I made a few maps during the vacation (4 only, actually), as well as made a very short Bound map starting 2 days ago. This will be 20,000th celebratory post and I'll be sharing my maps with you, hope you enjoy the maps, feedback and comments always welcome!
Conundrum 1.4
Details:
Initially this map had lots of neutral buildings that were to be destroyed to open up paths, but I decided to do away with all those. Made for lots of engagement everywhere depending on what path you choose to take. This map was more about trying out different terrain blends for me though, such as the 3/9 connection between the green high ground and dirt high ground.
Resources:
Main: 9M1G
Nat: 300x 3M, 1620x 5M, 1500x 5M (total of 16500 minerals) + 1G
2nd expo: 1000x 5M + 1000x 1G (Zergs-only)
1/7 corner expos: 6M1G
1/7 expos: 1000x 5M + 2500x 1G (Zergs-only)
2/8 island expos: 7M1G
4/10 expos: 7M1G
Downloads:
Version 1.4
Spectral 1.2
Details:
Just some idea popped into my head, something made me want to try a map similar to Hitchhiker. Didn't turn out too well I guess lol. Natural has a El-Nino style minerals, starting from 0 to 800, with each mineral increasing by 450. There's a backdoor to your main, blocked by 2 Xel'Naga temples and 8 0-value minerals (4 of them are stacked 5 times) which can be used to glitch over, similar to Medusa. The third is connected to the natural, which is walled by a Xel'Naga temple as well as two 24-mineral patches. Mining them out can lead to early nat harassment. Near the nat there is a neutral Creep Colony to help Zergs out early in the game.
Resources:
Main: 9M1G
Nat: 7M1G (Minerals are 0, 800, 1250, 1700, 2150, 2600, 3050).
3/9 High ground expo: 7M1G (gas is 2000)
3/9 Low ground expo: 7M1G
2/8 Mineral-only: 7M
1/7 corner expo: 7M1G
12/6 expo: 7M1G
Downloads:
Version 1.2
Inferno 1.0
Details:
Another small concept I thought of, trying to mix Outsider and Holy World. I haven't really had time to test this map yet due to iCCup being down, so I will probably give it more update in time to come.
Resources:
Main: 9M1G
Nat: 8M1G
Corner expos: 6M1G (2000 gas)
12/3/6/9 expos: 7M1G (Minerals are 749, gas is 5000)
Downloads:
Version 1.0
Liquid Bound 1
Details:
This is a short UMS "bound" game I made from 2 days ago. This is my first UMS in years (literally!) after my last make on Mini Tarpit D 5 (before eventually abandoning that project). This is just my way of saying thanks to all those who made my stay on TL so much more wonderful. Don't be sad if you're not in the credits in the game, there just wasn't enough space and units left to add your name. Maybe in the next version!
Download link:
Liquid Bound 1.1