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[January] SC2 General Discussion - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 9 10 11 Next All
Jynxx879
Profile Joined January 2012
United Kingdom30 Posts
January 12 2012 21:50 GMT
#21
Yeah I agree with simpynator - China is most like the region you fall into... although seems a bit of an oversight from blizzard, Asia is pretty big hehe.
Blow out the candles, all my Frankensteins...
snively
Profile Blog Joined August 2011
United States1159 Posts
January 12 2012 21:58 GMT
#22
On January 13 2012 03:08 ToKoreaWithLove wrote:
Show nested quote +
On January 13 2012 00:41 HaXXspetten wrote:
More TL related than SC2 related, but what exactly are the requirements for all TL's icons/portraits or whatever you wanna call them? I know it's based on post count and time as a member, but whenever I've asked someone they've just dodged the question one way or another :/


Get a colored name and you'll get a custom one


lol that's still dodging the question.

But I guess that's the point
My religion is Starcraft
ThatBronyGuy
Profile Blog Joined April 2011
United States169 Posts
Last Edited: 2012-01-12 22:05:26
January 12 2012 21:59 GMT
#23
On January 11 2012 22:22 Whalecore wrote:
I was testing a build vs AI today and noticed something, SC2 is really smooth when played offline! By smooth I mean no lags or delay regarding ping. My question is: Do everybody notice a huge delay/ping difference between offline mode vs AI and ladder? I feel my net is making me lag more than I should, and it's really hurting my micro.

I play on EU if that matters.


I've experienced this problem going from multiplayer games to the single player challenge missions. I thought I was the only one as well because I've never seen anyone mention this particular caveat. I'd be interested in seeing if there is anything to this because I'd like to replicate that single player control feeling in multiplayer. It just feels a lot better.

Edit: I should mention that I play on the NA server, it's not that I'm trying to get onto another region. I think the game would end before I would get to do anything, the lag would be so high.
Chriscras
Profile Blog Joined March 2011
Korea (South)2812 Posts
January 13 2012 02:21 GMT
#24
Yay! January general discussion thread, and only 11 days late! Jinro Hwaiting!
"En taro adun, Executor."
megapants
Profile Blog Joined December 2009
United States1314 Posts
January 13 2012 05:29 GMT
#25
hey guys gomTV just posted news saying that GSTL will be starting up again soon. here are links to articles on the website

http://www.gomtv.net/forum/view.gom?topicid=215442&cid=0&kind=8
http://www.gomtv.net/forum/view.gom?topicid=215444&cid=0&kind=8

i really want to get into fantasy league this time around, so i'm pretty excited for this
Andyman
Profile Joined May 2011
United States4 Posts
Last Edited: 2012-01-13 05:40:13
January 13 2012 05:33 GMT
#26
Come watch some fun games, bronze - gold, and platinum - grand masters, every thursday night! We start at 9 PST. Join Prophet at http://www.twitch.tv/ryankevinc and have a good time!
I'm not very good at one liners.
TyrianSC2
Profile Joined January 2012
Canada52 Posts
January 13 2012 06:32 GMT
#27
On January 12 2012 02:04 Yonnua wrote:
Show nested quote +
On January 12 2012 01:51 Bleak wrote:
Does anyone think that the addition of Shredders and Battle Hellions could make TvP mech viable? Shredders could give map control for counter attacks and battle hellions would protect the tanks from mass chargelots. On paper it sounds quite good to me. Any opinions?


I don't see shredders regularly getting through the shields on protoss units. A few stalkers or zealots could probably punch through one before losing too much hull health. On the other hand, they could be a good way to deal with DTs without detection or using scans.


I imagine they'd be good in larger main maps like lost temple for putting on the edge of your base to prevent warp prism drop/warp in on the edges of the base, with a little support. i can imagine that they'd tear through a toss unit pretty quick as it was warping in. or for useful line of sight areas like the trees next to the natural on xel'naga caverns
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 13 2012 19:58 GMT
#28
happy birthday jinro.
it's cool that gstl will be up again but the rising price of tickets is really starting to piss me off. i'm paying for the vods, and the vods have ads. i know that it is great content and all, but the hell if i'm going to shell out hundreds of dollars so i can watch vods without ads :/
get rich or die mining
TL+ Member
zul
Profile Blog Joined February 2010
Germany5427 Posts
January 14 2012 15:20 GMT
#29
I wonder if there is a twitter account or blog for translated korean tweets. I often ask myself what players like nestea, MC, DRG, MKP or others tweet. using google translate isn`t helpful and funny at best.
keep it deep! @zulison
ipwntbarney
Profile Joined September 2011
United States141 Posts
January 14 2012 23:42 GMT
#30
Any news on whether they're still going to implement moving burrowed banelings in HotS?
tryteyker
Profile Joined December 2011
Germany83 Posts
January 15 2012 08:38 GMT
#31
Was it planned to implement moving burrowed banelings? :O
Haven't been following HotS at all recently but that seems just awkward.
theBALLS
Profile Blog Joined July 2011
Singapore2935 Posts
January 15 2012 08:53 GMT
#32
On January 15 2012 17:38 tryteyker wrote:
Was it planned to implement moving burrowed banelings? :O
Haven't been following HotS at all recently but that seems just awkward.

yeah.

I don't usually balance whine, but this is 0_0
If you lose the stick, you'll always have theBALLS.
Banelings
Profile Joined January 2012
Korea (South)2 Posts
January 15 2012 09:12 GMT
#33
Guys i was just wondering

who do you guys think is the best zerg player in the whole world



Btw do people still use hydras+roaches in ZVP?



Little green rollie-beans. They explode.
Banelings
Profile Joined January 2012
Korea (South)2 Posts
January 15 2012 09:14 GMT
#34
On January 15 2012 08:42 ipwntbarney wrote:
Any news on whether they're still going to implement moving burrowed banelings in HotS?

I think so

although they are 'burrowed' i bet people won't have any problems dealing with it because the baneling burrow needs hive to upgrade, and by then peoples will have some kind of detection units by then
Little green rollie-beans. They explode.
Glomb
Profile Joined January 2012
United Kingdom2 Posts
January 15 2012 17:11 GMT
#35
okay, first post ever please don't kill me (this post is going to be rambly so i'll do a TL:DR). basically me and a few firends were watching SCI4 at one of our houses, all the computers in the same room and as it ended we decided to have a little LAN party tournament of our own. We're all complete bronzie noobs but thought, maybe people would actually watch this kind of thing? we were thinking just having us commentating on our own games, our little LAN's and possibly a sort of Road to Gold/Plat set of streams. What we wanted to know is, is this a ridiculous idea which no one would watch or is there some interest?

TL:DR bronze noobs cating their LAN parties and Road to Gold/Plat, would you/anyone watch?

cheers
UmiNotsuki
Profile Blog Joined April 2011
United States633 Posts
January 15 2012 17:40 GMT
#36
On January 12 2012 03:32 Bleak wrote:
Show nested quote +
On January 12 2012 02:04 Yonnua wrote:
On January 12 2012 01:51 Bleak wrote:
Does anyone think that the addition of Shredders and Battle Hellions could make TvP mech viable? Shredders could give map control for counter attacks and battle hellions would protect the tanks from mass chargelots. On paper it sounds quite good to me. Any opinions?


I don't see shredders regularly getting through the shields on protoss units. A few stalkers or zealots could probably punch through one before losing too much hull health. On the other hand, they could be a good way to deal with DTs without detection or using scans.


But they would surely help while slowpushing with a mech army. 3-4 well positioned shredders in front, battle hellions behind and tanks in the back. It really seems like it could work. If anything, they would still force Protoss back.


I like this idea. Seems to me that a good option will be to reposition and slow push with shredders, alternating them with tanks doing the same. It'd slow down the already super-slow slow push considerably but it would also make Protoss players very unwilling to engage straight up. They'll have to do fun, creative things like using void rays or phoenix (are shredders light?) to pick off shredders while they move forward, forcing marines up into the shredder fields to ward them off, deactivating the shredders and providing a window for the Protoss army to attack.

Personally, I'm excited :D And I don't even play Protoss or Terran!
UmiNotsuki.111 (NA), UNTReborn.932 (EU), UmiNotsuki (iCCup) -- You see that text I wrote above this? I'll betcha $5 that you disagree :D
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
Last Edited: 2012-01-15 17:45:54
January 15 2012 17:44 GMT
#37
On January 16 2012 02:11 Glomb wrote:
okay, first post ever please don't kill me (this post is going to be rambly so i'll do a TL:DR). basically me and a few firends were watching SCI4 at one of our houses, all the computers in the same room and as it ended we decided to have a little LAN party tournament of our own. We're all complete bronzie noobs but thought, maybe people would actually watch this kind of thing? we were thinking just having us commentating on our own games, our little LAN's and possibly a sort of Road to Gold/Plat set of streams. What we wanted to know is, is this a ridiculous idea which no one would watch or is there some interest?

TL:DR bronze noobs cating their LAN parties and Road to Gold/Plat, would you/anyone watch?

cheers

The stream "market" is over saturated as it is, i think you would have a lot of difficulty getting viewers beyond RL friends and such. edit: it's not a ridiculous idea, i would watch if it weren't for the already unlimited amount of other awesome stuff i could watch :p
ColsBols
Profile Joined December 2010
United States7 Posts
January 15 2012 20:10 GMT
#38
[image loading]

That is all.
Sceptre
Profile Joined April 2010
Canada130 Posts
January 15 2012 21:48 GMT
#39
Hey, so I posted this in the tech support forums, but I figured I might post it here as well to see if I could get a quick response.

I'm getting an error when I try to log in with my TW account, but I have no idea what it says.

Could anyone help me out?

Here is a link to the error if you'd care to take a crack at it: http://imgur.com/2J6GG
Ah, go Puck yourself.
Quochobao
Profile Joined October 2010
United States350 Posts
January 16 2012 01:47 GMT
#40
On LiquidHero stream I hear a lot of Western popular song -- is the music for the viewer? Is Hero listening to the same music while playing? Do pros listen to music while playing at all?

I actually think having popular music for viewer is a smart idea since streaming aims to less as a hobby and more like a entertainment service now.
Best or nothing.
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