• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:56
CEST 20:56
KST 03:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy13ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research7Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Build Order Practice Maps BW General Discussion Pros React To: SoulKey vs Ample [ASL21] Ro24 Preview Pt2: News Flash
Tourneys
Azhi's Colosseum - Foreign KCM [ASL21] Ro24 Group F [ASL21] Ro24 Group E [ASL21] Ro24 Group D
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1705 users

5.0.14 Patch Goes Live (Nov 25)

Forum Index > SC2 General
111 CommentsPost a Reply
1 2 3 4 5 6 Next All
TL.net ESPORTS
Profile Joined July 2011
4 Posts
November 25 2024 21:01 GMT
#1
https://news.blizzard.com/en-us/starcraft2/24162754/starcraft-ii-5-0-14-patch-notes


Greetings from the StarCraft II Community Balance Council!

After several weeks of balance testing on the PTR server, we are pleased to release the final set of balance changes, including only a couple of small adjustments from the latest PTR package. We are very thankful for the entire community, who have been highly active in organizing tournaments, playing, and providing feedback on the new balance changes. We hope that the new patch will improve the state of the game and make it even more enjoyable for both players and viewers.


Early Game in Protoss versus Terran

Community Council Comment: We believe that the Energy Recharge ability has found its place in Protoss builds and has been very helpful in scouting and defending in various scenarios. With a couple of small adjustments below, we feel that the current set of Protoss and Terran changes is an overall improvement for Protoss gameplay stability in the early game compared to the previous patch.

Nexus

  • Range for Shield Battery starting with full energy increased from 10 to 12 (maximum distance to the closest Nexus).
  • Range for Energy Recharge ability is increased from 10 to 12 (maximum distance to the closest Nexus).


Community Council Comment: The increased range will allow Protoss players to be more flexible when placing Shield Batteries while defending their bases and expanding to new locations, without boosting the offensive capabilities of Shield Batteries.

Other changes

Mothership

  • The model size reverted (increased) to Patch 5.0.11 values.


Ultralisk

  • The model size reverted (increased) to Patch 5.0.10 values.


Community Council Comment: We would like to continue following community feedback on the identity of these powerful units. The Mothership is back to its original power level, and increasing its size back to 5.0.11 fits this change perfectly. This adjustment may also slightly help in focus firing the unit in the Zerg versus Protoss matchup, where Abduct is no longer a counter. For the Ultralisk, the original idea of reducing its size was to minimize cases where it got stuck behind other allied units, an issue now resolved with the push priority change included in this patch.

Removed changes

  • Thor Explosive Payload weapon changes removed.


Community Council Comment: We received feedback from both Terran players and players from other races indicating that they did not feel positively about this change, as it did not unlock any new playstyles while negatively impacting existing ones. While we still see potential in adjusting the Thor, this unit will remain unchanged from 5.0.13 in the upcoming patch.

Lategame Concerns

Ghost Nerf

Community Council Comment: We have heard major concerns from multiple professional Terran players about the Ghost nerf, and there wasn't full alignment among Balance Council members regarding this change. However, we also believe that proceeding with this change was desired by the community, so we would like to move forward with the Ghost supply nerf for 5.0.14 while continuing to carefully monitor its effects in both the Terran versus Zerg and Terran versus Protoss matchups.

Zerg versus Protoss

Community Council Comment: With the Mothership no longer being abductable and the overall late-game Protoss army being stronger after the Tempest change, we are concerned about the potential state of the Zerg versus Protoss late game across different levels of play. We received suggestions for some experimental changes to address this matchup, but they would require extensive testing, which would significantly delay the release of the patch. Therefore, we will not proceed with any experimental changes for now and will carefully monitor the state of this matchup going forward.



Full Updated Changelog

Protoss

Nexus

  • Maximum range for Shield Battery starting with full energy increased from 10 to 12.
  • Battery Overcharge removed.
  • New ability: Energy Recharge (50 Energy / 60 second cooldown)
    • Recharges 100 Energy to any unit or structure within 12 range of a Nexus.



Shield Battery

  • Shields/HP increased from 150/150 to 200/200.


Stalker

  • Train time from Gateway reduced from 30 to 27 seconds.


Colossus

  • Shields/HP changed from 150/200 to 100/250.


Tempest

  • Supply Cost reduced from 5 to 4.
  • vs Air attack range reduced from 14 to 13.


Immortal

  • Cost reduced from 275/100 to 250/100.
  • Weapon cooldown increased from 1.04 to 1.14.


Disruptor

  • Purification Nova radius increased from 1.375 to 1.5.
  • Purification Nova damage reduced from 145 (200 vs shields) to 100 (200 vs shields).


Mothership

  • Cost increased from 300/300 to 400/400.
  • Supply cost increased from 6 to 8.
  • Mothership now can no longer be targeted by Abduct.
  • Damage increased from 6x6 to 6x4x4 (36 damage vs 1 target to 24 damage vs 4 targets each).
  • The model size reverted (increased) to Patch 5.0.11 values.


Terran

Cyclone

  • Reverted to patch 5.0.11 Cyclone.


Salvage

  • Damage now cancels the Salvage process.
  • Salvage timer is now visible to enemies.


Planetary Fortress

  • Armor reduced from 3 to 2.


Sensor Tower

  • Cost reduced from 125/100 to 100/50.
  • Radar range reduced from 27 to 22.
  • Can now be salvaged.


Orbital Command

  • Calldown: Extra Supplies increases the target Supply Depot's current/max health to 500.


Ghost

  • Supply cost increased from 2 to 3.


Zerg

Queen

  • Cost increased from 150/0 to 175/0.


Hatchery

  • Cost reduced from 300/0 to 275/0.


Spore Crawler

  • Damage increased from 15 to 20.
  • Health reduced from 400 to 300.


Hydralisk

  • Muscular augments creep speed bonus reduced from 1.03 to 0.74.
  • New research: Nanomuscular Swell (researches new Lunge ability)
    • Cost: 100/100, 64 seconds. Requires Hive.
    • Lunge ability (previously called Dash) increases move speed by 100% for 0.71 seconds.



Infestor

  • Microbial Shroud now lasts for 3.6 seconds on units leaving the Shroud.


Ultralisk

  • Increased allied push priority from 0 to 1 (now pushes allied units out of the way when moving).
  • Anabolic Synthesis move speed bonus reduced from 0.82 to 0.57.
  • The model size reverted (increased) to Patch 5.0.10 values.


Bug Fixes & Quality of Life Changes

  • Orbital Command Scanner Sweep visual now uses team color.
  • Command Center, Nexus and Hatchery now auto rally to mineral fields.
  • Workers waiting for Refinery, Extractor or Assimilator to finish do not count as idle.
  • SCV random delay between moving while building adjusted from 3.57- 7.14 to 4.64-6.07 (same average).
  • Added icon to command card for Infestor, Hellion, Hellbat showing unupgraded passive upgrades.
  • Siege Tank and Immortal tracking change from previous patch reverted due to causing unintentional retargeting.
  • Fixed an issue where blinding cloud caused certain melee units attacks to be more easily canceled.
  • Fixed an issue where blinding cloud could cause Planetaries to not be attack units at melee range in certain angles.
  • Fixed an issue with issuing orders on certain types of rocks in fog.
  • Fixed an issue with Changeling zealot move animation speed.
  • Tweaked Hydralisk move animation speed to match it’s actual movement speed.
  • Fixed an issue where Gravaton Beam could be cancelled within 0.04 seconds of casting by teleport/transport abilities.
  • Fixed an issue where Lurker's attack could be cancelled when the target leaves range/dies and no other unit is in attack range.
  • Fixed an issue with maximum Cyclone lockon range.
Facebook Twitter Reddit
TL+ Member
ejozl
Profile Joined October 2010
Denmark3486 Posts
November 25 2024 23:00 GMT
#2
cabal strikes again
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
GhostCrypt
Profile Joined June 2012
United Kingdom19 Posts
November 26 2024 00:05 GMT
#3
I have no words. Marineking I love you bro
luxon
Profile Joined August 2012
United States117 Posts
Last Edited: 2024-11-26 05:28:29
November 26 2024 02:13 GMT
#4
We have heard major concerns from multiple professional Terran players about the Ghost nerf, and there wasn't full alignment among Balance Council members regarding this change.

even as the game's pro circuit is over, (foreigner) terrans refuse to budge an inch to let protoss players win the 200 bucks left in the circuit. lol. my king clement refusing to let anyone else pocket rotti's $100 ❤️
BlackEyed
Profile Joined October 2024
15 Posts
November 26 2024 03:25 GMT
#5
Now I'm really afraid for Starcraft. The future of the game has been entrusted not just to untalented people, but to untalented people who can't even agree among themselves. Untalented people who push their personal desires. And in the end, instead of solving problems, they look for some kind of compromises between each other. It's better to leave the game alone and not touch it at all, if there is no way to deal with it adequately and impartially.
Blizzard, come to your senses.
Blitzball04
Profile Joined June 2024
191 Posts
November 26 2024 04:07 GMT
#6
Wombat patch goes live. Let see how it does now
Antithesis
Profile Joined August 2010
Germany1236 Posts
November 26 2024 04:57 GMT
#7
I just placed a 16 hatch 2 seconds before the probe arrived. Feelsgoodman.

On November 26 2024 11:13 luxon wrote:
even as the game's pro circuit is over, (foreigner) terrans refuse to budge an inch to let protoss players win the 200 bucks left in the circuit. lol. my king clement refusing to let anyone else pocket rotti's $100

Terrans, perhaps, but not Clem. There was a recent translation of Oliveira's feedback on the patch according to which Clem was one of the few terrans who didn't mind the ghost nerf because he can still outplay zergs like no one else. Also, Clem deserves credit for being one of the few terrans admitting the ghost's op'ness.
Mutation complete.
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States684 Posts
November 26 2024 05:33 GMT
#8
On November 26 2024 12:25 BlackEyed wrote:
Now I'm really afraid for Starcraft. The future of the game has been entrusted not just to untalented people, but to untalented people who can't even agree among themselves. Untalented people who push their personal desires. And in the end, instead of solving problems, they look for some kind of compromises between each other. It's better to leave the game alone and not touch it at all, if there is no way to deal with it adequately and impartially.
Blizzard, come to your senses.


Blizzard team 1 has been dissolved long time ago. Only non-sense left behind to an intern, or not even an intern anymore.
Mostly a troll, bi-polar by design, occasionally brain malfunction. Please forgive me. xD
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States684 Posts
Last Edited: 2024-11-26 06:25:17
November 26 2024 05:34 GMT
#9
On November 26 2024 13:57 Antithesis wrote:
I just placed a 16 hatch 2 seconds before the probe arrived. Feelsgoodman.

Show nested quote +
On November 26 2024 11:13 luxon wrote:
even as the game's pro circuit is over, (foreigner) terrans refuse to budge an inch to let protoss players win the 200 bucks left in the circuit. lol. my king clement refusing to let anyone else pocket rotti's $100

Terrans, perhaps, but not Clem. There was a recent translation of Oliveira's feedback on the patch according to which Clem was one of the few terrans who didn't mind the ghost nerf because he can still outplay zergs like no one else. Also, Clem deserves credit for being one of the few terrans admitting the ghost's op'ness.



At this point, just let them duke it out who has better memory of the decision tree and who can hit the music beat faster. :D I've uninstalled the game again after 4 days of playing over 250 games. Not fun at all. I quickly remembered why this game has been uninstalled for over 10 years for me.
Mostly a troll, bi-polar by design, occasionally brain malfunction. Please forgive me. xD
Khalimaroth
Profile Joined September 2010
France70 Posts
November 26 2024 07:34 GMT
#10
Always nice to get new stuffs to play with. Happy to see Starcraft still patched and alive.
From my little 4k4 master protoss perspective, i don't think it will change a lot, but i'm happy to see some terran's tool nerfed.
glhf♥
Trop'inzust
Harris1st
Profile Blog Joined May 2010
Germany7139 Posts
November 26 2024 08:58 GMT
#11
On November 26 2024 12:25 BlackEyed wrote:
Now I'm really afraid for Starcraft. The future of the game has been entrusted not just to untalented people, but to untalented people who can't even agree among themselves. Untalented people who push their personal desires. And in the end, instead of solving problems, they look for some kind of compromises between each other. It's better to leave the game alone and not touch it at all, if there is no way to deal with it adequately and impartially.
Blizzard, come to your senses.


This sounds like an accurate description of the German government xD
Go Serral! GG EZ for Ence. Flashbang dance FTW
Charoisaur
Profile Joined August 2014
Germany16062 Posts
November 26 2024 09:22 GMT
#12
On November 26 2024 11:13 luxon wrote:
Show nested quote +
We have heard major concerns from multiple professional Terran players about the Ghost nerf, and there wasn't full alignment among Balance Council members regarding this change.

even as the game's pro circuit is over, (foreigner) terrans refuse to budge an inch to let protoss players win the 200 bucks left in the circuit. lol. my king clement refusing to let anyone else pocket rotti's $100 ❤️

Isn't the change more significant in TvZ? And Zerg really doesn't need further help winning tournamnets
Many of the coolest moments in sc2 happen due to worker harassment
DarkGamer
Profile Joined November 2012
Germany330 Posts
Last Edited: 2024-11-26 17:16:19
November 26 2024 09:43 GMT
#13
I think the patch is reasonable, especially seeing maxpax 3-0ing clem in some 200 Dollar finals. Watching some of the ptr-tournaments, i feel like toss and terrans winning both a lot. and when serral and reynor going beast-mode again, i think zerg will also have a shot
bela.mervado
Profile Joined December 2008
Hungary407 Posts
November 26 2024 10:40 GMT
#14
there's a minor typo in the patch,
the liberator command card advanced ballistics icon shows a funny string

2.ref="$UpgradeEffectArrayValue:LiberatorAGR...
Nakajin
Profile Blog Joined September 2014
Canada8989 Posts
November 26 2024 11:58 GMT
#15
I'm just happy it's finaly out honestly.
Writerhttp://i.imgur.com/9p6ufcB.jpg
Moonerz
Profile Joined March 2014
United States461 Posts
November 26 2024 13:40 GMT
#16
Would have liked a more targeted TvP ghost nerf. Like emps can't effect the same unit twice within a certain period or whatever.

Zergs crying about their t3 units getting countered by ghost. Sorry it's not a free win when you get your t3 units.

What else in the t army matches up well against late game zerg units? It's just a consequence of making that one unit so critical to terran. Siege tanks/libs owned by vipers.
DarkGamer
Profile Joined November 2012
Germany330 Posts
November 26 2024 14:07 GMT
#17
Edit: and now a zvz final on the new patch in a 1000 dollar tournament. balance cant be that bad
-> (Wiki)OlimoLeague/2024/November
CicadaSC
Profile Joined January 2018
United States1898 Posts
November 26 2024 14:13 GMT
#18
On November 26 2024 23:07 DarkGamer wrote:
Edit: and now a zvz final on the new patch in a 1000 dollar tournament. balance cant be that bad
-> https://liquipedia.net/starcraft2/OlimoLeague/2024/November

TRUE! After all I think zerg has dominated the most throughout SC2 history so this is probably the balance they were shooting for.
Remember that we all come from a place of passion!!
Cactus66
Profile Joined March 2024
23 Posts
November 26 2024 14:24 GMT
#19
On November 26 2024 22:40 Moonerz wrote:
Would have liked a more targeted TvP ghost nerf. Like emps can't effect the same unit twice within a certain period or whatever.

Zergs crying about their t3 units getting countered by ghost. Sorry it's not a free win when you get your t3 units.

What else in the t army matches up well against late game zerg units? It's just a consequence of making that one unit so critical to terran. Siege tanks/libs owned by vipers.



You're not alone, but this is such a terrible Zerg v ghost take.

It counters every zerg t3 unit. No zerg unit counters it. There is not another example of this in the game.

It wasn't balanced AND it's terrible game design.
Athenau
Profile Joined March 2015
571 Posts
November 26 2024 14:42 GMT
#20

Community Council Comment: We have heard major concerns from multiple professional Terran players about the Ghost nerf, and there wasn't full alignment among Balance Council members regarding this change. However, we also believe that proceeding with this change was desired by the community, so we would like to move forward with the Ghost supply nerf for 5.0.14 while continuing to carefully monitor its effects in both the Terran versus Zerg and Terran versus Protoss matchups.

Translation: We've heard major concerns from multiple professional Terran players about the ghost nerf, so to address them we'll be carefully monitoring Zerg winrates to make sure they aren't too low. As a contingency, we've prepared a number of follow-up balance changes, among them buffs to underused Zerg units like the hydralisk.


Community Council Comment: With the Mothership no longer being abductable and the overall late-game Protoss army being stronger after the Tempest change, we are concerned about the potential state of the Zerg versus Protoss late game across different levels of play. We received suggestions for some experimental changes to address this matchup, but they would require extensive testing, which would significantly delay the release of the patch. Therefore, we will not proceed with any experimental changes for now and will carefully monitor the state of this matchup going forward.

Translation: We're concerned about the potential state of Zerg vs Protoss late game, specifically the potential for Protoss to win a game in the later stages of a tournament. Should the unthinkable occur, rest assured that we will step in immediately to rectify the imbalance,
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 392
elazer 185
OGKoka 184
UpATreeSC 152
LamboSC2 113
TKL 111
BRAT_OK 44
JuggernautJason41
MindelVK 19
Railgan 7
StarCraft: Brood War
Britney 21672
Calm 2699
EffOrt 912
Soulkey 256
firebathero 237
ggaemo 199
Mini 143
Rush 141
Dewaltoss 125
hero 94
[ Show more ]
actioN 77
Aegong 35
Movie 12
Hm[arnc] 12
Sexy 9
NaDa 8
sSak 7
ajuk12(nOOB) 7
Dota 2
capcasts74
LuMiX1
Counter-Strike
pashabiceps3269
fl0m1303
byalli887
Heroes of the Storm
Liquid`Hasu184
Other Games
Grubby3094
FrodaN2844
Beastyqt804
B2W.Neo356
KnowMe132
ProTech121
QueenE87
Trikslyr53
mouzStarbuck7
Organizations
StarCraft 2
ComeBackTV 317
Other Games
BasetradeTV63
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Reevou 8
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• 80smullet 12
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2840
• WagamamaTV929
League of Legends
• Nemesis2757
• TFBlade1367
Other Games
• imaqtpie893
• Shiphtur197
Upcoming Events
Replay Cast
5h 4m
The PondCast
15h 4m
OSC
1d 5h
RSL Revival
1d 15h
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
2 days
RSL Revival
2 days
Maru vs MaxPax
BSL
3 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.