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Active: 18621 users

[Patch 3.02: Fake Quinn] General Discussion

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2013-02-16 20:03:57
February 14 2013 00:31 GMT
#1
Welcome to the General Discussion thread for the League of Legends subforum. Free feel to talk about anything LoL related here that does not already have its own thread. While posting standards tend to be rather lax in this thread, pointless spam will not be tolerated.

The newest champion for this patch is Quinn and Valor, Demacia's Wings.

Patch 3.02: Live on Feb. 14th, 2013
+ Show Spoiler [Patch Notes] +
Akali

These changes are to open up additional rune and mastery setups for Akali players. They’re intended to be a small change for those players who choose to stick with the setups they currently use.


  • Twin Disciplines
    • Discipline of Force
      • Now takes effect immediately instead of requiring 19.5 Ability Power

      • Base damage bonus reduced to 6% from 8%


    • Discipline of Might
      • Now takes effect immediately instead of requiring 9.5 Attack Damage

      • Base spell vamp bonus reduced to 6% from 8%





Anivia
  • Rebirth
    • Chat messages from Anivia will now have a custom champion name while she’s in egg form.




Janna
  • Janna’s basic attack should now feel more responsive



Jarvan IV
  • Martial Cadence
    • Fixed a bug where Martial Cadence was dealing more damage than intended to minions and monsters




Lulu
  • Glitterlance
    • When cast after Help, Pix!, Glitterlance no longer gains an increased area of effect size against the target of Help, Pix!


  • Whimsy
    • Whimsy no longer interrupts enemy movement abilities that are already in progress




Master Yi
  • Alpha Strike
    • Fixed a bug that caused Alpha Strike to appear available when it was on cooldown.




Morgana
  • Soul Shackles
    • Fixed a bug that sometimes caused the Soul Shackles sound and spell effect to play even when the target wasn’t stunned.




Nami

These changes are aimed at improving Nami's early laning phase by giving her a movement speed advantage and enabling her to be play more aggressively.


  • Nami’s basic attack should now feel more responsive

  • Base movement speed increased to 340 from 335



Nasus

The changes to Siphoning Strike help alleviate some of Nasus’ weak laning phase, and the changes to Fury of the Sands improve his ability to close on targets in team fights.


  • Siphoning Strike
    • Fixed a bug where Siphoning Strike critical strikes were dealing more damage than intended

    • Mana cost reduced to 20 at all ranks from 20/25/30/35/40


  • Fury of the Sands
    • Now increases attack range by 50 and cast range by 100 while active

    • Mana cost reduced to 100 from 150




Nocturne
  • Fixed a bug where Nocturne wouldn’t automatically chase his target after using Paranoia



Renekton
  • Fixed a bug where Renekton's Slice and Dice wouldn't work on minions that he couldn't see



Riven

These changes should offer Riven players new rune and item choices beyond simply stacking attack damage. In addition, they should slightly reduce her early lane snowballing, but increase her ability to recover if she falls behind.


  • Runic Blade
    • Adjusted damage to 15-45% of her total Attack Damage (based on champion level) from 5-15 (+0.5 bonus attack damage)


  • Broken Wings
    • Fixed a bug that was causing Broken Wings to improperly apply its splash damage if Valor was cast too recently




Sivir
  • Ricochet
    • Fixed a bug where the cooldown on earlier ranks was longer than intended




Vi
  • Assault and Battery
    • Fixed a bug where the crowd control component of Assault and Battery was ignoring spell shields.




Ziggs
  • Hexplosive Minefield
    • Fixed a bug where the sound effect for triggering a mine would not play






Items

We've adjusted cooldown reduction on several items. These changes should differentiate items with strong synergy from those that simply grant cooldown reduction as a secondary stat.


  • Athene's Unholy Grail
    • Cooldown reduction increased to 20% from 15%



  • Glacial Shroud
    • Combine cost reduced to 230 gold from 380 (total cost reduced to 1350 from 1500)

    • Armor increased to 45 from 40

    • Cooldown Reduction reduced to 10% from 15%



  • Spirit Visage
    • Combine cost increased to 630 gold from 540 (total cost unchanged)

    • Cooldown reduction increased to 20% from 15%



  • Deathfire Grasp
    • Combine cost reduced to 680 gold from 880 (total cost reduced to 3100 from 3300)

    • Cooldown reduction reduced to 10% from 15%



  • Zeke's Herald
    • Combine cost increased to 900 gold from 800 gold (total cost increased to 2550 gold from 2450)

    • Cooldown reduction increased to 20% from 15%



  • Iceborn Gauntlet

    While we’re generally happy with the kiting potential Iceborne Gauntlet offers ranged champions, it provided a little too much area control in certain cases. This change increases the item’s effect for melee champions but reduces it for ranged.


    • Total cost reduced to 3250 gold from 3400

    • Cooldown reduction reduced to 10% from 15%

    • Fixed a bug where the slow field was lasting longer than intended

    • Fixed a bug where the slow was not being applied immediately

    • Slow field radius for ranged champions reduced to 210 from 275

    • Slow field radius for melee champions increased to 285 from 275



  • Chalice of Harmony

    This change is only intended to make purchasing multiple Faerie Charms an option for mages and supports at the start of the game. For this reason, we didn’t change the total cost or stats granted by Chalice of Harmony.


    • Recipe Changed: Faerie Charm + Faerie Charm + Null-Magic Mantle + 120 gold = 880 gold



  • Frozen Heart
    • Combine cost increased to 550 gold from 400 (total cost unchanged)

    • Armor increased to 95 from 90



  • Negatron Cloak
    • Cost reduced to 720 gold from 810

    • Magic resist reduced to 40 from 45



  • Quicksilver Sash
    • Combine cost reduced to 830 gold from 850 (total cost reduced 1550 gold from 1660)



  • Avarice Blade
    • Gold per 10 seconds increased to 3 from 2



  • Eleisa's Miracle
    • Now reduces the cooldown of Heal, Clairvoyance and Clarity by 25% instead of reducing the cooldown on Heal, Clairvoyance and Revive by 20%



  • Executioner's Calling
    • Critical strike chance increased to 20% from 15%



  • Liandry's Torment

    The original set of restrictions on Liandry’s Torment made it a lot more niche and complex than we originally intended. These changes help clarify the item’s role as well as make its unique playstyle more accessible for additional casters.


    • Ability power reduced to 50 from 60

    • Damage per second increased to 2% from 1.66%

    • Damage-over-time and multi-target spells no longer have reduced effect

    • Fixed damage effect not being properly reapplied on targets that already have it



  • Ohmwrecker

    While Ohmwrecker was originally designed for tanks, the tank role has a lot of other tools that effectively divert turret damage. These changes reposition the item as an aggressive option for supports and casters.


    • Recipe Changed: Ruby Crystal + Blasting Wand + Philosopher's Stone + 800 gold = 2850 gold

    • +350 health

    • +50 ability power

    • +15 health regen per 5 seconds

    • +15 mana regen per 5 seconds

    • Retains the same UNIQUE active



  • Rabadon's Deathcap
    • Combine cost increased to 840 gold from 740 (total cost increased to 3300 gold from 3200)

    • Ability power bonus increased to 30% from 25%



  • Spirit of the Spectral Wraith

    A new passive that lowers the cooldown on Smite should give this item a more unique feel. While there may not be a champion who is perfectly suited to this item, we could potentially create or adjust a champion who can use it to its maximum potential.


    • New UNIQUE Passive: Reduces the cooldown on Smite by 20%



  • Shurelya's Reverie
    • Cooldown reduction is no longer UNIQUE



  • Blade of the Ruined King
    • Attack damage increased to 45 from 40

    • Current health damage increased to 5% from 4%



  • Wit's End
    • Magic resist increased to 25 from 20





Leagues
  • Fixed a number of display bugs with the league system

  • Updated the rules around displaying Season 2 loading screen borders in each queue
    • Normal and co-op games now show the higher reward from either ranked solo or the appropriate ranked team queue

    • Custom and Dominion games now show the best reward achieved in any queue

    • Ranked games still show the reward from that specific queue





Matchmaking
  • We adjusted the matchmaking system last patch so it would account for both matchmaking rating and your total of wins in the current queue when creating matches.
    • We made some adjustments this patch to reduce average queue times.





Item Shop Optimization
  • We made some keyboard navigation updates to the Item Shop:
    • Ctrl + L or Ctrl + Enter focuses the search menu (You can rebind this command through the options menu)

    • Ctrl + Tab changes item shop tabs (You can rebind this command through the options menu)

    • You can now view the scoreboard while the item shop is ope

    • You can now chat while the item shop is open


  • The search menu is now on the Recommended Items tab in addition to the All Items tab

  • "On Hit" and "Stealth Detect" are now searchable terms within the Item Shop

  • You can now single right click items in the item shop to purchase

  • The item shop should now be more responsive upon buying or selling items

  • The size of the item shop when on resolutions of 1080 pixels tall or higher has been slightly reduced




Co-op vs. AI
  • Shen Bot should now continue to function after the target of his ultimate is killed during the channel time




General

We made a bunch of quality of life improvements to passive on-attack effects so they’re no longer consumed when attacking wards


  • Ashe
    • Focus is no longer consumed when attacking wards


  • Caitlyn
    • Headshot is no longer consumed when attacking wards


  • Kennen
    • Electrical Surge is no longer consumed when attacking wards


  • Sona
    • Power Chord is no longer consumed when attacking wards


  • Twisted Fate
    • Pick A Card is no longer consumed when attacking wards

    • Stacked Deck is no longer consumed when attacking wards


  • Ziggs
    • Short Fuse is no longer consumed when attacking wards




  • The teleport indicators on the minimap should now appear more distinct from the recall indicators.

  • The chat command system has been slightly improved behind the scenes
    • You can type /allcommands to get a complete list of chat commands

    • You can now type /help /command to get detailed information on that chat command

    • You can now ignore a player who is playing a specific champion on your team by typing /ignore @ChampionName


  • Knockups now function more consistently and should fail less frequently when close to walls

  • Setting the DisableCameraSnapOnRespawn=1 option should no longer cause your spacebar to stop working when you respawn

  • Muting a player will no longer mute his map pings; map pings have been throttled to prevent spam

  • Fixed an issue that prevented some players from receiving in-game messages that included special characters

  • Zooming the camera in and out has been smoothed

  • Boots of Mobility will now show a cooldown for their passive effect

  • You now have the option to display your autoattack range by pressing attack

  • The camera should no longer pan when League of Legends is not the program of focus

  • Kog'maw, Karthus and Zyra should no longer give double kills when using Muramana

  • Dragon and Baron kill callouts should now display assists

  • Nami's Aqua Prison should now properly reset jungle creeps

  • Hitting space while using a locked camera should no longer disable locked camera mode



+ Show Spoiler [Previous GD Threads & Patch Notes] +
Season 3 General Discussion
Preseason Balance Update 2
Preseason Balance Update 1
Preseason 1 General Discussion
End of Season 2 General Discussion
Shadow Isles General Discussion
Twisted Fate Update General Discussion
Kha'Zix General Discussion
Syndra General Discussion
Late Aug General Discussion
Rengar General Discussions
Diana General Discussion
Zyra General Discussion
Jayce General Discussion
Draven General Discussion
Darius General Discussion
Spectator Mode General Discussion
Hecarim General Discussion
Lulu General Discussion
Fiora General Discussion
Nautilus General Discussion
Ziggs General Discussion
Sejuani General Discussion
Viktor General Discussion
Ahri General Discussion
Volibear General Discussion
Fizz General Discussion
Shyvana General Discussion
Graves General Discussion
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2013-02-14 00:32:28
February 14 2013 00:32 GMT
#2
first
1st


User was warned for this post
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
Last Edited: 2013-02-14 00:35:25
February 14 2013 00:34 GMT
#3
The above user is a terrible poster.

Oh my god those Nasus buffs. Always Q never not Q.
Retvrn to Forvms
HazMat
Profile Blog Joined October 2009
United States17077 Posts
Last Edited: 2013-02-14 00:38:02
February 14 2013 00:36 GMT
#4
Just testing our mods reaction times.
Moonbear beat Neo by a landslide.

On February 14 2013 09:34 Chrispy wrote:
The above user is a terrible poster.

Oh my god those Nasus buffs. Always Q never not Q.

Yeah... does his Q still crit? Could be crazy.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Ketara
Profile Blog Joined August 2010
United States15065 Posts
February 14 2013 00:37 GMT
#5
Athenes 20% CDR = Lux ultimate nerfs incoming.

Till then, I plan on lasering a lot of minion waves.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
February 14 2013 00:40 GMT
#6
Zzzz. Real Shake.

Nasus buffs are insane. On the bright side, I can now show off my Dog skins yay. Also the CDR buffing across the board seems almost silly tbh.

And I think Quinn is the first week 1 buy ever for me. I want her so bad @.@
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 14 2013 00:41 GMT
#7
On February 14 2013 09:32 HazMat wrote:
first
1st


User was warned for this post


ouch
https://twitter.com/SufficientStats
HazMat
Profile Blog Joined October 2009
United States17077 Posts
February 14 2013 00:42 GMT
#8
On February 14 2013 09:40 MoonBear wrote:
Zzzz. Real Shake.

Nasus buffs are insane. On the bright side, I can now show off my Dog skins yay. Also the CDR buffing across the board seems almost silly tbh.

And I think Quinn is the first week 1 buy ever for me. I want her so bad @.@

Still confident it's a dude and riot is just testing you.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
TSBspartacus
Profile Joined October 2011
England1046 Posts
February 14 2013 00:42 GMT
#9
So is Quinn coming with this patch or is it the usual activation thing we see a couple of days- a week later?
Also I like the changes, not sure why they're changing the CDR that much, burst mage's are already kinda weak but hopefully the new deathcap will help out. I'd rather they just removed the CDR on one of the items and added something else, like maybe a penetration stat instead.
Glad to see the iceborn gauntlet nerf to ranged, ezreal was so annyoing with that item slowing the entire team 24/7.
samthesaluki
Profile Joined November 2010
914 Posts
February 14 2013 00:42 GMT
#10
Ok guys so as you know i got permabanned so yes i have other accounts but losing touch of some of my friends also losing skins/runes/champs got me down do you guys honeslty think its worth me starting over ?

if not is there any other games you recommend me looking into

any thoughts?
Sermokala
Profile Blog Joined November 2010
United States13828 Posts
February 14 2013 00:42 GMT
#11
going fist SV now leaves you with 25% cdr. what cdr item should I get now to fill me up? I could go 4 points into cdr on a 9/21/0 page and sit on a kindelgem for a while until I turn it into a locket.

Negatron buff I really like
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 14 2013 00:45 GMT
#12
On February 14 2013 09:32 HazMat wrote:
first
1st


User was warned for this post

any one else would've been ban, 10 commandments too op'd .
liftlift > tsm
cLutZ
Profile Joined November 2010
United States19573 Posts
February 14 2013 00:47 GMT
#13
WTB Shurelias buffs.

Whatever happened to S3's support love?
Freeeeeeedom
wei2coolman
Profile Joined November 2010
United States60033 Posts
February 14 2013 00:48 GMT
#14
On February 14 2013 09:47 cLutZ wrote:
WTB Shurelias buffs.

Whatever happened to S3's support love?

They put AP on them, and made them expensive. So now supports end up stuck as even poorer ward and oracles whore.
liftlift > tsm
beefhamburger
Profile Joined December 2007
United States3962 Posts
Last Edited: 2013-02-14 01:14:29
February 14 2013 00:50 GMT
#15
I love that they made my favorite item, glacial shroud, cheaper and stronger in exchage for the -5% CDR. Now I can buy it right away when I play dom.

I wish they'd stop nerfing negatron, it was my go to item for MR when I just wanted a single item for it but now it's getting weaker and weaker even though it's getting more cost effective. I just want a cheap slot efficient MR item T_T.

I'm still up in the air about the AA circle, because it makes me feel more skilled when I can kite someone just at my AA range.

You can now single right click items in the item shop to purchase

I feel like this is going to mess up a lot of people for quite a while lol.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
February 14 2013 00:50 GMT
#16
I'm so glad they restored the cryophoenix egg to its rightful position in chat.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
February 14 2013 00:51 GMT
#17
More Athenes nerfs really? I think Spectral Wraith is looking a lot more attractive instead of Grail now
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
February 14 2013 00:52 GMT
#18
On February 14 2013 09:51 MooMooMugi wrote:
More Athenes nerfs really? I think Spectral Wraith is looking a lot more attractive instead of Grail now

?
Athene got buffed.
A backwards poet writes inverse.
Gahlo
Profile Joined February 2010
United States35126 Posts
Last Edited: 2013-02-14 00:55:04
February 14 2013 00:53 GMT
#19
Req
Runic Blade
Adjusted damage to 15-45% of her total Attack Damage (based on champion level) from 5-15 (+0.5 bonus attack damage)

Someone do math, I need to go somewhere.


As the resident Riven mathematician, I'm on the case!

Finding will be in Riven thread.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
February 14 2013 00:54 GMT
#20
first time I'm awake when Neo casts the Darknesss, so happy!
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