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[Patch 1.0.0.136: Lulu] General Discussion

Forum Index > LoL General
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Remember guys, this is the general discussion thread. Keep whine/QQ posts in the appropriate QQ memorial thread! Thanks!
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2012-03-20 04:37:40
March 20 2012 02:35 GMT
#1
Welcome to the General Discussion thread for the League of Legends subforum. Free feel to talk about anything LoL related here that does not already have its own thread. While posting standard tend to be rather lax in this thread, pointless spam will not be tolerated.

The newest champion for this patch is Lulu, the Fae Sorceress.

Patch 1.0.0.136: Live on Mar. 20th, 2012
+ Show Spoiler [Lulu Spotlight] +


+ Show Spoiler [Patch Notes] +
League of Legends v1.0.0.136
Lulu, the Fae Sorceress

Pix, Faerie Companion (Passive) - Pix fires magical bolts of energy whenever his owner attacks another enemy unit. These bolts are homing, but can be intercepted by other units.
Glitterlance - Pix and Lulu each fire a bolt of magical energy that heavily slows all enemies it hits. An enemy can only be damaged by one bolt.
Whimsy - If cast on an ally, grants them movement speed and ability power for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells.
Help, Pix! - If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks. If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants you vision of that enemy.
Wild Growth (Ultimate) - Lulu enlarges an ally, knocking enemies away from them and granting them a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies.



Blitzcrank
Rocket Grab
Damage increased to 80/135/190/245/300 (+1.0 ability power) from 60/120/180/240/300 (+0.8 ability power)
Mana cost reduced to 110 from 140


Fiora
Fixed a bug where Fiora could consume the second cast of Lunge on the original target while still moving toward the original target.


Garen
Fixed a bug where Demacian Justice would not finish casting if Garen lost vision of the target during the cast


Irelia
Hiten Style
Passive health restore reduced to 5/7/9/11/13 from 10/14/18/22/26
While active, health restore doubles to 10/14/18/22/26
Transcendent Blades cooldown increased to 70/60/50 seconds from 60/50/40


Janna
Eye of the Storm Attack Damage bonus is now lost if the shield breaks


Jax
Health per level increased to 98 from 88
Counterstrike area of effect radius increased to 375 from 350
Grandmaster's Might (New Active): Jax gains 25/35/45 (+30% of his bonus attack damage) armor and 25/35/45 (+20% of his ability power) magic resist for 8 seconds. 100 mana, 80 second cooldown.


Olaf
Updated Ragnarok's buff tooltip to reflect it now grants Armor and Magic Resist instead of flat damage reduction


Orianna
Now has improved targeting displays for her spells


Rammus
Right clicking on an enemy while using Powerball will now move you close enough to hit the target
Base armor reduced to 20.8 from 24.8
Base attack damage reduced to 53.5 from 58.8


Riven
Fixed a bug where Riven could get locked out of moving during her third cast of Broken Wings


Rumble
Updated Rumble's recommended items


Shaco
Fixed a bug that caused Deceive to sometimes deal more damage than intended
Two-Shiv Poison damage adjusted to 50/90/130/170/210 (+1.0 bonus attack damage) from 40/80/120/160/200 (+0.5 total attack damage)


Shen
Vorpal Blade
Damage reduced to 60/100/140/180/220 from 60/105/150/195/240
Cooldown increased to 6/5.5/5/4.5/4 from 5/4.5/4/3.5/3
Fixed a bug where last hitting with Vorpal Blade healed for less than intended


Shyvana
Updated Fury of the Dragonborn tooltip to more accurately reflect actual values in game
Fixed a bug that caused Burnout to last longer than intended
Dragon's Descent passive Armor and Magic Resist bonus reduced to 10/15/20 from 15/20/25


Sona
Power Chord damage increased to 18-188 from 10-180


Soraka
Re-timed Starcall's animation to sync better with Soraka's actions


Veigar
Fixed a bug where Event Horizon stopped stunning units if Veigar died


Viktor
Power Transfer
Augmented Power Transfer now grants Movement Speed when the missile is launched rather than when the cast animation begins
Fixed a bug where Viktor could gain the Movement Speed from Power Transfer without actually casting the spell
Fixed a bug where Augmented Power Transfer's Movement Speed lasted only 2 seconds instead of the intended 3
Fixed a bug where Graviton Field disappeared when Viktor died
Fixed a bug where Chaos Storm disappeared when Viktor died (though it will not respond to commands while Viktor is dead)


Items
Vampiric Scepter Life Steal reduced to 10% from 12%
Wriggle's Lantern Life Steal reduced to 12% from 15%
Bloodthirster
Life Steal reduced to 12% from 15%
Life Steal per stack reduced to 0.2% from 0.25%
Now only loses half stacks on death rather than all of them
Hexdrinker
Recipe changed to Long Sword + Null Magic Mantle from 2 Long Swords + Null Magic Mantle
Total gold cost reduced to 1400 from 1800
Attack damage reduced to 25 from 35
Shield strength reduced to 250 from 300
Shield duration reduced to 3 seconds from 4
New Item: Maw of Malmortius
Recipe: Hexdrinker + Pickaxe
Total gold cost: 3300 (combine cost: 925)
+55 Attack Damage
+36 Magic Resist
Unique Passive: +1 Attack Damage for every 2.5% health missing.
Unique Passive: If you would take magic damage which would leave you at less than 30% of your maximum health, you gain a shield which absorbs 400 magic damage for 5 seconds. 60 second cooldown.


Summoner Spells
Fixed a bug where Clairvoyance would disappear if the caster died
Heal
Base heal amount reduced to 120 from 140
Recently Healed debuff duration increased to 35 seconds from 25


General
Champions will now attempt to run home when they disconnect, instead of Recalling
Fixed a bug where the Dominion center buff could cause double kills against Kog'maw, Karthus, etc.
Crest of the Ancient Golem scaling Mana Regeneration reduced to 0.5% of maximum Mana/Energy from 1%
Cleaned up champion passive tooltips
A champion chasing a fleeing opponent will now attack more consistently than before
Fixed a bug where Ally disconnect messages were not displaying correctly
Fixed a bug where using control+F didn't display a Ping/FPS overlay
Fixed a bug where players could unintentionally disconnect and reconnect as a spectator
Made a few server side adjustments to prevent specific cases of lag


Co-op vs. AI
Improved cast logic on ultimates for Caitlyn and Lux bots
Fixed a bug where bots in Dominion would sometimes idle under enemy capture points


+ Show Spoiler [Previous GD Threads & Patch Notes] +
Fiora General Discussion
Nautilus General Discussion
Ziggs General Discussion
Sejuani General Discussion
Viktor General Discussion
Ahri General Discussion
Volibear General Discussion
Fizz General Discussion
Shyvana General Discussion
Graves General Discussion
Xerath General Discussion
Riven General Discussion
Talon General Discussion
Skarner General Discussion
WuKong General Discussion
Original Patch Notes Discussion
Original General Discussion
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
warscythes
Profile Joined December 2011
365 Posts
March 20 2012 02:37 GMT
#2
That blue buff nerf, ouch. Rest seems ok, might a bit overboard with Irelia but we shall see. Yorick goes huehuehue now?
beefhamburger
Profile Joined December 2007
United States3962 Posts
March 20 2012 02:37 GMT
#3
Crest of the Ancient Golem scaling Mana Regeneration reduced to 0.5% of maximum Mana/Energy from 1%
Rumble - Updated Rumble's recommended items
Heal
Base heal amount reduced to 120 from 140
Recently Healed debuff duration increased to 35 seconds from 25

Nice nice :D definitely the three best fixes.
greggy
Profile Joined October 2010
United Kingdom1483 Posts
March 20 2012 02:38 GMT
#4
Crest of the Ancient Golem scaling Mana Regeneration reduced to 0.5% of maximum Mana/Energy from 1%


was this discussed? I must've missed it, because it's pretty big.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
March 20 2012 02:39 GMT
#5
A champion chasing a fleeing opponent will now attack more consistently than before


this is actually one of my favorites this patch if it works properly :D
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 20 2012 02:40 GMT
#6
Janna
Eye of the Storm Attack Damage bonus is now lost if the shield breaks

This is really significant. It's a huge nerf on Janna because that shield gets broken really easily.
Sven Stryker
Profile Joined December 2011
United States423 Posts
Last Edited: 2012-03-20 02:41:49
March 20 2012 02:41 GMT
#7
Interesting that they're reverting Janna's Eye of the Storm (it started keeping the AD on patch 1.0.0.82). That's a pretty big nerf.
Edit: Shen'd
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
March 20 2012 02:41 GMT
#8
DANGIT I was actually gonna try and do notes for once
BW -> League -> CSGO
Jaso
Profile Blog Joined April 2010
United States2147 Posts
March 20 2012 02:41 GMT
#9
Whoa blue buff got a huge beating..
derp
GiratinaStarcraft
Profile Joined June 2011
United States17 Posts
March 20 2012 02:42 GMT
#10
On March 20 2012 11:35 NeoIllusions wrote:
Viktor
Power Transfer
Augmented Power Transfer now grants Movement Speed when the missile is launched rather than when the cast animation begins
Fixed a bug where Viktor could gain the Movement Speed from Power Transfer without actually casting the spell
Fixed a bug where Augmented Power Transfer's Movement Speed lasted only 2 seconds instead of the intended 3
Fixed a bug where Graviton Field disappeared when Viktor died
Fixed a bug where Chaos Storm disappeared when Viktor died (though it will not respond to commands while Viktor is dead)


I am quite excited for the Graviton field and Chaos storm fixes.
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 20 2012 02:42 GMT
#11
That's a bigger nerf than the Sona nerfs, imo.
beefhamburger
Profile Joined December 2007
United States3962 Posts
Last Edited: 2012-03-20 02:44:39
March 20 2012 02:43 GMT
#12
I wonder who else the new MoM item will be good on other than Mundo. Maybe Poppy with her passive and Fiora right before she uses her ult and lifesteals.
And I love the artwork, looks devastate. Hope it's as good when put in action.

This patch seems to have tons of quality of life fixes which can only be a good thing.
nosliw
Profile Blog Joined December 2008
United States2716 Posts
March 20 2012 02:43 GMT
#13
aww blue nerf.
zodde
Profile Joined October 2010
Sweden1908 Posts
March 20 2012 02:45 GMT
#14
On March 20 2012 11:43 beefhamburger wrote:
I wonder who else the new MoM item will be good on other than Mundo. Maybe Poppy with her passive and Fiora right before she uses her ult and lifesteals.


Trynda will probably like it, and riven already builds hexdrinker from time to time, seems like she could use MoM as well vs heavy magic teams.
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
March 20 2012 02:46 GMT
#15
...riot is on a nerfing spree... what new FotM will this bring? Dont fucking know at all
Remember, no matter where you go, there you are.
R04R
Profile Joined March 2009
United States1631 Posts
March 20 2012 02:47 GMT
#16
Relevant lite number crunching

Hexdrinker
Recipe changed to Long Sword + Null Magic Mantle from 2 Long Swords + Null Magic Mantle
Total gold cost reduced to 1400 from 1800
Attack damage reduced to 25 from 35
Shield strength reduced to 250 from 300
Shield duration reduced to 3 seconds from 4

Maw of Malmortius
Recipe: Hexdrinker + Pickaxe
Total gold cost: 3300 (combine cost: 925)
+55 Attack Damage
+36 Magic Resist
Unique Passive: +1 Attack Damage for every 2.5% health missing.
Unique Passive: If you would take magic damage which would leave you at less than 30% of your maximum health, you gain a shield which absorbs 400 magic damage for 5 seconds. 60 second cooldown.

For the combine cost you get 5 AD, 6 MR, +150 shield, and the passive.

Missing 10% health = 4 AD
Missing 50% health = 20 AD
Missing 70% health = 28 AD (when the shield passive triggers)
Missing 90% health = 36 AD

So when you're almost dead this item gives you an almost fully stacked bloodthirster's worth of AD, at a cost of 3300 gold.
Pretty good item, although it doesn't provide as much MR as I'd hope. The shield is still nothing to scoff at, and it's uptime is lower than most ultimates, and it goes off automatically so you never have to think about it.
ô¿ô
rightstuff
Profile Joined October 2010
United States160 Posts
March 20 2012 02:47 GMT
#17
It will probably be pretty good on Olaf
valheru
Profile Joined January 2011
Australia966 Posts
March 20 2012 02:49 GMT
#18
On March 20 2012 11:43 beefhamburger wrote:
I wonder who else the new MoM item will be good on other than Mundo. Maybe Poppy with her passive and Fiora right before she uses her ult and lifesteals.
And I love the artwork, looks devastate. Hope it's as good when put in action.

This patch seems to have tons of quality of life fixes which can only be a good thing.

Possibly trynd since his Q does the same thing but ehh not sure.
I reject your reality and substitute my own
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
March 20 2012 02:49 GMT
#19
wtf janna got raped
GANDHISAUCE
ManyCookies
Profile Joined December 2010
1164 Posts
March 20 2012 02:51 GMT
#20
Damn it, all my mid champions are pretty reliant on blue.
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