• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:09
CEST 21:09
KST 04:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun10[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists21[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup RSL Revival: Season 5 - Qualifiers and Main Event SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion Pros React To: Leta vs Tulbo (ASL S21, Ro.8) [TOOL] Starcraft Chat Translator JaeDong's ASL S21 Ro16 Post-Review Missed out on ASL tickets - what are my options?
Tourneys
[ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [ASL21] Ro16 Group D Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3141 users

[Patch 3.05: Balance Update] General Discussion - Page 3

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 208 209 210 Next
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2013-04-10 01:30:39
April 10 2013 01:22 GMT
#41
On April 10 2013 10:16 Alaric wrote:
Show nested quote +
On April 10 2013 10:04 Slusher wrote:
Lets not twist the facts pre nerf olaf was retarded. They just nerfed every single peice of his kit as opposed to touching it up. Som

Everybody was stacking health at the time, Warmogs first item before boots every game. They nerfed Olaf the same pathc they nerfed Warmogs. Then they nerfed Warmogs some more. And they forgot about Olaf.

Him becoming an unkillable monster and diving the ADC with impunity was more of a problem imo.

Edit: Although I guess BotRK hurts him now more so than the Warmogs nerf.
RIP Ryan Davis / TL or Die / @onlywonderboy
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-04-10 01:31:38
April 10 2013 01:30 GMT
#42
On April 10 2013 09:21 Soloside wrote:
Show nested quote +
On April 10 2013 08:57 overt wrote:
Changing Muramana to deal physical makes it a lot more appealing on the people who would buy it the most. Although I dunno if you'd buy it on Ryze anymore now.


Just a quick question, does sivir's W proc it on each target? If so, does it chunk 3% mana PER target? or just per cast? Might be pretty good on her.

Oh, also would it work with corki's rockets as well?


Muramana will probably still be bad on ADCs because if you go manamune, or even just tear, you're going to be unable to trade with your opponent who got vamp while you bought tear or vamp+BF while you got manamune. Maybe if you're laning against someone who's weaker than you or something and who can't really pressure you even if you go manamune but then it becomes a question of what ADCs would benefit from delaying real damage for what probably won't be more damage later in the game.

The only ADCs I could see muramana working on are Urgot (who isn't even really an ADC) and maybe Ezreal because of his on-hits with Q (trinity force+muramana sounds like really strong poke). Urgot already built manamune semi-often so I'm sure this change helps him. I doubt muramana on Ezreal will be a real thing though. Although muramana is less appealing on AP Ez now.

tl;dr
In my opinion no ADCs are going to start building muramana. This really only benefits people like Kha/Jayce.
Alaric
Profile Joined November 2009
France45622 Posts
April 10 2013 01:32 GMT
#43
Reallistically speaking the nerf hurt his laning much, much more, since he wants to spend a lot of his ult time on the carry anyway, and if he starts throwing his axe on somebody who's close to him the diminishing slow won't matter as much (he'll be able to refresh it before it becomes significant). However it means that champs that stayed afar from him are much harder to engage on in lane, because you'll have to cover more distance to catch back up (or in other words hit more consecutive axes), and you'll spend most of your time there without your ult activated, which tend to reduce his gank support, aggression capability, and overall damage a lot.
Cant take LMS hipsters serious.
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
April 10 2013 01:54 GMT
#44
I rushed Tear a couple of times on Ezreal and vs some match ups it's really fun if you're winning the lane and literally never get close enough for them to auto attack you. But in the land of Draven, Caitlyn and Varus - All insanely strong early game champs - it's kind of meh. I'll give 19 armour pen Muramana + Botrk + Trin Force + Last Whisper build a chance though.
Retvrn to Forvms
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 10 2013 01:59 GMT
#45
Eh, if you buy a tear in lane you're not going to be playing the same lane the same way as if you bought a vamp scepter, you're just going to be spamming spells and pushing the lane.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-04-10 02:04:45
April 10 2013 01:59 GMT
#46
On April 10 2013 10:30 overt wrote:
Show nested quote +
On April 10 2013 09:21 Soloside wrote:
On April 10 2013 08:57 overt wrote:
Changing Muramana to deal physical makes it a lot more appealing on the people who would buy it the most. Although I dunno if you'd buy it on Ryze anymore now.


Just a quick question, does sivir's W proc it on each target? If so, does it chunk 3% mana PER target? or just per cast? Might be pretty good on her.

Oh, also would it work with corki's rockets as well?


Muramana will probably still be bad on ADCs because if you go manamune, or even just tear, you're going to be unable to trade with your opponent who got vamp while you bought tear or vamp+BF while you got manamune. Maybe if you're laning against someone who's weaker than you or something and who can't really pressure you even if you go manamune but then it becomes a question of what ADCs would benefit from delaying real damage for what probably won't be more damage later in the game.

The only ADCs I could see muramana working on are Urgot (who isn't even really an ADC) and maybe Ezreal because of his on-hits with Q (trinity force+muramana sounds like really strong poke). Urgot already built manamune semi-often so I'm sure this change helps him. I doubt muramana on Ezreal will be a real thing though. Although muramana is less appealing on AP Ez now.

tl;dr
In my opinion no ADCs are going to start building muramana. This really only benefits people like Kha/Jayce.


Muramana procs on single target spells, so I'd guess it wouldn't, or just only the initial target (same way Brand's pyroclasm works, sort of)

Tear in 2v1 lane switches maybe? Spam real hard, push down tower real fast.
(╯°□°)╯︵ ┻━┻
Soloside
Profile Joined May 2010
United States1238 Posts
April 10 2013 02:01 GMT
#47
On April 10 2013 09:32 Ryuu314 wrote:
Show nested quote +
On April 10 2013 09:21 Soloside wrote:
On April 10 2013 08:57 overt wrote:
Changing Muramana to deal physical makes it a lot more appealing on the people who would buy it the most. Although I dunno if you'd buy it on Ryze anymore now.


Just a quick question, does sivir's W proc it on each target? If so, does it chunk 3% mana PER target? or just per cast? Might be pretty good on her.

Oh, also would it work with corki's rockets as well?

Sivir's W only applies on hit effects on the initial target so I'd imagine Muramana doesn't proc per target. Only on the first target. Corki's rockets have never applied on hit effects and are aoe. So Muramana shouldn't proc on it.

Pretty sure Thresh was designed as a support.


So how doe ryze's Q work with manamura or like syndra's ulti?
LoL: Taylor Swift | King Kayle
Gahlo
Profile Joined February 2010
United States35172 Posts
April 10 2013 02:03 GMT
#48
Looking forward to nobody playing Akali for the next 6 months.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-04-10 02:08:26
April 10 2013 02:05 GMT
#49
On April 10 2013 09:02 onlywonderboy wrote:
Show nested quote +
On April 10 2013 08:57 overt wrote:
Changing Muramana to deal physical makes it a lot more appealing on the people who would buy it the most. Although I dunno if you'd buy it on Ryze anymore now.

Yeah, indirect buff to Kha and Jayce, as if they need it.

On one hand, it was really good having a magic dmg proc on Kha'Zix against the 300 armor + no mres tanks, Muramana really helped you duel against them.

On the other hand, EQauto now procs 5 stacks of Black Cleaver instantly... So it's a buff against anything but mass armor tanks(Not exactly your primary targets).

On April 10 2013 11:01 Soloside wrote:
Show nested quote +
On April 10 2013 09:32 Ryuu314 wrote:
On April 10 2013 09:21 Soloside wrote:
On April 10 2013 08:57 overt wrote:
Changing Muramana to deal physical makes it a lot more appealing on the people who would buy it the most. Although I dunno if you'd buy it on Ryze anymore now.


Just a quick question, does sivir's W proc it on each target? If so, does it chunk 3% mana PER target? or just per cast? Might be pretty good on her.

Oh, also would it work with corki's rockets as well?

Sivir's W only applies on hit effects on the initial target so I'd imagine Muramana doesn't proc per target. Only on the first target. Corki's rockets have never applied on hit effects and are aoe. So Muramana shouldn't proc on it.

Pretty sure Thresh was designed as a support.


So how doe ryze's Q work with manamura or like syndra's ulti?

Ryze Q works normally for Muramana, procs it once for the target you hit. Syndra ult procs Muramana 3-7 times depending on your orbs.

Syndra 7 orb ult with Muramana is perhaps the highest burst in the game, although that got worse with the change to physical. Oh although the cast time is such that Fiddlestick's ult -> fear -> drain will probably still have a higher single target burst. (Lol at a 1625 + 2.25 dmg ult, if he was a new champion that was released everyone would totally jump on those ratios).
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-04-10 02:07:05
April 10 2013 02:06 GMT
#50
Random dumb question:

Can really big targets get hit by more than one of Ashe's arrows in volley? Like if a 4K hp Zac or 6 stack Cho stood right in front, would he block the whole thing?
(╯°□°)╯︵ ┻━┻
Alaric
Profile Joined November 2009
France45622 Posts
April 10 2013 02:07 GMT
#51
Nope.
Cant take LMS hipsters serious.
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
April 10 2013 02:11 GMT
#52
On April 10 2013 08:35 zulu_nation8 wrote:
thresh is the most OP champion in a long time and is pretty much the only perm ban in blind games where you dont know the opponent as in when you cant target ban.


I'm sorry, call me bad but I don't see how he's that good.

I mean lantern gank setups are really fucking good, Box is pretty strong in AOE team comps, and he has a ton of opportunities for outplays, but that OP???
Forever Young
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
April 10 2013 02:12 GMT
#53
Hmm, muramana dead on Ryze.

The Akali changes are gonna annoy me a whole lot when playing her. Her early lane was hard enough as is and I already had a tendency to waste ult charges. Will have to see if I have to drop her and pick up Khazix instead.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
April 10 2013 02:15 GMT
#54
Thresh is pretty bad in the wrong hands idk, like he's incredibly strong but not for every player.
Carrilord has arrived.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
April 10 2013 02:16 GMT
#55
On April 10 2013 11:11 sung_moon wrote:
Show nested quote +
On April 10 2013 08:35 zulu_nation8 wrote:
thresh is the most OP champion in a long time and is pretty much the only perm ban in blind games where you dont know the opponent as in when you cant target ban.


I'm sorry, call me bad but I don't see how he's that good.

I mean lantern gank setups are really fucking good, Box is pretty strong in AOE team comps, and he has a ton of opportunities for outplays, but that OP???


he can just win lanes by himself and outtrade everyone, and lantern ganks. It's pretty op...
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-04-10 02:26:07
April 10 2013 02:16 GMT
#56
On April 10 2013 11:11 sung_moon wrote:
Show nested quote +
On April 10 2013 08:35 zulu_nation8 wrote:
thresh is the most OP champion in a long time and is pretty much the only perm ban in blind games where you dont know the opponent as in when you cant target ban.


I'm sorry, call me bad but I don't see how he's that good.

I mean lantern gank setups are really fucking good, Box is pretty strong in AOE team comps, and he has a ton of opportunities for outplays, but that OP???

Lantern ganks are the obvious ones. Then there's the 3 billion year stun hook combo and Thresh himself dealing more DMG than many ADCs(and more DMG than like Sona), AoE shield, Lantern saves and harrass(throwing lantern at enemy tower -> having your mage go really far and spam all his skills and lantern away sure makes sense), being really tanky for free, extremely powerful initiation ult that makes Blitzcrank's look like junk... Your lane wins every 2v2 committment and you harrass better than anything ... Hmm. As long as the team knows how to utilize his stuff they need to try really hard to lose if the Thresh is good.

And of course the "oh I got caught 1v5 but thresh threw a lantern from around a screen away, luckily I can now escape vs 5 people for free"




Oh I'm happy about the Akali nerfs. Really dislike how I need to buy a pink ward as my first items to prevent myself getting allined at 6 no matter how far ahead I initially am. Now her laning should be just about as bad as it should, but still should be able to accomplish something lategame(more overall dmg after 300AP).
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
thenexusp
Profile Joined May 2009
United States3721 Posts
April 10 2013 02:18 GMT
#57
On April 10 2013 11:11 sung_moon wrote:
Show nested quote +
On April 10 2013 08:35 zulu_nation8 wrote:
thresh is the most OP champion in a long time and is pretty much the only perm ban in blind games where you dont know the opponent as in when you cant target ban.


I'm sorry, call me bad but I don't see how he's that good.

I mean lantern gank setups are really fucking good, Box is pretty strong in AOE team comps, and he has a ton of opportunities for outplays, but that OP???

Thresh is only OP outside of NA iirc
Requizen
Profile Blog Joined March 2011
United States33802 Posts
April 10 2013 02:25 GMT
#58
I honestly think the 60% sprint on rank 1 of Karma E will make her nearly ungankable. She's already really hard to catch and harass out with only 1 or 2 points in it, this is going to be hilarious.
It's your boy Guzma!
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-04-10 03:04:50
April 10 2013 02:28 GMT
#59
On April 10 2013 11:25 Requizen wrote:
I honestly think the 60% sprint on rank 1 of Karma E will make her nearly ungankable. She's already really hard to catch and harass out with only 1 or 2 points in it, this is going to be hilarious.

Speedup is the worst escape in the game, and it's only 1.5 seconds. You can think of it as a ~600 unit leap over 1.5 seconds that cannot go over walls, I guess. I don't see how that escape's considered any good among escapes in general to be honest.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
April 10 2013 02:32 GMT
#60
On April 10 2013 11:28 Shikyo wrote:
Show nested quote +
On April 10 2013 11:25 Requizen wrote:
I honestly think the 60% sprint on rank 1 of Karma E will make her nearly ungankable. She's already really hard to catch and harass out with only 1 or 2 points in it, this is going to be hilarious.

Speedup is the worst escape in the game, and it's only 1.5 seconds. You can think of it as a ~60 unit leap over 1.5 seconds that cannot go over walls, I guess. I don't see how that escape's considered any good among escapes in general to be honest.

As long as you are warding speed ups are fine for avoiding ganks in lane, which I think is what he's talking about.
RIP Ryan Davis / TL or Die / @onlywonderboy
Prev 1 2 3 4 5 208 209 210 Next
Please log in or register to reply.
Live Events Refresh
Next event in 13h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 202
Railgan 82
BRAT_OK 66
JuggernautJason28
MindelVK 8
StarCraft: Brood War
HiyA 454
Larva 435
Movie 111
Sexy 109
firebathero 90
Backho 45
Hyuk 39
Bale 19
Dota 2
monkeys_forever0
Counter-Strike
pashabiceps2730
Heroes of the Storm
Liquid`Hasu353
Other Games
Grubby3145
FrodaN1294
ceh9652
summit1g572
mouzStarbuck486
C9.Mang0210
elazer92
RotterdaM87
QueenE67
Trikslyr42
Organizations
Other Games
BasetradeTV264
Dota 2
PGL Dota 2 - Main Stream73
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 21 non-featured ]
StarCraft 2
• musti20045 108
• Shameless 51
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 29
• 80smullet 14
• Azhi_Dahaki14
• FirePhoenix8
• Michael_bg 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1195
Counter-Strike
• Nemesis1803
Other Games
• imaqtpie965
• Shiphtur170
Upcoming Events
Replay Cast
13h 52m
Escore
14h 52m
INu's Battles
15h 52m
Classic vs ByuN
SHIN vs ByuN
OSC
17h 52m
Big Brain Bouts
20h 52m
Replay Cast
1d 4h
Replay Cast
1d 13h
RSL Revival
1d 14h
Classic vs GgMaChine
Rogue vs Maru
WardiTV Invitational
1d 15h
IPSL
1d 20h
Ret vs Art_Of_Turtle
Radley vs TBD
[ Show More ]
BSL
1d 23h
Replay Cast
2 days
RSL Revival
2 days
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
2 days
BSL
2 days
IPSL
2 days
eOnzErG vs TBD
G5 vs Nesh
Patches Events
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Jaedong vs Light
Monday Night Weeklies
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Snow vs Flash
WardiTV Invitational
4 days
GSL
5 days
Classic vs Cure
Maru vs Rogue
GSL
6 days
SHIN vs Zoun
ByuN vs herO
Liquipedia Results

Completed

Proleague 2026-04-29
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.