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Weekly Cups (July 6 - 12): Protoss strike back

Forum Index > SC2 General
12 CommentsPost a Reply
TL.net ESPORTS
Profile Joined July 2011
4 Posts
July 14 2026 08:54 GMT
#1
[image loading] Weekly Cup Competitions Week of July 6 - July 12
by Wax

Zergs ruled online cup play during the first few weeks of the 5.0.16 patch/PTR, but Protoss rallied back in the second week of July. Top Protosses herO and Classic took down the two Tuesday cups, while SHIN joined the winners' list with a victory in the Kung Fu Cup.

*Partial brackets may be shown.

July 7: WardiTV Mondays #94

[image loading]


WardiTV Mondays was humorously moved to Tuesday, possibly due to a scheduling conflict with the ongoing GSL CK series of showmatches. In any case, the cup didn't have quite as robust a line-up as usual (missing MaxPax and Clem), opening the way for Classic to win amid a Protoss-heavy field (VOD).

Small sample-viewing suggests PvP remains a cheesefest in 5.0.16, and Classic continued to thrive in that environment with a 3-1 victory against NightMare in the finals. Also, the volatility of PvP may have brought about the cup's biggest upset, with Trap making a surprise comeback and upsetting herO 2-0 (alas, a streamer who covered this match could not be found).

In balance-watch news, it was notable to see SHIN unable to continue his recent success with a 0-2 loss to Classic in the semis, where he was powerless against a fully assembled Skytoss fleet.

*****


July 7: PiGosaur Cup #89

[image loading]


herO brought us back to the 'good ol' days' of 5.0.15 by giving Protoss their second cup of the week, taking down Nicoract, SHIN, and Solar in his PiGosaur run. The finals saw herO lean on his own brand of Skytoss play that featured mass Void Rays, and neither Hydralisk nor Corruptor based anti-air approaches worked for Solar in his 2-3 loss (VOD).

Meanwhile, Clem continued to struggle in the post-patch cup environment, losing 1-3 to Solar in the semifinals. Solar succeeded with a macro-based approach, and it was interesting to see Clem gamble (unsuccessfully) on a proxy-Barracks cheese that he rarely used in the previous version.

*****


July 8: Kung Fu Cup #14

[image loading]


While Protoss was the roadblock for SHIN in the earlier cups, Terran proved to be a balm as he conquered the Kung Fu Cup in a ZvT heavy run (wins against ByuN, Ryung, and Clem) (VOD). SHIN showed off the breadth of his skills in his 3-1 finals victory over Clem, winning with an unusual Hydra-Ling timing, solid Muta-Ling-Bane play, and stalwart defense against another proxy-Barracks cheese.

The cup also featured a huge upset with Ryung taking down herO 2-1 in the RO8, where he won with both straight-up macro and a cheesy 2-base Marine-Tank-SCV timing.

*****


May 23 - July 11: StarCraft Evolution League - Season 3 Ladder Invitation

[image loading]


StarCraft: Evolution Complete (SC2 vs BW mod) finished up its lengthy Season 3 Ladder Invitational, which concluded with Classic once again demonstrating his supremacy in the mod (VOD (Korean)). While Cure found an answer for Classic's dreaded Reaver play in the finals, he was unable to overcome the might of SC2 Protoss in a 4-3 loss. Curiously, the SC2 side won every game of the finals, which is probably the subject of its own heated balance debate within the SC:Evo community.

*****

July 12: Sparking Tuna Cup #137
[image loading]


herO earned a weekly double-lite with a win in the Sparkling Tuna Cup, taking down Terrans in all of his matches (VOD). A proxy-heavy finals saw herO initially go down 0-2 against ByuN, but rally back to earn the reverse sweep.
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CicadaSC
Profile Joined January 2018
United States1984 Posts
July 14 2026 09:07 GMT
#2
Thank you for the writeup.

And thank you Blizz intern for not hastily putting out a patch 🙏

Real talk, these results seem totally normal to me. For the most part at least. Balance is restored once again...
Remember that we all come from a place of passion!!
qcHanHan
Profile Joined September 2011
Denmark77 Posts
July 14 2026 10:42 GMT
#3
PROTOOOSSSS!
HerO - herO - PartinG - sOs - Rain - Zest - Stats
THERIDDLER
Profile Joined July 2014
Canada137 Posts
July 14 2026 13:49 GMT
#4
seems the death of protoss was greatly exaggerated!
Please don't fricken hack, its just a game.
CicadaSC
Profile Joined January 2018
United States1984 Posts
July 15 2026 00:10 GMT
#5
On July 14 2026 22:49 THERIDDLER wrote:
seems the death of protoss was greatly exaggerated!

And they will not acknowledge it either. Going to try to shove this under the rug.
Remember that we all come from a place of passion!!
TeamMamba
Profile Joined June 2025
269 Posts
July 15 2026 02:29 GMT
#6
So basically still just hero and classic carrying the Protoss race
Drahkn
Profile Joined June 2021
199 Posts
July 15 2026 11:36 GMT
#7
Zerg has it so easy, whenever some big changes happen they are the easiest race to adjust to the changes and play efficiently, while Protoss especially have to map up openings and playstyles for months to years before it starts to get figured out and viable. It's actual BS
ejozl
Profile Joined October 2010
Denmark3531 Posts
July 15 2026 14:41 GMT
#8
Not true, it takes zergs the longest to adjust to all the "new timings", problem is, there are no timings, and zerg is just overtuned.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Charoisaur
Profile Joined August 2014
Germany16086 Posts
July 15 2026 15:12 GMT
#9
On July 15 2026 23:41 ejozl wrote:
Not true, it takes zergs the longest to adjust to all the "new timings", problem is, there are no timings, and zerg is just overtuned.

Yeah, usually people say the opposite lol. That Zerg takes the longest to adjust to a new patch because they have to learn the responses to all the new timings/strats
Many of the coolest moments in sc2 happen due to worker harassment
Beelzebub1
Profile Joined May 2015
1005 Posts
July 15 2026 15:50 GMT
#10
On July 15 2026 20:36 Drahkn wrote:
Zerg has it so easy, whenever some big changes happen they are the easiest race to adjust to the changes and play efficiently, while Protoss especially have to map up openings and playstyles for months to years before it starts to get figured out and viable. It's actual BS


Are you uh, reading the results of these tournaments or?
Balnazza
Profile Joined January 2018
Germany1337 Posts
July 15 2026 20:24 GMT
#11
On July 16 2026 00:50 Beelzebub1 wrote:
Show nested quote +
On July 15 2026 20:36 Drahkn wrote:
Zerg has it so easy, whenever some big changes happen they are the easiest race to adjust to the changes and play efficiently, while Protoss especially have to map up openings and playstyles for months to years before it starts to get figured out and viable. It's actual BS


Are you uh, reading the results of these tournaments or?


Why bother with reality?
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Waxangel
Profile Blog Joined September 2002
United States33675 Posts
July 15 2026 21:45 GMT
#12
Hard to read the situation as things are looking different week by week. Should note that Clem went back to playing TvT yesterday!
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
MrIronGolem27
Profile Joined July 2020
United States255 Posts
Last Edited: 2026-07-16 00:39:32
July 15 2026 23:45 GMT
#13
On the topic of the SEL Ladder Invitational finals: not really any balance discussion to be had, both sides just played BW poorly. Classic rushing into BW Carriers (which are much worse on their own than SC2 Carriers are) and Cure playing mech while not using scans to scout, not laying down all the mines he had, and doing runbys with ALL of his Vultures while getting all-inned on a supply deficit. Crank even started sending whispers to Cure mid-series begging him to build a wall and turrets and not place all his buildings behind his mineral lines.

Couldn't really say Classic won the finals by being dominant in the mod (though his journey to the finals was another story) rather he got bailed out by getting to play as SC2 first in the finals. His usually strong form as BW was completely absent.

Frankly the 3rd place match was much more entertaining even though it involved Solar playing a matchup he insists is impossible to win in this mod. I might even go as far as to say the finals was the least watchable series in the entire playoffs

Also Cure's performance specifically may have been impacted by the fact he didn't know he was playing that day until 15 minutes after the finals was supposed to start and he was playing from a friend's house on short notice .-. (the Cure vs Solar semis match was preplayed so he didn't have a warmup)
HyperONE - StarCraft Evolution League organizer, SC: Evo Complete developer, mapmaker (author of Magannatha, TLMC19 2nd place, TLMC17 3rd+5th place), Liquipedia editor
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