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GSL Maps Announced - Page 3

Forum Index > SC2 General
270 CommentsPost a Reply
Prev 1 2 3 4 5 12 13 14 Next All
GTR
Profile Blog Joined September 2004
51698 Posts
January 16 2013 09:53 GMT
#41
Daybreak and Cloud Kingdom are becoming the modern day Python and Luna of SC2 =/
Commentator
Talack
Profile Joined September 2010
Canada2742 Posts
January 16 2013 09:53 GMT
#42
Jesus take out daybreak already that produces some of the worst games in the entire tournament
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2013-01-16 09:54:05
January 16 2013 09:53 GMT
#43
On January 16 2013 18:49 liberate71 wrote:
Show nested quote +
On January 16 2013 18:27 HotShizz wrote:
so whirlwind is still a thing. That's disappointing. I guess with all of the new and updated maps it should make for an interesting season.


Whirlwind brought us the two best T v T's of 2012

MMA vs MVP and Ryung vs Flash.

It also brought a slew of fantastic tvt's, such as DRG vs Ryung.

On January 16 2013 18:53 GTR wrote:
Daybreak and Cloud Kingdom are becoming the modern day Python and Luna of SC2 =/

Your name looked so much cooler in red
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2013-01-16 09:59:07
January 16 2013 09:58 GMT
#44
Icarus will either be the best or worst thing to ever happen in sc2.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2013-01-16 10:01:16
January 16 2013 10:00 GMT
#45
On January 16 2013 18:58 Teoita wrote:
Icarus will either be the best or worst thing to ever happen in sc2.

Sounds like Arkanoid
ㅇㅅㅌㅅ
negativedge
Profile Joined December 2011
4279 Posts
January 16 2013 10:03 GMT
#46
On January 16 2013 18:32 MCXD wrote:
The temporary towers in Akilon Flats is pretty interesting. Are there any other tourney maps which do it?


Xel'Naga Fortress did back in mid 2011
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
January 16 2013 10:06 GMT
#47
Where do they get this stuff.
Comprehensive strategic intention: DNE
Nublakhan
Profile Joined February 2011
United States12 Posts
Last Edited: 2013-01-16 10:10:05
January 16 2013 10:09 GMT
#48
Planet S is my favorite of the new Kespa maps, glad to get the opportunity to see more of it. (Although I never did figure out the reasoning for the up/down bumps compared to just using LOS blockers). I'm really looking to see how the Xel'Naga change in Akilon Flats works out, and if we see something similar in future maps. Icarus looks cool; I like that color scheme, but there is so much going on from the overhead view I can hardly follow what the paths look like. Tyring to use the rich minerals in the natural to promote aggression is a neat idea. I'm sure people like being able to watch the players interact with each other, if they can promote more interactions without disturbing balance at large, they're sure to get more folks watching.
Lysergic
Profile Joined December 2010
United States355 Posts
January 16 2013 10:13 GMT
#49
Will someone with a KR account please send me a replay played on the new maps so I can publish the maps to NA.
Upload to http://www.drop.sc

Need:
GSL Akilon Flats
GSL Icarus
GSL Whirlwind SE
GSL Bel'Shir Vestige SE


I already published KeSPA maps so I don't need a Neo Planet S replay.
algue
Profile Joined July 2011
France1436 Posts
January 16 2013 10:14 GMT
#50
I just realised on Ikarion : the neutral supply depot is at the top of the ramp, how is a terran and protoss supposed to wall ?
It also seem that it's easier for the attacker than the defender to switch between the main ramp and the 2nd
rly ?
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
January 16 2013 10:18 GMT
#51
GSL Icarus looks super awful imo, guess we will have to see next week.
Marou
Profile Blog Joined April 2010
Germany1371 Posts
January 16 2013 10:21 GMT
#52
So GomTV is going to use KeSPA maps...interesting
twitter@RickyMarou
achan1058
Profile Joined February 2012
1091 Posts
January 16 2013 10:23 GMT
#53
Dustin Browder probably won't notice, seeing that his face is probably glued to proleague now, with Arkanoid. Anyways, Icarus is a weird map. 2 patches gold, backdoor expo, etc. It's either going to turn out brilliant or horrible.
Noizhende
Profile Joined January 2012
Austria328 Posts
January 16 2013 10:25 GMT
#54
Oooo, GSL Icarus looks funky!
Die neuen Tempel haben schon Risse - künftige Ruinen - einst wächst Gras auch über diese Stadt - über ihre letzte Schicht
trada
Profile Joined August 2012
Germany347 Posts
January 16 2013 10:27 GMT
#55
glad to see antiga gone.
~
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
January 16 2013 10:28 GMT
#56
Icarus... where's the third supposed to go?!
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
MtlGuitarist97
Profile Blog Joined July 2011
United States1539 Posts
January 16 2013 10:30 GMT
#57
On January 16 2013 18:49 liberate71 wrote:
Show nested quote +
On January 16 2013 18:27 HotShizz wrote:
so whirlwind is still a thing. That's disappointing. I guess with all of the new and updated maps it should make for an interesting season.


Whirlwind brought us the two best T v T's of 2012

MMA vs MVP and Ryung vs Flash.


How could you forget GuMiho vs. MMA as the best TvT of 2012?
Godwrath
Profile Joined August 2012
Spain10165 Posts
Last Edited: 2013-01-16 10:35:15
January 16 2013 10:31 GMT
#58
On January 16 2013 18:47 Nyvis wrote:
Show nested quote +
On January 16 2013 18:37 AngryPenguin wrote:
On January 16 2013 18:32 Tsubbi wrote:
did nobody else notice that there are freaking rocks at the 3rd of whirlwind and belshir? lol wtf is this


Because Blizzard won't balance the zerg race, torunaments have to put something to hold the ZvZfest.


And the right way. The problem arose when the map pool switched towards easily defendable 3rds. About time they fix that.


Problem with zerg isn't easily defendable 3rds (with lings, creep and queens, everything is defendable to harass), the problem is how fast they can take and saturate a third.

Easily defendable 3rds is something that affects protoss way more.
DasHawk
Profile Joined August 2010
Denmark362 Posts
January 16 2013 10:31 GMT
#59
Nice to see GSL bringing in one of the KesPa maps in their pool. Hopefully we will keep seeing both organisations working togeather on the map stuff, so that we don't end up with 2 completely different mappools.

Kinda sad to see Entombed and Abyssal city go - kinda liked both maps. Even though Entombed is getting old, but diden't think that Abyssal got a fair chance - but on the other hand i can't really recall many/if any good matches on the map. But i would much much rather have seen Daybreak removed from the mapool, yes i know its a good map and its quite balanced. But JESUS CHRIST its been in the map pool for sooooooooo long, and is getting super super stale :-/
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2013-01-16 10:32:26
January 16 2013 10:31 GMT
#60
I didn't like Whirlwind at all because of how easily snipeable the third is. Nice to see them address this. The map has shown great TvZ and TvT games, hoping to see some cool protoss games on it now too!
Super glad to see Abyssal City go, Bel'Shir Vestige sounds way better now. Icarus is something new, we'll have to see how it works. Planet S is a fun map, seems more balanced now. Immortal all ins were pretty easy here.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
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