• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:38
CEST 20:38
KST 03:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
GSTL Returns in 2026!21Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! SC4ALL: II Talent Announcement! Balance hotfix patch 5.0.16b (July 16) Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sea Duckling Open (Global, Bronze-Diamond) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion Best Games Kespa era BW General Discussion StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5749 users

Relatively freeroll strategies

Forum Index > Brood War Strategy
Post a Reply
iopq
Profile Blog Joined March 2009
United States1148 Posts
October 16 2025 08:13 GMT
#1
Which strategies in any matchup are low investment and require more investment from the opponent to beat most of the time?

I had this discussion in one of the ASL threads, but they tend to die after a while. I still think it's a good discussion.

One of the examples is 973 since Protoss has to make cannons, but still might lose some buildings along the way and the Zerg can drone to 30+ drones any time they wish. The only real loss is the Zerg never droning and attacking into 7 or more cannons and/or storm. Or forgetting to leave some hydras to protect overlords and not being able to drone. So if you deny scouting there's no reason not to do it almost every game.

Another example is the 8 gate not quite so all-in attack vs. Zerg. Once you get storm/dragoon you force a bad muta ball into templar trade (like 11 muta for 3 templars). You can even get a dark archon to maelstrom + storm instead (but you'll be missing the 3 templars to begin with). The only loss condition is continuing to trade without storms and actually pushing in. Using a bunch of storms is basically going to put you ahead while you comfortably take a third.

One of the examples I've stated that I'm finding out personally is building a lot of mutalisk vs. Terran. Not only does it keep you safer, it makes the Terran spend more on turrets, lets you snipe more SCVs, keeps the Terran honest (can't just tech to vessel). I've tried the lower muta count strategies, but it's just harder and you don't get the free wins when the Terran doesn't cover his whole base.

What examples can you think of? Maybe going reaver against Terran? Seems like it's just always good and forces turrets/goliaths that the Terran wouldn't necessarily want to build so early
WGT-Baal
Profile Blog Joined June 2008
France3514 Posts
October 16 2025 12:35 GMT
#2
an interesting question.

for PvT reaver it s dependent on your reaver control. you re also one error away from immediately losing.

I d say PvP 2 gate vs 1 gate core fits your description. ZvT crazy zerg? (I guess more at lower levels than pro level).
Horang2 fan
iopq
Profile Blog Joined March 2009
United States1148 Posts
October 16 2025 12:46 GMT
#3
On October 16 2025 21:35 WGT-Baal wrote:
an interesting question.

for PvT reaver it s dependent on your reaver control. you re also one error away from immediately losing.

I d say PvP 2 gate vs 1 gate core fits your description. ZvT crazy zerg? (I guess more at lower levels than pro level).


Most games you're not really transitioning from crazy zerg

I don't mean a strong strategy (BBS is a strong strategy), I mean a strategy that makes your opponent spend an equal amount of resources not to die against and allows you to transition away from it for free even if they "counter" it perfectly (BBS is dead against a pool first, for example)
iopq
Profile Blog Joined March 2009
United States1148 Posts
October 18 2025 09:34 GMT
#4
8 rax might be close to it, it's only slightly disadvantaged against overpool (you can just wall off an expand instead of making more marines), but it does die to 4 pool pretty badly because your barracks is way out of position

but against hatch first it's an advantage almost every time, huge mining time loss for Zerg, huge tech delay, and even possibly drone loss, having to make a ton of zerglings, etc.

it's not a complete freeroll, but it's good most of the time

A better freeroll is gas steal on 1v1 maps, since it forces Terran into rax expand, but also to miss some mining time eventually to clear it so you can easily 1 gate expand with no gas. I see no downside unless the Terran builds gas before barracks, in which case you spent almost nothing (since you get to scout and harass with the probe anyway)
ajfirecracker
Profile Joined May 2010
United States62 Posts
Last Edited: 2025-10-24 11:37:51
October 24 2025 11:29 GMT
#5
I think generally the free-roll effect is more common against Zerg since larva is so limited early on.
Anything you can do to apply small amounts of pressure and force defenses is really strong, so long as you don't then get busted by the lings (or whatever) you just made the Zerg make.

Another candidate for a free-roll move:
Making exactly 5 muta ZvP once Protoss map goes dark (eg to mass hydra)
Protoss is likely to either overmake Corsair/mineral cannons (and risk getting Hydra busted) or undermake Corsair (and risk being overwhelmed by an ogre of Mutas)
Maybe there's an efficient defense but I don't see it.
We see Effort and Soma doing this lately, I think it'll be more common in future, especially if Soma has a prominent ASL game with it.

Re: Hydra pressure
I think with Hydra bust if you can't get in you really want to not attack at all & contain.
You spent a bunch of money building Hydra and if you don't attack you still have them.
Cannons won't come attack you.
iopq
Profile Blog Joined March 2009
United States1148 Posts
October 24 2025 15:44 GMT
#6
On October 24 2025 20:29 ajfirecracker wrote:

Making exactly 5 muta ZvP once Protoss map goes dark (eg to mass hydra)
Protoss is likely to either overmake Corsair/mineral cannons (and risk getting Hydra busted) or undermake Corsair (and risk being overwhelmed by an ogre of Mutas)
Maybe there's an efficient defense but I don't see it.
We see Effort and Soma doing this lately, I think it'll be more common in future, especially if Soma has a prominent ASL game with it.


The two starport is quite good against it, you actually need spores against it, or you might lose overlords and let DTs in

But against a normal build it's basically the strongest opening because it blocks the combined corsair + zealot attack quite well with scourge and muta. I can see why it's basically the new standard. If you watch Soma's stream unless he cheeses early, this is his new normal build
kogeT
Profile Joined September 2013
Poland2042 Posts
October 24 2025 16:03 GMT
#7
On October 16 2025 17:13 iopq wrote:
Which strategies in any matchup are low investment and require more investment from the opponent to beat most of the time?

I had this discussion in one of the ASL threads, but they tend to die after a while. I still think it's a good discussion.

One of the examples is 973 since Protoss has to make cannons, but still might lose some buildings along the way and the Zerg can drone to 30+ drones any time they wish. The only real loss is the Zerg never droning and attacking into 7 or more cannons and/or storm. Or forgetting to leave some hydras to protect overlords and not being able to drone. So if you deny scouting there's no reason not to do it almost every game.

Another example is the 8 gate not quite so all-in attack vs. Zerg. Once you get storm/dragoon you force a bad muta ball into templar trade (like 11 muta for 3 templars). You can even get a dark archon to maelstrom + storm instead (but you'll be missing the 3 templars to begin with). The only loss condition is continuing to trade without storms and actually pushing in. Using a bunch of storms is basically going to put you ahead while you comfortably take a third.

One of the examples I've stated that I'm finding out personally is building a lot of mutalisk vs. Terran. Not only does it keep you safer, it makes the Terran spend more on turrets, lets you snipe more SCVs, keeps the Terran honest (can't just tech to vessel). I've tried the lower muta count strategies, but it's just harder and you don't get the free wins when the Terran doesn't cover his whole base.

What examples can you think of? Maybe going reaver against Terran? Seems like it's just always good and forces turrets/goliaths that the Terran wouldn't necessarily want to build so early


12 gas goon or zealot first in PvT seems to be quite insane
https://www.twitch.tv/kogetbw
Kraekkling
Profile Blog Joined June 2007
734 Posts
October 24 2025 18:54 GMT
#8
I feel like the question might be formulated too broadly, thus too many things might fit the description? but several good points were already made in the thread.

Attention/micro - early zealots in PvT. Below like ~1800 MMR the outcome is generally very favoured towards Protoss, its almost a free win.

Investment - already mentioned, making a low amount of mutalisks in ZvP. Zerg gains map control, threatens mineral lines, and threatens to snipe HTs. Protoss has to respect all of these and there is no real counter; at best there is an answer.

Strength/flexibility - hydra den builds in ZvP. 973 is IMO the strongest build in the game wherein one player gains initiative and threatens to end the game, but is also able to transition out of it without losing much.

Attention/investment - mines in TvP. Its much harder to clear mines than to lay mines. the outcome is also skewed - for Protoss the best case is to not lose anything to "free" units, while for Terran the upside is almost infinite.
(*^^)(^*)
Jealous
Profile Blog Joined December 2011
10358 Posts
October 24 2025 20:22 GMT
#9
Not sure if this qualifies, but maybe adding Dropships in TvZ when going for SK Terran or other bio-heavy build and you are adding a Science Facility? While the facility is coming up you can either make 1 Dropship or 2 if you went 2 Starport (a la SK Terran) and they will finish around the time when you can actually queue vessels? I know that gas can be relatively tight on these builds sometimes but I also think that they can have a huge benefit. Definitely not something we see that often nowadays, though; was definitely more common in the mid-KeSPA era with NaDa and others IIRC.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
iFU.spx
Profile Joined April 2011
Russian Federation378 Posts
October 24 2025 20:50 GMT
#10
Which strategies in any matchup are low investment and require more investment from the opponent to beat most of the time?

This is the best strategy I think
[image loading]
iopq
Profile Blog Joined March 2009
United States1148 Posts
October 25 2025 04:34 GMT
#11
On October 25 2025 05:22 Jealous wrote:
Not sure if this qualifies, but maybe adding Dropships in TvZ when going for SK Terran or other bio-heavy build and you are adding a Science Facility? While the facility is coming up you can either make 1 Dropship or 2 if you went 2 Starport (a la SK Terran) and they will finish around the time when you can actually queue vessels? I know that gas can be relatively tight on these builds sometimes but I also think that they can have a huge benefit. Definitely not something we see that often nowadays, though; was definitely more common in the mid-KeSPA era with NaDa and others IIRC.


You can definitely counterplay around dropships, but they have immense potential.

I think even more annoyingly BCs on maps where you can siege the gas. By the time you clear the BCs with scourge (which get 1 shot) you spent way more gas than the Terran (since you keep getting it denied by the BCs)

and if you have yamato you can just snipe stuff with them and snowball
iopq
Profile Blog Joined March 2009
United States1148 Posts
June 13 2026 07:35 GMT
#12
I feel like 3 hatch Lair into spire + den also qualifies, you check corsairs/gates with scourge and switch to muta or hydra depending on your read

Protoss is forced to either guess what you're actually doing

the normal timing is hydra den after 5th hatch, but hydra den earlier (and in a random place with scourge flying around) is very strong
prosatan
Profile Joined September 2009
Romania9042 Posts
June 16 2026 06:29 GMT
#13
On October 25 2025 05:50 iFU.spx wrote:
Show nested quote +
Which strategies in any matchup are low investment and require more investment from the opponent to beat most of the time?

This is the best strategy I think
[image loading]

Artosis would agree
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
iopq
Profile Blog Joined March 2009
United States1148 Posts
June 25 2026 14:19 GMT
#14
2 rax academy can sometimes kill a top tier Zerg, I saw Soma lose to it today

and if you don't want to bust, you already forced 2 sunkens which is basically a hatchery the zerg can't afford
if you scouted a third it's an immediate cancel

the only "downside" is you can't play more meta stuff like very fast valk
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#126
Nicoract vs Neeb
TriGGeR vs ShoWTimE
RotterdaM738
IndyStarCraft 183
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 738
PiGStarcraft578
IndyStarCraft 183
ProTech69
MindelVK 35
UpATreeSC 28
ZombieGrub22
EmSc Tv 2
StarCraft: Brood War
Britney 26577
actioN 399
Soma 338
Rush 244
Mong 71
ZZZero.O 37
Terrorterran 31
Sexy 22
Rock 21
Dota 2
qojqva4034
XaKoH 452
BananaSlamJamma335
canceldota57
Counter-Strike
fl0m5817
Other Games
Grubby2769
Beastyqt653
B2W.Neo216
Liquid`VortiX179
shahzam132
ArmadaUGS105
Livibee82
KnowMe79
C9.Mang075
QueenE55
Mew2King50
Trikslyr48
Organizations
StarCraft 2
EmSc Tv 2
EmSc2Tv 2
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 52
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis1814
• Jankos1359
• TFBlade698
• Shiphtur384
Other Games
• imaqtpie934
Upcoming Events
CranKy Ducklings
15h 22m
PiG Sty Festival
17h 22m
herO vs Krystianer
Solar vs Cure
IPSL
21h 22m
Sparkling Tuna Cup
1d 15h
PiG Sty Festival
1d 17h
Maru vs Shameless
Reynor vs TriGGeR
IPSL
1d 21h
OSC
2 days
Afreeca Starleague
2 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
2 days
The Patches Monday
2 days
[ Show More ]
Afreeca Starleague
3 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Proleague 2026-08-13
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W7
RSL Revival: Season 6
PiG Sty Festival 8.0
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
META DYMY #4
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.