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[Patch 3.05: Balance Update] General Discussion

Forum Index > LoL General
Post a Reply
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
April 09 2013 23:16 GMT
#1
Welcome to the General Discussion thread for the League of Legends subforum. Free feel to talk about anything LoL related here that does not already have its own thread. While posting standards tend to be rather lax in this thread, pointless spam will not be tolerated.

Certain topics are blacklisted from LoL General Discussion and they include:
  • elo hell
  • tribunal
  • bans, either from TL.net or LoL
  • "what is a tank" (and other vague monikers)
  • AD v ArPen runes
  • GP10 items

Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game specific questions. Lastly, confine QQing and bragging to their respective threads.

There is no new champion for this patch.

Patch 3.05: Live on Apr. 10th, 2013
+ Show Spoiler [Patch Notes] +



Akali

As an assassin, Akali should be a champion with high risk and high reward. These changes increase her early game risk while retaining her later game potential.

  • Mark of the Assassin
    • Initial damage reduced to 35/55/75/95/115 from 45/70/95/120/145
    • Mark detonation damage Ability Power ratio increased to 0.5 from 0.4
  • Shadow Dance
    • Essence of Shadow charge rate increased to 35/25/15 seconds from 25/20/15


Corki

  • Missile Barrage
    • Now fires a Big One every 3rd missile instead of every 4th
    • Missile charge rate reduced to 12/10/8 seconds from 12


Karma

These changes to Karma include several quality of life improvements and enhance her ability to generate multiple Mantras in well-executed fights.

  • Gathering Fire
    • Mantra cooldown reduction increased to 2 seconds at all levels from 1/1.5/2
  • Inner Flame
    • The detonation area now occurs at the actual point of missile impact instead of at the center of the initial target that is hit
  • Focused Resolve
    • Mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110
    • Now applies Gathering Fire's effect on each instance of damage dealt instead of only once on initial application, but now deals damage 3 times over the duration instead of 6
  • Inspire
    • Movement Speed duration increased to 1.5 seconds from 1.25
    • Fixed a bug where the tooltip stated the shield was 80/115/150/185/220 instead of its actual value of 80/120/160/200/240
    • Mantra Bonus - Defiance
      • Movement Speed bonus is now always 60% instead of 20/30/40/50/60% (based on Inspire's current rank)
      • Ally shield / haste range increased to 700 from 600


Kayle

Previous to these changes, Kayle's support spells could often be cast completely off-screen from her opponents. With these reduced ranges, it should be easier for opponents to anticipate her presence in fights.

  • Divine Blessing
    • Cast range reduced to 900 from 1000
  • Intervention
    • Cast range reduced to 900 from 1200


Lux

On top of her long range and wide array of defensive utility, Lux was also among the fastest ranged champions in the game. These changes force Lux to be more mindful of her timing and positioning as opponents now have more opportunities to capitalize on her mistakes.

  • Base Movement Speed reduced to 330 from 340
  • Final Spark
    • Cooldown increased to 80/65/50 seconds from 80/60/40


Morgana

  • Dark Binding
    • Mana cost reduced to 50/60/70/80/90 from 60/75/90/105/120
  • Soul Shackles
    • Mana cost reduced to 100 at all ranks from 100/150/200


Nami

  • Tidal Wave
    • Range increased to 2750 from 2500
    • Cooldown reduced to 120/110/100 seconds from 140/120/100
    • Mana cost reduced to 100 at all ranks from 100/150/200


Nautilus

  • Base Armor increased to 19 from 15
  • Titan's Wrath
    • Cooldown reduced to 22/21/20/19/18 seconds from 26/24/22/20/18


Nunu

  • Absolute Zero
    • Cooldown reduced to 110/100/90 seconds from 150/120/90
    • Mana cost reduced to 100 from 150


Quinn

  • Harrier
    • Valor now marks targets slightly more frequently
    • Targets are now marked more immediately when Valor lands on the target
  • Vault
    • Quinn now lands closer to her target when using Vault from far away


Urgot

  • Acid Hunter / Noxian Corrosive Charge
    • Now displays Acid Hunter's lock-on range while there is a visible, nearby enemy champion marked by Noxian Corrosive Charge


Volibear

Volibear was both an extremely powerful duelist as well as an almost guaranteed initiator for early skirmishes. In order to preserve his presence as a threatening fighter, these changes instead reduce Volibear's ability to force engagements early on.

  • Rolling Thunder
    • Movement Speed bonus toward champions adjusted to 30/35/40/45/50% from 45% at all ranks


Items

  • Spirit of the Ancient Golem
    • New Recipe: Spirit Stone + Kindlegem + 450 gold = 2000 gold (total cost reduced from 2300 gold)
    • No longer grants +30 Armor
    • Now grants +10% Cooldown Reduction
  • Spirit of the Elder Lizard
    • New Recipe: Spirit Stone + Long Sword + Long Sword + 500 gold = 2000 gold (total cost reduced from 2300 gold)
    • Attack Damage reduced to 45 from 50
  • Seraph's Embrace
    • Active Mana cost reduced to 20% current Mana from 25%
    • Active Shield adjusted to 20% of current Mana + 150 from 25% current Mana
  • Muramana
    • Toggle damage changed to physical from magic



+ Show Spoiler [Previous GD Threads & Patch Notes] +
General General Discussion
Karma Remake General Discussion
Zac General Discussion
Quinn General Discussion
Patch 3.02 General Discussion
Season 3 General Discussion
Preseason Balance Update 2
Preseason Balance Update 1
Preseason 1 General Discussion
End of Season 2 General Discussion
Shadow Isles General Discussion
Twisted Fate Update General Discussion
Kha'Zix General Discussion
Syndra General Discussion
Late Aug General Discussion
Rengar General Discussions
Diana General Discussion
Zyra General Discussion
Jayce General Discussion
Draven General Discussion
Darius General Discussion
Spectator Mode General Discussion
Hecarim General Discussion
Lulu General Discussion
Fiora General Discussion
Nautilus General Discussion
Ziggs General Discussion
Sejuani General Discussion
Viktor General Discussion
Ahri General Discussion
Volibear General Discussion
Fizz General Discussion
Shyvana General Discussion
Graves General Discussion

ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
April 09 2013 23:18 GMT
#2
Are we going back to one thread per patch?
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
onlywonderboy
Profile Joined August 2012
United States23745 Posts
April 09 2013 23:18 GMT
#3
Not even a new champ for them to troll Neo with this time.
RIP Ryan Davis / TL or Die / @onlywonderboy
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
April 09 2013 23:19 GMT
#4
On April 10 2013 08:18 onlywonderboy wrote:
Not even a new champ for them to troll Neo with this time.


Or an April Fools for them to troll us this time.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
zer0das
Profile Blog Joined May 2007
United States8519 Posts
April 09 2013 23:20 GMT
#5
I can get behind Akali being slapped around with the nerf bat.
SnK-Arcbound
Profile Joined March 2005
United States4423 Posts
April 09 2013 23:21 GMT
#6
Thresh needs nerfs. Legit OP.
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
April 09 2013 23:22 GMT
#7
Wow did they ever gut Akali.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
qanik
Profile Joined May 2010
Denmark1899 Posts
April 09 2013 23:22 GMT
#8
So much for single General Discussion Thread model lol..
Best Teemo World
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
April 09 2013 23:30 GMT
#9
quick

how i zed mid
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
thenexusp
Profile Joined May 2009
United States3721 Posts
April 09 2013 23:31 GMT
#10
On April 10 2013 08:22 qanik wrote:
So much for single General Discussion Thread model lol..

April fools!


Akali does more damage with a Q+proc if she has 300 or more AP. So she's not completely gutted...

I'm surprised this thread title isn't [Patch 3.05 Fake Lissandra]
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
April 09 2013 23:35 GMT
#11
thresh is the most OP champion in a long time and is pretty much the only perm ban in blind games where you dont know the opponent as in when you cant target ban.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
April 09 2013 23:35 GMT
#12
[Patch 3.05 Estimated 2 Patches Before Lissandra]
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Deleted User 173346
Profile Blog Joined April 2011
16169 Posts
April 09 2013 23:36 GMT
#13
--- Nuked ---
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-04-09 23:40:59
April 09 2013 23:39 GMT
#14
Idunno, they "buffed" Akali pretty hard earlygame awhile ago by giving her Twin Disciplines without needing any AP/AD iirc.
(╯°□°)╯︵ ┻━┻
caelym
Profile Blog Joined June 2008
United States6421 Posts
April 09 2013 23:45 GMT
#15
random, inconsequential Morgana buffs are random and inconsequential.
bnet: caelym#1470 | Twitter: @caelym
koreasilver
Profile Blog Joined June 2008
9109 Posts
April 09 2013 23:45 GMT
#16
The spirit of the ancient golem change is pretty awesome, I think.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
April 09 2013 23:46 GMT
#17
Nah, Morgana Nunu for AOE ult wombo combo. Hide in a bush start Nunu ult, enemy team blows CC on Nunu WHAM Morgana ult gg.
(╯°□°)╯︵ ┻━┻
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
April 09 2013 23:56 GMT
#18
Hm, might be worth to bust out good old Morg again.
A backwards poet writes inverse.
overt
Profile Blog Joined June 2010
United States9006 Posts
April 09 2013 23:57 GMT
#19
Changing Muramana to deal physical makes it a lot more appealing on the people who would buy it the most. Although I dunno if you'd buy it on Ryze anymore now.
TSBspartacus
Profile Joined October 2011
England1046 Posts
April 10 2013 00:01 GMT
#20
+ Show Spoiler +
nooooo, LoL is superior esport Lunari ftw, Solari sucks, SC2 copying LoL and inferior, quick lets start a discussion about GP10

Good times. Akali deserved nerfs but those are pretty minor and just stop her constant trading damage from chucking a Q.
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