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Physical APM Cap? - Page 2

Forum Index > SC2 General
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Ezze
Profile Joined October 2010
Canada934 Posts
November 30 2010 00:40 GMT
#21
I've played wc3 and starcraft for many many years, and have tried several times to do everything in my power to increase it, but I can never get it above 80apm. I am pushing 30 now, but even years ago I couldn't do it.
Easy772
Profile Joined May 2010
374 Posts
November 30 2010 00:42 GMT
#22
I think a lot of Pro Athletes are at their best in their late 20's and early 30's so I don't see why it should be different for Starcraft 2. Maybe because they're always using their hands 8 hours a day and could develop wrist and hand problems.
"The best way to improve is to play one matchup on one map doing one strategy.. if you are good at one strategy you are a good player, if you are okay at many strategies you are an okay player at best" -Day[9] 181
Ezze
Profile Joined October 2010
Canada934 Posts
Last Edited: 2010-11-30 00:44:59
November 30 2010 00:44 GMT
#23
Also, compare that to my cousin for example who 3 weeks after buying SC2 was pushing 140apm. He's 19.
tbrown47
Profile Joined August 2009
United States1235 Posts
November 30 2010 00:49 GMT
#24
I'm confused about what this thread is asking...

Spam your keyboard as fast as you can, that is your peak APM. Now try and make that spam actually do something? I'm fairly certain anyone with 2 working arms can get over 200 APM if they tried.
just here
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
November 30 2010 00:57 GMT
#25
If you're familiar with Gunz The Duel, the average player tends to keep a constant 300 APM without even thinking about it. Upwards of 600 isn't unusual for an intense fight =D

How's that APM for ya !
NeoOmega
Profile Blog Joined September 2008
United States495 Posts
November 30 2010 01:03 GMT
#26
On May 27 2010 23:53 IdrA wrote:
apm is determined by mental limitations, not physical ones. it is not hard to click 300 times a minute, but it requires a lot of practice to be able to know what to do without spending time thinking about it. thats what translates to speed.


This.
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
November 30 2010 01:04 GMT
#27
On November 30 2010 09:57 Snuggles wrote:
If you're familiar with Gunz The Duel, the average player tends to keep a constant 300 APM without even thinking about it. Upwards of 600 isn't unusual for an intense fight =D

How's that APM for ya !


scbw pro by.hero has 500 average apm.
WeMade FOX would be a deadly SC2 team.
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
November 30 2010 01:26 GMT
#28
On November 30 2010 10:04 whitelynx wrote:
Show nested quote +
On November 30 2010 09:57 Snuggles wrote:
If you're familiar with Gunz The Duel, the average player tends to keep a constant 300 APM without even thinking about it. Upwards of 600 isn't unusual for an intense fight =D

How's that APM for ya !


scbw pro by.hero has 500 average apm.


500 APM is slow in Gunz my friend. But before making another remark remember that I kind of just brought up a random game to the table.
Herculix
Profile Joined May 2010
United States946 Posts
November 30 2010 01:27 GMT
#29
well i can "spam" over 400 with one key but functional apm is more about unconscious reacting which doesn't really deteriorate with age the way physical prowess does. in boxing, the old guys know when to move even when they're old. they haven't forgotten nor are they mentally ill equipped to recognize the situation, but their body won't move as fast as their mind. i'm pretty confident that esports doesn't have this problem, and if it does, you have to be actually old and not just sports old... like 60 or something
teamsolid
Profile Joined October 2007
Canada3668 Posts
Last Edited: 2010-11-30 01:29:29
November 30 2010 01:28 GMT
#30
Physically, most people should be able to, but you have to remember that behind EVERY useful action there has to be a thought behind it. In order to go above 100-150 you actually have to think very fast. That takes a lot more practice/concentration than most people put into the game besides progamers.
lyAsakura
Profile Blog Joined March 2010
United States1414 Posts
November 30 2010 01:30 GMT
#31
On November 30 2010 10:26 Snuggles wrote:
Show nested quote +
On November 30 2010 10:04 whitelynx wrote:
On November 30 2010 09:57 Snuggles wrote:
If you're familiar with Gunz The Duel, the average player tends to keep a constant 300 APM without even thinking about it. Upwards of 600 isn't unusual for an intense fight =D

How's that APM for ya !


scbw pro by.hero has 500 average apm.


500 APM is slow in Gunz my friend. But before making another remark remember that I kind of just brought up a random game to the table.


It is impossible for any game to consider 500 apm as slow.
WeMade FOX would be a deadly SC2 team.
TALegion
Profile Joined October 2010
United States1187 Posts
November 30 2010 01:31 GMT
#32
Physically? I can get about 300 APM.
A person willing to die for a cause is a hero. A person willing to kill for a cause is a madman
Uhh Negative
Profile Joined May 2010
United States1090 Posts
November 30 2010 01:36 GMT
#33
Any retard can can hit the mouse button and click random keys and achieve 300APM. Your question is about useful APM though. This is completely dependent on the mental aspect of the game. Most every normal person is physically capable of high APM but may not be mentally capable of 200 useful APM.
Mooncat
Profile Joined October 2007
Germany1228 Posts
November 30 2010 01:40 GMT
#34
On November 30 2010 09:40 Ezze wrote:
I've played wc3 and starcraft for many many years, and have tried several times to do everything in my power to increase it, but I can never get it above 80apm. I am pushing 30 now, but even years ago I couldn't do it.


This is pretty interesting. Most responses to this thread so far are like "200APM no problem yo!". Are you actually good at SC2? Because then you'd pretty much be the prime example of what I was talking about earlier. A player who is very good but will always be limited by his rather low APM, thus never being able to reach pro level physically.

Btw. are we talking about 80 real APM here, or 80APM displayed in the SC2 APM Tab which would translate to about 120 actual APM?
"[Lee Young Ho] With this victory, you’ve risen to Bonjwa status."
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
November 30 2010 01:44 GMT
#35
Reaching 200 APM is not like throwing a fastball; you don't need to be a freak of nature to be fast at a video game. It is almost 100% training your fingers and your mind. If anyone is capable of playing the piano (which I believe they are), then anyone is capable of playing at pro-level APM, if they train constantly.
We found Dove in a soapless place.
Pudge_172
Profile Blog Joined August 2010
United States1378 Posts
Last Edited: 2010-11-30 01:51:32
November 30 2010 01:50 GMT
#36
I'm almost 44 years old and am a Bronze player. I can hit 250APM when I get an adrenaline rush during a battle or know a big battle is about to take place, but no way can I sustain it. I can't even sustain 100 APM for longer than a minute or two. Most of the time I'm in the 40 APM for a game.

My last game was 33:25 and I ended up at 40APM with Protoss. The highest APM in a game was 58 APM as Zerg.

I do think I could work my way up to 75 APM if I could play 15 games EVERY day. However, I don't have the time to do that consistently. The more I play during a day the higher my APM goes.

Senior Circuit for SC2???

Diablo 3 Blog Me & My Mom http://www.teamliquid.net/blogs/viewblog.php?id=336890
MementoMori
Profile Joined April 2010
Canada419 Posts
November 30 2010 01:51 GMT
#37
In my opinion sure it's possible for any physically normal person to do it. The problem would only be motivation
for the world is hollow and I have touched the sky
TheToast
Profile Blog Joined August 2010
United States4808 Posts
November 30 2010 01:54 GMT
#38
On November 30 2010 10:36 Uhh Negative wrote:
Any retard can can hit the mouse button and click random keys and achieve 300APM. Your question is about useful APM though. This is completely dependent on the mental aspect of the game. Most every normal person is physically capable of high APM but may not be mentally capable of 200 useful APM.


^Pretty much why I don't get the point of this thread.

200 APM is just over three actions a second, which may sound like a lot but it's really not.. Assuming a normal healthy person, achieving real 200 APM comes with practice practice practice and training. Incontrol isn't a great player because he can rip a city bus in half bare handed, he's a great player because he has dedicated so much time to training and practice.

It has been stressed over and over again, APM alone means nothing. So I again I don't understand the point of this thread.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Farkinator
Profile Joined August 2010
United States283 Posts
November 30 2010 01:54 GMT
#39
I find that I hit a much higher APM with Zerg. There's so much to do, between moving speedlings, overlords etc. around to be looking for things constantly, larva injecting, and spreading creep tumors. I guess it's really because I understand Zerg playstyle a lot more than the other races (and believe you me I'm not that good as Zerg anyway ). I can usually keep my APM around 120 if I'm on my game, (Yes I'm bad. Cheers!) but I like to think that I could definitely improve. By that thought process, yes I think average people could break 200 apm, but it requires a bit of practice and knowing what you should be doing at every moment in the game. That way, you can easily keep up steady apm throughout even the later stages. I like to think of APM as a measure of how fast your brain is moving as well as how fast your fingers are moving, assuming that it's being put to use. Brains can easily be trained to think faster, it just understands a certain amount of understanding of what you're doing.
Get some bases, smash some faces.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
November 30 2010 01:54 GMT
#40
On November 30 2010 09:05 Chronopolis wrote:
It would actually be quite interesting (fucking crazy, but still interesting) if a player could abuse apm. Just because they can physically play faster than thier opponent eg. they know the player can only manage 5 drops, so they they drop in 6 places at once


Watch some classic Bisu games in BW

This is exactly what he does, and its fucking insane.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
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