonsense and a 3p map is not enjoyable either. Sorry for the rant. I know blizzard limits how much people are allowed to patch or input in the game, but there is a lot of blame to be put on the mapmakers for these maps in this case (and I really do love them otherwise). In the end this just hurts the players a lot. | ||
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Avexyli
United States709 Posts
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sidasf
96 Posts
On May 18 2025 08:43 Avexyli wrote: Didn't seem like any of the Zerg players wanted to participate in TLMC as far as I know. Doesn't matter, a singular test on these maps playing zerg before publishing would have caught this problem. No QoL or proper testing. Very jarring disruptive playing zerg on these maps. | ||
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