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StarCraft & BroodWar Campaign Speedrun Quest - Page 4

Forum Index > BW General
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LordOfDabu
Profile Blog Joined December 2003
United States394 Posts
June 21 2025 17:42 GMT
#61
Update: zzzero posted in the speedrunning discord that this contest IS still running. Good luck to all who are interested (and for those who are not, enjoy your multiplayer experience).
Think fast. Click faster.
LML
Profile Blog Joined March 2007
Germany1762 Posts
June 21 2025 21:57 GMT
#62
On June 21 2025 14:50 Quatari wrote:
If the competition happens again, there might be more interest if there is prize money per mission, not per campaign, as one significant mistake/setback in a campaign run could waste your whole run so far.


That's the whole point of a speedrun, though. Often times it's about completing a full game. A friend of mine does DOOM 2016 speedrunning and the run takes a while. Usually speedrunners have a split tool, which they use to keep track on how long they needed for each section and then compare it to their best run. So you can see how fast or slow they are. Some sections are green, some are red. It's part of the whole thing. Speedrunning one section is much easier to perfect than running the full game or a big part of it.
LML
Jealous
Profile Blog Joined December 2011
10122 Posts
Last Edited: 2025-06-22 15:42:03
June 22 2025 04:47 GMT
#63
On June 22 2025 06:57 LML wrote:
Show nested quote +
On June 21 2025 14:50 Quatari wrote:
If the competition happens again, there might be more interest if there is prize money per mission, not per campaign, as one significant mistake/setback in a campaign run could waste your whole run so far.


That's the whole point of a speedrun, though. Often times it's about completing a full game. A friend of mine does DOOM 2016 speedrunning and the run takes a while. Usually speedrunners have a split tool, which they use to keep track on how long they needed for each section and then compare it to their best run. So you can see how fast or slow they are. Some sections are green, some are red. It's part of the whole thing. Speedrunning one section is much easier to perfect than running the full game or a big part of it.

Depends on the game/community TBH. Something like Zelda OoT is best known for its full story play-through. Something like Golden Eye 64 is better known for its single level clear speed. The Super Smash Bros Melee speedrunning community banded together to get a community aggregate of under 3 minutes between 26 characters doing target practice, by as little as one frame at a time, as a group effort (recent feature in Summoning Salt reminded me of this, check out the video - super cool). Furthermore, there are some games which take literal days to 100% due to in-game restrictions, sheer size, etc. such as the 230 hour Gran Turismo 4 run which saw four players team up to complete it (according to this site).

In short, I don't think beating the whole game in one sitting is a universal "point" which can be applied to all speedruns. I think the only truly universal "point" is to set a goal - often in conjunction with or based on the established consensus of other runners of the game - and beat it as fast as possible. And to have fun, of course.

EDIT: Personally, I agree with Quatari in that this would likely have garnered more attention/participants if the goal was based on individual missions a la SSBM; perhaps X amount of dollars per second shaved off the record, for example. However, I imagine that makes it ten times more work for checking/confirming records, sending out payment, etc. So, perhaps it was by design.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
GoShox
Profile Blog Joined December 2007
United States1837 Posts
June 22 2025 06:32 GMT
#64
Obviously the game itself is 27 years old now but for all intents and purposes, Brood War speedrunning is still in its infancy. It wasn't until the last couple years that the scene got really competitive with a lot of different runners popping up thanks to remastered making it much more accessible. Every community is different - like Jealous said Goldeneye prefers IL's, but 120 stars is by far the most valued run in Mario 64 while any% in Super Metroid is cherished a lot more than 100%. It wasn't until the last couple years that we actually split up the patches so that people playing on the current patch aren't competing with people playing on 1.04 which has helped make the runs more varied and interesting.

I think in the next few years we'll find out what the gold standard is for StarCraft. Maybe it will just stick at the campaign level or maybe those will start to get refined to the point where people start grinding out the full game. This challenge has actually drawn a lot of competition and 4 of the 6 campaigns have new world records and it's very likely that Brood War Terran gets a new one very soon too.

On June 21 2025 02:33 Peeano wrote:
Tbh, I don't see the appeal of speedrunning BW, when you can just play online instead.


This is a silly post and I expect a little more from a staff member of TL tbh
Quatari
Profile Joined February 2010
Australia46 Posts
Last Edited: 2025-06-23 14:15:58
June 23 2025 13:41 GMT
#65
To each, their own. Some only see the appeal of multiplayer. Some only like to speedrun a game as a whole, some only like to speedrun a particular race's campaign, some like to focus on improving times for individual levels/missions. speedrun.com has records for individual missions, not just individual racial campaigns, and it also has records for all racial campaigns combined in a single run for SC1, and for BW, and also for all SC1+BW campaigns together in a single run. I should have written "not just not per campaign" rather than "not per campaign". My point is simply that if there are speedrunning competitions in future for SC1/BW, depending on what they want to incentivize, the organizers might consider adding separate prizes for individual levels, particular racial campaigns for each game (SC1, BW), combined racial campaigns for SC1 (and similarly for BW), and perhaps a prize for all campaigns of SC1 and all campaigns of BW together in a single run. It's so that if you slip up during say towards the end of a long run but have beat some more specific records along the way (e.g. individual mission(s), or a particular campaign), it wasn't a total waste of time. I expect that having separate prizes like this would encourage more interest in both improving individual missions, and encourage interest in improving particular or combined racial campaigns/games, as all finer-grained improvements could still get prizes even if the larger run they are in eventually fails. Publishing improvements to the best speed for individual mission(s) may quickly lead to improving the best speed for an overall run for campaign(s)/game(s) that they are a part of.
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