I don't want T to just be able to scan my observer and kill it every time lol
(here comes a terran, oh boohoo, it costs me minerals to scan)
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Deleted User 3420
24492 Posts
I don't want T to just be able to scan my observer and kill it every time lol (here comes a terran, oh boohoo, it costs me minerals to scan) | ||
ViRtU4l
France114 Posts
On September 03 2010 01:21 ckw wrote: Show nested quote + On September 03 2010 01:19 ViRtU4l wrote: Old news for me, I always rage when terrans destroy my obs when it's not moving...They should fix that or maybe make the effect less visible, especially when obs cost 100 gas each now TT No way dude it's like that for a reason and it's worked for BW since implementation. Atleast you'r scouts don't cost 100 + speed upgrade + Lair + not invisible + supply loss when it's killed At least YOUR scouts don't force you into specific techpath, are faster, have more hitpoints, and the investisment for the upgrades is for all the game, allowing you to spread scouts everywhere and be immune to surprise attack like drops... ![]() Btw this guy is talking about zooming in and out to spot obs. Didn't know you could zoom in bw :o | ||
ChickenLips
2912 Posts
On September 03 2010 01:33 travis wrote: I actually don't like that you are able to do this.. I don't want T to just be able to scan my observer and kill it every time lol (here comes a terran, oh boohoo, it costs me minerals to scan) It does cost minerals and is not the best thing to do, unless youre trying something cute. | ||
Sadistx
Zimbabwe5568 Posts
On September 03 2010 01:33 travis wrote: I actually don't like that you are able to do this.. I don't want T to just be able to scan my observer and kill it every time lol (here comes a terran, oh boohoo, it costs me minerals to scan) Obs hunting existed in bw since forever, why are people starting to complain about this now? | ||
roronoe
Canada1527 Posts
Seems kind of dumb though, cause its not really a unit's abilities or properties. Zooming in and out shouldn't be a mechanic that affects game play. | ||
Kpyolysis32
553 Posts
On September 03 2010 01:33 travis wrote: I actually don't like that you are able to do this.. I don't want T to just be able to scan my observer and kill it every time lol (here comes a terran, oh boohoo, it costs me minerals to scan) Or even worse, EMP. At least I feel like I cost the Terran something other than a little time when they scan for it. | ||
Deleted User 3420
24492 Posts
On September 03 2010 01:36 Sadistx wrote: Show nested quote + On September 03 2010 01:33 travis wrote: I actually don't like that you are able to do this.. I don't want T to just be able to scan my observer and kill it every time lol (here comes a terran, oh boohoo, it costs me minerals to scan) Obs hunting existed in bw since forever, why are people starting to complain about this now? im pretty sure there wasn't a way like this to see a stationary obs in bw On September 03 2010 01:36 ChickenLips wrote: Show nested quote + On September 03 2010 01:33 travis wrote: I actually don't like that you are able to do this.. I don't want T to just be able to scan my observer and kill it every time lol (here comes a terran, oh boohoo, it costs me minerals to scan) It does cost minerals and is not the best thing to do, unless youre trying something cute. IT DOESNT COST MINERALS that's like claiming that using chronoboost on anything besides nexus costs the protoss minerals and guess what, even if it costed minerals, it would STILL BE GOOD to kill the observer | ||
Icemind
Germany570 Posts
Iam actually quite good at spotting those moving obs even if i only take a glance somewhere but this might actually help me to get rid of those camping ops when i dont have a raven yet ![]() Thanks a lot | ||
Catreina
United States304 Posts
On September 03 2010 01:21 ckw wrote: Show nested quote + On September 03 2010 01:19 ViRtU4l wrote: Old news for me, I always rage when terrans destroy my obs when it's not moving...They should fix that or maybe make the effect less visible, especially when obs cost 100 gas each now TT No way dude it's like that for a reason and it's worked for BW since implementation. Atleast you'r scouts don't cost 100 + speed upgrade + Lair + not invisible + supply loss when it's killed Overseers do not require speed upgrade Overseers do not require speed upgrade Overseers do not require speed upgrade Lair is equivalent to teching to robo for toss | ||
zingmars
Latvia189 Posts
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NonY
8748 Posts
On September 03 2010 01:36 ChickenLips wrote: Show nested quote + On September 03 2010 01:33 travis wrote: I actually don't like that you are able to do this.. I don't want T to just be able to scan my observer and kill it every time lol (here comes a terran, oh boohoo, it costs me minerals to scan) It does cost minerals and is not the best thing to do, unless youre trying something cute. :o scan costs energy from an OC, not minerals. big difference. if toss doesnt replace the obs, it's nearly always worth the energy because information wins games. if he doesn't replace the obs, it's probably still worth the energy (50 min, 100 gas, and perhaps more important build time occupying their robo) | ||
Sadistx
Zimbabwe5568 Posts
On September 03 2010 01:54 Liquid`Tyler wrote: Show nested quote + On September 03 2010 01:36 ChickenLips wrote: On September 03 2010 01:33 travis wrote: I actually don't like that you are able to do this.. I don't want T to just be able to scan my observer and kill it every time lol (here comes a terran, oh boohoo, it costs me minerals to scan) It does cost minerals and is not the best thing to do, unless youre trying something cute. :o scan costs energy from an OC, not minerals. big difference. if toss doesnt replace the obs, it's nearly always worth the energy because information wins games. if he doesn't replace the obs, it's probably still worth the energy (50 min, 100 gas, and perhaps more important build time occupying their robo) But it does cost income. The OC cost of killing an obs is having less units in the next several minutes, which is inherently an advantage for your opponent. It _doesn't_ cost minerals in the pool that's available to mine, but that amount is never relevant anyway. On September 03 2010 01:38 travis wrote: Show nested quote + On September 03 2010 01:36 Sadistx wrote: On September 03 2010 01:33 travis wrote: I actually don't like that you are able to do this.. I don't want T to just be able to scan my observer and kill it every time lol (here comes a terran, oh boohoo, it costs me minerals to scan) Obs hunting existed in bw since forever, why are people starting to complain about this now? im pretty sure there wasn't a way like this to see a stationary obs in bw But it was easier to see moving invisible units, and pros could predict where the obs would enter. | ||
vyyye
Sweden3917 Posts
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CTStalker
Canada9720 Posts
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whatthefat
United States918 Posts
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MuuMuuKnight
Thailand107 Posts
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bulge
161 Posts
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Snowfield
1289 Posts
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Welmu
Finland3295 Posts
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PhiliBiRD
United States2643 Posts
also, instead of scanning for obs u can just use emp | ||
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