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[G] PvT - Got Balls? 15 Nex into speed prism colo - Page 4

Forum Index > StarCraft 2 Strategy
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Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2011-12-31 22:37:24
December 31 2011 22:36 GMT
#61
How does this build deal with an all-in like 2 port banshee or the sky terran focused builds that have been springing up lately? You do get an obs, but with all that gas invested into colossus tech and the easy viking production I feel like you'd be way behind.

Do you happen to have any replays of you doing this build against a terran doing a sky terran style?
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
December 31 2011 23:05 GMT
#62
On January 01 2012 07:21 Trusty wrote:
Is there a way to do this from a different type of FE? like MC 1gate?

Or are the timings too delayed?

yeah i have some such replays in the OP. I will look to see if i have any more tho
get rich or die mining
TL+ Member
Thylacine
Profile Joined August 2011
Sweden882 Posts
December 31 2011 23:06 GMT
#63
Oh my god this is so awesome...as a terran I would shit myself if I saw this! :D
What you're looking at could be the end of a particularly terrifying nightmare. It isn't. It's the beginning. Introducing Mr. John Valentine, air traveler. His destination: the Twilight Zone...
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
December 31 2011 23:21 GMT
#64
On January 01 2012 02:12 iSTime wrote:
Yay, now I can steal this build instead of having to spend 50 games working out all the kinks

I tried the fast collo warp prism a few times before but not with 15 nexus and I kept losing to timings after the speed prism gets stopped.

timeruuuuu happy new year!
don't do it on eu. all eu terrans do 1 base 2 rax tank pushes off of one base on every map every game...... O_O
get rich or die mining
TL+ Member
UnRivaled.
Profile Joined January 2011
United States18 Posts
December 31 2011 23:24 GMT
#65
Couldn't they simply make a viking or two to deal with this? Warp prism drops are indeed useful, but I really don't see the point of putting a collosus in the warp prism. If you lose it, it will set you pretty far behind.
http://us.battle.net/sc2/en/profile/1551366/1/UnRivaled/
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
December 31 2011 23:27 GMT
#66
On January 01 2012 08:24 UnRivaled. wrote:
Couldn't they simply make a viking or two to deal with this? Warp prism drops are indeed useful, but I really don't see the point of putting a collosus in the warp prism. If you lose it, it will set you pretty far behind.

ideally you should never lose it. if it gets too hot, just sit on your hands for a little bit. even if you just do a few pokes every now and again it pays for itself, no doubt. the only time you risk losing it is when you overextend. speed WP is stupidly fast. you can take a few viking hits but nothing can ever catch you as long as you're careful. then you can always take towers no matter where your army is by simply sitting on it for a sec with your colo then it's off to the races again!
get rich or die mining
TL+ Member
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
December 31 2011 23:36 GMT
#67
Kiwikaki once slaughtered me with speed-prism colossus drop it was painful
Coaching www.allin-academy.com | Team www.All-Inspiration.com
TangSC
Profile Blog Joined July 2011
Canada1866 Posts
December 31 2011 23:38 GMT
#68
^ I almost regret bumping this thread with the above post, because I don't think a lot of people realize how fast that upgrade makes warp prisms. I think it's seriously underutilized and it's a great way to improve multitasking and army-reinforcements. Even without a colossus, you can use it to warp in a few zealots here and there.
Coaching www.allin-academy.com | Team www.All-Inspiration.com
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
December 31 2011 23:56 GMT
#69
definitely gonna make some attempts at this next ladder session. i dont do nexus first so i'll try my best to make it work with other openings. i'm by no means a pro player or anything but the more info the better ^^
Disciple....Top 3 control in Clarion County
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
January 01 2012 00:16 GMT
#70
On January 01 2012 08:38 TangSC wrote:
^ I almost regret bumping this thread with the above post, because I don't think a lot of people realize how fast that upgrade makes warp prisms. I think it's seriously underutilized and it's a great way to improve multitasking and army-reinforcements. Even without a colossus, you can use it to warp in a few zealots here and there.

it really helped me with my camera hotkeys because you HAVE to use them in order to do everything else you need to do while harassing so yes I approve of this message
get rich or die mining
TL+ Member
azndude3194
Profile Joined May 2009
United States156 Posts
January 01 2012 00:25 GMT
#71
really excited to play around with this style of play
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
January 01 2012 01:56 GMT
#72
check out CookieMakerTV's cast featuring this build. Very well done!



You gotta have the nut
get rich or die mining
TL+ Member
Major
Profile Blog Joined May 2010
Mexico539 Posts
Last Edited: 2012-01-01 02:00:42
January 01 2012 01:59 GMT
#73
bad build if u go nexus first and i dont see u getting a 2nd gateway before ur core and assuming im 1rack cc i just go 5racks without gas and kill you or 4racks off 1base without gas u cant hold with 1gateway either
Progamer
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
January 01 2012 02:04 GMT
#74
On January 01 2012 10:59 GosI[Terran] wrote:
bad build if u go nexus first and i dont see u getting a 2nd gateway before ur core and assuming im 1rack cc i just go 5racks without gas and kill you or 4racks off 1base without gas u cant hold with 1gateway either

these days i only do it if i see the cc :p
demu did something like that with a reactor first, pull from gas and lift 2 rax from his main to low ground close air on shattered temple... was not fun.

i've been working with some 2 gate before core builds to get to this. much safer but slower ofc. good if you're trying to do it a bit in the dark and then you can always change your mind about going wp speed
get rich or die mining
TL+ Member
Banchan
Profile Joined May 2011
United States179 Posts
January 01 2012 02:08 GMT
#75
holy crap I didn't know colossus/shuttle micro while holding an attack off at home was this hard

just tried this a few times on my alt and got destroyed by the counterattack, but the amount of damage you can deal with a single colossus is pretty awesome
Major
Profile Blog Joined May 2010
Mexico539 Posts
January 01 2012 02:12 GMT
#76
im to lazy to write up a guide but this is a build i been doing pvt and is safe againts anything if done correctly and argubly more annoying than collosus drop, if anyone wanna watch it here is the replay, obviously my protoss is not good but i undestearnd tvp pretty well and its annoying to deal with this.
http://drop.sc/82020
Progamer
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
Last Edited: 2012-01-01 02:34:02
January 01 2012 02:16 GMT
#77
On January 01 2012 11:12 GosI[Terran] wrote:
im to lazy to write up a guide but this is a build i been doing pvt and is safe againts anything if done correctly and argubly more annoying than collosus drop, if anyone wanna watch it here is the replay, obviously my protoss is not good but i undestearnd tvp pretty well and its annoying to deal with this.
http://drop.sc/82020



nice yea i was mixing in a few of those when trying to force this build every pvt. addon sniping is something colo drops can't do and getting those immortals makes you a lot safer. also beats the shit out of the few mauraders they might leave at the edge of the base to fend off drops since terrans aren't used to dealing with wp harass :D

thanks!
get rich or die mining
TL+ Member
MutaKingPrime
Profile Joined November 2011
Korea (South)43 Posts
January 01 2012 02:47 GMT
#78
On December 31 2011 18:30 Yoshi Kirishima wrote:
Show nested quote +
On December 31 2011 18:23 MutaKingPrime wrote:
On December 31 2011 18:17 Alejandrisha wrote:
On December 31 2011 18:15 MutaKingPrime wrote:
This looks mad sick and micro heavy; I'm just curious if 1gate fe might be the better idea opening? I understand the "got balls son?" mindset but I feel like 15 Nexus is risky even though I usually hold off 3rax with ease when I nex. first; I've seen players get wrecked after going nex first by hellions >_<

yeah hellions are the big issue with 15 nex imo. you can't negate all losses you just have to minimize them lol. like if you see hellions you're just like ok i'm losing 8 probes here but that's fine i'll just chronoboost a few of them..
it's all bout the sentry spread and scouting. need to put that pylon on the edge of your base to look for the drop or have a stalker outside the nat in some weird place to see if they run by. a sentry here and there to zone them always makes you feel like a baller as well

okay, so an early sentry would deal with most of the hellion play (i knew this subconciously).

It's just that I saw a weird hellionbased-expand opening by a GM on SEA and he just ran past everything the Protoss player had with like 6 hellions and destroyed his economy (as the guy was warping in his first warp in of 3 zealots, no sentries t_t)


Weird expand? Do you mean like reactor hellion expand or even weirder? =O


Duckville, forgot about your vids haha. I saw them back then but forgot Sickness did those colossi drops!


like his standard opening that the GM does, as soon as he drops the cc he does a weird marine hellion push that isnt all in at all
THUGLYFE
Iatrik
Profile Joined August 2010
Germany159 Posts
January 01 2012 02:56 GMT
#79
On March 17 2011 01:54 Iatrik wrote:
Since i predicted more Immortal + Warpprism in PvP [Like WhiteRa uses them now] , I'll make one more prediction that'll blow your mind:

"Dual Warpprism + Colossi" (2 Warpprism & 2 Colossus) in the future.
It'll be very technical, since one mistake will punish you a lot.
But if you can pull it off, it'll be very powerful.

Or course, You'll need "Warpprism Speed" to make it do-able.


I feel so powerful right now (~9 months later) :D

Love the build. With proper scouting, i don't see any big flaws.
But i wonder how you deal with 2-base sky terran?
Feed me more
ShatterZer0
Profile Joined November 2010
United States1843 Posts
January 01 2012 03:01 GMT
#80
Odd note that I think should be somewhere here, if you're getting out of colossus based armies and going into a templar based gateway centric army you should expand away from your Terran buddy just about 100% of the time. It just works better and often lets you get out that one more round of chronobooseted warp ins that you need to hold off the Terran backlash.
A time to live.
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