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Possible targets for the replicator - Page 5

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 38 39 40 Next All
Teiwaz
Profile Joined September 2010
Austria158 Posts
October 24 2011 16:19 GMT
#81
On October 25 2011 01:18 Thrasymachus725 wrote:
Show nested quote +
On October 25 2011 01:14 Balgrog wrote:
well since the replicant is 100 mins cheaper than a collosus, instead of cranking out collosus, why not just get 4-5 replicants, wait to see what you are dealing with and then go from there, turn them into ghosts, immortals, brood lords, infestors. This unit has the potentional to change the entire way Protoss is played!


One more time... DOESNT WORK ON MASSIVE


Hehe, that's what I wanted to answer first - but read again, he's not saying that
↑ Now is the time to make use of the skills and wisdom you have acquired. ↑
Thrasymachus725
Profile Joined April 2010
Canada527 Posts
October 24 2011 16:20 GMT
#82
On October 25 2011 01:18 Yaotzin wrote:
Show nested quote +
On October 25 2011 01:17 Thrasymachus725 wrote:
On October 25 2011 01:14 SaetZero wrote:
2v2
toss/zerg team

toss opens robo, zerg opens 1 base spire

replicate allied corrupter.... 5-6 min brood lord harass


if it works.... hahahahaha


Protoss gunna replicate your greater spire too?

Replicated units have all the spells the unit gets, even if they weren't researched. So it depends if morph BL counts.


Brood lord morphing is not a spell or ability. It is a morph as part of the tech tree. You don't research Brood Lord morph. You activate it with greater spire.
The meaning of life is to fight.
SaetZero
Profile Blog Joined December 2009
United States855 Posts
October 24 2011 16:20 GMT
#83
On October 25 2011 01:18 Yaotzin wrote:
Show nested quote +
On October 25 2011 01:17 Thrasymachus725 wrote:
On October 25 2011 01:14 SaetZero wrote:
2v2
toss/zerg team

toss opens robo, zerg opens 1 base spire

replicate allied corrupter.... 5-6 min brood lord harass


if it works.... hahahahaha


Protoss gunna replicate your greater spire too?

Replicated units have all the spells the unit gets, even if they weren't researched. So it depends if morph BL counts.



exactly, thats why i said 'if it works'


the build time is gonna be the big factor in how i use it honestly


i think my most likely target is pvt medivacs into double forge mass gateways
Never Forget. #TheRevolutionist
domovoi
Profile Joined August 2010
United States1478 Posts
October 24 2011 16:20 GMT
#84
On October 25 2011 01:16 Thrasymachus725 wrote:
Show nested quote +
On October 25 2011 01:06 dbosworld wrote:
If you were to replicate a queen, would you be able to spread creap on your opponents creep, therefore giving you vision?


Rofl, i wonder why zerg don't do this in ZvZ....
Oh thats right cuz you can't possibly get away with it...

Well, it would take forever to get your queen to their side until late game when creep is spread out. Replicant can walk to the creep first then replicate the queen. Seems kind of a waste of 200/200 though, why not just build a few observers?
DoomsVille
Profile Joined August 2010
Canada4885 Posts
October 24 2011 16:21 GMT
#85
On October 25 2011 01:19 Sbrubbles wrote:
Show nested quote +
On October 25 2011 00:44 Hassybaby wrote:
On October 25 2011 00:42 Yaotzin wrote:
Saddening

Replicating a DT if you open robo and they DT rush would be pretty hilarious.


LOL, I didn't even think of that.


This might actually be one of the better uses. Well thought!

It will take all of 30 seconds of critical thinking for any protoss pro to realize DT rushing is the stupidest thing you can do in PvP.

If you see that situation come about, the DT rusher deserves to lose for his stupidity.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
October 24 2011 16:21 GMT
#86
On October 25 2011 00:37 Laurens wrote:
Can you replicate your own units?
Can you replicate a replication?
If so, protoss will never have to pay more than 200/200 for a unit. You just make 1 and then start making replicators ...

Edit: this would make Archons, colossi and tempests cheaper. It would make void rays 50 minerals cheaper, but 50 gas more expensive so you probably wouldn't do that.

too bad everything except massive units are less than 200/200/4 so it would be completely pointless?
"God fights on the side with the best artillery." - Napoleon Bonaparte
KleineGeist
Profile Joined June 2011
United States52 Posts
Last Edited: 2011-10-24 16:23:39
October 24 2011 16:21 GMT
#87
On October 25 2011 00:46 wiredrat wrote:
Can you replicate mules? Will them last forever? That would be awesome for Protoss players


^^this. would be so worth it.

But seriously, it seems like although this unit could have some fun, niche applications, it would never see widespread use because the cost (so far) is prohibitive and it would lead to a much smaller army in exchange for a couple units that your opponent obviously has at well, but got much cheaper. I'm not saying getting one cloaked ghost to EMP enemy ghosts, getting one Medivac to heal your army after engagements, getting one DT against an enemy without a robo/forge wouldn't be incredible... but since the replicant isn't able to copy massive units, it will never be a cost-efficient way to mass units (or quick tech switch like getting 4 replicants, see enemy go roach and get a total of 5 immortals quickly- it's just not useful because you've expended so many resources).

So although obviously we should wait for the beta, in theory this just doesn't help solve a lot of our problems.

Edit: or Brood lords. 'cuz that'd be both cheaper and just plain awesome.
Cuiu
Profile Joined March 2011
Germany410 Posts
October 24 2011 16:21 GMT
#88
maybe you dont even have do copy a scv for a orbital you just copy the mule....
maybe thats possible...and you have all game long a mule^^
Sir Cleve
Profile Joined February 2011
38 Posts
October 24 2011 16:22 GMT
#89
What about replicating a drone and taking your expo's all as a zerg and keeping all your tech in your main. You could have a Protoss army with a Zerg economy
domovoi
Profile Joined August 2010
United States1478 Posts
October 24 2011 16:22 GMT
#90
On October 25 2011 01:18 Teiwaz wrote:
Show nested quote +
On October 25 2011 01:17 Yaotzin wrote:
On October 25 2011 01:16 OreoBoi wrote:
I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals.

SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works?


They can, works in team games too (also Medivacs healing your ally's units f.e.).

Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful.
Prinny-tai
Profile Joined November 2010
United States71 Posts
Last Edited: 2011-10-24 16:23:22
October 24 2011 16:22 GMT
#91
I would use it in PvT to replicate a SCV, not to go to the terran tech path, but to build CCs and get mules and scans, while being able to repair your own robos. What you'd gain from SCV workers and Mules would justify the 200/200 for the first one, I think someone else put it well that trying to go down both tech paths would strain your resources too much.
The Khala is a religion of peace
Kon-Tiki
Profile Joined February 2011
United States402 Posts
October 24 2011 16:24 GMT
#92
On October 25 2011 01:22 domovoi wrote:
Show nested quote +
On October 25 2011 01:18 Teiwaz wrote:
On October 25 2011 01:17 Yaotzin wrote:
On October 25 2011 01:16 OreoBoi wrote:
I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals.

SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works?


They can, works in team games too (also Medivacs healing your ally's units f.e.).

Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful.

The difference is that each one of those is a 200/200 scv, not a 50 mineral scv. Thems is some expensive workers.
I am a leaf on the wind. Watch how I soar.
nalgene
Profile Joined October 2010
Canada2153 Posts
October 24 2011 16:25 GMT
#93
Why don't they give you an extra 200 supply if you get the scv? ???? You'd still have to make all the required buildings/supply depots? No?
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
FenneK
Profile Joined November 2010
France1231 Posts
October 24 2011 16:25 GMT
#94
as protoss, i hate everything about that unit, whats the point of having 3 races if you can have 1 that takes from all of them
good luck have batman
Prinny-tai
Profile Joined November 2010
United States71 Posts
October 24 2011 16:25 GMT
#95
On October 25 2011 01:22 Sir Cleve wrote:
What about replicating a drone and taking your expo's all as a zerg and keeping all your tech in your main. You could have a Protoss army with a Zerg economy

Yeah I could see this too
The Khala is a religion of peace
domovoi
Profile Joined August 2010
United States1478 Posts
Last Edited: 2011-10-24 16:25:31
October 24 2011 16:25 GMT
#96
On October 25 2011 01:24 Kon-Tiki wrote:
Show nested quote +
On October 25 2011 01:22 domovoi wrote:
On October 25 2011 01:18 Teiwaz wrote:
On October 25 2011 01:17 Yaotzin wrote:
On October 25 2011 01:16 OreoBoi wrote:
I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals.

SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works?


They can, works in team games too (also Medivacs healing your ally's units f.e.).

Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful.

The difference is that each one of those is a 200/200 scv, not a 50 mineral scv. Thems is some expensive workers.

No, just the first scv, who builds a CC. Plus you would get mules and scans.
Teiwaz
Profile Joined September 2010
Austria158 Posts
October 24 2011 16:26 GMT
#97
On October 25 2011 01:24 Kon-Tiki wrote:
Show nested quote +
On October 25 2011 01:22 domovoi wrote:
On October 25 2011 01:18 Teiwaz wrote:
On October 25 2011 01:17 Yaotzin wrote:
On October 25 2011 01:16 OreoBoi wrote:
I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals.

SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works?


They can, works in team games too (also Medivacs healing your ally's units f.e.).

Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful.

The difference is that each one of those is a 200/200 scv, not a 50 mineral scv. Thems is some expensive workers.


Plus 1 worker worth 4 supply. Nay, "massing" SCV's is not worth the cost.
↑ Now is the time to make use of the skills and wisdom you have acquired. ↑
Pippi
Profile Joined March 2011
Sweden540 Posts
October 24 2011 16:26 GMT
#98
If you build a CC with the replicated SCV, can u chrono it?
Toast and coffe
Daralii
Profile Joined March 2010
United States16991 Posts
October 24 2011 16:27 GMT
#99
On October 25 2011 01:24 Kon-Tiki wrote:
Show nested quote +
On October 25 2011 01:22 domovoi wrote:
On October 25 2011 01:18 Teiwaz wrote:
On October 25 2011 01:17 Yaotzin wrote:
On October 25 2011 01:16 OreoBoi wrote:
I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals.

SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works?


They can, works in team games too (also Medivacs healing your ally's units f.e.).

Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful.

The difference is that each one of those is a 200/200 scv, not a 50 mineral scv. Thems is some expensive workers.

Well I assume you'd build a CC for any SCVs after the first one. 200/200 + 500(CC+depot) +50x, x being the number of SCVs.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
domovoi
Profile Joined August 2010
United States1478 Posts
October 24 2011 16:27 GMT
#100
On October 25 2011 01:25 nalgene wrote:
Why don't they give you an extra 200 supply if you get the scv? ???? You'd still have to make all the required buildings/supply depots? No?

No. Any units from the terran or zerg tech path will use your original 200 supply. You could technically build depots, pylons or overlords to increase your supply, but pylons seem the best option.
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