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konadora
Singapore66063 Posts
This time I tried to recreate a Warcraft 3 map for SC. Initially tried Twisted Meadows but it was hard as well -_- so I ended up choosing Turtle Rock
Turtle Rock 1.4
Changes from previous version: Mid changed a bit Mineral formation changed for more efficient mining
+ Show Spoiler [Version 1.3] +Turtle Rock 1.3Change from previous version: Changed layout at 4/10 starting and nat for muta harass
+ Show Spoiler [Version 1.2] +Turtle Rock 1.2Changes from previous version: - Slightly changed main mineral layout at 11 and 5 main - Added some water terrain for easier wall-in at 4 and 10 position mains
+ Show Spoiler [Version 1.1] +Turtle Rock 1.1Change from previous version - Ramp change in center of map
+ Show Spoiler [Version 1.0] +
Map Descriptions: Main: 9M1G Expo: 7M1G Corner expos: 14M2G (1250 minerals, 5000 gas, 7 patches stacked twice) Center expos: 4M1G (1000 minerals, 3000 gas) 3 twice-stacked Xel'Naga temples that, when destroyed, opens up a much shorter path.
I tried to keep the map design as close as possible to its WC3 counter-part, but it's not as easily as I thought (mainly because of close base design in center of map -> siege tanks imba)
Download link: http://www.mediafire.com/?jznnymmn5zj (Version 1.0) , http://www.mediafire.com/?ajm5nkzdiot (Version 1.1) , http://www.mediafire.com/?wykk1fndyv3 (Version 1.2) , http://www.mediafire.com/?wjzw2omjddj (Version 1.3) , http://www.mediafire.com/?njmzoiymj32 (Version 1.4)
Comments and feedback welcome! (Willing to play after WCG ends today)
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10387 Posts
I was expecting to find a map that was extremely friendly to 2-base carrier..
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i think it will have alot of patchfinding problem with the temple
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The number 1 characteristic of Turtle Rock in wc3, in my opinion, is that your opponent may have the closer or the further spawn, which strongly influences your own strategy.
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nice looking map!
looks fun as hell for TvP.
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looks really accurate to the WC3 one, excited to play it!
nice work
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Needs neutral creeps.
On a more serious note, from an aesthetics standpoint, I kinda dislike the flatness and the pointy ramps Otherwise, this is excellent. It looks like TvT and TvP would be really interesting.
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nice mapmake kona thanks for effort
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This map will be a pain in the ass if your temples are broken that choke is MONSTROUS.
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instead of cutting down trees you break temples. nice.
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you dont cut down trees in the original
map looks great, albeit a little boring. Then again, it's hard to make a wc3 map interesting after transitioning to sc
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konadora
Singapore66063 Posts
Did a slight change on the ramps to make it look better
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konadora
Singapore66063 Posts
On August 18 2009 11:53 illu wrote: The number 1 characteristic of Turtle Rock in wc3, in my opinion, is that your opponent may have the closer or the further spawn, which strongly influences your own strategy. Try applying that to SC lol
"SCV RUSHHHHHH"
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GrandInquisitor
New York City13113 Posts
On August 18 2009 11:50 ArvickHero wrote: I was expecting to find a map that was extremely friendly to 2-base carrier.. i lol'd
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Nice recreation, I like the way it looks personally.
As for balance wise(if you care, maybe you just made this for fun), it looks like a Zerg map because of the close 3rd which is easy to protect, the fact that it has TWO gases at it, and the fact that every other expansion has at least one gas as well.
I would expect to see Zerg having an easy time maintaining hive tech and other expoes because of how easy it is to turtle with 4 gas. Also, there is plenty of locations to flank from for a ZvT.
Just my opinion though. TvP/PvT and mirror matches look like they would be really fun.
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On August 18 2009 11:50 ArvickHero wrote: I was expecting to find a map that was extremely friendly to 2-base carrier.. 5/5
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Baltimore, USA22245 Posts
On August 18 2009 11:50 ArvickHero wrote: I was expecting to find a map that was extremely friendly to 2-base carrier..
Oh dear god
Btw Kona, map is very aesthetically pleasing, I think you did a great job capturing the look. May not say much about balance, but still... very nice.
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