• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:55
CEST 05:55
KST 12:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play0Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)48ZeroSpace at Steam NextFest - Last free demo25Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
ByuL, and the Limitations of Standard Play 5.0.16 patch for SC2 goes live (8 worker start) take on 5.0.16 ?Bug in new patch Daily SC2 Player Grid - feedback wanted
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28) Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/ STARCRAFT MOVIE - Last Night at the Command center BW General Discussion Battle cruiser feet vs Carrier fleet
Tourneys
[BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST [Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Rogue Command ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Beyond All Reason Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8331 users

ramps on octagon

Blogs > StaticNine
Post a Reply
StaticNine
Profile Blog Joined March 2017
47 Posts
May 03 2026 02:46 GMT
#1
I overheard ahzi talk about the ramps on octagon so I decided to see what was going on. There are 3 different elevations.

Starting from the center of the 'octagon' and moving outward you have the lowest elevation until you walk up a few steps. The end of the "low" elevation is shown by the red lines. Then there is a narrow strip of "medium" elevation in between the red and black lines. Then there is a slightly bigger strip of "high" elevation which is only the area inside the black lines. As you walk down the steps you once again have medium elevation.

The top 2 ramps (NE & NW) operate how you would assume with the gray area actually being the high ground, but for the bottom 2 ramps (SE & SW) the high ground is actually in the middle/top of the stairs. While the lines might look carelessly drawn I put in effort to make them as accurate as I could, especially the bottom ramps. The borders just look like that. The top ramps may not be quite as accurate because I got frustrated since the elevation borders didn't follow straight lines as cleanly as the bottom ramps and I had already spent a lot of time on this.

[image loading]


Kraekkling
Profile Blog Joined June 2007
713 Posts
May 03 2026 19:13 GMT
#2
its easier to visualize this with scmdraft (bw map making tool)

check out the images here

(*^^)(^*)
StaticNine
Profile Blog Joined March 2017
47 Posts
May 03 2026 19:35 GMT
#3
On May 04 2026 04:13 Kraekkling wrote:
its easier to visualize this with scmdraft (bw map making tool)

check out the images here



doh, I didn't know scm draft showed that lol. My hand drawn lines ended up being pretty close eh. That link only shows the high ground though, does scmdraft also show the low and mid ground? The mid ground still gets high ground advantage to the low ground.
Kraekkling
Profile Blog Joined June 2007
713 Posts
May 04 2026 08:51 GMT
#4
ohh good point, I'll check later
(*^^)(^*)
Kraekkling
Profile Blog Joined June 2007
713 Posts
May 04 2026 16:40 GMT
#5
it's kinda weird because of the blend of temple stairs into high temple terrain

on the pic the height levels are shown, the unmarked area is low ground, in blue its middle ground and high ground is red
  • so there's miss chance along the red arrows, which works as intended
  • however there is also miss chance on top of the ridge (yellow arrow)
  • there is no miss chance where the green arrow is
  • also top side ramps work different compared to bottom side ramps. on top side the high ground area is mostly made of grey temple tiles, but on the bottom side the high ground is made mostly of stair tiles

[image loading]
(*^^)(^*)
StaticNine
Profile Blog Joined March 2017
47 Posts
Last Edited: 2026-05-04 18:24:09
May 04 2026 18:15 GMT
#6
I guess that confirms what I worked out manually. I'm surprised my areas were so accurate for just firing units at each on the ramps. Your green arrow is firing on the same elevation so I wouldn't think people would expect a miss chance, it's just that they don't realize it's the same medium elevation.

Practically you only have to know where the high ground is and that you never want to be in the middle of the octagon fighting away from the octagon, that you at least want to be up a few stairs. When you're on the low ground you're missing shots no matter where they are on the ramp.
StaticNine
Profile Blog Joined March 2017
47 Posts
May 04 2026 23:29 GMT
#7
After looking closer at the images and confirming them in game, the shaded areas in scm draft are a little bit inaccurate. For example, the middle-ground borders of the bottom left actually look like this and are closer to my initial drawing.

[image loading]
iopq
Profile Blog Joined March 2009
United States1113 Posts
June 13 2026 12:10 GMT
#8
Literally what the fuck
Please log in or register to reply.
Live Events Refresh
Next event in 6h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft792
RuFF_SC2 200
ProTech168
Nina 108
StarCraft: Brood War
Rain 4479
GuemChi 3189
Shuttle 563
Terrorterran 93
Bale 63
yabsab 13
Counter-Strike
summit1g9402
Coldzera 1076
Super Smash Bros
hungrybox655
Mew2King115
Other Games
Doublelift3665
C9.Mang0503
ViBE170
Maynarde85
Organizations
Other Games
gamesdonequick926
BasetradeTV155
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1290
• Stunt1093
Upcoming Events
The PondCast
6h 5m
OSC
13h 5m
Douyu Cup 2020
1d 1h
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
1d 12h
Douyu Cup 2020
2 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
3 days
Maestros of the Game
3 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
3 days
Douyu Cup 2020
4 days
BSL22 NKC (BSL vs China)
4 days
[ Show More ]
Online Event
4 days
RSL Revival
4 days
RSL Revival
5 days
WardiTV Weekly
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.