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[G] PvT - Got Balls? 15 Nex into speed prism colo - Page 7

Forum Index > StarCraft 2 Strategy
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Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
January 03 2012 22:18 GMT
#121
On January 04 2012 07:09 Sphen5117 wrote:
Of course I am impressed by the build, but I'm even more impressed by you making up a verb "maynard", and making it sound like it makes sense the first time I hear it. Kudos, sir.


Behold, ye unenlightened, and learn!

(Wiki)On the Origin of Maynard
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Trusty
Profile Joined July 2010
New Zealand520 Posts
January 03 2012 22:34 GMT
#122
On January 04 2012 07:09 Sphen5117 wrote:
Of course I am impressed by the build, but I'm even more impressed by you making up a verb "maynard", and making it sound like it makes sense the first time I hear it. Kudos, sir.


'Maynard' been around for years, originating from early BW. Maynard was a great player who first popularized over-saturation of one expo and then moving a chunk of workers to a new expansion.
Sphen5117
Profile Joined September 2011
United States413 Posts
January 04 2012 15:52 GMT
#123
I am enlightened. I honestly googled it for a few minutes and found nothing. Google has failed me by not bringing me this man's life story.
NEXSickness
Profile Joined July 2011
Korea (South)22 Posts
January 09 2012 17:37 GMT
#124
oh this game my replay kk
Hi d
Duckvillelol
Profile Blog Joined July 2009
Australia1240 Posts
January 09 2012 20:03 GMT
#125
On January 10 2012 02:37 NEXSickness wrote:
oh this game my replay kk


The warp prism/colo pro has entered the arena! keke
Former SC2 commentator. youtube.com/duckvillelol
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 10 2012 00:24 GMT
#126
On January 10 2012 02:37 NEXSickness wrote:
oh this game my replay kk

hihi! hope you can provide us some more :D
fighting!
get rich or die mining
TL+ Member
Trusty
Profile Joined July 2010
New Zealand520 Posts
January 10 2012 02:05 GMT
#127
On January 10 2012 02:37 NEXSickness wrote:
oh this game my replay kk


more collosus / warp prism replay pls
ViumMaster
Profile Joined April 2011
Denmark25 Posts
January 13 2012 10:03 GMT
#128
I've tried to do this alot.
The problem against a high master player, was that he just put turrets up on the edges of his two bases, and marines in the middle of the bases. When he wanted to kill me - he went out and did it.

I was thinking about doing a what seems to be pretty popular 6gate push.
The guy from high master, said he died to it all the time.
I tried it, but he hold easily even though i'm mid masters.

We discussed it and concluded that the BO prolly wasn't correct.
The push is suppose to happen at the 6-7 minut mark.

Does anybody know what the build order for Nexus first into 6gate is?
www.facebook.com/ATViummaster <- Professional gamer at AT Gaming
Kyuki
Profile Joined February 2008
Sweden1867 Posts
January 13 2012 10:17 GMT
#129
It's advice against 6 gate if you want to nexus first. It just hits too late and with too few units. Your production hasnt kicked in yet by the time Terran is vulnerable to it. That's just my personal experience.

OT, there are so many other pros to this strat besides just killing stuff. You contain the terran and gain mapcontrol. Something that I think every Protoss struggles with and "feels" insecure about. It also leaves you with a good reinforcement tool and a straight forward tech pattern, which can be altered easily since you have constant scouting information <- KEY!

I love this build, it just makes the game more fun and I feel I have more control over the game, exactly how I want it to be!
Mada Mada Dane
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
January 13 2012 17:30 GMT
#130
heres a pretty educational rep of nex first vs 12/16 reactor first 2 rax all-in
http://drop.sc/91182

ideally, i would have focused down his marines with my stalkers in the engage. would have saved me some probe losses. you need to check if they are expanding or still making units afterwards, so make sure you check his natural after the initial push.

also i didn't have to lose that colossus in the wp but i was stupid ^^
get rich or die mining
TL+ Member
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
January 18 2012 02:09 GMT
#131
I just played a really fun game using this idea. I didnt go 15 nexus though, I prefer Huking. Of course we both made lots of mistakes, Im top diamond he was master.
http://drop.sc/94317#
This thread has inspired me to not play boring anymore... Never again will I be passive until my death ball is complete. Every game will have dts, carriers, prisms and storms.
Duckvillelol
Profile Blog Joined July 2009
Australia1240 Posts
January 21 2012 08:43 GMT
#132
I did a slightly later variation of the build, you can get the general idea here, however I MAJORLY screwed up in the end and lost it. Point out any suggestions for my play if you have them - otherwise, enjoy the build! :D http://drop.sc/95656
Former SC2 commentator. youtube.com/duckvillelol
Dubsy
Profile Joined July 2011
Canada186 Posts
January 31 2012 03:34 GMT
#133
Sickest build.

So sick. I was getting crushed in PvT and was considering hanging myself on Thursday but this has changed my outlook on life.
With a right-left, right-left you're toothless, And then you say "Goddamn they ruthless!"
SteadySC
Profile Joined October 2011
United States6 Posts
January 31 2012 11:31 GMT
#134
I tried it last night and even though it is very micro intensive it keeps the terran focused on his own base rather than drops/expo/etc. Very effective on specific maps where you can abuse the cliffs and landscape. Great to have in your bag of build orders for tourneys!
1.21 gigawatts!!
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-01-31 11:48:52
January 31 2012 11:43 GMT
#135
--- Nuked ---
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
January 31 2012 12:06 GMT
#136
Wow so sick man I am going to try this, That colossus harass NEXSickness is doing is unbelievably awesome, also I have tried a 20nexus and then getting 1-2 gateways with a forge and 1-2 cannons at the ramp of my natural to stop any bio attacks in the beginning, It doesn't seem like it is too much of a commitment just throwing down 1 cannon especially since I normally opt to go for 17-20 nexus instead of a 15 or 16 , but I now always add a forge and get 1 -2 cannons to be safe while i'm teching because some terran's have hit me with a lot of marines maybe 16-20 and majority / all of they're scv's and I've found it ridiculously hard to hold this without a cannon or two, when they see that they normally won't even try this attack / all in.

What do you think about getting a forge with this build and a cannon at ramp just to be safe of any sort of bio / scv all in ? Or what is the best way to hold it without a forge? Because I always feel it is much better / safer to go ahead and get a forge, what do you think sir?
AKA: TelecoM[WHITE] Protoss fighting
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
Last Edited: 2012-01-31 12:27:18
January 31 2012 12:15 GMT
#137
On January 31 2012 21:06 GGzerG wrote:
Wow so sick man I am going to try this, That colossus harass NEXSickness is doing is unbelievably awesome, also I have tried a 20nexus and then getting 1-2 gateways with a forge and 1-2 cannons at the ramp of my natural to stop any bio attacks in the beginning, It doesn't seem like it is too much of a commitment just throwing down 1 cannon especially since I normally opt to go for 17-20 nexus instead of a 15 or 16 , but I now always add a forge and get 1 -2 cannons to be safe while i'm teching because some terran's have hit me with a lot of marines maybe 16-20 and majority / all of they're scv's and I've found it ridiculously hard to hold this without a cannon or two, when they see that they normally won't even try this attack / all in.

What do you think about getting a forge with this build and a cannon at ramp just to be safe of any sort of bio / scv all in ? Or what is the best way to hold it without a forge? Because I always feel it is much better / safer to go ahead and get a forge, what do you think sir?

this discussion is currently taking place in this thread:
http://www.teamliquid.net/forum/viewpost.php?post_id=13342019
the above thread is more about 16 nexus in general so these kinds of topics will be discussed there
get rich or die mining
TL+ Member
Sated
Profile Blog Joined March 2011
England4983 Posts
Last Edited: 2012-01-31 13:14:41
January 31 2012 12:59 GMT
#138
--- Nuked ---
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
January 31 2012 14:43 GMT
#139
Collo drops are scary cause you actually lose a lot if the prism is sniped and I don't know if my multi tasking is good enough for this yet. I'll fav this page and hopefully come back to it, thanks ^^
Luppa <3
clownzim
Profile Blog Joined February 2011
Brazil267 Posts
January 31 2012 14:50 GMT
#140
awesome build tryed on ladder yesterday. but u die to 3 rax pressure bcs ur WG is not even close to finish when the 3 marauders and 5 marines have a free walk to ur base
¯\_(ツ)_/¯
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