[Patch 3.02: Fake Quinn] General Discussion - Page 2
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wei2coolman
United States60033 Posts
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101toss
3232 Posts
On February 14 2013 09:51 MooMooMugi wrote: More Athenes nerfs really? I think Spectral Wraith is looking a lot more attractive instead of Grail now dat 5% cdr increase nerf | ||
WilDMousE
Chile1335 Posts
shhh +5% cdr is always nerf :v | ||
Seuss
United States10536 Posts
On February 14 2013 09:36 HazMat wrote: Just testing our mods reaction times. Moonbear beat Neo by a landslide. Yeah... does his Q still crit? Could be crazy. Nope. It's fixed in 3.02, and I have it on good authority that my crit video is directly responsible. | ||
Leeto
United States1320 Posts
I really like the negatron buff too | ||
Slayer91
Ireland23335 Posts
locket brutalizer spirit visage was 39% cdr on xin was so perfect now its 4% over cap. nooooo.jpg oh well, when locket gets nerfed to the ground can always go cdr blues+brutalizer+spirit visage+madreds razors and be pretty well balanced to buy randuins or warmogs later. nasus lane should be a lot more forgiving now. Inherently he's a bad jungler because he isn't supposed to be active in the early games if you want to farm Q however it might be viable on hard to gank lanes and just play a passive lane phase. However I think be belongs top lane possibly with TP when he can farm top and be unkillable to a lot of laners. | ||
cLutZ
United States19573 Posts
On February 14 2013 09:48 wei2coolman wrote: They put AP on them, and made them expensive. So now supports end up stuck as even poorer ward and oracles whore. I know, the passive gold increase didn't make up for the price jumps. A support with Ruby Sightstone, and 2 of: Aegis, Shurelias, and Locket is probably facing 5/6 item carries and bruisers. | ||
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AsmodeusXI
United States15536 Posts
On February 14 2013 09:32 HazMat wrote: first 1st User was warned for this post Funniest thing I've seen all day. NOBODY BE BAD POSTERS LIKE SHAKE. | ||
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NeoIllusions
United States37500 Posts
On February 14 2013 09:54 AsnSensation wrote: first time I'm awake when Neo casts the Darknesss, so happy! lol? @_@ | ||
HazMat
United States17077 Posts
I was once woken up by an earthquake. Thought my cat was shaking my bed. ...we don't get a lot of earthquakes on the east coast. | ||
Abenson
Canada4122 Posts
Wait is quinn out already? | ||
Alaric
France45622 Posts
Morgana Soul Shackles Fixed a bug that sometimes caused the Soul Shackles sound and spell effect to play even when the target wasn’t stunned. Cool. Now fix the opposite, and much more impactful, bug please? :/ | ||
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Ares[Effort]
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DEMACIA6550 Posts
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Perplex
United States1693 Posts
On February 14 2013 10:06 Abenson wrote: yay new thread. Wait is quinn out already? Not yet, will probably be activated in a few days as we've seen in past patches | ||
AsnSensation
Germany24009 Posts
Usually on patchdays I'm already asleep @2-3 am when you DAAARKNESS, today I have to study for my exam so I don't wake up tomorrow wondering why the GD has only 15 instead of 115 new posts :D edit: and ofc I would have been done studying 2 hours ago if I didn't browse tl so much :D | ||
zulu_nation8
China26351 Posts
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WilDMousE
Chile1335 Posts
On February 14 2013 10:05 HazMat wrote: I was once woken up by an earthquake. Thought my cat was shaking my bed. ...we don't get a lot of earthquakes on the east coast. Pff you'd die if you lived in my country lol | ||
WhiteDog
France8650 Posts
Somehow he feel so squishy early against the common other jungler of the moment like Vi and Xin. Maybe I just don't build him right. | ||
Chrispy
Canada5878 Posts
Wota + Spirit of Elder Lizard + Guinsoos. I will be a god. | ||
thenexusp
United States3721 Posts
Best changes this patch: Setting the DisableCameraSnapOnRespawn=1 option should no longer cause your spacebar to stop working when you respawn Muting a player will no longer mute his map pings; map pings have been throttled to prevent spam Also: Liandry's Torment [color="darkred"]The original set of restrictions on Liandry’s Torment made it a lot more niche and complex than we originally intended. These changes help clarify the item’s role as well as make its unique playstyle more accessible for additional casters.[/color] Ability power reduced to 50 from 60 Damage per second increased to 2% from 1.66% Damage-over-time and multi-target spells no longer have reduced effect Fixed damage effect not being properly reapplied on targets that already have it First thing when this patch hits, is going on teemo and rushing a liandry's. I'm pretty sure this change quintuples the liandry's portion of the damage for the shrooms. (no longer halved by slows, no longer munched by DoTs) | ||
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