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[Patch 1.0.0.124: Talon] General Discussion

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 24 2011 06:13 GMT
#1
Welcome to the General Discussion thread for the League of Legends subforum. Free feel to talk about anything LoL related here that does not already have its own thread. While posting standard tend to be rather lax in this thread, pointless spam will not be tolerate.

The newest champion for this patch is Talon.


Patch 1.0.0.124: Live on Aug 24th, 2011
+ Show Spoiler +
League of Legends v1.0.0.124
Talon, the Blade's Shadow
Noxian Diplomacy: Talon viciously stabs his enemy, dealing heavy physical damage and causing them to leave a blood trail that Talon can use to track them.
Rake: Talon fans out three blades in front of him that quickly return to him, dealing damage and slowing any target hit in either direction.
Cutthroat: Talon leaps behind his target and silences them for a short duration, amplifying the damage of any of his follow up attacks and abilities.
Shadow Assault (Ultimate): Talon enters stealth for a short duration, gaining a movement speed boost and sending blades that deal damage to all enemies in their path flying in every direction. Once the blades reach a certain distance, they pause and form a circle. When Talon reappears from stealth, the blades return to him, once again dealing damage to any opponent they pass through.
Mercy (Passive): Talon's auto-attacks deal additional damage to a target that is under the influence of any crowd control effect.

Alistar
Unbreakable Will
Duration adjusted to 7 seconds at all ranks from 6/7/8 seconds
Physical and Magical Damage reduction reduced to 50/60/70% from 75% at all ranks

Jax
Leap Strike damage reduced to 20/45/70/95/120 from 35/60/85/110/135
Empower
Damage reduced to 60/95/130/165/200 from 75/110/135/180/215
Empower now breaks spell shields

Kayle
Attack damage per level increased to 2.8 from 2.5
Attack speed per level increased to 2.5 from 2
Reckoning
Now scales with bonus attack damage at a 1.0 ratio in addition to a 1.0 ability power ratio
Damage amplification increased to 6/7/8/9/10% from 5% at all levels

Lee Sin
Resonating Strike will now only automatically attempt to attack champions rather than all enemies

Nidalee
Javelin Toss
Mana Cost reduced to 50/60/70/80/90 from 60/70/80/90/100
Cooldown reduced to 6 seconds from 7 seconds
Pounce
May now be affected by Cooldown Reduction
Cooldown increased to 4 seconds from 3 seconds
Primal Surge
Mana cost adjusted to 60/80/100/120/140 from 65/70/75/80/85
Base heal adjusted to 50/85/120/155/190 from 60/90/120/150/180
Ability power ratio reduced to 0.7 from 1.25
Swipe ability power ratio increased to 0.4 from 0.2
Aspect of the Cougar now grants 10/15/20 armor and magic resistance instead of 10% Dodge
Fixed several tooltip errors (especially those in Cougar form)

Orianna
Command: Dissonance base damage reduced to 70/115/160/205/250 from 70/120/170/220/270
Command: Protect shield ability power ratio reduced to .4 from .6
Fixed a bug with Command: Shockwave dealing extra damage at ranks 11 and 16

Sona
Aria of Perseverance
Base heal reduced to 25/50/75/100/125 from 35/70/105/140/175
Ability power ratio reduced to .25 from .35
Now grants double her passive aura bonus to her heal target and herself for 3 seconds
Reduced the lockout time while casting Sona's songs to make them more responsive
Fixed a bug where Hymn of Valor and Aria of Perseverance caused her to deal 20% reduced damage

Soraka
Recommended Items updated
Base health increased to 446 from 426
Base health per level increased to 71 from 67
Starcall
Cooldown reduced to 2.5 seconds from 3 seconds
Base damage reduced to 60/85/110/135/160 from 60/90/120/150/180
Ability power ratio increased to .4 from .25
Mana cost reduced to 35/40/45/50/55 from 40/50/60/70/80
Shred increased to 8/9/10/11/12 from 8 at all levels
Maximum stacks reduced to 10 from 20
Range increased by 30
Astral Blessing
Ability power ratio reduced to .45 from .9
Cooldown increased to 20 seconds from 10 seconds
Base Heal increased to 70/140/210/280/350 from 60/120/180/240/300
Armor buff increased to 25/50/75/100/125 from 20/35/50/65/80
Armor buff duration increased to 5 seconds from 4 seconds
Cast range increased to 750 from 650
Infuse
Ability power ratio increased to .75 from .6
Cooldown reduced to 10 seconds from 15 seconds
Silence duration adjusted to 1.5/1.75/2/2.25/2.5 from 1/1.5/2/2.5/3
No longer grants double Mana when casting on yourself
Wish
Ability power ratio reduced to .7 from 1.3
Mana cost reduced to 100/175/250 from 200/275/350

Taric
Base attack speed increased to .625 from .613
Imbue
Ability power ratio reduced to .6 from 1.1
Cooldown increased to 20/19/18/17/16 seconds from 16/15/14/13/12 seconds
Basic attacks now reduce Imbue?s cooldown by 1 second (from 2) but the reduction now increases to 3 seconds when attacking an enemy champion

Udyr
Turtle Stance
Heal reduced to 10/12/14/16/18% from 12/14/16/18/20%
Mana return reduced to 5/6/7/8/9% from 9/10.5/12/13.5/15%
Fixed a bug with Phoenix Stance where the activation damage was counting as single target spell damage for Spell Vamp or Rylai's

Xin'Zhao
Three Talon Strike knock up duration slightly reduced
Audacious Charge slow duration reduced to 1.5 seconds from 1.75 seconds

General
UI Improvements
New scoreboard with new art!
Removed upper left redundant champion info
Floating text is now prioritized to show important events such as being stunned or silenced much more quickly
Kills are now displayed as "Kill Callouts" along the right hand side of the screen and show assists
Added a new ping functionality: You can now ping to signal your teammates to fall back
You are now able to mute players from the scoreboard
Improved prioritization for selection of units around towers
Made improvements to loadtimes and frame rates for Summoner's Rift, Twisted Treeline, and Tutorials
Toggle spells no longer cancel channeling when turned off
Made improvements to camera panning to make it smoother
Made improvements to how Fog of War interacts with the environment to enhance the visual display (does not affect the gameplay aspect of Fog of War)
Fixed a bug where Champions could be pulled across the map while teleporting
Fixed several issues where character animations would sometimes freeze
Fixed several bugs associated with reconnecting to a game
Fixed several bugs associated with load time crashes
Fixed a rare bug that caused in-game crashes

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Skarner General Discussion
WuKong General Discussion
Original Patch Notes Discussion
Original General Discussion
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
gtrsrs
Profile Joined June 2010
United States9109 Posts
August 24 2011 06:15 GMT
#2
LOL
XIN NERFS
LMAO

still cracking me up 2 hours later
i play ... hearthstone =\^.^/= Winterfox
HazMat
Profile Blog Joined October 2009
United States17077 Posts
August 24 2011 06:16 GMT
#3
http://www.own3d.tv/live/81266/CLGaming.net_-_LoCicero

Loci is streaming now! He posted it in the other GD thread but I'll just repost it here for anyone who missed.

Neo, can we sigh a petition against splitting the GD threads?
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
August 24 2011 06:21 GMT
#4
xin.........

-_-
GANDHISAUCE
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 24 2011 06:21 GMT
#5
To be honest, I wouldn't be surprised if you could consider that a Soraka buff overall, considering the changes on Taric, Sona and Alistar.
If you have a good reason to disagree with the above, please tell me. Thank you.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 24 2011 06:21 GMT
#6
I'm probably going to retire from playing Xin after this patch. Riot must really hate Xin at lower elos or something.

@HazMat: we've went over this two weeks ago. It keeps the subforum organized and less bloated if the GDs are reset every so often. Not to mention the way I've set it up, I don't have to maintain both a GD thread and a Patch Notes thread. I'm sorry that the new thread truncates discussions/talk like about Loci's new stream but it took you 2 seconds to copy/paste his link and everyone is up to speed.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Cixah
Profile Joined July 2010
United States11285 Posts
August 24 2011 06:26 GMT
#7
On August 24 2011 15:21 NeoIllusions wrote:
I'm probably going to retire from playing Xin after this patch. Riot must really hate Xin at lower elos or something.

@HazMat: we've went over this two weeks ago. It keeps the subforum organized and less bloated if the GDs are reset every so often. Not to mention the way I've set it up, I don't have to maintain both a GD thread and a Patch Notes thread. I'm sorry that the new thread truncates discussions/talk like about Loci's new stream but it took you 2 seconds to copy/paste his link and everyone is up to speed.



The thing with xin is that he too easally promotes passive lanes on bot in you are the North East team. And if they aren't passive (as in move post their tower ever) you get a free and easy double kill. I'm speaking from a jungle prospective, but if I ever see ashe/soraka lane happening bot I counter pick them with Xin and have like an 80% win rate with it because they can never move past they're turret. This is at like 1300 elo that I can get away with this. Sure wards counter it, but as long as I stay near bot they cant farm at all. Super ezpz lane control.
Hug The Goat! Hug the Goat! Hug the Goat!
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
August 24 2011 06:29 GMT
#8
On August 24 2011 15:26 Cixah wrote:
Show nested quote +
On August 24 2011 15:21 NeoIllusions wrote:
I'm probably going to retire from playing Xin after this patch. Riot must really hate Xin at lower elos or something.

@HazMat: we've went over this two weeks ago. It keeps the subforum organized and less bloated if the GDs are reset every so often. Not to mention the way I've set it up, I don't have to maintain both a GD thread and a Patch Notes thread. I'm sorry that the new thread truncates discussions/talk like about Loci's new stream but it took you 2 seconds to copy/paste his link and everyone is up to speed.



The thing with xin is that he too easally promotes passive lanes on bot in you are the North East team. And if they aren't passive (as in move post their tower ever) you get a free and easy double kill. I'm speaking from a jungle prospective, but if I ever see ashe/soraka lane happening bot I counter pick them with Xin and have like an 80% win rate with it because they can never move past they're turret. This is at like 1300 elo that I can get away with this. Sure wards counter it, but as long as I stay near bot they cant farm at all. Super ezpz lane control.


You can do it to top too. Just loop around near Purple's outer tower and slow/knock up the same. I don't see how this is any different from an Udyr who can run the same path and stun your face or a Trundle who can place a pillar right in your retreat path. Third Xin nerf now and it's just getting ridiculous.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Niton
Profile Blog Joined March 2009
United States2395 Posts
August 24 2011 06:32 GMT
#9
So Taric's in the Evelynn zone now - he's intentionally nerfed into badness with the promise of a rework of his skills in a future patch. At least Riot -says- it's "the patch after this one", but i'll be skeptical until we get some more information.
tree.hugger: Coming off of [(T)fantasy v. (T)Really] into [(T)Barracks v. (T)MVP] is like coming out of Manhattan into New Jersey. You just have to speed up and ignore it.
Cixah
Profile Joined July 2010
United States11285 Posts
August 24 2011 06:35 GMT
#10
It has to do with the attack speed steroid that acts like built in CDR. E comes off CD even if they flash out from mid lane, if you have E at level 2 which is Blue start complete clear. The knock up is just Icing on the cake.

Instead of just nerfing Xin can we just have Knock ups be reduced by Tenacity? It would honestly be the only balanced thing to do. And it would make Cow alot less scary even if he isn't anymore.
Hug The Goat! Hug the Goat! Hug the Goat!
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2011-08-24 06:45:37
August 24 2011 06:36 GMT
#11
GUYS, GUYS!@!! In case you missed, the stream that every singe one of you HAS to watch:

http://www.solomid.net/livestream.php?s=38853#81266:own3D.tv_81266

"So don't have any delay on stream, if anyone wanted to ghost me he can do it without any problems", saying it soo calmly #1 attitude
gtrsrs
Profile Joined June 2010
United States9109 Posts
August 24 2011 06:59 GMT
#12
i love how Loci circumvents the problem of deciding to spend extra money on wards or pots
instead of buying pots he just doesn't take damage
npnp
i play ... hearthstone =\^.^/= Winterfox
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2011-08-24 07:03:07
August 24 2011 07:01 GMT
#13
Really good quality on Loci's stream but does any one else lag every few seconds?

Edit: Honver 0-6 Soraka, zz
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Parnage
Profile Blog Joined February 2010
United States7414 Posts
August 24 2011 07:04 GMT
#14
Xin nerfs blargh. I don't even know what they are thinking that they did this. On the bright side today I get to see if Talon is any good!

I'll still play Xin, I mean you can nerf him more and more but I'll keep playing him because I like the concept.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2011-08-24 07:16:52
August 24 2011 07:15 GMT
#15
On August 24 2011 16:01 NeoIllusions wrote:
Really good quality on Loci's stream but does any one else lag every few seconds?

Edit: Honver 0-6 Soraka, zz

I don't. Roku is doing terrible job this game as well


BTW srsly xin nerfs... If he really is such a pubstomper increase his skillcap so it won't hurt any higher lvl xin players, for example make his spells casted by typing "Draco is a king protoss" in less than 1 second
daemir
Profile Joined September 2010
Finland8662 Posts
August 24 2011 07:19 GMT
#16
I was expecting heavier oriana nerfs.
grs
Profile Blog Joined April 2011
Germany2339 Posts
Last Edited: 2011-08-24 07:20:32
August 24 2011 07:20 GMT
#17
On August 24 2011 15:13 NeoIllusions wrote:
Alistar
Unbreakable Will
Duration adjusted to 7 seconds at all ranks from 6/7/8 seconds
Physical and Magical Damage reduction reduced to 50/60/70% from 75% at all ranks


Ouch! That is a bit much and more than it looks. If you switch the numbers around towards the ammount of damage taken, you see it is quite a nerf, especially on lvl 1 and 2.

lvl 1: -50% effect; +16% duration
lvl 2: -37% effect; same duration
lvl 3: -07% effect; -15% duration

Sad
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 24 2011 07:21 GMT
#18
big udyr nerfs too :[ can't say it wasn't coming tho...
zalz
Profile Blog Joined February 2011
Netherlands3704 Posts
Last Edited: 2011-08-24 07:28:29
August 24 2011 07:24 GMT
#19
Soraka mid gonna be so good. 5 seconds off the E and you can shred mr all day long with the new Q.

Hard counter all them AP users. Exchange with a silence in your face.

40% CD reduction

6 second CD, 2.5 sec silence, problem?
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 24 2011 07:29 GMT
#20
why has kass become so damn popular lately?
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