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StarCraft & BroodWar Campaign Speedrun Quest

Forum Index > BW General
Post a Reply
1 2 3 4 Next All
ZZZero.O
Profile Joined July 2011
Poland1515 Posts
Last Edited: 2025-06-26 12:41:15
January 06 2025 22:04 GMT
#1
[image loading]


1st post
+ Show Spoiler +

Hello guys,

In those crazy times we all need some relax, after all StarCraft isn't only about trying hard and pushing the timings to the limit... Wait...
I'm happy to invite you for the StarCraft & BroodWar Compaign Speedrun Quest organized by Rus_Brain.

Rules:
Whoever ends 1st in any campaign speedrun by the end of 2025 will get $1,000 per campaign. (You have to beat current TOP1)
Capaigns:
  • SC - Terran
  • SC - Protoss
  • SC - Zerg
  • BW - Terran
  • BW - Protoss
  • BW - Zerg

Bonus: $5,000 extra success bonus if challenge won in all six categories.

Register and add your attempts here:
https://www.speedrun.com/sc1
https://www.speedrun.com/scbw

I'm just helping advertise this project of Mr. Rus_Brain, but I can add from myself, that it will motivate me to complete the campaign for the first time!

QUEST ENDS: ()

Updated rules:
Ok, guys, so after hearing feedback from you, we will modify the challenge and add those rules to the competition:
-You have to save your run as video;
- You have to use the latest available patch of the game;
- You have to use a real time timer in your attempts;
- Save and load is allowed, so long as it's in the same attempt.
- Real time starts from the campaign selection menu, when the 1st mission of the campaign you are running is selected
- Real time ends when the victory box appears on screen during the final mission.
- Using glitches is allowed

Modified challenge rules:
- We will give you some time to get ready - the challenge will start on 01.04.2025 and ends 31.12.2025;
- Everyone who will hold each campaign record will win $3.5/day.
- Main Prize: Person who holds the world records for the longest time (collectively throughout all six campaigns) will win extra $5,000.
- Challenger who will submit his run to the wepbages starts earning daily $ and days for Main Prize from the next day after submitting the record to the page
- Days for the Main Prize will be sum up from each campaign.

- Whoever is the world record holder starting April 1, starts earning money.
WR holders for now: (Will be updated on March 31)
SC - Terran - Shox
SC - Protoss - Thadortin
SC - Zerg - Shox
BW - Terran - Shox
BW - Protoss - Thadortin
BW - Zerg - 7thAce

Register and add your attempts here:
https://www.speedrun.com/sc1
https://www.speedrun.com/scbw

The prize will be paid by usual means (fe. bank transfer).
Timer that speedrunes uses: https://livesplit.github.io/ (you have to update it manually)

We hope those changes will make this challenge more attractive and fair towards everyone.

QUEST STARTS: ()

Scores for 23.06.2025 by Hedgehog

fr Thadortin: Episode 1 (01.04-23.06 = 84 days)
fi Bloody: Episode 2 (05.05-23.06 = 50 days), Episode 3 (01.04-23.06 = 84 days) total = 134 days
us Shox: Episode 2 (01.04-04.05 = 34 days), Episode 5 (01.04-22.06 = 83 days) total = 117 days
ru MSergios: Episode 4 (01.04-23.06 = 84 days), Episode 5 (23.06 = 1 day) total = 85 days
us 7thAce: Episode 6 (01.04-23.06 = 84 days)

Current World Record holders are
SC - Terran - fr Thadortin
SC - Protoss - fi Bloody
SC - Zerg - fi Bloody
BW - Terran - ru MSergios
BW - Protoss - ru MSergios
BW - Zerg - us 7thAce


QUEST ENDS: ()


GL HF
https://www.patreon.com/Bombastic || https://liquipedia.net/starcraft/Bombastic_StarLeague || https://linktr.ee/bombastic
Jealous
Profile Blog Joined December 2011
10156 Posts
Last Edited: 2025-01-06 22:30:34
January 06 2025 22:30 GMT
#2
Sick initiative The current SC BW speedruns are pretty insane, takes far more than in-game skill to win. However, I definitely saw some areas which could be improved upon in the top runs, especially in terms of macro efficiency and general mechanics. GL to all competitors.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Bonyth
Profile Joined August 2010
Poland565 Posts
January 06 2025 22:31 GMT
#3
will gladly participate :D
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1440 Posts
Last Edited: 2025-01-06 22:45:43
January 06 2025 22:44 GMT
#4
Amazing initiative and prize!

I'm sure if it's possible people will crack it.

I was thinking how to do this a few months back.

There are absolutely insane optimizations for other game speedruns on yt during 2024...

On January 07 2025 07:30 Jealous wrote:
Sick initiative The current SC BW speedruns are pretty insane, takes far more than in-game skill to win. However, I definitely saw some areas which could be improved upon in the top runs, especially in terms of macro efficiency and general mechanics. GL to all competitors.


That's the funny part isn't it... The top speedrunners are exactly that. They are not the top players overall. And vice versa... It would be interesting to see a merge of Brains on the issues.
ko-fi.com/luckynoob
Postaljester_
Profile Joined April 2023
27 Posts
January 06 2025 23:13 GMT
#5
Some of the current records look really hard to beat. But hey I am here for the show, never before thought to look up Brood war speed runs
RogerChillingworth
Profile Joined March 2010
2880 Posts
January 06 2025 23:15 GMT
#6
This is so cool.

I'd love to see some strong players try it and maybe have some guest commentators check out the games. The vanilla SC campaign is especially good, so it'd be super worth.
aka wilted_kale
Bonyth
Profile Joined August 2010
Poland565 Posts
January 06 2025 23:21 GMT
#7
Question: how do we count the time? Personally I would go with the in-game timer that is displayed at the 'victory' sign. Otherwise, the dialogues will mess things up.
LML
Profile Blog Joined March 2007
Germany1766 Posts
January 06 2025 23:32 GMT
#8
On January 07 2025 08:21 Bonyth wrote:
Question: how do we count the time? Personally I would go with the in-game timer that is displayed at the 'victory' sign. Otherwise, the dialogues will mess things up.


you have a timer on screen for that. you can see it in some of the submitted videos. most speed runners use LiveSplit (https://livesplit.org/) for this.
LML
Bonyth
Profile Joined August 2010
Poland565 Posts
Last Edited: 2025-01-06 23:50:41
January 06 2025 23:50 GMT
#9
i don't think this:

is better to use than the sum of in-game timers.

I think loads should be prohibited. You are doing a speed run, if u fail, u start over.
Microing dialogue moments with precise save & loads seems like a very xd moment.
Dialogues don't add up to the in-game timer.
Ectar
Profile Joined April 2011
56 Posts
January 07 2025 00:17 GMT
#10
On January 07 2025 08:21 Bonyth wrote:
Question: how do we count the time? Personally I would go with the in-game timer that is displayed at the 'victory' sign. Otherwise, the dialogues will mess things up.


The post references the speedrun.com rules, which uses real time from the first mission select to the final victory message popping up for a given campaign.

Skipping over the mission dialogues causes extremely minor variations in time, which are more than counterbalanced by the amount of time available to be saved by improved strategies and better play across each of the campaigns.
LordOfDabu
Profile Blog Joined December 2003
United States394 Posts
January 07 2025 03:01 GMT
#11
I think $100 per level (e.g. https://www.speedrun.com/sc1/levels ) would have been more interesting. I assume the current prize structure is set in stone now, though.

Good luck to all who try for a world record, and I hope to see some innovative new strategies. (I'm also hoping it doesn't boil down to a battle over epsilon mechanical improvements. Let's see some creativity!)
Think fast. Click faster.
Quatari
Profile Joined February 2010
Australia48 Posts
Last Edited: 2025-01-07 08:21:54
January 07 2025 05:52 GMT
#12
I see that the speedrun website shows the rules e.g. https://www.speedrun.com/sc1?h=Terran_Campaign&rules=game&x=ndx8p95k and https://www.speedrun.com/scbw?h=Protoss_Campaign&rules=game&x=5dwpy4ek .

I have compared the rules between StarCraft & BroodWar, and notice that BroodWar does not have the following rules:
* In-game time is the sum of time during the missions. Optional.
* Cheats are banned.

I'm not sure whether the discrepancy for first one matters, but the discrepancy for cheats probably matters.

Please could the OP clarify the rules, e.g. for the following questions:
1. Are cheats also banned for BroodWar? If so, maybe someone could update the website (assuming the existing speedruns don't use cheats...).
2. Can we use any version of BroodWar, e.g. Remastered, or 1.16.1, or even one of the very early versions? This isn't mentioned on the rules pages. I doubt there are any advantages of using 1.16.1 rather than Remastered or vice versa, but there are definitely advantages of using very early versions for at least some of the missions (e.g. Terran sliding buildings or forward nexes, as discussed below). Maybe just allow 1.16.1 and above (including Remastered versions)?
3. If so, do we have to use the exact same version for all campaigns (and of course all their missions) that we claim prizes for? Or can we use e.g. Remastered for BroodWar Protoss campaign, and 1.16.1 for BroodWar Terran campaign?
4. Is there a description somewhere of which bugs/glitches/exploits/tricks are considered to be "cheats" for this competition? I am guessing these rules at least include all the illegal ones at (Wiki)Competitive Rules, i.e. these are cheating: Flying ground units, Terran Sliding Buildings, Gas Walk, Allied Mines, Cargo Glitch? And more comprehensively, just the ones in the "Exploits" section at https://www.starcraftai.com/wiki/Tricks,_Glitches_and_Exploits#Exploits (note: most of this page was copied to (Wiki)Bugs ) are considered to be "cheats", i.e. these are also considered to be cheats: Forward Nexus, Tank Under Landed Building, Train Units in the Air, Controlling a Nuke, Flooding the Order Buffer, Liftoff Bug, Otherwise Stacking Ground Units? Note: some of these are only possible in very old versions.
5. The rules pages don't mention whether tool-assisted speedruns (TAS) are allowed. Are TAS allowed, and if so, are there any particular rules for TAS? E.g. can I use e.g. AutoHotkey to automate menu progression and automate save & load just to skip dialogue and write a bot that uses BWAPI (with CompleteMapInformarion disabled of course, so that the bot has to deal with the fog-of-war like humans, and abiding by other BWAPI bot-specific rules that are used in BWAPI bot-vs-bot competitions) to play the campaigns using 1.16.1, rather than just humans doing speedruns? Or is using BWAPI considered to be cheating? Due to the high prizemoney, I expect expect quite a few of BroodWar bot writers like me might be interested. A couple of people already wrote heavily scripted bots (not using LLMs or neural networks at all) that can complete some of the campaigns, but they are slower than the average player (nowhere near speedrun time records). It would be an interesting challenge, and the prizemoney is a great incentive. Maybe you could consider splitting the prizemoney somehow between Human speedruns and TAS, so they aren't competing with each other for prizemoney.
6. Please confirm that $ means USD.
Quatari
Profile Joined February 2010
Australia48 Posts
Last Edited: 2025-01-07 08:12:37
January 07 2025 08:11 GMT
#13
One thing to mention is that if the competition structure is changed from per-racial-campaign to per-mission, if very early versions of of StarCraft/BroodWar are allowed, unless the rules for what is considered to be a "cheat" are clearly defined, some missions may become very easy because things like Terran sliding buildings or forward nexus can speed up mining so much.
7thAce
Profile Joined February 2011
United States5 Posts
Last Edited: 2025-01-07 08:40:45
January 07 2025 08:38 GMT
#14
On January 07 2025 14:52 Quatari wrote:
I have compared the rules between StarCraft & BroodWar, and notice that BroodWar does not have the following rules:
* In-game time is the sum of time during the missions. Optional.
* Cheats are banned.

I'm not sure whether the discrepancy for first one matters, but the discrepancy for cheats probably matters.

Please could the OP clarify the rules, e.g. for the following questions:
1. Are cheats also banned for BroodWar? If so, maybe someone could update the website (assuming the existing speedruns don't use cheats...).


I'm a leaderboard mod for SC and BW, so I went ahead and made the rules text for BW the same as base SC. This was already the practice so I went ahead and made that change.


To cover another point: All runs must be 100% human input. TAS is an entirely separate category.
iFU.spx
Profile Joined April 2011
Russian Federation370 Posts
January 07 2025 09:12 GMT
#15
It will be fun! GL HF
Jealous
Profile Blog Joined December 2011
10156 Posts
January 07 2025 12:16 GMT
#16
On January 07 2025 17:38 7thAce wrote:
Show nested quote +
On January 07 2025 14:52 Quatari wrote:
I have compared the rules between StarCraft & BroodWar, and notice that BroodWar does not have the following rules:
* In-game time is the sum of time during the missions. Optional.
* Cheats are banned.

I'm not sure whether the discrepancy for first one matters, but the discrepancy for cheats probably matters.

Please could the OP clarify the rules, e.g. for the following questions:
1. Are cheats also banned for BroodWar? If so, maybe someone could update the website (assuming the existing speedruns don't use cheats...).


I'm a leaderboard mod for SC and BW, so I went ahead and made the rules text for BW the same as base SC. This was already the practice so I went ahead and made that change.


To cover another point: All runs must be 100% human input. TAS is an entirely separate category.

Nice Super cool to see you interacting here. I caught a few of your runs on YouTube, great stuff.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
okso
Profile Joined August 2023
Korea (South)101 Posts
January 07 2025 13:46 GMT
#17
This is such a cool event!
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6595 Posts
Last Edited: 2025-01-07 15:31:07
January 07 2025 15:29 GMT
#18
Already smashed the current world record (6:37) for mission 1 of starcraft after few tries. i even forgot to use units.. i think 6:34 is possible.

[image loading]


That said Shox is a fucking maniac holyshit.

Also interesting to hear about others never completing the campaign. I thought i was the only one that played solely multiplayer and never touched the campaign LMAO
LordOfDabu
Profile Blog Joined December 2003
United States394 Posts
January 07 2025 20:25 GMT
#19
On January 08 2025 00:29 [sc1f]eonzerg wrote:
Already smashed the current world record (6:37) for mission 1 of starcraft after few tries. i even forgot to use units.. i think 6:34 is possible.

[image loading]


That said Shox is a fucking maniac holyshit.

Also interesting to hear about others never completing the campaign. I thought i was the only one that played solely multiplayer and never touched the campaign LMAO


Are you talking about the first zerg level of the original campaign? The world record for that level is 5:24, not 6:37. See https://www.speedrun.com/sc1?h=Zerg_01_Among_the_Ruins-nmg&x=l_rdn5kznd-n2y6njzd
Think fast. Click faster.
Ectar
Profile Joined April 2011
56 Posts
January 07 2025 20:42 GMT
#20
On January 08 2025 05:25 LordOfDabu wrote:
Show nested quote +
On January 08 2025 00:29 [sc1f]eonzerg wrote:
Already smashed the current world record (6:37) for mission 1 of starcraft after few tries. i even forgot to use units.. i think 6:34 is possible.

[image loading]


That said Shox is a fucking maniac holyshit.

Also interesting to hear about others never completing the campaign. I thought i was the only one that played solely multiplayer and never touched the campaign LMAO


Are you talking about the first zerg level of the original campaign? The world record for that level is 5:24, not 6:37. See https://www.speedrun.com/sc1?h=Zerg_01_Among_the_Ruins-nmg&x=l_rdn5kznd-n2y6njzd


The time they are referring to is the time Shox got in that level for his full Zerg campaign world record.

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