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konadora's maps

Blogs > konadora
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konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2010-10-08 04:02:23
August 01 2009 11:46 GMT
#1
I remember some people asking me to make a thread to compile all the maps I made, so I'll be using this blog post to update my map lists in chronological order.

List:
Carnage version 1~3
Drift
Blue Moon
Eternal Wind
Emerald
Tears of the Sun
Oryeonggo/Shin Oryeonggo
Fervor
Turtle Rock
Phaeton
Valkyrion/Neo Valkyrion
Northern Cross
Autumn Map Pack (Chaos, Orbis, Sheer Cold, Ad Verecundiam, Peace, Agnidev)
Tranquility
Armagus
Shamshel
Fubuki
Rosario
Winter Map Pack (Conundrum, Spectral, Inferno and Liquid Bound)
Twisted Peaks
Viscosity
Proasteion
Espada
Odyssey
Turbulence
Fall 2010 map pack

Download links, map description and images will be in the above links, so feel free to download the maps and play them with your friends or anything.

*****
POGGERS
PH
Profile Blog Joined June 2008
United States6173 Posts
August 01 2009 12:12 GMT
#2
Of all of them, I actually like Eternal Wind the best.

Blue Moon is also the name of a shitty beer.
Hello
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 01 2009 12:58 GMT
#3
On August 01 2009 21:12 PH wrote:
Blue Moon is also the name of a shitty beer.

No wonder it turned out so shitty
POGGERS
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
August 01 2009 14:24 GMT
#4
Ever considered to make maps without mineralblocks, neutral buildings and stuff like that?
I have the best fucking lawyers in the country including the man they call the Malmis.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 01 2009 14:28 GMT
#5
On August 01 2009 23:24 Eatme wrote:
Ever considered to make maps without mineralblocks, neutral buildings and stuff like that?

Yeah one day lol

Neutral buildings seem to make the map more interesting, but I should try a standard map some time
POGGERS
clazziquai
Profile Blog Joined October 2007
6685 Posts
August 01 2009 14:38 GMT
#6
The maps are pretty decent.

I wish I could learn how to make melee maps. But then again I'm too lazy and I still don't know how to make reverse ramps...t.t
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
August 01 2009 14:41 GMT
#7
Anyone want to play right now on these maps?
Stuck.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
August 01 2009 15:05 GMT
#8
Hey Kona. I tried Emerald the other day, and it has a real big problem. If you are on the left side of the map, zerglings can go by ur temples right in without even destroying them, which left me WTF at the beginning of the game. Its the temples on the top right of the main. I havent tested the other base for the same problem :p
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
August 01 2009 15:25 GMT
#9
Eternal Wind is your best imo, the others are kind of a mess.
(2)Maps are so easy to make though with the symmetry tool, so maybe it shouldn't count..!
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
KasPra
Profile Blog Joined May 2009
Estonia983 Posts
August 01 2009 16:33 GMT
#10
I like eternal wind and emerald the best. I think it's because i dont like maps with objects
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
August 01 2009 16:36 GMT
#11
I kinda like them all tbh.

You seem to like mineral walls. Have you ever thought about making an expansion/main baekmagoji style so there is 2 layers?
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
Athos
Profile Blog Joined February 2008
United States2484 Posts
August 01 2009 16:41 GMT
#12
They look nice. It's a shame nobody will play anything other than the korean maps on ICCUP though. :/
iNCuBuS_
Profile Blog Joined August 2004
United States905 Posts
August 01 2009 16:48 GMT
#13
I saw your thread for Emerald when you had first posted it and it looked really nice. Of all of these maps, Emerald is my favorite. Going to try to coax a friend into playing it now with me
wo0py
Profile Blog Joined July 2006
Netherlands922 Posts
August 01 2009 17:22 GMT
#14
Konadora you really over do it with the neutrals and minerals. You should try other things aswell.
We shouldnt recreate anger of the non-virtual world
krazymunky
Profile Joined June 2008
United States727 Posts
August 01 2009 21:53 GMT
#15
im surprised there are no pokemon themed maps from konadora
life of lively to live to life of full life thx to shield battery
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-08-01 22:25:47
August 01 2009 22:24 GMT
#16
yea how does he have time to make maps when he's watching all that anime and doing translations and watching progaming?


On August 02 2009 01:41 Athos wrote:
They look nice. It's a shame nobody will play anything other than god damned mother fucking gay ass python though. :/


fixed
..and then I would, ya know, check em'. (Aka SpoR)
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
Last Edited: 2009-08-02 00:51:56
August 02 2009 00:51 GMT
#17
On August 02 2009 00:05 ZeroCartin wrote:
Hey Kona. I tried Emerald the other day, and it has a real big problem. If you are on the left side of the map, zerglings can go by ur temples right in without even destroying them, which left me WTF at the beginning of the game. Its the temples on the top right of the main. I havent tested the other base for the same problem :p

I think I didn't upload the fixed one, I'll do that now

Edit: I already uploaded the version 2.2, play that one. That one is fixed.
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 05 2009 09:35 GMT
#18
Updated with (2) Oryeonggo

http://www.teamliquid.net/forum/viewmessage.php?topic_id=99185
POGGERS
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
August 05 2009 09:36 GMT
#19
On August 01 2009 21:58 konadora wrote:
Show nested quote +
On August 01 2009 21:12 PH wrote:
Blue Moon is also the name of a shitty beer.

No wonder it turned out so shitty

lol i was gonna flame whoever posted this and then i realized it was self deprecation

sorry kona

p.s. something about smix or something

nice maps yo
posting on liquid sites in current year
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 05 2009 11:30 GMT
#20
Oh and finally a no-neutral no-mineral-wall map :p
POGGERS
StorrZerg
Profile Blog Joined February 2008
United States13921 Posts
August 05 2009 15:29 GMT
#21
woot thanks for making this thread
Hwaseung Oz fan for life. Swing out, always swing out.
StorrZerg
Profile Blog Joined February 2008
United States13921 Posts
August 05 2009 15:34 GMT
#22
I think carnage is one of my favorites right now
Hwaseung Oz fan for life. Swing out, always swing out.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 05 2009 15:54 GMT
#23
On August 06 2009 00:34 StorrZerg wrote:
I think carnage is one of my favorites right now

haha lol wow, seriously? Being the first map I thought it'll be super bad haha
POGGERS
jamster1211
Profile Blog Joined July 2008
Taiwan153 Posts
August 05 2009 16:40 GMT
#24
i cant seem to find the downloads for eternal wind, drift, blue moon, and carnage 3
help plz?
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 06 2009 13:33 GMT
#25
Updated Oryeonggo to Shin Oryeonggo

@jamster1211:
Eternal wind: http://www.mediafire.com/?zz45z5nnftw

I'll reupload the other 3 later
POGGERS
jamster1211
Profile Blog Joined July 2008
Taiwan153 Posts
August 06 2009 15:15 GMT
#26
thanks a bunch
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 09 2009 16:09 GMT
#27
Added a new map, Fervor! (Link)
POGGERS
iNCuBuS_
Profile Blog Joined August 2004
United States905 Posts
August 11 2009 03:01 GMT
#28
My friend and I agreed to have a BO5 on three of your maps. Emerald, Oryeonggo (what does Shin/Sin mean at the start of a map name?) and one other, cant recall its name. If you wish I can post the replays so you can see how they play out... Keep in mind Im probably C- _at best_ when I used to play regularly, and I havent had much 1v1 practice since Ive started playing with him again, and he is probably D (or D-, but dont tell him I said that )

PM me if you want the reps because I might lose track of this thread and not see your response.
Also, are these hosted on bwmaps.net or whatever that website is for users to post their custom maps? If so I could upload the replays there if I can get the website address since I havent visited it in years haha
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 18 2009 03:23 GMT
#29
http://www.teamliquid.net/forum/viewmessage.php?topic_id=100091

Updated with new map, Turtle Rock
POGGERS
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
August 18 2009 04:55 GMT
#30
fervour is really good man. I just feel that the blue starting point should be at the bottom. Distance from main to nat is really much closer than the other starting points. But other than that, its a really nice map.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
August 18 2009 04:58 GMT
#31
carnage looks good considering its your first map. This one was my first
[image loading]
火心 Jealous. I always loved that feeling when I was young. Embrace it.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
August 26 2009 11:19 GMT
#32
http://www.teamliquid.net/forum/viewmessage.php?topic_id=100661

Added a new map, Phaeton (a SC2 2v2 map remake)
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
September 03 2009 05:09 GMT
#33
http://www.teamliquid.net/forum/viewmessage.php?topic_id=101236

New 2 player map 'Valkyrion'
POGGERS
PH
Profile Blog Joined June 2008
United States6173 Posts
September 03 2009 10:23 GMT
#34
Even though I was critical in the map's thread, I must compliment you on how great the map looks. Purely aesthetically, it's great.
Hello
win8282
Profile Blog Joined May 2009
Korea (South)454 Posts
September 03 2009 11:36 GMT
#35
JMave. that's a beautiful map. Perfectly balanced. Aesthetically pleasing and overall has a nuance of positiveness. Not sure why though...
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
September 08 2009 19:35 GMT
#36
new map, Northern Cross

http://www.teamliquid.net/forum/viewmessage.php?topic_id=101594
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
September 24 2009 14:27 GMT
#37
Added 6 new maps in one thread

http://www.teamliquid.net/forum/viewmessage.php?topic_id=102533

Enjoy
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
October 13 2009 14:09 GMT
#38
Added a new map, Tranquility.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=103633
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
October 20 2009 05:12 GMT
#39
New map, Armagus

http://www.teamliquid.net/forum/viewmessage.php?topic_id=104033
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
November 01 2009 15:53 GMT
#40
New map, Shamshel

http://www.teamliquid.net/forum/viewmessage.php?topic_id=104830
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
November 14 2009 17:08 GMT
#41
New map, Fubuki

http://www.teamliquid.net/forum/viewmessage.php?topic_id=105681
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
November 30 2009 05:35 GMT
#42
Added a new map, Rosario

http://www.teamliquid.net/forum/viewmessage.php?topic_id=106749
POGGERS
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
November 30 2009 06:35 GMT
#43
Shamsel looks amazing, but it's probably a zerg deathtrap due to inability to take a third early or deny your opponent's nat. Remove the neutral building from the natural to make that a fairer trade-off and I'm sold. People should open one base as toss more often anyway.
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
November 30 2009 06:38 GMT
#44
Armagus is one of my favorites. It is really similar to Un'goro Crater no?
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
January 06 2010 18:09 GMT
#45
http://www.teamliquid.net/forum/viewmessage.php?topic_id=109416

A new map, Viscosity!
POGGERS
Duke
Profile Blog Joined May 2006
United States1106 Posts
January 06 2010 18:10 GMT
#46
On August 01 2009 21:12 PH wrote:

Blue Moon is also the name of a shitty beer.

also the name of a delicious ice cream flavor. the beer isn't that bad though?!
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
January 06 2010 19:17 GMT
#47
Seeing as you happen to be an awesome mapmaker, I have a map in the works (long, long term project btw), but I need bridges on it that are 60 degrees from the x axis. I have no idea how I would accomplish that.

Any ideas?

~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
January 07 2010 07:11 GMT
#48
Which tileset?
POGGERS
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
January 08 2010 17:15 GMT
#49
For the Jungle tileset.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
January 08 2010 17:39 GMT
#50
http://www.teamliquid.net/staff/konadora/JungleRamp_Collection.scm

here you go.
POGGERS
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
January 08 2010 18:35 GMT
#51
That is an awesome ramp collection!

But I need bridges..... That's the problem..... I've tried a number of different things, but I can't find anything that looks decent.....
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
January 08 2010 18:44 GMT
#52
bridges... I'll check through.
POGGERS
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
January 08 2010 19:21 GMT
#53
Ok, thanks!
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
March 06 2010 23:48 GMT
#54
Added a new map, Espada!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=114973
POGGERS
3FFA
Profile Blog Joined February 2010
United States3931 Posts
March 07 2010 03:03 GMT
#55
Konadora= the guy who makes the most maps in his little tiny bits of free time. All I can make is unfinished maps or maps with extreme errors XD. I'm gonna download your maps now but did you try making a map like blizzard did? With destructible Protoss Temples(instead of rocks) at expos? hmm... maybe even make a map with a destructibly PT at every single expo/ maybe even rescuable units at some!
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
April 03 2010 03:23 GMT
#56
New map, Odyssey

http://www.teamliquid.net/forum/viewmessage.php?topic_id=118266
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
September 18 2010 15:06 GMT
#57
New map, Turbulence!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=153960
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
October 08 2010 04:02 GMT
#58
Added in latest 2010 fall map pack :D

http://www.teamliquid.net/forum/viewmessage.php?topic_id=159032
POGGERS
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