Possible targets for the replicator - Page 4
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TiTanIum_
Brazil1335 Posts
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DoomsVille
Canada4885 Posts
On October 25 2011 01:06 dbosworld wrote: If you were to replicate a queen, would you be able to spread creap on your opponents creep, therefore giving you vision? Yes... but why wouldn't they just kill your queen/tumor...? | ||
Gimix
United States67 Posts
Ghosts, siege tanks, ravens, and banshees from terran. Keep in the mind mech will become much more common in HOTS in tvp so siege tanks will always be available. And one raven with full energy and 2 pdds pretty much negates your opponents vikings. | ||
dbosworld
United States317 Posts
On October 25 2011 01:10 DoomsVille wrote: Yes... but why wouldn't they just kill your queen/tumor...? They could, its just a thought though. Depending on when you can get the unit, maybe you can get the unit prior to them getting detector. I dunno. | ||
SaetZero
United States855 Posts
toss/zerg team toss opens robo, zerg opens 1 base spire replicate allied corrupter.... 5-6 min brood lord harass if it works.... hahahahaha | ||
Yaotzin
South Africa4280 Posts
On October 25 2011 01:11 Gimix wrote: How can protoss complain about the replicator? This unit seems insanely strong. Ghosts, siege tanks, ravens, and banshees from terran. Keep in the mind mech will become much more common in HOTS in tvp so siege tanks will always be available. And one raven with full energy and 2 pdds pretty much negates your opponents vikings. I'm sure it could be plenty strong, I don't have a problem with it for that reason. Problem is I can only see two outcomes for it: 1) A gimmicky, responsive unit, used to stop certain timing pushes by changing the composition you have, giving you a tank to hold them off or somesuch. 2) The metagame results in easy access to replicated ravens, tanks etc. They become a regular part of your army. I don't like 1 because it's reactive and gimmicky. I don't like 2 because it make Protoss less Protossy. | ||
I)etox
1240 Posts
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Balgrog
United States1221 Posts
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Thrasymachus725
Canada527 Posts
On October 25 2011 01:06 dbosworld wrote: If you were to replicate a queen, would you be able to spread creap on your opponents creep, therefore giving you vision? Rofl, i wonder why zerg don't do this in ZvZ.... Oh thats right cuz you can't possibly get away with it... | ||
OreoBoi
Canada1639 Posts
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Yaotzin
South Africa4280 Posts
On October 25 2011 01:16 OreoBoi wrote: I'm surprised no one mentioned that if you replicate an scv and get more scvs, you can repair your own units. Thing about scvs repairing collosus, or scvs repairing immortals. SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works? | ||
Thrasymachus725
Canada527 Posts
On October 25 2011 01:14 SaetZero wrote: 2v2 toss/zerg team toss opens robo, zerg opens 1 base spire replicate allied corrupter.... 5-6 min brood lord harass if it works.... hahahahaha Protoss gunna replicate your greater spire too? | ||
Teiwaz
Austria158 Posts
On October 25 2011 01:14 Balgrog wrote: well since the replicant is 100 mins cheaper than a collosus, instead of cranking out collosus, why not just get 4-5 replicants, wait to see what you are dealing with and then go from there, turn them into ghosts, immortals, brood lords, infestors. This unit has the potentional to change the entire way Protoss is played! Yes, because what it actually does is CHANGING THE FUCKING RACE YOU'RE PLAYING! | ||
Yaotzin
South Africa4280 Posts
On October 25 2011 01:17 Thrasymachus725 wrote: Protoss gunna replicate your greater spire too? Replicated units have all the spells the unit gets, even if they weren't researched. So it depends if morph BL counts. | ||
DoomsVille
Canada4885 Posts
On October 25 2011 01:14 SaetZero wrote: 2v2 toss/zerg team toss opens robo, zerg opens 1 base spire replicate allied corrupter.... 5-6 min brood lord harass if it works.... hahahahaha You realize you can just transfer resources over in 2v2 lol | ||
Thrasymachus725
Canada527 Posts
On October 25 2011 01:14 Balgrog wrote: well since the replicant is 100 mins cheaper than a collosus, instead of cranking out collosus, why not just get 4-5 replicants, wait to see what you are dealing with and then go from there, turn them into ghosts, immortals, brood lords, infestors. This unit has the potentional to change the entire way Protoss is played! One more time... DOESNT WORK ON MASSIVE Oh reread. | ||
BeeNu
615 Posts
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Teiwaz
Austria158 Posts
On October 25 2011 01:17 Yaotzin wrote: SCVs can't repair Toss units can they? Couldn't in BW anyway IIRC..only healing works? They can, works in team games too (also Medivacs healing your ally's units f.e.). | ||
Pepe-
Germany87 Posts
Mineral/Gas ratio of new Protoss units sux aswell. | ||
Sbrubbles
Brazil5775 Posts
This might actually be one of the better uses. Well thought! | ||
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