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5.0.14 Patch Goes Live (Nov 25) - Page 6

Forum Index > SC2 General
111 CommentsPost a Reply
Prev 1 4 5 6 All
InfCereal
Profile Joined December 2011
Canada1759 Posts
December 05 2024 12:22 GMT
#101
I know we're all arguing here about unrelated things, but are these the bugs that are currently live in the game?

* Cyclone attacks 20% too fast
* Cyclone attacks immediately after lock-on instead of after 1 second
* Mothership "shoots" but doesn't do damage at max range
Cereal
ejozl
Profile Joined October 2010
Denmark3556 Posts
Last Edited: 2024-12-06 08:09:55
December 06 2024 07:05 GMT
#102
Infested terran were way cooler than cloud of anti carrier. Free units in my belief always were a problem because of the economy of sc2. you get to a point where it doesn't make sense to add more workers, either it would require expoing more, or a miniscule army, and so the next best thing is to do the dance of efficiency, which in the way of free units means conjuring up free stuff. It isn't much more interesting without the free units, 2 ghosts running forward to get a snipe on a roach and a ling.

If it were the free units themselves, we would see complaining about auto turrets, changelings and hallucinations as well.

As for the cyclone, I think it's only a heated debate now because of the bug and the fact that ppl are now trying it out. after that it will become a one unit to get, or even none at all. But the fact that it exists limits star gate options. And so we can ask ourselves, does it make sense to have a unit in the game, which only purpose is to limit options, leading to less dynamic play?

As for the map discussion, this sparked an idea in my head. Mb it's time for the tournament organizers to randomize the maps for each game, no map can be repeated, and if one turns out to be too imbalanced in a matchup, screwing up tournament play, they simply ban it. I don't know, seems kind of fun. Then it would also be possible to announce the map list the day prior, if you're going into another tournament day, and players could then plan accordingly, giving tournaments more of a proleague feeling.

SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
ejozl
Profile Joined October 2010
Denmark3556 Posts
December 06 2024 07:09 GMT
#103
Ohye and marines do have a counter, they're just busted statwise, have the marauder to complement and dkim chose to make this THE way to play terran by introducing medivac boost. Because most sc2 excitement comes from killing workers, apparently, so make this comp OP and then balance the game around that.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
ejozl
Profile Joined October 2010
Denmark3556 Posts
Last Edited: 2024-12-06 08:32:54
December 06 2024 08:23 GMT
#104
I also think the best thing from these horrendous patches has been the discussion around it. Casters will often trick themselves into thinking the game is perfectly balanced and that it is always the most exciting time right now, because their job is to be excited and non-biased. If a caster thinks something is wrong with the game, it would convince some ppl that mb it's not the greatest thing ever, which would, I guess "harm" the game?

It's always funny to hear casters talking about how shit previous metas were, while when they were in it, they didn't say anything against it at all.
It's not to trash them, but not speaking out has consequences, and tricking yourself is even worse. Though, to blindly listen to casters is the even bigger mistake.

The serral vs. maru era was an exciting time and we were happy to see sc2 finally get bonjwa level of players, but this was honestly only possible because protoss in the same year got gimped. If you only have to practice 2x matchups for real, it makes it waaay easier to stay consistent. And sadly it's been the same since, barring on the void ray patch, and the one after it.

We tricked ourselves into thinking that maru and serral were so much ahead of the curve that the game should be balanced with serral and maru winning as part of it. With it followed a slew of other Terran and zerg champions, because guess what, they aren't so ahead of the curve as we thought.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Balnazza
Profile Joined January 2018
Germany1371 Posts
December 06 2024 09:17 GMT
#105
As for the map discussion, this sparked an idea in my head. Mb it's time for the tournament organizers to randomize the maps for each game, no map can be repeated, and if one turns out to be too imbalanced in a matchup, screwing up tournament play, they simply ban it. I don't know, seems kind of fun. Then it would also be possible to announce the map list the day prior, if you're going into another tournament day, and players could then plan accordingly, giving tournaments more of a proleague feeling.


Maybe I'm just old-fashioned, but that sounds like a terrible idea. Map-Vetoes are part of the process and the "strategy". I just think it is a bit harder to balance out maps for three races and still keep them interesting compared to for example WC3 with 4. And "takin the map out" doesn't really help a player who just lost a tournament to the new mappool.

It's always funny to hear casters talking about how shit previous metas were, while when they were in it, they didn't say anything against it at all.
It's not to trash them, but not speaking out has consequences, and tricking yourself is even worse. Though, to blindly listen to casters is the even bigger mistake.


When I started my casting-career back in the day, I remember that I did a replaycast for a game and it was horrible. One player basically just towered from his base to his opponents base. It was an awful game to cast and I didn't spare my criticsm on it, I was full on "this is prime bs"-mode. A fellow caster later on told me how exhausting it was to listen to this, so I looked into it again and he was right - my cast made the already bad game significantly worse.
And that is why casters don't do that in shoutcasts and why they always seem hyped about the game and the meta, atleast during a broadcast. Because it is their job to entertain us and it isn't entertaining to hear someone whine about the meta...especially if they do that all day.

We tricked ourselves into thinking that maru and serral were so much ahead of the curve that the game should be balanced with serral and maru winning as part of it. With it followed a slew of other Terran and zerg champions, because guess what, they aren't so ahead of the curve as we thought.


I think it is more than fair and save to say that Serral and Maru were completly ahead of the curve. And yes, if they are, the game should be balanced so that it is a part of it. Because if you balance the game only so that the one or two best player(s) don't dominate, you essentially kill any competitive thought behind it.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
TL+ Member
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
December 06 2024 14:15 GMT
#106
On December 06 2024 17:23 ejozl wrote:
I also think the best thing from these horrendous patches has been the discussion around it. Casters will often trick themselves into thinking the game is perfectly balanced and that it is always the most exciting time right now, because their job is to be excited and non-biased. If a caster thinks something is wrong with the game, it would convince some ppl that mb it's not the greatest thing ever, which would, I guess "harm" the game?

It's always funny to hear casters talking about how shit previous metas were, while when they were in it, they didn't say anything against it at all.
It's not to trash them, but not speaking out has consequences, and tricking yourself is even worse. Though, to blindly listen to casters is the even bigger mistake.

The serral vs. maru era was an exciting time and we were happy to see sc2 finally get bonjwa level of players, but this was honestly only possible because protoss in the same year got gimped. If you only have to practice 2x matchups for real, it makes it waaay easier to stay consistent. And sadly it's been the same since, barring on the void ray patch, and the one after it.

We tricked ourselves into thinking that maru and serral were so much ahead of the curve that the game should be balanced with serral and maru winning as part of it. With it followed a slew of other Terran and zerg champions, because guess what, they aren't so ahead of the curve as we thought.

Those two are/have been ahead of the curve for long periods compared to some of their racial peers to be fair.

As per usual I think you’re being hyperbolic and unrealistic about Toss prospects.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
allmotor1
Profile Joined December 2017
153 Posts
December 06 2024 18:34 GMT
#107
On December 03 2024 22:28 DeeJae_ wrote:
fking fix cyclone ffs. the game is unplayable



I've been out of the loop, what's up with the cyclones? When I get protoss all I know is, I am usually able to stop double fac cyclone but past few games, I just could not stop them...
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
December 06 2024 21:16 GMT
#108
On December 07 2024 03:34 allmotor1 wrote:
Show nested quote +
On December 03 2024 22:28 DeeJae_ wrote:
fking fix cyclone ffs. the game is unplayable



I've been out of the loop, what's up with the cyclones? When I get protoss all I know is, I am usually able to stop double fac cyclone but past few games, I just could not stop them...


Simply put they are bugged and dealing a lot more damage than they should be right now.
aka: KTVindicare the Geeky Bartender
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
December 06 2024 23:25 GMT
#109
On December 07 2024 06:16 Vindicare605 wrote:
Show nested quote +
On December 07 2024 03:34 allmotor1 wrote:
On December 03 2024 22:28 DeeJae_ wrote:
fking fix cyclone ffs. the game is unplayable



I've been out of the loop, what's up with the cyclones? When I get protoss all I know is, I am usually able to stop double fac cyclone but past few games, I just could not stop them...


Simply put they are bugged and dealing a lot more damage than they should be right now.

It’s fixed now though isn’t it? Least what I read

Also @allmotor they changed the Cyclone back to the old version, the one that required a tech lab. So that older iteration has returned.

Whatever happened in swapping back to that they introduced a bug so it was the old Cyclone but on steroids and its DPS was noticeably higher than intended.

So a brief period of misery for many, a bunch of Terran cyclone abusers who’ve pushed their MMR into realms it has no business being. But from what I’m reading it’s fixed now, and those Terrans will be stomped back to where they should be, so all is right with the world
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
ejozl
Profile Joined October 2010
Denmark3556 Posts
December 10 2024 10:31 GMT
#110
They should be fixed, but we may have forgotten how strong they are, smth about them still feel off to me, but then I never truly adjusted to that unit, because of how ridiculously high dmg it puts out. Now with no battery buff, and weaker immo/disruptor, it can be felt, so the unit might have a role in the matchup offensively.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Nebuchad
Profile Blog Joined December 2012
Switzerland12583 Posts
December 10 2024 14:16 GMT
#111
On November 27 2024 03:22 Nebuchad wrote:
Fairly certain that protoss is the best race now, especially in combination with the new maps that are less terran favored. Maybe Maxpax wins the next ESL thingy, how about that.


Did I nail this, I think I nailed this.
No will to live, no wish to die
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
December 10 2024 16:16 GMT
#112
On December 10 2024 23:16 Nebuchad wrote:
Show nested quote +
On November 27 2024 03:22 Nebuchad wrote:
Fairly certain that protoss is the best race now, especially in combination with the new maps that are less terran favored. Maybe Maxpax wins the next ESL thingy, how about that.


Did I nail this, I think I nailed this.

Think it’s premature, Toss doing well in weeklies isn’t exactly unheard of.

I’m definitely interested to see how it goes when/if more regular larger tournies start up again
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
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