• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:13
CET 21:13
KST 05:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice2Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Team Liquid Map Contest - Preparation Notice How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion It's March 3rd CasterMuse Youtube Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues BWCL Season 64 Announcement The Casual Games of the Week Thread [LIVE] [S:21] ASL Season Open Day 1
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Just Watchers: Why Some Only…
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1995 users

GSL Maps Announced - Page 14

Forum Index > SC2 General
270 CommentsPost a Reply
Prev 1 12 13 14 All
Destroyr
Profile Joined November 2011
Germany299 Posts
Last Edited: 2013-01-17 14:31:32
January 17 2013 14:16 GMT
#261
I like the other new ladder map more... and it is also difficult to play on it for zerg and protoss... so why not introduce it :'(. Guess GSLs guys don't think that terrans have a problem in GSL

On January 17 2013 23:08 jdsowa wrote:
Must be difficult to work at Blizzard. The community yells at you for 2 years to have balanced maps. You insist on having a varied ladder map pool to encourage a variety of strategies, but the community beats you up so bad that you finally give in and put in Daybreak/Cloud Kingdom/Ohana type maps--all minor variations on the same theme. And then something completely unforeseen happens: the metagame stagnates and the game dies. Now the community is applauding other mapmakers for 'mixing things up' by doing all the things you were doing years ago.


This is a bit one-sided isn't it? If you go back to the first blizzard maps on the ladder, I see your point. I liked scrap station. But the maps that blizzard introduced afterwards have been all uninspirational, I think. They all looked dumb and were hard to play mostly for zerg and protoss. If you have like few seconds rush distance you can't defend as zerg or many new maps had dumb features. Together with the blizzard restriction not to put a restriction on the possibility to block ramps or have certain spawnpositions denied by default this was horrible. Thats the reason why maps like Searing Crater did not work.

You are right that the game stagnated partly because the maps are all the same kind of map. But if you look at the history of mapmaking I do not think that blizzard fought this development enough - things blizzard tried made just no sense. Look at the season 3 additions.

http://us.battle.net/sc2/en/blog/2943356

Also note Antiga stayed The better maps came mostly from non blizzard producers still.
Winterfell
Profile Joined August 2012
United States170 Posts
Last Edited: 2013-01-18 02:13:09
January 18 2013 02:12 GMT
#262
I think the worst part of the ladder map situation is that Blizzard has insisted on absolute control of the map pool - No custom ladders allowed (like ICCUP, Fish, etc), slow and reluctant map pool changes, mostly only blizzard maps in the pool, and non-blizzard maps browderized, etc, etc. They brought this on themselves, and killed their own game. Justice on that part, I guess - I just wish the rest of us weren't as beholden to Blizzard's iron fist and their Actovision monetization overlords.
thurst0n
Profile Blog Joined December 2010
United States611 Posts
January 18 2013 05:04 GMT
#263
On January 18 2013 11:12 Winterfell wrote:
They brought this on themselves, and killed their own game. Justice on that part, I guess - I just wish the rest of us weren't as beholden to Blizzard's iron fist and their Actovision monetization overlords.


1) This game is not dead. Do I really need to show you evidence?
2) You are not beholden to Blizzard, you can play any game you choose.

Try to just enjoy yourself.
P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest
Gene(S)is
Profile Joined May 2010
Sweden419 Posts
January 19 2013 07:31 GMT
#264
Gold minerals, huh?
For the swarm
Wingblade
Profile Joined April 2012
United States1806 Posts
January 19 2013 07:59 GMT
#265
On January 18 2013 14:04 thurst0n wrote:
Show nested quote +
On January 18 2013 11:12 Winterfell wrote:
They brought this on themselves, and killed their own game. Justice on that part, I guess - I just wish the rest of us weren't as beholden to Blizzard's iron fist and their Actovision monetization overlords.


1) This game is not dead. Do I really need to show you evidence?
2) You are not beholden to Blizzard, you can play any game you choose.

Try to just enjoy yourself.


By posting on this website and this post specifically about Starcraft 2, he is in fact proving to himself that SC2 is not dying. He is just too blinded by his death to Blizzard attitude that he can't see it.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
January 19 2013 08:50 GMT
#266
On January 17 2013 23:08 jdsowa wrote:
Must be difficult to work at Blizzard. The community yells at you for 2 years to have balanced maps. You insist on having a varied ladder map pool to encourage a variety of strategies, but the community beats you up so bad that you finally give in and put in Daybreak/Cloud Kingdom/Ohana type maps--all minor variations on the same theme. And then something completely unforeseen happens: the metagame stagnates and the game dies. Now the community is applauding other mapmakers for 'mixing things up' by doing all the things you were doing years ago.


Theres a fixed mineral economy on 3 bases. Naturally the game would stagnate once it tried to branch beyond 1-2 base all-inn.
"Mudkip"
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2013-01-19 09:42:36
January 19 2013 09:42 GMT
#267
COME ON DRG!!!! With these new maps and the changes to infestor, lets see a resurgence of your dominating muta/bling!
Lagitech
Profile Joined October 2011
Finland25 Posts
January 19 2013 11:26 GMT
#268
why so many rocks?
You'll get better only by playing against the better
Koerage
Profile Joined April 2012
Netherlands1220 Posts
January 19 2013 11:35 GMT
#269
On January 19 2013 18:42 bo1b wrote:
COME ON DRG!!!! With these new maps and the changes to infestor, lets see a resurgence of your dominating muta/bling!


it suddenly hit me that DRG's playstyle that made him so great was 2base/3base pre-hive... and most of these new maps seem to favor that. i hope he didnt forget how to play like that, cuz i wanna see that again!
llIH
Profile Joined June 2011
Norway2145 Posts
January 21 2013 22:08 GMT
#270
On January 19 2013 18:42 bo1b wrote:
COME ON DRG!!!! With these new maps and the changes to infestor, lets see a resurgence of your dominating muta/bling!


I am thinking the same!
Can't wait to see less Infestor play and more Muta/ling/bling!
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
January 21 2013 22:13 GMT
#271
Happy to see Gom moving away from 3 base turtle fests.

This season will be good.
Prev 1 12 13 14 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 566
elazer 232
UpATreeSC 108
JuggernautJason34
IndyStarCraft 6
StarCraft: Brood War
Britney 19813
Sea 18910
Shuttle 731
NaDa 6
Counter-Strike
fl0m3691
pashabiceps3493
Fnx 1323
Heroes of the Storm
Liquid`Hasu340
Other Games
tarik_tv16926
Grubby4035
FrodaN1155
Beastyqt660
ceh9575
B2W.Neo548
shahzam223
C9.Mang0153
KnowMe94
Dewaltoss68
Hui .61
Trikslyr57
Mew2King32
Organizations
Other Games
BasetradeTV254
Counter-Strike
PGL78
StarCraft 2
angryscii 37
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Reevou 4
• intothetv
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• 80smullet 28
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota291
• Noizen45
League of Legends
• Nemesis3247
• TFBlade1323
Other Games
• imaqtpie1113
• WagamamaTV372
• Shiphtur234
Upcoming Events
PiGosaur Cup
4h 47m
Replay Cast
12h 47m
Replay Cast
1d 3h
The PondCast
1d 13h
KCM Race Survival
1d 13h
WardiTV Winter Champion…
1d 15h
Replay Cast
2 days
Ultimate Battle
2 days
Light vs ZerO
WardiTV Winter Champion…
2 days
Classic vs Nicoract
herO vs YoungYakov
ByuN vs Gerald
Clem vs Krystianer
Replay Cast
3 days
[ Show More ]
CranKy Ducklings
3 days
WardiTV Winter Champion…
3 days
MaxPax vs Spirit
Bunny vs Rogue
Cure vs SHIN
Solar vs Zoun
Replay Cast
4 days
Sparkling Tuna Cup
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
Replay Cast
5 days
Monday Night Weeklies
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-02
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.