GSL Maps Announced - Page 4
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Lunareste
United States3596 Posts
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Olli
Austria24416 Posts
On January 16 2013 19:39 Lunareste wrote: Super happy that there are rocks blocking 3rds now. So tired of seeing zergs get a fast third in 2 matchups; ZvT and ZvP just changed for the better. They're not blocking thirds, they're blocking ramps to thirds to make it easier for protoss and terran to defend third bases. At least if I'm not totally mistaken. | ||
purakushi
United States3300 Posts
Glad to see that GOM/KESPA are not afraid to do things like this. A step in a better direction! | ||
Teoita
Italy12246 Posts
On January 16 2013 19:31 Godwrath wrote: Problem with zerg isn't easily defendable 3rds (with lings, creep and queens, everything is defendable to harass), the problem is how fast they can take and saturate a third. Easily defendable 3rds is something that affects protoss way more. Exactly. I'd like to add, easy third were actually added to give Protoss a fighting chance vs zerg in macro games (as in not dieing to a million roaches while taking a third). | ||
zERG_bONG
United States4 Posts
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Heartland
Sweden24578 Posts
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GolemMadness
Canada11044 Posts
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Targe
United Kingdom14103 Posts
lol DB | ||
Luisa_2
Germany200 Posts
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snakeyezz
South Africa26 Posts
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eviltomahawk
United States11133 Posts
On January 16 2013 19:44 DarkLordOlli wrote: They're not blocking thirds, they're blocking ramps to thirds to make it easier for protoss and terran to defend third bases. At least if I'm not totally mistaken. Yep. According to their own words: SE map changes: 1. Destructible rocks have been added to both second expansions. 2. Since destructible rocks have been added, it is expected that players will take a quick 2nd expansions followed by aggressive play. By "quick 2nd expansions," I assume that they mean quick 3rd bases, which wouldn't make sense if there were rocks directly on top of the expansions | ||
sunless
62 Posts
EDIT: or was ohana already gone last season? ^^ | ||
See.Blue
United States2673 Posts
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Targe
United Kingdom14103 Posts
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Babru
196 Posts
I dont like this. The experience on ladder should be the same as in tournaments, and this just took the gap to a whole new level. Introducing an odd 7 minute rule? Such an ugly way to go about it. Perhaps just remove 2 of the 4 watchtowers? Or relocate positions of certain watchtowers? And meenwhile, let blizzard know you have a problem with watchtowers right now so they can go about making a good solution for it, 7 minute rule is just stupid. | ||
paddyz
Ireland628 Posts
Other then that they look decent from what I can tell out of game. Wonder if its a political decision to go for both GSL and KeSPA maps + to have more GSL maps. Wonder if cheese or multi pronged attacks will become more popular with the lower Hps on the rocks. | ||
JustPassingBy
10776 Posts
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Yorbon
Netherlands4272 Posts
I really like new additions, as well as changes to old maps in general. Way to go, gsl! | ||
Destructicon
4713 Posts
Since they haven't changed, Daybreak and Cloud Kingdom, will remain the big macro maps, Whirlwind also promotes macro play but allows for a lot of aggression due to the size of it, Akilon Flats seems to be in the same vein after you secure your 3rd. After that, Bel'Shir Vestige, Planet S and Icarus seem to promote a lot of aggression with the 3rd either blocked or very hard to take, expect action to start from the two base stage and emphasis to be placed on trying to secure further expos. Overall a nice change of direction, I really hated the movement into only macro games and BL/Infestor. | ||
Shellshock
United States97274 Posts
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