It's been a few weeks in the making, but at long last we're proud to announce the very first Map of the Month: ProAm Challenge! (with prizes!) This special competition will be replacing MotM: June and MotM: July and will be very different compared to your normal MotM. As the name suggests, selected amateur map makers will pair with professional map makers to produce a map and compete for $150.
Being an online community, ProAm tournaments are not exactly straight forward. So how is it all going to work?
Amateur map makers will produce and submit up to three maps by the 13th of July
Invited professional map makers will look over all the submissions and choose a map that they like by the 16th of July. People who are not selected will be informed at this time. Relevant contact information will be exchanged by MotM.
The pros will then work with the amateurs, in pairs, to refine the map and bring it up to tournament standard
The finalised map will be submitted by the 31st of July and judging will take place over the following week
The winning team will receive $50 each, and the runners up will receive $25 each via paypal
Part of the judging criteria will be a comparison of the map when first submitted and the final version of the map. In particular, how features of the original map are preserved or enhanced in the final version. Complete reworks will not score highly, even if it is the best map ever.
So who is eligible to compete? Anyone who has not placed in a Map of the Month tournament, TLMC, IPL Map tournament or has had their maps played in the GSL. Specifically, the following people are not considered amateur for the purposes of this tournament: + Show Spoiler +
If your name is NOT on this list then you are eligible to submit!
At this stage, there are seven confirmed pro mappers. A complete announcement of which pro mappers have been invited and who will be judging this contest will be made in two weeks.
Please send your map files to submit.motm[at]gmail.com (include your user name in subject) and post your overviews with any additional information in this thread. Follow this format while posting in this thread to ensure your entry is accepted:
Map Name Map Author Map Overview Playable Map Bounds
Please also provide a way we can contact you in the email you send to us. We will not use this contact information for anything other than the contest.
The closing time for submissions will be July, 13th.
On June 22 2012 14:38 iGrok wrote: So Plexa, how will the Pros and Ams get matched together? What if two Pros like the same amateur?
Once all the pros are finalised they will be numbered alphabetically from 1 to n. I will use the computer algebra system GAP to generate a random permutation of S_n (the symmetric group of n elements) to create a random ordering. Should conflicts arise, that ordering will determine who has priority.
On June 22 2012 14:38 iGrok wrote: So Plexa, how will the Pros and Ams get matched together? What if two Pros like the same amateur?
Once all the pros are finalised they will be numbered alphabetically from 1 to n. I will use the computer algebra system GAP to generate a random permutation of S_n (the symmetric group of n elements) to create a random ordering. Should conflicts arise, that ordering will determine who has priority.
On June 22 2012 17:24 Aunvilgod wrote: July 13th? FOR 3 MAPS? ARE YOU CRAZY?
You dont have to make 3, you can make one or two. Fast mappers make 3, but those might be less polished and balanced as your single map that you put all your attention to.
Personally, I will probably do 2 if I can find the time. 1 polished map that is 'good' in my opinion, 1 map that is something abit more weird
On June 22 2012 14:38 iGrok wrote: So Plexa, how will the Pros and Ams get matched together? What if two Pros like the same amateur?
Once all the pros are finalised they will be numbered alphabetically from 1 to n. I will use the computer algebra system GAP to generate a random permutation of S_n (the symmetric group of n elements) to create a random ordering. Should conflicts arise, that ordering will determine who has priority.
Should just be a draft order!
Or whoever uses the least amount of protoss decals in their maps on average gets first pick.
This is a great competition and I'm certainly looking forward to see what maps we will get from it
I wanna say that I hope every amateur who submits is really willing to communicate a lot and invest time, since as I see it this is about learning and improving overall quality.