• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:06
CEST 17:06
KST 00:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview3[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Do we have a pimpest plays list? Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Asl ro8 D winner interview BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 4 Small VOD Thread 2.0 [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread OutLive 25 (RTS Game) Dawn of War IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Canadian Politics Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1691 users

Tell me someone about the MMR system in LoL

Forum Index > LoL General
Post a Reply
haroonkhan
Profile Joined July 2024
1 Post
July 06 2024 18:32 GMT
#1
As per my knowledge; The Matchmaking Rating (MMR) system in League of Legends is a hidden rating that also most of the players check through the website https://lolmmr.com/ which is used to ensure fair matches by pairing players of similar skill levels. It is separate from your visible rank (like Silver or Gold) and works behind the scenes to influence your matchmaking experience.

MMR changes based on your wins and losses. Winning increases your MMR, which can lead to tougher opponents while losing decreases it, potentially matching you with lower-skilled players. A higher MMR means you're performing better than the average for your current rank, possibly leading to faster rank progression.

Interestingly, the MMR system also considers the MMR of your teammates and opponents, adjusting more significantly for wins against higher-ranked players. It's essential to note that duo queuing can slightly alter your MMR, aiming to balance the combined skill level of your team.

Understanding MMR helps you grasp why some games feel more challenging and can guide your improvement journey in League of Legends.

What do you think? how a person can improve his MMR?
Return
Profile Joined June 2005
Ivory Coast859 Posts
Last Edited: 2024-07-06 19:24:14
July 06 2024 19:21 GMT
#2
On July 07 2024 03:32 haroonkhan wrote:
how a person can improve his MMR?


by winning games and not losing games

edit: Honestly I think over fixating on stuff like mmr/lp is just detrimental to the improvement journey. Either youre on a new account/smurfing or you're facing people around your percieved level. Play as well as you can and either you win and will face better people or you lose and can try extract what you could have done better to potentially have gotten out a better result in the game. Theres really not much more to it than that
Diiiscoo-oh, thats where the happy people go!
Fleetfeet
Profile Blog Joined May 2014
Canada2717 Posts
July 07 2024 21:27 GMT
#3
If you care about getting good, focus on getting good. MMR and elo are indicators of your relative skill, but far too general to actually help you improve. They're just there so you can 'see' your progress in a tangible sense. Your rank is just your rank, and your 'hidden mmr' is about as meaningful.

Better to focus on consistent metrics directly relative to your skill. Especially in LoL where you can isolate a lot of variables pretty easily (I.E. I only play mid Ahri), putting time in to getting your cs/m up to 8-9 every game, then pushing for higher kp% while maintaining CS, or tracking enemy jungler while maintaining cs etc. You know, stuff that's actually skill based.

If you care about getting diamond/chall then great, put time into learning how MMR works and how you can express skillful use of that system. If you care about being good at the actual game, MMR is a limited tool.

FWIW as far as I know duos in ranked have a significant statistical advantage over solos, if that matters to you. Duo with someone at your skill level to boost your wr.
CrazyJim
Profile Joined February 2008
United States44 Posts
July 15 2024 06:50 GMT
#4
RIOT has a patent to rig matchmaking for political reasons.

patent number: PCT/US2013/050554 (You can google it and confirm it exists on any patent office)

It's known as Behavioral Based Matchmaking, also known as CCP Social Credit queue, aka LOSER queue.

It's a real thing, you can google the patent yourself: PCT/US2013/050554

Or read about the implications of what the patent means: https://crystalfighter.com/lol/loserq/proof2/

Watch a passive video on what the patent means:


Or read a (un)censored post on reddit of users discussing it: https://www.crystalfighter.com/x.html

Reddit almost always bans discussion of loser q for reddit is owned by Tencent, same owner of RIOT, owned by CCP / Emperor Xi.

CCP cheats in video games for the same reason 1960s Soviets cheated in the olympics. If CCP does well in Esports, they don't get revolutions. Also, ever notice how Shaq and Joe Namath have lots of commercial deals? When people get good at video games, they get great stream views... So if RIOT's chat filters detect you're anti Tyranny of CCP, you get tossed into loserq so your pro freedom stream views are 0 instead of streaming to thousands. It's propaganda at its finest.

You have:

#1 A patent proving it exists: https://patentscope.wipo.int/search/en/detail.jsf?docId=WO2014014840

#2 Motive why Chinese Social Credit Score would be applied to the world.

#3 Proof of execution by large sample sizes proving the patent is being used.

#4 Proof of cover up by RIOT by banning anyone who passionately discuss loserq on reddit.

#5 I've met more than one Grandmaster support with an account hard stuck bronze.

It is very real, and evil, and why RIOT is getting a reputation worse than Electronic Arts with people protesting by not buying skins.
TL legend:#1 world in games: Starcraft+BroodWar(all races),Warcraft3(random) 1v1/2v2/4v4/3v3 200-0/Diablo2 HC/C&C3/SC2 2v2. 100% victory rate vs Korean Pro Champions. First to 1500 wins War3 and did it as Random. Proof: www.crystalfighter.com/a.html
Fleetfeet
Profile Blog Joined May 2014
Canada2717 Posts
July 17 2024 00:41 GMT
#5
Behavior based matchmaking exists in other games not owned by china and the above is obviously some tinfoil hat consiracy theory stuff.

If you wanna be mad at a country, go for it, but that country isn't causing you to be hardstuck bronze in a video game.
Yurie
Profile Blog Joined August 2010
12085 Posts
Last Edited: 2024-08-01 08:43:49
August 01 2024 08:36 GMT
#6
Behavior based matchmaking is a very good tool for games that have matchmaking run by the company running the game. It tries to marginalize poor actors into their own pool of users so as to not make the experience poor for the majority of users.

Take a game as LoL, 10 people in a game stuck together. If 1 player is behaving poorly that impacts the 9 other players. So even at a low ratio of these players you could run into them quite often and then quit the game. If they instead are moved into a pool with each other they still find games and are less likely to make a new account and don't impact the 9 other players.

You can of course do it poorly or well but as long as we cannot ban a specific person, only an account, it is the best tool available. It is also pretty cheap for large titles since it is automated once in place.


----------
As for the topic at hand. Focus on getting better, MMR climbs as you win due to being better. Focus on a few things at once, get good at them and then keep adding more things. You will climb MMR while this is happening, forcing you to play faster and read the game better to keep doing your things well for your new level.

Find how you enjoy playing and get good at that thing, unless you are planing to go pro finding the best thing is the thing you enjoy. If you only want to climb MMR then still find the role you enjoy the most, look at the stats for that role each patch and play whatever is strongest. Focusing on things that align with what you have practiced before (unless something is utterly broken).

Also you are likely playing too much if you want to climb MMR. Each game should be given 100%, if you cannot do that take a break (even a small walk could be enough) and come back refreshed. Review a past game you played or a high level game using your favored role would give more than just grinding out games. (Still want to hit 2 games a day.)
Zan_riz
Profile Joined August 2024
1 Post
August 09 2024 07:24 GMT
#7
--- Nuked ---
IsraelWilliams
Profile Joined August 2024
15 Posts
August 19 2024 21:06 GMT
#8
--- Nuked ---
Fleetfeet
Profile Blog Joined May 2014
Canada2717 Posts
August 25 2024 19:16 GMT
#9
On August 20 2024 06:06 IsraelWilliams wrote:
ranked in L0L is a rollercoaster. One day you're on a win streak, feeling like you're ready to take on the pros, and the next day you're stuck in a losing streak wondering if you even know how to play the game. I'm currently stuck in Silver, and it feels like no matter how well I play, my teammates find a way to throw the game. It's honestly frustrating, but I know it's all part of the grind. Anyone else feel like the matchmaking is a bit off sometimes? Like, you'll get a team of players who just seem to be on a completely different level, and you're left trying to carry. What are your strategies for ranking up? How do you deal with the mental aspect of climbing?


Focus on what you can control, ignore what you can't. Did you win lane? If yes, what did you do with your advantage? Could you or should you have won your lane harder? Did your advantage actually mean anything? Did you overflow your winning lane into taking objectives / winning other lanes?

Your team will always make boneheaded calls and throw. So will the other team. Your job, if you're the most skilled on your team, is to catch the enemy's throws and mitigate your own. Don't be the 6/0/0 tryndamere top that hasn't helped take grubs/rift, hasn't invaded enemy jg, and isn't ready for drake fights.
Jhonleo02
Profile Joined September 2024
1 Post
Last Edited: 2024-09-06 11:34:57
September 04 2024 11:21 GMT
#10
--- Nuked ---
Faris12
Profile Joined September 2024
2 Posts
September 07 2024 08:29 GMT
#11
--- Nuked ---
Faris12
Profile Joined September 2024
2 Posts
September 07 2024 08:30 GMT
#12
--- Nuked ---
MegaGn24r
Profile Joined October 2024
2 Posts
October 13 2024 08:21 GMT
#13
I red that there were a lot of changes to the MMR system this season, that might or might not hold until Season 15 (which would start in January 2025 I'm guessing?)
Riot Games has introduced TrueSkill 2 which is a waaaay more advanced system which takes into account a lot of aspects that the previous system didn't like AFKing, Premades, in-game statistics like KDA, Vision score, CS, XP, and the most important, Batch Inference (which looks at your recent matches and makes a "bet" on if you will win or lose, if the system is wrong, you get a bigger reward i guess).
There are some very detailed guides out there explaining the change to TrueSkill 2 in LoL MMR but Riot should release a bigger guide before they implement it everywhere and at 100%.

Dude, bottom line is, if you're making more than 23 LP on wins and losing less than 23 Lp on losses, your MMR is above your current rank.
If you're losing more than 23 on losses and earning less than 23 on wins, your MMR is below your current rank.
If you're more or less winning and losing 23 LP, then your rank matches your MMR.

If you really boil it down, you just have to perform better and become a better player if you want to rise in the ranks, peopel can come up with as many excuses as they want, but the reality is that to climb, you just have to be better, that's all.
JackRose
Profile Joined November 2024
United States1 Post
November 15 2024 18:15 GMT
#14
--- Nuked ---
Please log in or register to reply.
Live Events Refresh
Next event in 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 4228
RotterdaM 225
TKL 128
StarCraft: Brood War
Britney 46000
Bisu 2453
Horang2 873
EffOrt 697
firebathero 585
Stork 506
ggaemo 455
Hyuk 395
Mini 385
Larva 323
[ Show more ]
BeSt 280
ZerO 245
actioN 237
Killer 216
Soulkey 196
Soma 171
Rush 146
hero 119
Hyun 86
Dewaltoss 84
Pusan 84
Barracks 76
Zeus 74
Sea.KH 58
Sharp 58
Backho 41
ToSsGirL 39
soO 26
Bale 26
sorry 24
Shine 21
HiyA 20
scan(afreeca) 18
IntoTheRainbow 15
Terrorterran 13
Rock 12
ajuk12(nOOB) 12
Sacsri 12
GoRush 9
Noble 9
Dota 2
Gorgc4817
qojqva1770
syndereN470
monkeys_forever177
League of Legends
Reynor49
Other Games
singsing2120
B2W.Neo1105
hiko913
Beastyqt462
Lowko361
Liquid`RaSZi361
DeMusliM302
KnowMe172
ArmadaUGS141
Mew2King90
QueenE43
Trikslyr15
ZerO(Twitch)13
fpsfer 1
ceh91
Organizations
Other Games
gamesdonequick1521
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• poizon28 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 19
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3501
• TFBlade898
Other Games
• Shiphtur121
Upcoming Events
Big Brain Bouts
54m
Fjant vs Bly
Serral vs Shameless
OSC
6h 54m
The PiG Daily
7h 54m
Maru vs Rogue
TBD vs Classic
herO vs Solar
ByuN vs Solar
Replay Cast
8h 54m
CranKy Ducklings
18h 54m
RSL Revival
18h 54m
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
19h 54m
Krystianer vs TriGGeR
Cure vs Rogue
SC Evo League
21h 54m
uThermal 2v2 Circuit
23h 54m
BSL
1d 3h
Artosis vs TerrOr
spx vs StRyKeR
[ Show More ]
Replay Cast
1d 8h
Sparkling Tuna Cup
1d 18h
RSL Revival
1d 18h
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
1d 19h
BSL
2 days
Dewalt vs DragOn
Aether vs Jimin
GSL
2 days
Afreeca Starleague
2 days
Soma vs Leta
Wardi Open
2 days
Monday Night Weeklies
3 days
OSC
3 days
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Light vs Flash
Replay Cast
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-05-05
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
Escore Tournament S2: W6
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.