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On March 11 2019 11:44 L_Master wrote:Show nested quote +On March 10 2019 22:35 Nyannyan_artist wrote:FBH did it a lot on his stream today: also koreans told me that you can do this with dark templars as well Am confused. Sounds like this is known already in Korea? Or were there KR netizens reading TL and informing him that we just now noticed this and this was truly "discovered" in the foreign community. It was discovered in the Korean community 12 hours prior to Kanzaki doing it on stream last night.
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This actually is broken in the right scenario though. Granted that scenario rarely comes up, but it does happen ie: almost every game on God's Garden?
(For those unfamiliar: games on God's Garden tended to be mutual destruction of both bases and both sides had to make econ-friendly units like MC with dark archon and broodlings. Having 1/2 price archons would totally dominate that scenario)
The current argument for keeping this would be like keeping the stacked hydra bug, except since stacked hydras are useful in early game, it's a lot easier to see how broken it would be.
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On March 11 2019 11:11 LocoBolon wrote: It's a cool trick and it could see it beeing somewhat helpful in some situations, but by no means this is a game breaker discovery. It's not like now the P v Z winratio will dramatically turn in P favor because of this: 1. only viable on late game, 2. needs for the user to make quite a few tasks before it. Just remember a few months ago we were doubting if Totall Recall was goin to change meta in P v T and No, it didn't, not in the least, and I think that was a bigger deal. Where can I learn about total recall?
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On March 11 2019 17:28 Amanebak wrote:Show nested quote +On March 11 2019 11:11 LocoBolon wrote: It's a cool trick and it could see it beeing somewhat helpful in some situations, but by no means this is a game breaker discovery. It's not like now the P v Z winratio will dramatically turn in P favor because of this: 1. only viable on late game, 2. needs for the user to make quite a few tasks before it. Just remember a few months ago we were doubting if Totall Recall was goin to change meta in P v T and No, it didn't, not in the least, and I think that was a bigger deal. Where can I learn about total recall? https://www.teamliquid.net/forum/brood-war/533467-game-changing-discovery-clustered-recall
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i think we should keep it, makes protoss great again we have hold lurkers and all that fun stuff so xD
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TLADT24920 Posts
On March 11 2019 11:28 vOdToasT wrote:Show nested quote +On March 11 2019 08:05 BisuDagger wrote:On March 11 2019 08:02 ProtossGG wrote: It's cool and all, and even cooler that things like this are discovered in 2019.
But, even so, this will be fixed by Blizzard, as this does throw some type of unbalance into the game. For instance, the "mass recall" from last year, that's not really any sort of unbalance, but I could see this archon thing really changing the course of late game PvZ, or even being incorporated into some sort of crazy 8 gate PvP timing attack, etc. Is it really broken? I hope it isn't fixed for at least a single ASL. Protoss players have to first research hallucination and wait for a templar to have the energy. Plus it requires a fresh ht and successful merge before the hallucination expires. We should wait to see if this strategy is relevant first and then broken second. I agree. People are baselessly concluding that this is imbalanced much too early. People do that for everything nowadays. I'd rather Blizzard didn't touch the balance in any way, shape or form, including fixing this.
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Bisutopia19141 Posts
On March 11 2019 23:01 BigFan wrote:Show nested quote +On March 11 2019 11:28 vOdToasT wrote:On March 11 2019 08:05 BisuDagger wrote:On March 11 2019 08:02 ProtossGG wrote: It's cool and all, and even cooler that things like this are discovered in 2019.
But, even so, this will be fixed by Blizzard, as this does throw some type of unbalance into the game. For instance, the "mass recall" from last year, that's not really any sort of unbalance, but I could see this archon thing really changing the course of late game PvZ, or even being incorporated into some sort of crazy 8 gate PvP timing attack, etc. Is it really broken? I hope it isn't fixed for at least a single ASL. Protoss players have to first research hallucination and wait for a templar to have the energy. Plus it requires a fresh ht and successful merge before the hallucination expires. We should wait to see if this strategy is relevant first and then broken second. I agree. People are baselessly concluding that this is imbalanced much too early. People do that for everything nowadays. I'd rather Blizzard didn't touch the balance in any way, shape or form, including fixing this. In the spirit of discussing changes, sprite limits were fixed in SC:R right? Have we seen any strategies that incorporated Valks more?
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TLADT24920 Posts
On March 11 2019 23:21 BisuDagger wrote:Show nested quote +On March 11 2019 23:01 BigFan wrote:On March 11 2019 11:28 vOdToasT wrote:On March 11 2019 08:05 BisuDagger wrote:On March 11 2019 08:02 ProtossGG wrote: It's cool and all, and even cooler that things like this are discovered in 2019.
But, even so, this will be fixed by Blizzard, as this does throw some type of unbalance into the game. For instance, the "mass recall" from last year, that's not really any sort of unbalance, but I could see this archon thing really changing the course of late game PvZ, or even being incorporated into some sort of crazy 8 gate PvP timing attack, etc. Is it really broken? I hope it isn't fixed for at least a single ASL. Protoss players have to first research hallucination and wait for a templar to have the energy. Plus it requires a fresh ht and successful merge before the hallucination expires. We should wait to see if this strategy is relevant first and then broken second. I agree. People are baselessly concluding that this is imbalanced much too early. People do that for everything nowadays. I'd rather Blizzard didn't touch the balance in any way, shape or form, including fixing this. In the spirit of discussing changes, sprite limits were fixed in SC:R right? Have we seen any strategies that incorporated Valks more? I don't think they fixed them?
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United Kingdom12021 Posts
On March 11 2019 23:21 BisuDagger wrote:Show nested quote +On March 11 2019 23:01 BigFan wrote:On March 11 2019 11:28 vOdToasT wrote:On March 11 2019 08:05 BisuDagger wrote:On March 11 2019 08:02 ProtossGG wrote: It's cool and all, and even cooler that things like this are discovered in 2019.
But, even so, this will be fixed by Blizzard, as this does throw some type of unbalance into the game. For instance, the "mass recall" from last year, that's not really any sort of unbalance, but I could see this archon thing really changing the course of late game PvZ, or even being incorporated into some sort of crazy 8 gate PvP timing attack, etc. Is it really broken? I hope it isn't fixed for at least a single ASL. Protoss players have to first research hallucination and wait for a templar to have the energy. Plus it requires a fresh ht and successful merge before the hallucination expires. We should wait to see if this strategy is relevant first and then broken second. I agree. People are baselessly concluding that this is imbalanced much too early. People do that for everything nowadays. I'd rather Blizzard didn't touch the balance in any way, shape or form, including fixing this. In the spirit of discussing changes, sprite limits were fixed in SC:R right? Have we seen any strategies that incorporated Valks more?
They didn't fix that in the end purely to make sure balance wasn't changed.
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On March 11 2019 23:01 BigFan wrote:Show nested quote +On March 11 2019 11:28 vOdToasT wrote:On March 11 2019 08:05 BisuDagger wrote:On March 11 2019 08:02 ProtossGG wrote: It's cool and all, and even cooler that things like this are discovered in 2019.
But, even so, this will be fixed by Blizzard, as this does throw some type of unbalance into the game. For instance, the "mass recall" from last year, that's not really any sort of unbalance, but I could see this archon thing really changing the course of late game PvZ, or even being incorporated into some sort of crazy 8 gate PvP timing attack, etc. Is it really broken? I hope it isn't fixed for at least a single ASL. Protoss players have to first research hallucination and wait for a templar to have the energy. Plus it requires a fresh ht and successful merge before the hallucination expires. We should wait to see if this strategy is relevant first and then broken second. I agree. People are baselessly concluding that this is imbalanced much too early. People do that for everything nowadays. I'd rather Blizzard didn't touch the balance in any way, shape or form, including fixing this. Why? Seems like a pretty arbitrary line. Dont fix any bugs! Huh?
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Bisutopia19141 Posts
On March 12 2019 01:38 Dazed. wrote:Show nested quote +On March 11 2019 23:01 BigFan wrote:On March 11 2019 11:28 vOdToasT wrote:On March 11 2019 08:05 BisuDagger wrote:On March 11 2019 08:02 ProtossGG wrote: It's cool and all, and even cooler that things like this are discovered in 2019.
But, even so, this will be fixed by Blizzard, as this does throw some type of unbalance into the game. For instance, the "mass recall" from last year, that's not really any sort of unbalance, but I could see this archon thing really changing the course of late game PvZ, or even being incorporated into some sort of crazy 8 gate PvP timing attack, etc. Is it really broken? I hope it isn't fixed for at least a single ASL. Protoss players have to first research hallucination and wait for a templar to have the energy. Plus it requires a fresh ht and successful merge before the hallucination expires. We should wait to see if this strategy is relevant first and then broken second. I agree. People are baselessly concluding that this is imbalanced much too early. People do that for everything nowadays. I'd rather Blizzard didn't touch the balance in any way, shape or form, including fixing this. Why? Seems like a pretty arbitrary line. Dont fix any bugs! Huh? Balance means like fixing the reaver dud scarab bug. There is plenty for Blizzard to fix regarding the online client the no one is opposed to them fixing. Additionally, if this particular bug was gaming breaking we could just ban it from tournament play. It's not like the flying drone bug will be fixed by blizzard.
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How are dudding Scarabs are even consideed a bug, it's a pretty easy to understand phenomenon. Good target choices make all the difference. Reaver jams on the other hand…
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On March 12 2019 01:46 BisuDagger wrote:Show nested quote +On March 12 2019 01:38 Dazed. wrote:On March 11 2019 23:01 BigFan wrote:On March 11 2019 11:28 vOdToasT wrote:On March 11 2019 08:05 BisuDagger wrote:On March 11 2019 08:02 ProtossGG wrote: It's cool and all, and even cooler that things like this are discovered in 2019.
But, even so, this will be fixed by Blizzard, as this does throw some type of unbalance into the game. For instance, the "mass recall" from last year, that's not really any sort of unbalance, but I could see this archon thing really changing the course of late game PvZ, or even being incorporated into some sort of crazy 8 gate PvP timing attack, etc. Is it really broken? I hope it isn't fixed for at least a single ASL. Protoss players have to first research hallucination and wait for a templar to have the energy. Plus it requires a fresh ht and successful merge before the hallucination expires. We should wait to see if this strategy is relevant first and then broken second. I agree. People are baselessly concluding that this is imbalanced much too early. People do that for everything nowadays. I'd rather Blizzard didn't touch the balance in any way, shape or form, including fixing this. Why? Seems like a pretty arbitrary line. Dont fix any bugs! Huh? Balance means like fixing the reaver dud scarab bug. There is plenty for Blizzard to fix regarding the online client the no one is opposed to them fixing. Additionally, if this particular bug was gaming breaking we could just ban it from tournament play. It's not like the flying drone bug will be fixed by blizzard. Bigfan said: I'm against fixing all bugs, including this. I asked why? Fixing scarab ai may or may not effect balance, but what does that have to do with what bigfan said, or what i asked? Nothing.
Why not fix this bug, why merely ban it in tourny play? It can still be used in ladder. Why not fix it? Fixing scarab ai is one thing, fixing this is another. Fixing any one discrete issue is just that, that discrete issue, we can handle it case by case. Bigfan uttered a blanket and indefensible statement.
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i thought flying drone was fixed? (also flying DT and high templar and other bugs like sliding CC staking Z units etc). It would also be nice to fix reaver "jam" yeah and goon "jam".. keep in mind any bugs that aren't fixed can easily be used to cheat in any custom games too, 3vs3 and etc. For example stacking Z units crushed these game modes anytime someone used it lul.
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"In Brood War, bugs are part of the gameplay."
We can't say this anymore until it's patched!
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On March 12 2019 02:20 JAG.war wrote: "In Brood War, bugs are part of the gameplay."
We can't say this anymore until it's patched! just depends what is considered cheating really, like bypassing ramp with a bugged worker is not usually allowed or some other things (so these could be fixed).. at some point you could slide a CC to stick close to minerals, or also use some terran building addon construction bug to generate resources (i think this one required a hack though) i would consider generating a full archon from a HT and a halucinated HT using control bug is a cheat personally i wouldn't want my opponent to do this against me, and don't want to use it (debatable i guess^^). So what a certain community considers as cheating, does blizzard also consider it as cheating, then they should probably fix it. maybe its interesting somehow for pvz and pvp and even pvt though who knows huhu^^ but its weird cause usage depends on latency and that control switch frame.. messy, don't think I want to be doing that lul. You know what if you think this should be in the game why not facilitate it by making it possible to order HT and halu HT to morph together and not, obviously that was not intended though.
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On March 11 2019 11:44 L_Master wrote:Am confused. Sounds like this is known already in Korea? Or were there KR netizens reading TL and informing him that we just now noticed this and this was truly "discovered" in the foreign community.
yea, it was already known in korea from very small amount of bug abusers i believe, but now its publicized to wide public by FBH
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+ Show Spoiler +On March 10 2019 18:22 ProllTarodies wrote:It is just a visual thing as far as I have tested so far they do NOT produce real archons. No matter if u morph 1 real 1 hallu or 2 hallus.. Also EndingLife mentioned ice archons... So a perfect place to force my video on those and others on you AGAIN: SeaKing66 ur gif doesnt work for me...
It probably would never happen. But if that visual glitch happened in an ASL/KSL like tourney I'd laugh my ass off. Tastosis would have a ball with that.
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didnt know you could still do flying drone xD can you still do flying DT/HT? confused
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