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Sweden33719 Posts
Previous Editions + Show Spoiler +
Q: What is this thread?
A: General purpose, SC2 discussion thread.
Q: What should I be posting about? A: Basically, anything you want to talk about but aren't sure if it warrants a topic of its own. Heard a rumour you want to share? A new video? A question you are sure is super common but can't find the answer to via searching? A brilliant new idea that you want to vet, to make sure it's really as brilliant as you think it is?
This is the place.
Note: Posting standards will not be as high as if you were to make a new thread, but pointless spam will still not be tolerated. I have seen threads like these work out alright on other sites (for other games) so I figured, why not give it a shot? It's possible there's not really enough content for something like this to exist at this point in time, but no harm then, it will just die on its own.
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Where do I find some of these replays. I would like to see some ZvT (short games - Perfect example is the Nestea and MVP g1 on Shakuras Plateau) and ZvP (long drawn out Macro games where Zerg wins after facing Protoss' Deathball(s)
Figured I'd post here.
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I was testing a build vs AI today and noticed something, SC2 is really smooth when played offline! By smooth I mean no lags or delay regarding ping. My question is: Do everybody notice a huge delay/ping difference between offline mode vs AI and ladder? I feel my net is making me lag more than I should, and it's really hurting my micro.
I play on EU if that matters.
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I'm trying to become a coach for my school's CSL team. Btw it'll be the first generation...and wondering if there's any kind of advice out there for trying to coach a SC2 team??
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Does anyone think that the addition of Shredders and Battle Hellions could make TvP mech viable? Shredders could give map control for counter attacks and battle hellions would protect the tanks from mass chargelots. On paper it sounds quite good to me. Any opinions?
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On January 12 2012 01:51 Bleak wrote: Does anyone think that the addition of Shredders and Battle Hellions could make TvP mech viable? Shredders could give map control for counter attacks and battle hellions would protect the tanks from mass chargelots. On paper it sounds quite good to me. Any opinions?
I don't see shredders regularly getting through the shields on protoss units. A few stalkers or zealots could probably punch through one before losing too much hull health. On the other hand, they could be a good way to deal with DTs without detection or using scans.
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On January 12 2012 02:04 Yonnua wrote:Show nested quote +On January 12 2012 01:51 Bleak wrote: Does anyone think that the addition of Shredders and Battle Hellions could make TvP mech viable? Shredders could give map control for counter attacks and battle hellions would protect the tanks from mass chargelots. On paper it sounds quite good to me. Any opinions? I don't see shredders regularly getting through the shields on protoss units. A few stalkers or zealots could probably punch through one before losing too much hull health. On the other hand, they could be a good way to deal with DTs without detection or using scans.
But they would surely help while slowpushing with a mech army. 3-4 well positioned shredders in front, battle hellions behind and tanks in the back. It really seems like it could work. If anything, they would still force Protoss back.
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any news in upcoming patches for WoL?
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On January 11 2012 22:22 Whalecore wrote: I was testing a build vs AI today and noticed something, SC2 is really smooth when played offline! By smooth I mean no lags or delay regarding ping. My question is: Do everybody notice a huge delay/ping difference between offline mode vs AI and ladder? I feel my net is making me lag more than I should, and it's really hurting my micro.
I play on EU if that matters.
I noticed the exact same thing, which is what made me completely stop playing on the NA server (i live in england). i always thought that the game was just a little buggy, but it turns out the reason that i never built a probe when i split probes at the start of a game was because the latency was too high for it to register my click and 'e' press. the game is so much better when played offline, which is why everyone wants LAN.
On January 12 2012 01:51 Bleak wrote: Does anyone think that the addition of Shredders and Battle Hellions could make TvP mech viable? Shredders could give map control for counter attacks and battle hellions would protect the tanks from mass chargelots. On paper it sounds quite good to me. Any opinions?
i don't think there will be any way to tell until the game comes out, although i feel like it will be more useful against zerg since zerglings are so weak.
On January 12 2012 02:04 Yonnua wrote:
I don't see shredders regularly getting through the shields on protoss units. A few stalkers or zealots could probably punch through one before losing too much hull health. On the other hand, they could be a good way to deal with DTs without detection or using scans.
they wouldn't be very useful against DTs, unless they are going to walk up your ramp to get you, since shredders don't work near allied units so you couldn't just put one in your mineral line or it would turn off.
On January 12 2012 03:32 Bleak wrote:
But they would surely help while slowpushing with a mech army. 3-4 well positioned shredders in front, battle hellions behind and tanks in the back. It really seems like it could work. If anything, they would still force Protoss back.
maybe it will just be a micro battle of collosus trying to snipe the overextended shredders, while vikings try to snipe any overextending collosus?! who knows, we'll just have to wait and see.
On January 12 2012 04:11 xTrim wrote: any news in upcoming patches for WoL?
I've been looking, it seems like they would have one coming up soon, but i haven't seen anything. i guess they are just waiting for HotS for any major changes? i think the real question is though, "any news on the HotS beta?".
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On January 11 2012 22:42 Falcons_Kaz wrote: I'm trying to become a coach for my school's CSL team. Btw it'll be the first generation...and wondering if there's any kind of advice out there for trying to coach a SC2 team??
Make sure that you start with a good foundation. Most good things don't come quickly out of thin air. So be patient, and most importantly, have fun with it!
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On January 12 2012 16:02 redbone838 wrote:Show nested quote +On January 11 2012 22:42 Falcons_Kaz wrote: I'm trying to become a coach for my school's CSL team. Btw it'll be the first generation...and wondering if there's any kind of advice out there for trying to coach a SC2 team?? Make sure that you start with a good foundation. Most good things don't come quickly out of thin air. So be patient, and most importantly, have fun with it! Totally agreed. You should start with the most simple things and move on once your players have complete grasp of them. Teaching complicated build orders when your players don't have a good foundation will only lead them to lose when things don't go as planned.
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If you see a streamer cheat while streaming on TeamLiquid, is it any policy against that?
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Not really, you'll have to just report them to Blizzard. TL doesn't really have the ability to enforce any kind of meaningful anti-cheating measures.
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hey TL can I play with my friend if all they have is the starter edition?
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On January 12 2012 22:12 BigJoe wrote: hey TL can I play with my friend if all they have is the starter edition?
yes.. but only with the maps that have asterisks * next to them in custom games... i remember 3: shattered, xnc and i think one 2 player map called discord (or something liek that)
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Hi, does anyone have a link to the video clip where HuK makes his infamous "top 3 control" statement?
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More TL related than SC2 related, but what exactly are the requirements for all TL's icons/portraits or whatever you wanna call them? I know it's based on post count and time as a member, but whenever I've asked someone they've just dodged the question one way or another :/
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Norway10161 Posts
On January 13 2012 00:41 HaXXspetten wrote: More TL related than SC2 related, but what exactly are the requirements for all TL's icons/portraits or whatever you wanna call them? I know it's based on post count and time as a member, but whenever I've asked someone they've just dodged the question one way or another :/
Get a colored name and you'll get a custom one
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hi guys m new here so not allowed to make a new thread..but can u guys plzzz help me.I am confused what region SC2 should i buy.I am living in India.On which servers will I get the lowest ping??
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On January 13 2012 04:31 fahd47 wrote: hi guys m new here so not allowed to make a new thread..but can u guys plzzz help me.I am confused what region SC2 should i buy.I am living in India.On which servers will I get the lowest ping??
I don't know how the connection is between different countries in India but I would pick between Southeast Asia and China, just judging by the geographical location of India.
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