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What happened to Blizzard's effort to buff Mech? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
Clonester
Profile Joined August 2014
Germany2808 Posts
Last Edited: 2017-03-04 00:44:05
March 04 2017 00:43 GMT
#21
Its dead as it should be.

Fun thing is, we saw mech games today, but hey, buff it so we have a super easy combination, that can play offensive and is save at home and wins every engagement.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Spyridon
Profile Joined April 2010
United States997 Posts
March 04 2017 00:45 GMT
#22
The same thing that has happened to 80% of everything they have promised since LotV beta.
Meta
Profile Blog Joined June 2003
United States6225 Posts
March 04 2017 01:55 GMT
#23
Waiting to see mech strats in high level play so that I can justify playing this game again. Keep fighting, active player-base. A re-invigoration of players awaits your game.
good vibes only
avilo
Profile Blog Joined November 2007
United States4100 Posts
March 04 2017 01:59 GMT
#24
On March 04 2017 09:39 GoloSC2 wrote:
Show nested quote +
On March 04 2017 09:26 avilo wrote:
On March 04 2017 09:04 blunderfulguy wrote:
I very much disagree with the thought that those updates are for "PR". The most vocal players are the ones who talk about and complain about and ask for mech to be "viable", and the SC2 team seems, to me, to throw that in to let those people know that they are both thinking about mech and that they see Terran players talking about it all the time. All. The. Time.

As far as I can tell, Factory-based strategies are pretty viable right now, the thing that isn't as viable, especially in tournaments, is the greedy or turtle-y mech, which the developers understand is bad for the game if it becomes too powerful. Maybe it's just me, but I don't understand what all the confusion is about.


Mech is the least viable it's been since WOL launch atm.


imo it's even worse atm than before the beta
somebody tell those koreans


I would agree with that. And the koreans all already know, it's why they never go mech except to "surprise" someone. 99% games are bio, except the 1% where a pro does it to try to get a freewin because the opponent doesn't expect you in money games to do a strategy that's blatantly bad lol.
Sup
xTJx
Profile Joined May 2014
Brazil419 Posts
March 04 2017 02:28 GMT
#25
Hey guys, i share your concerns. As a proud zerg i wanna go ling bane muta every single game, but sometimes protoss builds those op phoenixes that kill my mutas easily, so i'm here to ask Blizzard to remove them from the game ASAP, because LBM not viable.
No prejudices, i hate everyone equally.
Phaenoman
Profile Joined February 2013
568 Posts
Last Edited: 2017-03-04 02:55:12
March 04 2017 02:54 GMT
#26
On March 04 2017 11:28 xTJx wrote:
Hey guys, i share your concerns. As a proud zerg i wanna go ling bane muta every single game, but sometimes protoss builds those op phoenixes that kill my mutas easily, so i'm here to ask Blizzard to remove them from the game ASAP, because LBM not viable.

Actually you try to make this whole topic sound totally pathetic, but what you really do is remind everyone that Zergs and Protoss players have been asking for specific unit compositions themselves for a while now.
Zerg wanted LBM in TvZ to work again. After the Lib nerf more and more LBM is being played.
And since the WM has received the current shield damage, Zealot-Archon has been unplayable and Protoss players have been asking for it.
So your sarcasm is actually the truth, but hey, double standards are cool.
Random is hard work dude...
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
March 04 2017 02:59 GMT
#27
I'm completely sympathetic to the fact that they're not going to throw the entire game into disarray to enable a frustrating playstyle where Terran turtles until the opponent runs out of resources.
I think esports is pretty nice.
Lexender
Profile Joined September 2013
Mexico2626 Posts
Last Edited: 2017-03-04 03:07:14
March 04 2017 03:04 GMT
#28
On March 04 2017 11:54 Phaenoman wrote:
Show nested quote +
On March 04 2017 11:28 xTJx wrote:
Hey guys, i share your concerns. As a proud zerg i wanna go ling bane muta every single game, but sometimes protoss builds those op phoenixes that kill my mutas easily, so i'm here to ask Blizzard to remove them from the game ASAP, because LBM not viable.

Actually you try to make this whole topic sound totally pathetic, but what you really do is remind everyone that Zergs and Protoss players have been asking for specific unit compositions themselves for a while now.
Zerg wanted LBM in TvZ to work again. After the Lib nerf more and more LBM is being played.
And since the WM has received the current shield damage, Zealot-Archon has been unplayable and Protoss players have been asking for it.
So your sarcasm is actually the truth, but hey, double standards are cool.


Pretty much, nerffing libs to make mutas viable again and nerfing WM to allow templar play available again.

But buffing mech is bad because mass raven/air blobs.

EVEN TOUGH EVERY MECH PLAYER AND THEIR MOTHERS (INCLUDING FUCKING AVILO FFS) SAYS TO NERF RAVENS/MASS AIR.

But yeah whatever fits their narrative because 2-1-1 every damn game is the pinacle of strategy. FFS.

On March 04 2017 07:59 Aocowns wrote:
when am i getting my robo or psionic only protoss though, i really want diversity in compositions so i can play purely units from those buildings or type


The day the robo facility has more units than the gateway and it has its own set of upgrades.
todespolka
Profile Joined November 2012
221 Posts
Last Edited: 2017-03-04 10:01:15
March 04 2017 10:00 GMT
#29
Blizzard buffed mech already!

Buffs in lotv:
Tank damage buff,
Cyclone on its own is a buff,
Raven auto-turret and seeker missile buff,
Viking ground damage buff,
Thor indirect buffs: Blinding cloud nerf, broodlord rage nerf,
Thor direct buffs: Single damage attack addition and buff (Yes! Transformation makes sense now!)
Battlecruiser: No mana (no feedback), teleport
Banshee: Speed upgrade

There are probably more minor buffs such as speed, acceleration, damage point, ... Also mech had some good changes in hots.


I don't know. Mech is pretty strong on ladder. Isn't this the important question?
imre
Profile Blog Joined November 2011
France9263 Posts
March 04 2017 11:07 GMT
#30
Having beliefs in Blizzard PR is bad for your mental health. That's all.
Zest fanboy.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
March 04 2017 11:27 GMT
#31
Really feel like mech is stronger than bio in a perfect world but underutilized because of how difficult it is to play in comparison. I don't personally feel like we should be buffing units or a style that is already good but hard to play, as top players will abuse it.
I want to fuck Soulkey with a Zelderan.
NutriaKaiN
Profile Joined June 2016
88 Posts
March 04 2017 11:37 GMT
#32
On March 04 2017 19:00 todespolka wrote:
Blizzard buffed mech already!

Buffs in lotv:
Tank damage buff,
Cyclone on its own is a buff,
Raven auto-turret and seeker missile buff,
Viking ground damage buff,
Thor indirect buffs: Blinding cloud nerf, broodlord rage nerf,
Thor direct buffs: Single damage attack addition and buff (Yes! Transformation makes sense now!)
Battlecruiser: No mana (no feedback), teleport
Banshee: Speed upgrade

There are probably more minor buffs such as speed, acceleration, damage point, ... Also mech had some good changes in hots.


I don't know. Mech is pretty strong on ladder. Isn't this the important question?


the plebs will always cry.

User was warned for this post
Railgan
Profile Joined August 2010
Switzerland1507 Posts
March 04 2017 12:39 GMT
#33
Mech is definitly viable. What do you guys want? To build some tanks thors hellions and just autowin?
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
Heyjoray
Profile Joined September 2015
240 Posts
March 04 2017 13:12 GMT
#34
You cant buff mech unless you nerf bio. I wonder when terrans are gonna understand it
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2017-03-04 13:15:49
March 04 2017 13:15 GMT
#35
On March 04 2017 22:12 Heyjoray wrote:
You cant buff mech unless you nerf bio. I wonder when terrans are gonna understand it


Mech and bio work in BW. The thing is bio doesn't work vs protoss there. While BW is a different game, it shows that more than one play style is possible.
Iksf
Profile Joined March 2011
United Kingdom444 Posts
March 04 2017 14:01 GMT
#36
On March 04 2017 07:25 Comedy wrote:
Show nested quote +
On March 04 2017 07:06 PharaphobiaSC wrote:
Take it this way

Why would you ruin the game for bio terrans / protosses AND zergs while pleasing few players? It is kinda 3v1 so there needs to be a compromise.

Can't see any way to make the game enjoyable while playing vs mech while the other guy is making lunch and a coffe while massing tanks libs and ravens behind tons of turrents and not even moving out.


yeah, this is how most people feel. Mech in sc2 just isn't fun for anybody except for the guy with 50 apm only spamming defense and using it to transition to air death balls ( the worst thing that exists in sc2).

But mech is still pretty good right now, there's definitely terrans that are able to make it work. Just not the bad players who really want an easier playstyle to be viable =/


Amen
Foxxan
Profile Joined October 2004
Sweden3427 Posts
March 04 2017 14:14 GMT
#37
something i dont quite understand... They have said before every expansion that they might add or remove units in the live game. Then we have this situation where mech doesnt work or it just suck to play against and whatnot.. Why not fix both those things and than add/remove/tweak other things accordingly.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
March 04 2017 14:35 GMT
#38
On March 04 2017 22:15 Shield wrote:
Show nested quote +
On March 04 2017 22:12 Heyjoray wrote:
You cant buff mech unless you nerf bio. I wonder when terrans are gonna understand it


Mech and bio work in BW. The thing is bio doesn't work vs protoss there. While BW is a different game, it shows that more than one play style is possible.


This is true but there are definitely completely viable bio strategies in Brood War TvP.

They are unconventional and not traditional macro strategies, but they are still used every now and then and work well nonetheless. The most popular being Deep Six. And sometimes Shallow Two is used.

However, 95%+ of the games you'll see involve pure mech TvP. If it is a Bo5 or Bo7 there is a more likely chance you'll see a bio play in one set TvP since they are basically timing attacks to catch the Protoss off guard. This is regarded as completely normal and I've never seen anyone complain about the fact that "bio isn't viable in TvP BW". So it is odd seeing people in SC2 feel entitled to having bio/mech be split 50/50 in viability for one match-up. Like, you have to understand that SC2 has way more unit diversity than BW. Mech is viable, but it isn't going to be this pipe dream people in this forum like avilo make up where the game is so astronomically balanced that you can pick any unit composition and have it be optimal.
I want to fuck Soulkey with a Zelderan.
reneg
Profile Joined September 2010
United States859 Posts
March 04 2017 14:37 GMT
#39
On March 04 2017 21:39 Railgan wrote:
Mech is definitly viable. What do you guys want? To build some tanks thors hellions and just autowin?


Apparently they want a situation where they literally don't use an entire 2/3 of their production buildings (rax and starport)

Mech play is a lot more positional than bio play, since it takes so long to build, and is so powerful when fully sieged up. Hellbats in front of a siege tank line absolutely shred locusts coming in from a swarm host - and then the SH become useless for 43 seconds.

When you see top koreans playing mech every now and then in GSL - I feel like overall, the strat is viable. It's not super viable if you go 100% mech units in every single game, every single matchup, because it does have weaknesses, and if your overall plan is to build 10 turrets on each wall of your base, and stop at 2 bases for the first eleven minutes of the game, you're right - it isn't viable.

But Starcraft is never a game that is very good when you try to let it happen to you, rather than trying to take some level of initiative yourself.
moose...indian
ThunderBum
Profile Joined November 2010
Australia192 Posts
March 04 2017 14:44 GMT
#40
On March 04 2017 07:59 Aocowns wrote:
when am i getting my robo or psionic only protoss though, i really want diversity in compositions so i can play purely units from those buildings or type


When you have weapon and armour upgrades unique to those styles?
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