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Active: 1711 users

Official State of the Game Podcast Thread

Forum Index > SC2 General
54608 CommentsPost a Reply
1 2 3 4 5 2729 2730 2731 Next
itmeJP
Profile Joined February 2010
United States1101 Posts
Last Edited: 2013-06-21 00:13:43
August 19 2010 05:22 GMT
#1
[image loading]
Next Episode TBD
RSS Feed >>HERE<< || Official Site >>HERE<<
Twitter LiveStream Link

EP99


Welcome to the Official State of the Game Podcast Thread. No idea what the hell State of the Game is? It is a podcast based around the happenings of the SC2 world. You can find the previous episodes below.

The Pillars of State of the Game [fancy way of saying the hosts] will eventually be put back together. For now, one stands with the weight of all!
  • JP 'itmeJP' McDaniel - A veteran of the eSports world, JP brings with him vast knowledge of eSports outside the world of Starcraft. JP is an independent content creator. He serves as the main anchor for the show and edits, plans, and hosts the podcast. In his spare time, JP can be found destroying nerds with his bear like paws.


If you really want to help out the show and don't know how, download iTunes, search the Store for "State of the Game" and write a short sentence about the show and then rate us. This helps the show grow and reach new SC2 fans like yourselves!

You can also subscribe to JP's Twitch channel for $5 to show support! This also enters you into swag giveaways, gives you the ability to chat during the show, a subscriber icon next to your name, as well as no ads on the stream!

If you're interested in submitting a question to ask this weeks cast, we'll be bringing back this feature soon. Stay tuned!

Past Episodes can be found on our homepage

Preshows can be found on my YouTube Channel if I decide to post them.

Facebook Twitter Reddit
Twitter.com/itmeJP -- Twitch.tv/itmeJP -- YouTube.com/itmeJP
Oracle
Profile Blog Joined May 2007
Canada411 Posts
August 19 2010 05:26 GMT
#2
@Question

Thoughts/comments on new trends and shifts

Not limited to, but can include:

Phoenix/Colossus
TvT shift from Tank/Viking into more bio and drop-centric play
Lack of interest in thor drops (more specifically, why has it been in decline?)
Yuma
Profile Joined May 2009
United States51 Posts
August 19 2010 05:37 GMT
#3
sweet i love this podcast i just wish they would be more frequent like weekly but none the less the quality and knowledge gatherd in these cast is wonderfull
Death is on your left side about an arms distance behind you.-Don Juan
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
August 19 2010 05:40 GMT
#4
Great to see this back JP . Looking forward to the first non-beta episode, its been too long!
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
LancerStarcraft
Profile Joined July 2010
United States235 Posts
August 19 2010 05:50 GMT
#5
@Question

Zerg players QQ vs. Actual balance issues
Why does ZvZ always turn into baneling wars?
"Buy a ward. Stop a gank. Save a life."
epik640x
Profile Joined May 2010
United States1134 Posts
Last Edited: 2010-08-19 06:19:43
August 19 2010 06:19 GMT
#6
@Question

What do you guys think about this idea for Banelings?

How about making them be researchable from the Spawning Pool? Like Lurkers used to be in Star1.

And if you're going to keep the Baneling Nest, how about making them spawn directly from the larvae rather than having to morph them from Zerglings?
Jaguael
Profile Joined August 2010
United States6 Posts
August 19 2010 06:25 GMT
#7
@Question

With all the TvZ balance questions, where does this leave P? How do you think they will be affected by any balance changes applied to the other races?
Rope
Profile Joined April 2010
Ireland45 Posts
August 19 2010 06:32 GMT
#8
I'd listen to tournament discussions. Would it be on strategies and the like?
titan55
Profile Joined July 2009
United States227 Posts
August 19 2010 06:37 GMT
#9
@question
In the extreme late game of TvZ, when the Z gets a large number of Ultralisks, is there anything the Terran can do to win the game at that point? Given that the Thor 250mm cannon has been rendered useless against ultras.

Playing multiple games myself and watching Day[9]s' Brat_Ok episode, it definitely shows that ultralisks in the late stage is basically unbeatable for a terran. I guess that makes up for our super strong midgame mech tho.. terran ftw!
KingOwnsOdinAndKneeh
Profile Joined August 2010
United States1 Post
August 19 2010 06:40 GMT
#10
@Question

I want to ask that when you copy a build from good players, what are the most important factors to take in(build order, attack timings, tech paths, unit compositions)? And how can you tell the difference between the "set plan" the player has before the game and the variations he makes to his build within the game based on how his opponent plays?
duck.fit
Profile Joined October 2008
United States241 Posts
August 19 2010 06:44 GMT
#11
excellent. would like to hear from Jinro and Louder again!
Purple and red and yellow and on fire
GreatWhiteBuffalo
Profile Joined April 2010
United States3 Posts
August 19 2010 06:51 GMT
#12
Awesome, can't wait for new episodes.
Bswhunter
Profile Blog Joined May 2010
Australia954 Posts
August 19 2010 08:33 GMT
#13
Hellizabouttime

@Question I am an a aspiring map making who wants to get his maps into pro-leagues. What would be the best way to achive this?
Stop browsing and do whatever it is you're supposed to do. TL will still be here when you get back
MasterZilla
Profile Blog Joined November 2003
Sweden234 Posts
August 19 2010 10:26 GMT
#14
I just started listening to the Beta podcasts yesterday, and I must say I really love the format. A tournament "section" would definitely be interesting.

@Question: Top tech units such as the Mothership, Carriers and Battle Cruisers are being seen more and more in high level games now. Is this a sign that more games are reaching the "late game" stage, or are people simply getting these units quicker to exploit the fact that their opponents do not expect them (e.g. TLO TvZ BC rush)?
For Aiur! - If you reach for the stars and miss, you still might end up walking among the clouds.
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
Last Edited: 2010-08-19 11:53:49
August 19 2010 11:48 GMT
#15
On August 19 2010 15:19 epik640x wrote:
@Question

What do you guys think about this idea for Banelings?

How about making them be researchable from the Spawning Pool? Like Lurkers used to be in Star1.

And if you're going to keep the Baneling Nest, how about making them spawn directly from the larvae rather than having to morph them from Zerglings?


Are you f-ing serious? With these changes I don't even have to make zerglings to get banelings and can't see if my opponent is Banelingrushing. Do you want to make ZvZ even worse? And think about the QQing Terrans who can't scout the Blingbreak anymore...


@Question: In the Korean tournaments the players have these epic music themes (i.e. "kill you all" and "atack,destroy") when they enter the arena. What songs would you guys chose for your entrance and why?

@Question: Any underdog players you want to hype and one might watch out for?
Zerg - because Browders sons hate 'em
Boonesbane
Profile Joined May 2010
United States170 Posts
August 19 2010 21:51 GMT
#16
Make sure you get Artosis on again, his commentary was some of the most interesting.
" good sir, you appear to be somewhat lacking in intelligence. please refrain from posting until this is remedied, since it renders your opinions slightly less than correct and has a tendency to irritate more informed forum-goers. " - Grack "idrA" Fields
elroy
Profile Joined April 2010
United States51 Posts
August 19 2010 23:01 GMT
#17
@question: What do think about giving zerg an upgrade in the roach den that changes roaches from 2 food down to 1 food. This upgrade would become available with lair tech. This change might encourage zerg to go muta/roach vs a meching terran. Thoughts?
His boy Elroy!
elroy
Profile Joined April 2010
United States51 Posts
August 19 2010 23:13 GMT
#18
@Question: Most zerg players are complaining about all the harassment options terran has against them. How do you feel about lowering the cost of zerg's static defenses a little to compensate? This would still allow terrans to take map control with harassment strategies but allow zerg not to take such a hit to their economy every time they throw down some static defense.
His boy Elroy!
Aegeis
Profile Blog Joined April 2010
United States1619 Posts
August 19 2010 23:37 GMT
#19
Great podcast I found this a few weeks ago. Great personalities and top notch information.

@Question: For every race including random what would you say are the 3 best maps to be voted down for 1v1 and why.
"Skills to pay the bills" - Artosis, https://twitter.com/AegeisSC2 ,http://www.tumblr.com/blog/socal-esports
zTz
Profile Blog Joined February 2003
United States476 Posts
August 20 2010 00:22 GMT
#20
talk about match up ideas, for example, what are the trends in TvP and what is the main object and usefulness of x or y...

general conversations about tourny results and recaps

Anything basically in the "scene" of SC2 is cool to listen to
where's the rants n flames section?
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