On October 25 2011 01:18 Thrasymachus725 wrote:
One more time... DOESNT WORK ON MASSIVE
One more time... DOESNT WORK ON MASSIVE
Hehe, that's what I wanted to answer first - but read again, he's not saying that
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Forum Index > SC2 General |
Teiwaz
Austria158 Posts
On October 25 2011 01:18 Thrasymachus725 wrote: Show nested quote + On October 25 2011 01:14 Balgrog wrote: well since the replicant is 100 mins cheaper than a collosus, instead of cranking out collosus, why not just get 4-5 replicants, wait to see what you are dealing with and then go from there, turn them into ghosts, immortals, brood lords, infestors. This unit has the potentional to change the entire way Protoss is played! One more time... DOESNT WORK ON MASSIVE Hehe, that's what I wanted to answer first - but read again, he's not saying that ![]() | ||
Thrasymachus725
Canada527 Posts
On October 25 2011 01:18 Yaotzin wrote: Show nested quote + On October 25 2011 01:17 Thrasymachus725 wrote: On October 25 2011 01:14 SaetZero wrote: 2v2 toss/zerg team toss opens robo, zerg opens 1 base spire replicate allied corrupter.... 5-6 min brood lord harass if it works.... hahahahaha Protoss gunna replicate your greater spire too? Replicated units have all the spells the unit gets, even if they weren't researched. So it depends if morph BL counts. Brood lord morphing is not a spell or ability. It is a morph as part of the tech tree. You don't research Brood Lord morph. You activate it with greater spire. | ||
SaetZero
United States855 Posts
On October 25 2011 01:18 Yaotzin wrote: Show nested quote + On October 25 2011 01:17 Thrasymachus725 wrote: On October 25 2011 01:14 SaetZero wrote: 2v2 toss/zerg team toss opens robo, zerg opens 1 base spire replicate allied corrupter.... 5-6 min brood lord harass if it works.... hahahahaha Protoss gunna replicate your greater spire too? Replicated units have all the spells the unit gets, even if they weren't researched. So it depends if morph BL counts. exactly, thats why i said 'if it works' the build time is gonna be the big factor in how i use it honestly i think my most likely target is pvt medivacs into double forge mass gateways | ||
domovoi
United States1478 Posts
On October 25 2011 01:16 Thrasymachus725 wrote: Show nested quote + On October 25 2011 01:06 dbosworld wrote: If you were to replicate a queen, would you be able to spread creap on your opponents creep, therefore giving you vision? Rofl, i wonder why zerg don't do this in ZvZ.... Oh thats right cuz you can't possibly get away with it... Well, it would take forever to get your queen to their side until late game when creep is spread out. Replicant can walk to the creep first then replicate the queen. Seems kind of a waste of 200/200 though, why not just build a few observers? | ||
DoomsVille
Canada4885 Posts
On October 25 2011 01:19 Sbrubbles wrote: Show nested quote + On October 25 2011 00:44 Hassybaby wrote: On October 25 2011 00:42 Yaotzin wrote: Saddening ![]() Replicating a DT if you open robo and they DT rush would be pretty hilarious. LOL, I didn't even think of that. This might actually be one of the better uses. Well thought! It will take all of 30 seconds of critical thinking for any protoss pro to realize DT rushing is the stupidest thing you can do in PvP. If you see that situation come about, the DT rusher deserves to lose for his stupidity. | ||
Silidons
United States2813 Posts
On October 25 2011 00:37 Laurens wrote: Can you replicate your own units? Can you replicate a replication? If so, protoss will never have to pay more than 200/200 for a unit. You just make 1 and then start making replicators ... Edit: this would make Archons, colossi and tempests cheaper. It would make void rays 50 minerals cheaper, but 50 gas more expensive so you probably wouldn't do that. too bad everything except massive units are less than 200/200/4 so it would be completely pointless? | ||
KleineGeist
United States52 Posts
On October 25 2011 00:46 wiredrat wrote: Can you replicate mules? Will them last forever? That would be awesome for Protoss players ![]() ^^this. would be so worth it. But seriously, it seems like although this unit could have some fun, niche applications, it would never see widespread use because the cost (so far) is prohibitive and it would lead to a much smaller army in exchange for a couple units that your opponent obviously has at well, but got much cheaper. I'm not saying getting one cloaked ghost to EMP enemy ghosts, getting one Medivac to heal your army after engagements, getting one DT against an enemy without a robo/forge wouldn't be incredible... but since the replicant isn't able to copy massive units, it will never be a cost-efficient way to mass units (or quick tech switch like getting 4 replicants, see enemy go roach and get a total of 5 immortals quickly- it's just not useful because you've expended so many resources). So although obviously we should wait for the beta, in theory this just doesn't help solve a lot of our problems. Edit: or Brood lords. 'cuz that'd be both cheaper and just plain awesome. | ||
Cuiu
Germany410 Posts
maybe thats possible...and you have all game long a mule^^ | ||
Sir Cleve
38 Posts
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domovoi
United States1478 Posts
On October 25 2011 01:18 Teiwaz wrote: Show nested quote + On October 25 2011 01:17 Yaotzin wrote: On October 25 2011 01:16 OreoBoi wrote: I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals. SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works? They can, works in team games too (also Medivacs healing your ally's units f.e.). Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful. | ||
Prinny-tai
United States71 Posts
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Kon-Tiki
United States402 Posts
On October 25 2011 01:22 domovoi wrote: Show nested quote + On October 25 2011 01:18 Teiwaz wrote: On October 25 2011 01:17 Yaotzin wrote: On October 25 2011 01:16 OreoBoi wrote: I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals. SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works? They can, works in team games too (also Medivacs healing your ally's units f.e.). Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful. The difference is that each one of those is a 200/200 scv, not a 50 mineral scv. Thems is some expensive workers. | ||
nalgene
Canada2153 Posts
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FenneK
France1231 Posts
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Prinny-tai
United States71 Posts
On October 25 2011 01:22 Sir Cleve wrote: What about replicating a drone and taking your expo's all as a zerg and keeping all your tech in your main. You could have a Protoss army with a Zerg economy Yeah I could see this too | ||
domovoi
United States1478 Posts
On October 25 2011 01:24 Kon-Tiki wrote: Show nested quote + On October 25 2011 01:22 domovoi wrote: On October 25 2011 01:18 Teiwaz wrote: On October 25 2011 01:17 Yaotzin wrote: On October 25 2011 01:16 OreoBoi wrote: I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals. SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works? They can, works in team games too (also Medivacs healing your ally's units f.e.). Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful. The difference is that each one of those is a 200/200 scv, not a 50 mineral scv. Thems is some expensive workers. No, just the first scv, who builds a CC. Plus you would get mules and scans. | ||
Teiwaz
Austria158 Posts
On October 25 2011 01:24 Kon-Tiki wrote: Show nested quote + On October 25 2011 01:22 domovoi wrote: On October 25 2011 01:18 Teiwaz wrote: On October 25 2011 01:17 Yaotzin wrote: On October 25 2011 01:16 OreoBoi wrote: I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals. SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works? They can, works in team games too (also Medivacs healing your ally's units f.e.). Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful. The difference is that each one of those is a 200/200 scv, not a 50 mineral scv. Thems is some expensive workers. Plus 1 worker worth 4 supply. Nay, "massing" SCV's is not worth the cost. | ||
Pippi
Sweden540 Posts
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Daralii
United States16991 Posts
On October 25 2011 01:24 Kon-Tiki wrote: Show nested quote + On October 25 2011 01:22 domovoi wrote: On October 25 2011 01:18 Teiwaz wrote: On October 25 2011 01:17 Yaotzin wrote: On October 25 2011 01:16 OreoBoi wrote: I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals. SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works? They can, works in team games too (also Medivacs healing your ally's units f.e.). Scvs to protect your colossi sounds like a very, very good use of replicator. Perhaps a little too powerful. The difference is that each one of those is a 200/200 scv, not a 50 mineral scv. Thems is some expensive workers. Well I assume you'd build a CC for any SCVs after the first one. 200/200 + 500(CC+depot) +50x, x being the number of SCVs. | ||
domovoi
United States1478 Posts
On October 25 2011 01:25 nalgene wrote: Why don't they give you an extra 200 supply if you get the scv? ???? You'd still have to make all the required buildings/supply depots? No? No. Any units from the terran or zerg tech path will use your original 200 supply. You could technically build depots, pylons or overlords to increase your supply, but pylons seem the best option. | ||
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