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Active: 1488 users

[Patch 3.03: Quinn] General Discussion

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2013-03-01 05:41:06
March 01 2013 05:40 GMT
#1
Welcome to the General Discussion thread for the League of Legends subforum. Free feel to talk about anything LoL related here that does not already have its own thread. While posting standards tend to be rather lax in this thread, pointless spam will not be tolerated.

The newest champion for this patch is Quinn and Valor, Demacia's Wings.

Patch 3.03: Live on Mar. 1st, 2013
+ Show Spoiler [Patch Notes] +
Amumu


These changes slightly reduced Amumu’s burst damage and allow his opponents to spread out during team fights, avoiding all being locked down by Curse of the Sad Mummy.

  • Bandage Toss
    • Damage reduced to 80/130/180/230/280 from 80/140/200/260/320


  • Curse of the Sad Mummy
    • Radius reduced to 550 from 600




Ashe

As a classic ranged AD carry, we wanted to make her standout as a bigger late game threat.

  • Attack Speed per level increased to 4% from 3.34%



Darius


These changes reduce Darius’ ability to snowball during the laning phase while preserving his multi-kill chains of Noxian Guillotine in team fights.

  • Noxian Guillotine
    • When Noxian Guillotine kills the target, it can be recast within the next 12 seconds. This can occur multiple times in succession

    • Cooldown adjusted to 120/100/80 seconds from 100 at all ranks




Fiddlesticks
  • Several of Fiddlesticks' visual effects have been updated



Garen


We’ve slightly reduced Garen’s resilience as he no longer gains bonus Armor and Magic Resist from his base stats. Garen will lose between 4-14 Armor and Magic Resist depending on his level.

  • Perseverance
    • Heal amount reduced to 0.4% of maximum Health per second from 0.5%


  • Decisive Strike
    • Fixed a bug where the cast time was faster than intended


  • Courage
    • Passive adjusted to now increase bonus Armor and Magic Resist (from items, runes or masteries) by 20% instead of total Armor and Magic Resist by 20%


  • Demacian Justice
    • Fixed a bug where the cast time was faster than intended




Hecarim


These changes make Hecarim’s durability more consistent by smoothing out his early game jungle clear while reducing his late game survivability in team fights.

  • Rampage
    • Damage increased to 60/95/130/165/200 from 50/85/120/155/190


  • Spirit of Dread
    • Healing adjusted to 20% at all ranks from 10/15/20/25/30%

    • Cooldown increased to 20/18.5/17/15.5/14 seconds from 14 at all ranks

    • Fixed a bug where Spirit of Dread was stating it dealt more damage than it actually was




Janna
  • Monsoon
    • Mana cost reduced to 100/150/200 from 150/225/300




Kassadin


We’ve made Nether Blade consistent against all structures. As an already effective mobile assassin, Kassadin does not need unnecessary pushing power.

  • Nether Blade
    • Fixed a bug where Kassadin's basic attacks with Nether Blade active triggered Muramana's active damage more than once

    • Nether Blade's active no longer deals damage to inhibitors or the nexus




Kayle

These changes remove the least noticeable points of excess power on Kayle’s kit. To increase Reckoning’s immediate impact, its slow is becoming stronger but now has a shorter duration.

  • No longer gains Magic Resist per level

  • Reckoning
    • No longer amplifies damage while the target is slowed

    • Now applies a stack of Holy Fervor to the target

    • Slow duration reduced to 3 seconds from 4

    • Slow amount adjusted to 35/40/45/50/55% from 35% at all ranks

    • Missile Speed increased to 1500 from 1300




Nidalee


These changes clarify Cougar form’s intended strengths of high damage and high mobility rather than durability.

  • No longer gains Magic Resist per level

  • Swipe
    • Ability Power ratio increased 0.6 from 0.4


  • Aspect of the Cougar
    • No longer grants bonus Armor or Magic Resist




Renekton
  • Ruthless Predator
    • Fixed a bug where Ruthless Predator was unable to critically strike on any of the attacks; Ruthless Predator can now critically strike on the first attack




Taric


These changes provide opponents with early lane counterplay to Taric by reducing the amount of passive Armor granted by Shatter. In return, Taric is gaining meaningful ways to potentially scale into the later game, new itemization options and better ability to engage his opponents at close range.

  • Base Attack Damage reduced to 57 from 62

  • Gemcraft - Remade
    • Taric's basic attacks deal bonus magic damage equal to 2% of his maximum Mana; this bonus damage is doubled against champions


  • Shatter
    • Passive Armor aura adjusted to 12% of Taric's Armor from 10/15/20/25/30 (Taric's self-Armor bonus remains 10/15/20/25/30)

    • Active damage now additionally scales with 30% of Taric's Armor

    • Mana cost reduced to 50 at all ranks from 50/60/70/80/90


  • Dazzle
    • Mana cost reduced to 75 from 95




Tristana


As with Ashe, we wanted to make her standout as a bigger late game threat.

  • Attack Speed per level increased to 4% from 3.01%



Tryndamere


These changes preserve the intended gameplay and counterplay of Bloodlust by forcing AP Tryndamere build up Fury before being able to fully take advantage of his heal. Using Bloodlust at 100 Fury will result in the same 1.5 AP ratio as before the patch.

  • Bloodlust
    • Ability Power ratio adjusted to 0.3 + 0.012 per Fury consumed (total 1.5 at maximum Fury) from 1.5




Vayne


These changes help alleviate some of the high pressure of playing Vayne by allowing her more liberal use of Tumble and Condemn.

  • Mana per level increased to 35 from 27

  • Tumble
    • Mana cost reduced to 30 from 40




Vi


These changes reduce her early jungle presence by slowing down her clearing speed. We reintroduced counterplay to Vault Breaker by rewarding opponents for interrupting her while she is charging up.

  • Base Attack Damage reduced to 54 from 58

  • Vault Breaker
    • Vault Breaker now goes on a 3 second cooldown and refunds 50% of the Mana cost when interrupted instead of fully refreshing the cooldown and refunding 100% of the Mana cost


  • Denting Blows
    • Damage reduced to 4/5.5/7/8.5/10% of maximum Health from 6/7/8/9/10%




Xin Zhao


These changes reduce Xin Zhao’s ability to stick to his target in early engagements and reduce his burst damage especially when building purely defensive items.

  • Audacious Charge
    • Damage reduced to 70/105/140/175/210 from 70/110/150/190/230

    • Cooldown increased to 14/13/12/11/10 seconds from 13/12/11/10/9


  • Crescent Sweep
    • Base damage reduced to 75/175/275 from 125/225/325

    • Cooldown increased to 120/110/100 seconds from 100/90/80




Zed


These changes differentiate Razor Shuriken as a higher risk, higher reward alternative to Shadow Slash.

  • Razor Shuriken
    • Damage increased to 75/115/155/195/235 from 75/110/145/180/215


  • Shadow Slash
    • Damage reduced to 60/90/120/150/180 from 60/95/130/165/200




Items



  • Warmog's Armor
    • Passive Health Regen reduced to 1% of maximum Health per 5 seconds from 1.5%




  • Bilgewater Cutlass


    These changes make Bilgewater Cutlass a better early pickup for champions who want to utilize its UNIQUE Active.

    • Recipe Changed: Long Sword + Vampiric Scepter + 200 gold = 1400 gold

    • Attack Damage reduced to 25 from 40

    • Life Steal increased to 12% from 10%

    • UNIQUE Active damage decreased to 100 from 150

    • UNIQUE Active slow reduced to 25% from 30%

    • UNIQUE Active range increased to 500 from 400

    • UNIQUE Active cooldown increased to 90 seconds from 60 seconds




  • Blade of the Ruined King


    These changes make Blade of the Ruined King a more universally useful item for Attack Damage champions and allow it to better fulfill its role in their arsenal as an item to combat high Health targets.

    • Recipe Changed: Dagger + Dagger + Bilgewater Cutlass + 650 gold = 2850 gold

    • Attack Damage reduced to 30 from 45

    • Now grants 40% Attack Speed

    • Life Steal increased to 15% from 10%

    • UNIQUE Passive adjusted to "Deals 5% of the target's current Health in bonus physical damage (max 90 damage vs. monsters and minions) on hit"

    • UNIQUE Active changed to "Deals 15% of target champion's maximum Health as physical damage (min. 100), heals for the same amount, and steals 30% of the target's Movement Speed for 4 seconds (60 second cooldown)"

    • UNIQUE Active range increased to 500 from 400




  • Spirit of the Elder Lizard
    • Incinerate damage reduced to 14-50 over 3 seconds from 15-66




Game UI
  • Players can now access 4 new pings in game through a radial menu
    • "Enemy Missing", "On My Way", "Danger", and "Assist Me"


  • Fixed a bug in which the tooltip for the item shop button would remain over the item shop once it opened



Spectator Mode
  • In Spectator Mode, the ping button on the minimap has been removed



Co-op vs AI
  • Retreat behavior on bots in Dominion Co-op vs AI has been improved



General


We made a bunch of quality of life improvements to passive on-attack effects so they’re no longer consumed when attacking wards

  • Nami
    • Tidecaller's Blessing is no longer consumed when attacking wards


  • Thresh
    • Death Sentence is no longer consumed when attacking wards


  • Statikk Shiv
    • Passive is no longer consumed when attacking wards


  • Sheen
    • Spellblade is no longer consumed when attacking wards


  • Trinity Force
    • Spellblade is no longer consumed when attacking wards


  • Lichbane
    • Spellblade is no longer consumed when attacking wards


  • Iceborn Gauntlet
    • Spellblade is no longer consumed when attacking wards




  • Cursors in colorblind mode have been updated
    • All red cursors have been recolored to orange

    • The spellcasting cursor has been recolored to a lighter shade of blue


  • LeaverBuster has been improved to account for client-related issues

  • Fixed an issue that would cause some particles to be invisible for the duration of the match (ex: Nidalee spears, Dr. Mundo cleavers, Lux’s Lucent Singularity)

  • Fixed an issue that would cause some spells to go on cooldown without casting when the target entered fog of war

  • Health bars will now display thicker black lines for every 1000 health

  • Enabling HUD animations now animates health and resource bars on the HUD.

  • The death screen has been upgraded: Enemy and allied particles and champions will now retain light coloration while your champion is dead.



With every patch, we strive to improve the look of the game in varying degrees. We recommend that you have the latest available video card drivers installed.


Click here to comment



+ Show Spoiler [Previous GD Threads & Patch Notes] +
Patch 3.02 General Discussion
Season 3 General Discussion
Preseason Balance Update 2
Preseason Balance Update 1
Preseason 1 General Discussion
End of Season 2 General Discussion
Shadow Isles General Discussion
Twisted Fate Update General Discussion
Kha'Zix General Discussion
Syndra General Discussion
Late Aug General Discussion
Rengar General Discussions
Diana General Discussion
Zyra General Discussion
Jayce General Discussion
Draven General Discussion
Darius General Discussion
Spectator Mode General Discussion
Hecarim General Discussion
Lulu General Discussion
Fiora General Discussion
Nautilus General Discussion
Ziggs General Discussion
Sejuani General Discussion
Viktor General Discussion
Ahri General Discussion
Volibear General Discussion
Fizz General Discussion
Shyvana General Discussion
Graves General Discussion
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Complete
Profile Joined October 2009
United States1864 Posts
March 01 2013 05:43 GMT
#2
GAREN NERF!
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 01 2013 05:43 GMT
#3
release SL garen skin, nerf garen.I see what they did there.....
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
March 01 2013 05:44 GMT
#4
LOL. Fake Quinn. I see what you did there. Can't wait to try out my new IronStylus champ! (probably in the top lane mostly)
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
March 01 2013 05:44 GMT
#5
Heh fake Quinn.
So they don't want bruiser Nid to be a thing, huh?
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
March 01 2013 05:45 GMT
#6
TRISTANA BUFF YES
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 01 2013 05:45 GMT
#7
I am gonna be totally whiffing Amumu ults after 3 years of conditioning
I'm on GOLD CHAIN
Eiii
Profile Blog Joined April 2009
United States2566 Posts
March 01 2013 05:46 GMT
#8
the real question is, how did smash get a job at riot when all he does is get killed over and over again???
:3
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 01 2013 05:48 GMT
#9
On March 01 2013 14:46 Eiii wrote:
the real question is, how did smash get a job at riot when all he does is get killed over and over again???


u just answered urself.
iCanada
Profile Joined August 2010
Canada10660 Posts
March 01 2013 05:48 GMT
#10
Nerfs to Hecarim's late game needed imo.

Pretty solid changes to bilgewater, that range increase makes many junglers much more viable imo, basically buying sick slow for 1400 gold plus good stats for it. I could see Q max Shyvana being a pretty good jungler, and getting better ganks than she ever really had.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
March 01 2013 05:49 GMT
#11
Pretty sure they're going to have to nerf Tris's Q because she's gonna be completely out of control with that much attack speed per level. :>
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
March 01 2013 05:51 GMT
#12
lol, the patch preview... they did a really round about way of say "hi guys, we nerfed Kayle".
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
March 01 2013 05:52 GMT
#13
Are they always 7 minutes long? That one felt a lot longer than usual for some reason.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
wei2coolman
Profile Joined November 2010
United States60033 Posts
March 01 2013 05:54 GMT
#14
Garen nerfs totally necessary, cuz he's so broken, lol, sometimes I don't understand Riot.
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35160 Posts
March 01 2013 05:54 GMT
#15
On March 01 2013 14:48 iCanada wrote:
Nerfs to Hecarim's late game needed imo.

Pretty solid changes to bilgewater, that range increase makes many junglers much more viable imo, basically buying sick slow for 1400 gold plus good stats for it. I could see Q max Shyvana being a pretty good jungler, and getting better ganks than she ever really had.

It is going to make me try out Shy again. Now to find the IP for those hybrid pen runes...
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
March 01 2013 05:55 GMT
#16
Da fuq is dat some Garen nerfs?
Retvrn to Forvms
BlackPaladin
Profile Joined May 2010
United States9316 Posts
March 01 2013 05:55 GMT
#17
Hey guys we nerfed kayle like 100 times, better nerf her again! Maybe kayle is Riot's new irelia.
"Your full potential does not matter if you do not use all 100% of it."
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
March 01 2013 05:56 GMT
#18
glad i got diamond before any of these changes took place
BW -> League -> CSGO
Ketara
Profile Blog Joined August 2010
United States15065 Posts
March 01 2013 06:02 GMT
#19
I'm interested to see some optimal DPS item builds for AD Carries now.

It'd be neat to me if some ADC's like BotRK in place of PD/Shiv, and others like it in place of Bloodthirster.

Enemy health obvs a factor, but would be interesting because some ADC's like attack speed way more than others.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
March 01 2013 06:03 GMT
#20
Man, they really raped Garen. LOL
God Bless
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