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On February 25 2009 09:24 404.Nintu wrote:Show nested quote +On February 25 2009 08:10 travis wrote: My only problem with this game is that is directly rewards play time. Not effort, not skill, just the literal amount of time you have had your account.
I don't care how great the rest of the game is, that is stupid as hell. A counter point to this is that it doesn't necessarily reward people with no lives, who play it more than the casual players. As long as you're on when your skills are done to research new skills, you will not really fall behind someone who plays 10 hours a day. In that sense, it doesn't require massgaming as much as like WoW. In WoW, you need to play a lot or you won't really be useful to anyone. In Eve, as long as you've had your account for a decent amount of time (which, considering the complexity of the game, is a good thing.) you have access to high end stuff.
But if you are a player who is JUST starting out, aren't you at a massive disadvantage compared to people who bought the game years ago and have years of time accumulated on their account? Can someone shed some more light on this? It seems rather discouraging to potential new players.
I started playing WoW when the expo came out simply because the expansion "reset" things, giving new players a chance to catch up (veterans would still have an edge, of course, but you could catch up given enough skill and play-time). It would have been less appealing if starting late was a permanent, insurmountable disadvantage.
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On February 25 2009 10:18 quiong wrote:
But if you are a player who is JUST starting out, aren't you at a massive disadvantage compared to people who bought the game years ago and have years of time accumulated on their account? Can someone shed some more light on this? It seems rather discouraging to potential new players.
I could try to spin it but yea, you are behind those who have started years ago. It is one of the things that discourage new players.
If you specialize, you will be able to fly a ship as well as old timers; and how long that takes depends on the ship class.
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On February 25 2009 10:18 quiong wrote:Show nested quote +On February 25 2009 09:24 404.Nintu wrote:On February 25 2009 08:10 travis wrote: My only problem with this game is that is directly rewards play time. Not effort, not skill, just the literal amount of time you have had your account.
I don't care how great the rest of the game is, that is stupid as hell. A counter point to this is that it doesn't necessarily reward people with no lives, who play it more than the casual players. As long as you're on when your skills are done to research new skills, you will not really fall behind someone who plays 10 hours a day. In that sense, it doesn't require massgaming as much as like WoW. In WoW, you need to play a lot or you won't really be useful to anyone. In Eve, as long as you've had your account for a decent amount of time (which, considering the complexity of the game, is a good thing.) you have access to high end stuff. But if you are a player who is JUST starting out, aren't you at a massive disadvantage compared to people who bought the game years ago and have years of time accumulated on their account? Can someone shed some more light on this? It seems rather discouraging to potential new players. I started playing WoW when the expo came out simply because the expansion "reset" things, giving new players a chance to catch up (veterans would still have an edge, of course, but you could catch up given enough skill and play-time). It would have been less appealing if starting late was a permanent, insurmountable disadvantage.
You're looking at the skill system the wrong way. While there are skills that provide +5% to a specific area, those are limited and you will eventually max those out or come as close as you'd ever want to maxing them out. Skillpoints in general simply provide more options. You can only fly one ship at a time. If I'm flying a Scorpion battleship fitted for long range fleet ECM then the only thing that's counting are my ECM skills and Battleship skill itself. Both of which could be maxed out in not that long of a time.
While my character may have points invested into say Heavy Assault Cruisers or Tech 2 Railguns or Titans or what-the-fuck-ever, they mean nothing while flying that Scorpion battleship.
While you will never have any many options of ships to fly as someone who started before you, it doesn't mean you can't catch up to them in a specific shiptype or area of the game that you really want to participate in. Especially with the new character creation system coming in next expansion that provides massive training rates for your first 1.8 million SP or so.
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So how much would one have to play per day to be decent/useful? Do you have to show up at certain times (like 'raids' in WoW)?
EDIT: I'm dling the game and I know almost nothing about it... can anyone help or direct me somewhere to learn? lo lthx
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Well, nothing in the game is instanced so when something is going on it's going on and you can't do anything to stop it. With the exception of getting some friends together and actually stopping it. Although wouldn't you technically become part of that "something" if you stopped it and thus didn't really stop it but in reality you actually contributed?
[neo]whoa[/neo]
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On February 25 2009 09:41 Kennigit wrote: Man after reading about the BoB/Goonswarm stuff i really want to get into this hahaha. Maybe this summer ill have some time to play with you guys.
TL.net EVE party over the summer? :O
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Kennigit
Canada19447 Posts
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pvp is really awesome in this game, i advice u guys to try this its really fun, get an alt into a 0.0 entrance and jst bust camps its really fun and addictive try first with cruisers or something or battlecruiser if u guys dont wanna risk so much isk. My fav setup is like close range remoting bs such as domis/megas/abaddons and so on its really cool especially if they have large bubbles on the gate so u dont need that much of a tackler! or try some covert pvp ops like with alot of stealth bombers and a dictor all cloacked on a gate its fun too
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I'm curious, I remember reading in that Eve general thread that you could buy game time with in-game currency (isk or whatever). Is that true? If so what's the rate? Is it possible to sustain your account purely with isk? If so, how the hell does that work for the developers?
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yeaaaaaaaaaaaaaaaaaaaah come play with us everyone, it's really fucking fun!
p.s. nintu got pod killed in 0.0, everyone make fun of him for that.
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On February 25 2009 12:10 Conquest101 wrote: I'm curious, I remember reading in that Eve general thread that you could buy game time with in-game currency (isk or whatever). Is that true? If so what's the rate? Is it possible to sustain your account purely with isk? If so, how the hell does that work for the developers?
Seems to fluctuate at around ~600 mill for 60 days.
http://www.eveonline.com/ingameboard.asp?a=channel&channelID=544711
It's legit seeing as how CCP created the time cards. Basically, they saw all the mullah farmers were making and thought they should get in on the action.
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Actually it looks like 600 Mil for 60 days? Is that what you meant?
But wow, that sounds like a lot heh, probably out of reach for new/non-hardcore players.
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On February 25 2009 12:40 Conquest101 wrote: Actually it looks like 600 Mil for 60 days? Is that what you meant?
But wow, that sounds like a lot heh, probably out of reach for new/non-hardcore players.
lol.. yea, my mistake. Never bought a time card before.
Most mission runners will tell you that they make an avg of 30 mill/hr so 600 mill will roughly take 20 hrs to make, mission wise.
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On February 25 2009 12:44 Spike wrote:Show nested quote +On February 25 2009 12:40 Conquest101 wrote: Actually it looks like 600 Mil for 60 days? Is that what you meant?
But wow, that sounds like a lot heh, probably out of reach for new/non-hardcore players. lol.. yea, my mistake. Never bought a time card before. Most mission runners will tell you that they make an avg of 30 mill/hr so 600 mill will roughly take 20 hrs to make, mission wise.
Whoa seriously? So like 20 hours for a 60 day game card. How exactly do the developers make money? Or do most people not bother with that kind of thing or something?
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On February 25 2009 12:47 Conquest101 wrote:
Whoa seriously? So like 20 hours for a 60 day game card. How exactly do the developers make money? Or do most people not bother with that kind of thing or something?
Developers make money because time cards can only be obtained with $$. They are basically replacing farmers (or trying to). Someone purchase time cards with real money and that person trades it in for isk (the ingame money).
Since skills can only be trained on one account at a time, many people have more than one accounts. As you can imagine, owning 2+ accounts can be expensive. Time cards help in this area.
Many, many people have alts (though it's not just for alts) so time cards have been very lucrative for CCP.
If you really put time into it, you can essentially play without having to pay.
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On February 25 2009 12:53 Spike wrote:Show nested quote +On February 25 2009 12:47 Conquest101 wrote:
Whoa seriously? So like 20 hours for a 60 day game card. How exactly do the developers make money? Or do most people not bother with that kind of thing or something? Developers make money because time cards can only be obtained with $$. They are basically replacing farmers (or trying to). Someone purchase time cards with real money and that person trades it in for isk (the ingame money). Since skills can only be trained on one account at a time, many people have more than one accounts. As you can imagine, owning 2+ accounts can be expensive. Time cards help in this area. Many, many people have alts (though it's not just for alts) so time cards have been very lucrative for CCP. If you really put time into it, you can essentially play without having to pay.
Oh right, naturally that's true. Major brain fart there. Yeah, that's basically what I did in FFXI for most of my time playing, before the economy went all to hell. I'm a cheap bastard so I always end up doing stuff like that haha. Thanks for info Spike. Definitely gonna look into the trial over the weekend.
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Just got the trial. I want to pvp and am willing to specialize in whatever comes fastest so i can get a feel for it in the trial. What would be good advice on to start out with?
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i am on the trial account and i think i will purchase when it comes retail in stores. (40e for 60 months gametime and you even get some extra stuff with it)
I was just thinking that maybe we could do some epic harrassing to people.
Like 15 tl trial players, with like some really crappy cheap items just go and kill some random miners. And basically ruin their day.
Not sure if it will work well, but i t could be loads of fun :d
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my name in game Is Oogybo0gy. with that one being a zero. Hit me up ingame
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On February 25 2009 10:55 b3h47pte wrote: TL.net EVE party over the summer? :O YES please!
On February 26 2009 03:37 MuR)Ernu wrote: i am on the trial account and i think i will purchase when it comes retail in stores.
same, i hope local retailers around my area don't inflate the prices like they love to do
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