• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:13
CET 15:13
KST 23:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
herO wins SC2 All-Star Invitational5SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! herO wins SC2 All-Star Invitational SC2 Spotted on the EWC 2026 list? Starcraft 2 will not be in the Esports World Cup When will we find out if there are more tournament
Tourneys
OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
BW General Discussion BW AKA finder tool [ASL21] Potential Map Candidates Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread NASA and the Private Sector Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1680 users

[Map] Proasteion

Forum Index > BW General
Post a Reply
1 2 3 Next All
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
Last Edited: 2010-03-01 14:09:18
February 15 2010 03:18 GMT
#1
Currently in the beta stages, no deco and may need a lot of balancing works. Wanted to get some feedback from the community as I develop this one

UPDATE! - Proasteion 0.9

[image loading]


Changes:
  • Added 1 more mineral at in-base expo (also 1000 value)
  • Reduced geyser's gas value at in-base expo to 1000
  • Resolved worker mining pathing inefficiency at 10 main
  • Changed some doodad


+ Show Spoiler [Version 0.5] +
Proasteion 0.5

[image loading]


Changes:
  • Added some more unbuildable terrain
  • Added cliffs near chokes
  • Added doodad deco
  • In-base expo is now safer


+ Show Spoiler [version 0.1 beta] +
Proasteion 0.1 (beta)

[image loading]


Resources:
  • Main: 9M1G
  • Nat: 6M1G (Gas is 4000)
  • In-base expo: 6M1G (Mineral is 1000, Gas is 2000)
  • Island expo: 6M1G (Gas is 2000)


Features:
  • In-base expo requires neutral buildings to be killed to mine efficiently. Similar to Arkanoid. You can still mine by placing your town hall beside it, but mining will be much slower, obviously.
  • Depot/Rax wall placement suggestion at main ramp
  • Forge/Gateway/Pylon placement suggestion at natural choke
  • Town Hall placement tile at natural


Replays:
v 0.1 replays
  • PvZ 1
  • PvZ 2
  • PvZ 3
  • TvZ 1


Download Links:
  • v 0.1
  • v 0.5
  • v 0.9


All feedback and comments are welcomed!!
POGGERS
tirentu
Profile Blog Joined March 2009
Canada1257 Posts
February 15 2010 03:27 GMT
#2
4 bases, one choke?
unit
Profile Blog Joined March 2009
United States2621 Posts
Last Edited: 2010-02-15 03:31:29
February 15 2010 03:30 GMT
#3
On February 15 2010 12:27 tirentu wrote:
4 bases, one choke?

it appears that at the very least 1 is blocked by chrysalis and another is an island so it isn't THAT far fetched
edit: zerg gonna like mutas and guardians on this one
NeCroPoTeNce
Profile Joined July 2009
United States513 Posts
February 15 2010 03:37 GMT
#4
Wide choke. ZvP fun times incoming!! Unless it's actually just a small natural in general.
zerg all the way! Lee Jaedong hwaiting
KnightOfNi
Profile Joined December 2007
United States1508 Posts
February 15 2010 03:37 GMT
#5
IMO you should add a mineral only to each corner of the map opposite the minerals of the inbase gas expo. Also, make sure that the gases at the inbase expo can all be fired on by the same units. It looks like goons can hit the extractor at the top left and possibly bottom right, while they FOR SURE can't hit the other 2... it also looks like the mineral line at the bases at top right and bottom left are a bit more harassable than the other 2, but I'm not sure about that, since I've never played that. Cool concept though .
RIP eSTRO :(
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
February 15 2010 03:39 GMT
#6
this map looks like a nightmare for terran, giant mains for ez recalls
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
February 15 2010 03:40 GMT
#7
Wow, I totally missed that. Thanks KnightOfNi.

And mineral-only, where?
POGGERS
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 15 2010 03:44 GMT
#8
He means at the in-base expo cliff. But that spot's a bit too vulnurable imo.

Big macro map again. Not much interesting going on. 3 gas seems a bit too easy to get. Maybe make the forward natural have the chrysalises instead of the inbase one.

Post on broodwarmaps.net. More actually good mappers tehre instead of here where lots of D players who have no idea have to play post.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
February 15 2010 03:47 GMT
#9
On February 15 2010 12:44 neobowman wrote:
He means at the in-base expo cliff. But that spot's a bit too vulnurable imo.

Big macro map again. Not much interesting going on. 3 gas seems a bit too easy to get. Maybe make the forward natural have the chrysalises instead of the inbase one.

Post on broodwarmaps.net. More actually good mappers tehre instead of here where lots of D players who have no idea have to play post.

GOOD SIR, I WILL HAVE YOU KNOW THAT I AM...

d-
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
February 15 2010 03:56 GMT
#10
On February 15 2010 12:47 prodiG wrote:
Show nested quote +
On February 15 2010 12:44 neobowman wrote:
He means at the in-base expo cliff. But that spot's a bit too vulnurable imo.

Big macro map again. Not much interesting going on. 3 gas seems a bit too easy to get. Maybe make the forward natural have the chrysalises instead of the inbase one.

Post on broodwarmaps.net. More actually good mappers tehre instead of here where lots of D players who have no idea have to play post.

GOOD SIR, I WILL HAVE YOU KNOW THAT I AM...

d-

Patpat. It's ok. It's ok.
Chameleon
Profile Blog Joined January 2008
United States604 Posts
February 15 2010 04:29 GMT
#11
is there room to build turrets behind minerals at the naturals @3 and 9? If not that could be a nightmare for t vs z
TL's #1 Horang2 fan
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
Last Edited: 2010-02-15 04:42:42
February 15 2010 04:40 GMT
#12
lmao

i'm pretty sure versions start at 1.0

not enough space for proxies imo
Nony is Bonjwa
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
February 15 2010 04:50 GMT
#13
On February 15 2010 13:29 Chameleon wrote:
is there room to build turrets behind minerals at the naturals @3 and 9? If not that could be a nightmare for t vs z

yup, behind minerals you can play like 3-4 turrets.

On February 15 2010 13:40 Nal_rAwr wrote:
lmao

i'm pretty sure versions start at 1.0

not enough space for proxies imo


nahhh :p

for proxies u can build at center of map or along the sides.
POGGERS
CaptainPlatypus
Profile Blog Joined March 2009
United States852 Posts
February 15 2010 05:01 GMT
#14
On February 15 2010 13:40 Nal_rAwr wrote:
lmao

i'm pretty sure versions start at 1.0

not enough space for proxies imo
You're pretty incorrect! First RELEASE version is generally 1.0. This is pre-release, with an open pre-alpha.

On topic, I kinda like the 4gas1choke concept, but I think the map might be more balanced (particularly in PvT, where having a four gas opponent who can turtle up in one spot and prevent harass will be fucking disgusting) if you made the chrysalises (chrysali?) physically block both the path into the the in-base 3rd as well as the CC spot, and added at least one normal-width ramp down into the center of the map from it. Not only would it add an extra entrance/exit for attack/pathing, but it would give you a way out of contains, Destination/HBR style. Definitely not necessary, but something to think about.

More generally, maps with tons of gas in a relatively small defensive area will heavily favor air-based strategies, so Protoss with their no-decent-AtG-till-carriers are at a pretty significant disadvantage. Making the map completely wide open a la Andromeda will only fuck tosses over more, by making even carriers useless unless you have complete map control. Clutter that bitch up.

Lurker/templar/reaver drops look really fun on this map. Every position has at least two mineral lines that scream "fuck me up". All the areas around the natural behind the walls are undroppable, correct?
JohnColtrane
Profile Blog Joined July 2008
Australia4813 Posts
February 15 2010 05:03 GMT
#15
the map name looks like prostate
HEY MEYT
JohnColtrane
Profile Blog Joined July 2008
Australia4813 Posts
February 15 2010 05:04 GMT
#16
also, that base with the mineral blocking the cc position, is that a ramp or you need a shuttle to get down there?
HEY MEYT
leomon
Profile Joined December 2008
Canada169 Posts
February 15 2010 05:20 GMT
#17
On February 15 2010 14:04 JohnColtrane wrote:
also, that base with the mineral blocking the cc position, is that a ramp or you need a shuttle to get down there?


I'm pretty sure it's an island expansion.

Nice map though. Seems like a heavy zerg map due to easy access to 3 gases and easy muta harassment. Also 4 base 1 choke ftw <3
Radians
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
February 15 2010 05:23 GMT
#18
On February 15 2010 14:04 JohnColtrane wrote:
also, that base with the mineral blocking the cc position, is that a ramp or you need a shuttle to get down there?

oh, that's an island. forgot to mention, but that area has Asgard-like cliff, so you can hit the town hall with even a firebat, I think. Or maybe a no-range marine.
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
Last Edited: 2010-02-15 05:41:34
February 15 2010 05:30 GMT
#19
POGGERS
konadora *
Profile Blog Joined February 2009
Singapore66358 Posts
February 15 2010 05:42 GMT
#20
http://www.livestream.com/konadora/old


COMMENTARY!
POGGERS
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
OSC
11:00
Season 13 World Championship
MaxPax vs SolarLIVE!
Krystianer vs Cure
ShoWTimE vs TBD
WardiTV1039
TKL 239
IndyStarCraft 234
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 239
IndyStarCraft 234
ProTech37
SC2Nice 5
StarCraft: Brood War
Calm 4277
Horang2 1390
Mini 663
EffOrt 318
BeSt 269
actioN 256
Snow 250
Hyun 243
hero 115
Mong 112
[ Show more ]
Mind 88
Sexy 74
JYJ 65
Killer 55
Barracks 46
Hm[arnc] 37
ToSsGirL 25
Sacsri 23
Terrorterran 20
Movie 16
ajuk12(nOOB) 14
JulyZerg 14
Shine 13
SilentControl 12
GoRush 12
Dota 2
qojqva1619
Dendi451
XcaliburYe113
420jenkins24
Counter-Strike
fl0m3978
olofmeister1796
x6flipin917
byalli436
Super Smash Bros
Mew2King56
Other Games
singsing2528
B2W.Neo1101
hiko466
crisheroes203
Hui .202
RotterdaM174
Sick169
Fuzer 112
allub97
Rex43
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 58
• naamasc224
• iHatsuTV 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade980
Other Games
• WagamamaTV177
Upcoming Events
Big Brain Bouts
2 days
Serral vs TBD
BSL 21
3 days
BSL 21
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
WardiTV Invitational
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.