[Patch 4.3] Vel'Koz General Discussion - Page 4
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NeoIllusions
United States37500 Posts
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Shikyo
Finland33997 Posts
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NeoIllusions
United States37500 Posts
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nafta
Bulgaria18893 Posts
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Ketara
United States15065 Posts
On February 27 2014 12:25 NeoIllusions wrote: More chicken instead. You promised steak but buy chicken. I see how it is. | ||
Steins;Gate
1422 Posts
On February 27 2014 12:29 Ketara wrote: You promised steak but buy chicken. I see how it is. #ThingsFakerDoToNeo | ||
kongoline
6318 Posts
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killerdog
Denmark6522 Posts
On February 27 2014 11:06 Sufficiency wrote: I have issues with hard CC on an item though. I think it is awfully unfair for certain champions with channel abilities, even if the CC is delayed. Also it might be anti-synergic when casted on a melee champion. Then make it a half second root or something, slows are just kind of ineffective as most bruisers have a way of sticking to someone once they've reached them, and ever if they don't have it built into their kit, and the frostfang already does basically the same thing anyway, and it's kind of boring to two items both be slows. I think all 3 support items need some strong, unique active. Rather then just the equivanelt of someone's q/w/e skill. (I recognize hypocrisy of talisman/sivir but whatever.) Maybe something like giving the target 1s of stealth, or half the damage they take in the next 2-3 seconds gets taken by the support instead, or something like that. Just having a generic shield + some small damage/cc is just boring, as well as being useless compared to the shurelias. | ||
Sufficiency
Canada23833 Posts
On February 27 2014 12:16 kongoline wrote: now that people are running away from you when feared isnt that big nerf? I actually don't see it that way. I think if I rotate smartly I can play into my advantage. Anyway, this is just my theorycraft so we will see. Also, I just lost my first game. I can (and should be able to) carry bronzies, but I played really bad. | ||
Ketara
United States15065 Posts
Long overdue change imo. | ||
Sufficiency
Canada23833 Posts
On February 27 2014 12:51 Ketara wrote: I wouldn't look at the fear change as a nerf, but more as a preventing it from being RNG. RNG is bad. Long overdue change imo. It might be a nerf to Noc in teamfight when he RQE into someone. But as far as ganking is concerned, I can see the new fear being even advantageous if I go from behind. | ||
LaNague
Germany9118 Posts
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Ryuu314
United States12679 Posts
On February 27 2014 09:38 wei2coolman wrote: Some of my thoughts on changes, posted from last thread. Corki changes are super nice, BT first will probably be the best build for Corki now. By super nice you mean irrelevant? Corki Q still retardedly hard to land. Cd nerf on firing rockets still destroys Corki's dps. Unless they revert some of the last round of nerfs to Corki and/or buff his numbers to some absurd level he's still gonna suck. | ||
Shikyo
Finland33997 Posts
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Kaneh
Canada737 Posts
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Vanka
China1336 Posts
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Shikyo
Finland33997 Posts
On February 27 2014 13:19 Kaneh wrote: I don't understand why people think the 'new' frostfang will help sona. her problem was never winning harassment trades. How does any of this help her not get shit on by leona/thresh/annie They are less likely to start doran shield which counters sona hard | ||
Sufficiency
Canada23833 Posts
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cLutZ
United States19571 Posts
On February 27 2014 13:00 Ryuu314 wrote: By super nice you mean irrelevant? Corki Q still retardedly hard to land. Cd nerf on firing rockets still destroys Corki's dps. Unless they revert some of the last round of nerfs to Corki and/or buff his numbers to some absurd level he's still gonna suck. Corki needs more changes to differentiate him from Lucian now IMO. | ||
zulu_nation8
China26351 Posts
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