• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:51
CEST 14:51
KST 21:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)45Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
ASL22 General Discussion BW General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl? Recent recommended BW games
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8723 users

Official State of the Game Podcast Thread - Page 799

Forum Index > SC2 General
54608 CommentsPost a Reply
Prev 1 797 798 799 800 801 2731 Next
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
Last Edited: 2011-04-18 18:08:52
April 18 2011 18:08 GMT
#15961
On April 19 2011 03:02 thesideshow wrote:
Show nested quote +
On April 19 2011 02:29 Treemonkeys wrote:
The problem with ZvP is roach/hydra/corrupter, it's getting more and more obvious how weak it is. Obviously I'm no pro but if I was I would rather 6 pool every game than go roach/hydra/corrupter every game, unless it is something fancy (Mondragon style) it is usually unbearable to watch (Ret / Idra) because I already know how hopeless their maxed army is, yet they continue going for it.

Zerg players experiment quite a bit but we are only beginning to see people experiment with new unit compositions, I think there is hope without needing a balance patch, we just need to get better at using different units, roach/hydra/corrupter is as dead as dead can be.


I assume you haven't watched NASL today


Nope. Fill me in?
http://shroomspiration.blogspot.com/
Madkipz
Profile Blog Joined February 2010
Norway1643 Posts
April 18 2011 18:29 GMT
#15962
On April 19 2011 03:07 Dragar wrote:
Show nested quote +
On April 19 2011 02:25 Madkipz wrote:
Fruitdealer and Nestea both won gsls with "not stable play". They both took great risks and reaped great reward.


Bib-by-bit did great with non-stable play too (and I'd never consider Nestea to be terribly risky in his play).


Not in comparison with what Fruitdealer did in some of his games no. Nothing comes close to the game on Kulas where Rainbow makes mass thors and never moves out while fruitdealer after having been harassed to near death just drones up again gets ultralisks and then proceeds to roll over rainbow.
"Mudkip"
Essentia
Profile Joined July 2010
1150 Posts
April 18 2011 18:35 GMT
#15963
On April 19 2011 01:13 gnutz wrote:
Show nested quote +
On April 19 2011 01:06 Deskaru wrote:
Drops are fairly risky and they need to be quite large otherwise it can't do any damage duo to how warpgates work, which in turn makes it very risky if it's unsuccessful.

I don't see any Protoss playing to their full potential either, drops being one of many examples example *cough*.

But they are stillno form of cheese. If you lose one Ovi with 4 Roaches it costed way less than a terran medivac with 4 Marauder.
Would you say a terran who drops on 2 fronts with 2 medivacs on each side cheeses?

And of course Protoss players don't play to ther full potential, we just realized we played the complete opposite of what is good (despite Day9 all the time calling the right strategies ^^), now give us time to perfect these strategies. And invent stuff what we can throw in there.


-Yeah but medivacs are a standard unit in a terran composition.

-Overlords arent. And for you to use them as drops you have to get the speed and drop upgrade.

-Lastly 1 medivac full of mm can do a whole lot more damage with stim and constant healing than 1 OL with like 4 roaches.




Terran medivacs have much higher risk/reward than OL.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2011-04-18 21:40:54
April 18 2011 21:39 GMT
#15964
doublepost
turdburgler
Profile Blog Joined January 2011
England6749 Posts
April 18 2011 21:40 GMT
#15965
On April 19 2011 03:35 Essentia wrote:
Show nested quote +
On April 19 2011 01:13 gnutz wrote:
On April 19 2011 01:06 Deskaru wrote:
Drops are fairly risky and they need to be quite large otherwise it can't do any damage duo to how warpgates work, which in turn makes it very risky if it's unsuccessful.

I don't see any Protoss playing to their full potential either, drops being one of many examples example *cough*.

But they are stillno form of cheese. If you lose one Ovi with 4 Roaches it costed way less than a terran medivac with 4 Marauder.
Would you say a terran who drops on 2 fronts with 2 medivacs on each side cheeses?

And of course Protoss players don't play to ther full potential, we just realized we played the complete opposite of what is good (despite Day9 all the time calling the right strategies ^^), now give us time to perfect these strategies. And invent stuff what we can throw in there.


-Yeah but medivacs are a standard unit in a terran composition.

-Overlords arent. And for you to use them as drops you have to get the speed and drop upgrade.

-Lastly 1 medivac full of mm can do a whole lot more damage with stim and constant healing than 1 OL with like 4 roaches.




Terran medivacs have much higher risk/reward than OL.


a starport and a medivac is basically the same cost as overlord speed and drop upgrades, YOUR choice to not get it is nothing to do with 'standard' and 'non standard' play. thats not a reason for doing or not doing something.

overlords arent a standard zerg unit is possibly the dumbest single line to ever grace the internet

4 banelings can easily do as much damage as a ball of mm
Dragar
Profile Joined October 2010
United Kingdom971 Posts
Last Edited: 2011-04-18 21:48:12
April 18 2011 21:41 GMT
#15966
It's more a timing thing. Starport and medivac along with the devastating contents come out safely a lot sooner than overlord speed, drop, and some decent contents, and actually allows for harass before the ball gets extremely big. And even then, many Terrans don't play this style unless behind already and they need to take a risk or lose.
gnutz
Profile Joined November 2010
Germany666 Posts
Last Edited: 2011-04-18 21:56:14
April 18 2011 21:54 GMT
#15967
On April 19 2011 03:35 Essentia wrote:
Show nested quote +
On April 19 2011 01:13 gnutz wrote:
On April 19 2011 01:06 Deskaru wrote:
Drops are fairly risky and they need to be quite large otherwise it can't do any damage duo to how warpgates work, which in turn makes it very risky if it's unsuccessful.

I don't see any Protoss playing to their full potential either, drops being one of many examples example *cough*.

But they are stillno form of cheese. If you lose one Ovi with 4 Roaches it costed way less than a terran medivac with 4 Marauder.
Would you say a terran who drops on 2 fronts with 2 medivacs on each side cheeses?

And of course Protoss players don't play to ther full potential, we just realized we played the complete opposite of what is good (despite Day9 all the time calling the right strategies ^^), now give us time to perfect these strategies. And invent stuff what we can throw in there.


-Yeah but medivacs are a standard unit in a terran composition.

-Overlords arent. And for you to use them as drops you have to get the speed and drop upgrade.

LOL
please think before posting.

And compare the costs of 1 Medivac full of Marauders (550/200) with them of 1 Ovi full of roaches (400/100), even though you say one overlord full of roaches doesnt do anything, which is a lie, you have the same amount of gas and 250 minerals more if you send 2 overlords, while actually it hurts terran really bad if they lose a medivac, you lose pretty much nothing else than your normal units.


And what the hell? Still not getting that it ISN'T about getting Drops fast? It's about getting drops.
And now, Terrans don't play this style from behind. You obviously never analysed a good TvP. Please.
vojnik
Profile Joined October 2010
Macedonia923 Posts
April 18 2011 22:08 GMT
#15968
On April 19 2011 06:40 turdburgler wrote:
Show nested quote +
On April 19 2011 03:35 Essentia wrote:
On April 19 2011 01:13 gnutz wrote:
On April 19 2011 01:06 Deskaru wrote:
Drops are fairly risky and they need to be quite large otherwise it can't do any damage duo to how warpgates work, which in turn makes it very risky if it's unsuccessful.

I don't see any Protoss playing to their full potential either, drops being one of many examples example *cough*.

But they are stillno form of cheese. If you lose one Ovi with 4 Roaches it costed way less than a terran medivac with 4 Marauder.
Would you say a terran who drops on 2 fronts with 2 medivacs on each side cheeses?

And of course Protoss players don't play to ther full potential, we just realized we played the complete opposite of what is good (despite Day9 all the time calling the right strategies ^^), now give us time to perfect these strategies. And invent stuff what we can throw in there.


-Yeah but medivacs are a standard unit in a terran composition.

-Overlords arent. And for you to use them as drops you have to get the speed and drop upgrade.

-Lastly 1 medivac full of mm can do a whole lot more damage with stim and constant healing than 1 OL with like 4 roaches.




Terran medivacs have much higher risk/reward than OL.


a starport and a medivac is basically the same cost as overlord speed and drop upgrades, YOUR choice to not get it is nothing to do with 'standard' and 'non standard' play. thats not a reason for doing or not doing something.

overlords arent a standard zerg unit is possibly the dumbest single line to ever grace the internet

4 banelings can easily do as much damage as a ball of mm


cost is not issue here per unit, its WHEN you need the gas and what do you use it for as zerg, Zerg are really gas intensive race and usually at time where overlords speed and drops are available you spend / stack gas for mutas / infestors or benelings if attack come before that. Not to mention that the upgrade takes some time to finish and you need 2 hatches to do that (at time which lair finishes when you mostly have 2 bases, meaning u cannot produce queens while researching or cannot go burrow upgrade).
Because of the amount of timing pushes and the need for the zerg to defend, investing in those can actually kill you if you don't get power units.
While medivacs are usefull in all situations where u have bio overlord drops are not. If your plan doesn't revolve around beneling carpet bombing you cannot really use the drop / ov speed in straight up fight while you can do that with medivacs.
I am pretty sure if research cost was nerfed or the upgrade time was lowered for the drop tech more people will go for it faster.
I am trying to incorporate drop play into my games but i cannot find a good specific time for it without feeling very vulnerable. At least not before third base.
For the swarm!
Azaiya
Profile Joined September 2010
United Kingdom33 Posts
Last Edited: 2011-04-18 22:22:59
April 18 2011 22:19 GMT
#15969
I would just like to say I think JP and Chobo are doing a great job with the SC Centre show and I would hate to see them stop because it is not getting as many views as it warrants!

Come on guys give them your support, they are working hard to bring us up to date news with good and funny delivery.
loveeholicce
Profile Blog Joined December 2010
Korea (South)785 Posts
April 18 2011 22:31 GMT
#15970
On April 19 2011 06:54 gnutz wrote:
Show nested quote +
On April 19 2011 03:35 Essentia wrote:
On April 19 2011 01:13 gnutz wrote:
On April 19 2011 01:06 Deskaru wrote:
Drops are fairly risky and they need to be quite large otherwise it can't do any damage duo to how warpgates work, which in turn makes it very risky if it's unsuccessful.

I don't see any Protoss playing to their full potential either, drops being one of many examples example *cough*.

But they are stillno form of cheese. If you lose one Ovi with 4 Roaches it costed way less than a terran medivac with 4 Marauder.
Would you say a terran who drops on 2 fronts with 2 medivacs on each side cheeses?

And of course Protoss players don't play to ther full potential, we just realized we played the complete opposite of what is good (despite Day9 all the time calling the right strategies ^^), now give us time to perfect these strategies. And invent stuff what we can throw in there.


-Yeah but medivacs are a standard unit in a terran composition.

-Overlords arent. And for you to use them as drops you have to get the speed and drop upgrade.

LOL
please think before posting.

And compare the costs of 1 Medivac full of Marauders (550/200) with them of 1 Ovi full of roaches (400/100), even though you say one overlord full of roaches doesnt do anything, which is a lie, you have the same amount of gas and 250 minerals more if you send 2 overlords, while actually it hurts terran really bad if they lose a medivac, you lose pretty much nothing else than your normal units.


And what the hell? Still not getting that it ISN'T about getting Drops fast? It's about getting drops.
And now, Terrans don't play this style from behind. You obviously never analysed a good TvP. Please.


It's not really a lie. 4 Roaches don't do damage unless they go completely unoticed for long enough, but at that point its just incompetance from your opponent and an MnM drop would have done 3x more lol.

Also don't get 4 marauders, thats silly unless you're trying to snipe buildings (which isn't all that great anymore). Usually best idea is to get 1 or 2 marauders and the rest marines, and drop them somewhere along the path transfering workers would take .
상처받은 그대에 가슴에 사랑을 심어줄께요♥
bentski
Profile Joined July 2010
Canada31 Posts
April 18 2011 22:45 GMT
#15971
On April 19 2011 07:19 Azaiya wrote:
I would just like to say I think JP and Chobo are doing a great job with the SC Centre show and I would hate to see them stop because it is not getting as many views as it warrants!

Come on guys give them your support, they are working hard to bring us up to date news with good and funny delivery.


I personally think SC Centre is great, but never get around to watching it because it just seems to get lost in the flurry of other things I end up watching.

I actually think SC Centre would be an awesome addition to the NASL... kind of like how they had that LAGTV "When Cheeze Fails" during one of the intermissions last night. Either have SC Centre as part of the NASL Pre-Show (which many people admit is lacking in content anyway), or have it directly following the NASL.

So Geoff and Andre would be like "Thanks for tuning in to the NASL tonight guys! Stay tuned because up next is SC Centre!!" ...it'd be just like watching a hockey game on TSN when they're like "Stay tuned for Sportscentre!"

I know JP probably doesn't read this thread anymore (I don't blame him), but they should definitely hook up with NASL.
times ten
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
April 18 2011 22:49 GMT
#15972
Mind boggling that people are suggesting a 4 roach drop would do any decent damage. You'd be much better off doing a baneling drop on a mineral line, or an 8 zling drop.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-04-19 06:01:34
April 19 2011 05:22 GMT
#15973
On April 19 2011 06:54 gnutz wrote:
Show nested quote +
On April 19 2011 03:35 Essentia wrote:
On April 19 2011 01:13 gnutz wrote:
On April 19 2011 01:06 Deskaru wrote:
Drops are fairly risky and they need to be quite large otherwise it can't do any damage duo to how warpgates work, which in turn makes it very risky if it's unsuccessful.

I don't see any Protoss playing to their full potential either, drops being one of many examples example *cough*.

But they are stillno form of cheese. If you lose one Ovi with 4 Roaches it costed way less than a terran medivac with 4 Marauder.
Would you say a terran who drops on 2 fronts with 2 medivacs on each side cheeses?

And of course Protoss players don't play to ther full potential, we just realized we played the complete opposite of what is good (despite Day9 all the time calling the right strategies ^^), now give us time to perfect these strategies. And invent stuff what we can throw in there.


-Yeah but medivacs are a standard unit in a terran composition.

-Overlords arent. And for you to use them as drops you have to get the speed and drop upgrade.

LOL
please think before posting.

And compare the costs of 1 Medivac full of Marauders (550/200) with them of 1 Ovi full of roaches (400/100), even though you say one overlord full of roaches doesnt do anything, which is a lie, you have the same amount of gas and 250 minerals more if you send 2 overlords, while actually it hurts terran really bad if they lose a medivac, you lose pretty much nothing else than your normal units.


And what the hell? Still not getting that it ISN'T about getting Drops fast? It's about getting drops.
And now, Terrans don't play this style from behind. You obviously never analysed a good TvP. Please.


And look at the DPS of said drop :/

4 Marauders with stim = 80 DPS (to armored)
4 Roaches = 32dps...
4 Stalkers = 38.8 dps (to armored)

You really can't do the same damage as a marauder drop as you can with similar units, Zerg are much more apt at dropping en masse, simillary Stalkers are pretty terrible in small numbers, but when they grow they stay just as mobile, unlike Zerg/Terran drops which would require more overlords/medivacs.
Ziggitz
Profile Joined September 2010
United States340 Posts
April 19 2011 05:49 GMT
#15974
Overlords are actually amazing in their own right, you just can't use them in all the same ways as medivacs. You have to take into account that overlords are plentiful and cheap, since you need them for supply anyway, there's no individual cost associated if they die. Combine the properties of low cost, high hitpoints and fast unloading when banes roaches hydras or infestors are loaded into them and you can use them in combat with much less risk of losing units inside them.

Medivacs are really good for those base drops because all their properties are designed for it:

-Heavier on gas means more minerals for marines marauders and hellions to go inside.
-Compromise on hitpoints for speed.
-Moderate amount of healing to keep a small number of units alive for a prolonged period of time.

Likewise warp prisms cost a lot of minerals, which in an early game build order allows for more gas for things like warping in both kinds of templar.

If you refuse to play to a unit's strength and instead treat them like a unit they are not, you aren't going to have a lot of success with them. There's a lot of potential that hasn't been utilized with overlords yet, it's just that you can't treat the cheap, slow, durable overlords like the expensive, fast and delicate medivac.
Horse...falcon
Profile Joined December 2010
United States1851 Posts
April 19 2011 06:02 GMT
#15975
Sooooooo DPS and cost

1 Medivac + 8 Marines(stimmed)
500 minerals 100 gas
80 DPS

1 Overlord + 4 Roaches
400 minerals + 100 gas
32 DPS

1 Overlord + 4 Hydras
500 minerals + 200 gas
60 DPS

1 Overlord + 4 Banelings
300 minerals + 100 gas
ROFLSAUCE

Marine/Medivac drops are BETTER but Roach/Hydra drops are VIABLE

It's all good baby
Artosis: "From horsssse....falcon"
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 19 2011 06:03 GMT
#15976
On April 19 2011 00:58 Logo wrote:
Show nested quote +
On April 19 2011 00:55 Dragar wrote:
The amount of work even someone like IdrA has put into his ZvP is staggering.


Yeah. Idra's ZvP is pretty crazy lately, in tournaments. I've seen him do 'standard' roach play, roach burrow movement all-in, roach burrow-movement defense of a 6-gate, roach drops, ling with baneling drops and infestors, roach-ling allin, spinecrawler-hydra-creephighway all-in and a 6-pool.


yeah for sure.
NASL spoiler

+ Show Spoiler +
Look at his games vs Socke even! He has everything for the fake 3-gate down almost perfectly (he scouts RIGHT at the cancel, he clearly knows what time it's supposed to be canceled). Then in the following 2 games he might as well have had full map vision given how he played reading Socke flawlessly to take both the games.

i dont deserve any credit for it. i flipped coins cuz theres no reliable way to win in a long game vs a competent player and no way to read a nexus cancel before its too late.

blind guessing is just better odds than zvp right now.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
Horse...falcon
Profile Joined December 2010
United States1851 Posts
Last Edited: 2011-04-19 06:07:45
April 19 2011 06:07 GMT
#15977
On April 19 2011 15:03 IdrA wrote:
Show nested quote +
On April 19 2011 00:58 Logo wrote:
On April 19 2011 00:55 Dragar wrote:
The amount of work even someone like IdrA has put into his ZvP is staggering.


Yeah. Idra's ZvP is pretty crazy lately, in tournaments. I've seen him do 'standard' roach play, roach burrow movement all-in, roach burrow-movement defense of a 6-gate, roach drops, ling with baneling drops and infestors, roach-ling allin, spinecrawler-hydra-creephighway all-in and a 6-pool.


yeah for sure.
NASL spoiler

+ Show Spoiler +
Look at his games vs Socke even! He has everything for the fake 3-gate down almost perfectly (he scouts RIGHT at the cancel, he clearly knows what time it's supposed to be canceled). Then in the following 2 games he might as well have had full map vision given how he played reading Socke flawlessly to take both the games.

i dont deserve any credit for it. i flipped coins cuz theres no reliable way to win in a long game vs a competent player and no way to read a nexus cancel before its too late.

blind guessing is just better odds than zvp right now.


Hey IdrA that second Hydra drop in his natural last night was RIDICULOUS. You should've heard Day orgasm over it on Spanishiwa's stream. Although I do think it's mostly that Protoss aren't used to getting dropped on as much in PvZ and he probably would've pulled probes a lot sooner if your name had been Select/qxc.
Artosis: "From horsssse....falcon"
dcemuser
Profile Joined August 2010
United States3248 Posts
April 19 2011 06:08 GMT
#15978
On April 19 2011 15:03 IdrA wrote:
Show nested quote +
On April 19 2011 00:58 Logo wrote:
On April 19 2011 00:55 Dragar wrote:
The amount of work even someone like IdrA has put into his ZvP is staggering.


Yeah. Idra's ZvP is pretty crazy lately, in tournaments. I've seen him do 'standard' roach play, roach burrow movement all-in, roach burrow-movement defense of a 6-gate, roach drops, ling with baneling drops and infestors, roach-ling allin, spinecrawler-hydra-creephighway all-in and a 6-pool.


yeah for sure.
NASL spoiler

+ Show Spoiler +
Look at his games vs Socke even! He has everything for the fake 3-gate down almost perfectly (he scouts RIGHT at the cancel, he clearly knows what time it's supposed to be canceled). Then in the following 2 games he might as well have had full map vision given how he played reading Socke flawlessly to take both the games.

i dont deserve any credit for it. i flipped coins cuz theres no reliable way to win in a long game vs a competent player and no way to read a nexus cancel before its too late.

blind guessing is just better odds than zvp right now.


You still scouted very well. :p

Your scouting has definitely vastly improved over the last year or so. You know the timings very well now.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
April 19 2011 06:10 GMT
#15979
no i actually dont im just doing random shit cuz the matchup is stupid

timings just work out if you make things in the right order, the game is well enough designed for that.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
decaf
Profile Joined October 2010
Austria1797 Posts
April 19 2011 08:14 GMT
#15980
There's no sense in having good scouting when huge maps deny any sort of scouting information and all you can see is a gateway and a cybercore when poking the ramp.
Prev 1 797 798 799 800 801 2731 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Summer Cup 2026 - Group A
WardiTV549
LiquipediaDiscussion
CranKy Ducklings
10:00
Master Swan Open #105
CranKy Ducklings54
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko470
Rex 108
BRAT_OK 84
MindelVK 26
RushiSC 23
StarCraft: Brood War
Calm 6905
Rain 2702
Shuttle 1745
Jaedong 1181
firebathero 919
Mini 626
Hyuk 494
BeSt 426
Horang2 410
Larva 221
[ Show more ]
hero 197
Rush 196
Stork 190
ZerO 159
Last 148
Hyun 115
Pusan 86
ggaemo 81
Sharp 72
JulyZerg 65
Killer 60
Mong 59
ZergMaN 52
Free 42
sorry 41
JYJ 37
Aegong 31
soO 30
Shine 29
Movie 27
HiyA 20
yabsab 16
Hm[arnc] 16
Barracks 13
ajuk12(nOOB) 9
Noble 8
IntoTheRainbow 8
Purpose 7
Icarus 3
Dota 2
Gorgc6538
XcaliburYe236
League of Legends
Doublelift2653
Counter-Strike
byalli1461
allub353
Heroes of the Storm
Khaldor49
Other Games
gofns21280
singsing1652
B2W.Neo793
RotterdaM208
XaKoH 131
ZerO(Twitch)12
Organizations
Other Games
gamesdonequick2509
BasetradeTV165
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP54
• epiclan22
• musti20045 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FT.aCt)Sony3
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2577
Upcoming Events
Epic.LAN
9m
IPSL
3h 9m
Dragon vs Hawk
RSL Revival
20h 9m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
21h 9m
OSC
1d
IPSL
1d 3h
Bonyth vs Ret
WardiTV Weekly
1d 22h
Monday Night Weeklies
2 days
PiGosaur Cup
3 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.