[G] PvT - Got Balls? 15 Nex into speed prism colo - Page 8
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Alejandrisha
United States6565 Posts
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HaXXspetten
Sweden15718 Posts
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wheelchairs
United States145 Posts
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Alejandrisha
United States6565 Posts
On February 01 2012 00:44 wheelchairs wrote: must be careful using this vs. 1-1-1 type builds. I play terran, and generally always get a viking if i suspect WP play. Protoss has invested a lot into early colossus and wp, having it caught and killed by a single viking would really suck. if by 1;1;1 builds you mean that kind of composition off of 2 bases, the speed wp colo style is actually very good. stim is late and stim bio is the only thing terran has that is as fast as a speed wp. a viking should not be able to kill it. | ||
DoctorFunk
160 Posts
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Alejandrisha
United States6565 Posts
On February 01 2012 01:31 DoctorFunk wrote: I know this is a risky build, you've made that clear a few times. But how do you hold any sort of pressure off of just one gate for so long? I'm assuming that they scout your nexus first and tweak whatever they're doing to pressure the hell out of you. It seems like a fun build, but not really the most effective. It just seems like a hard 6 gate is a better follow up to an unmolested 16 nexus. Pretty much no risk in 6 gating, it's kind of hard not to do damage or trade favorably. Unless they do something like 1 rax expo into fast cloak( someone did this vs mc, no?) regardless, your scouting pokes should give you heads up the col drop style is only used if expo is confirmed. if you have a rep where he did fe build on the maps i mentioned in the op and you die to pressure, feel free to post rep here and i can address it | ||
intotheheart
Canada33091 Posts
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HeavenS
Colombia2259 Posts
edit: protoss, try defending a multi pronged drop timing attack by terran and still micro that one unupgraded collosus at terran's base to do damage. but please, more tosses should do this because it would make it easier to win for us terrans. | ||
intotheheart
Canada33091 Posts
On February 01 2012 02:12 HeavenS wrote: i wish toss did this to me to so i could just know his tech instead of having to scout it and so i could easily make two vikings from reactor port and rape it and the warp prism. this is a retarded strategy. by 10 minutes i have 4 medivacs, two full dropping your base and the other two with another control group either attacking ur front or defending my base. one collosus aint shit, even if i was out of my base id just pump vikings and laugh and the stupidity. edit: protoss, try defending a multi pronged drop timing attack by terran and still micro that one unupgraded collosus at terran's base to do damage. but please, more tosses should do this because it would make it easier to win for us terrans. You're probably overlooking the fact that your opponent could easily 5gate since they've got 2 bases. | ||
Alejandrisha
United States6565 Posts
On February 01 2012 02:12 HeavenS wrote: i wish toss did this to me to so i could just know his tech instead of having to scout it and so i could easily make two vikings from reactor port and rape it and the warp prism. this is a retarded strategy. by 10 minutes i have 4 medivacs, two full dropping your base and the other two with another control group either attacking ur front or defending my base. one collosus aint shit, even if i was out of my base id just pump vikings and laugh and the stupidity. edit: protoss, try defending a multi pronged drop timing attack by terran and still micro that one unupgraded collosus at terran's base to do damage. but please, more tosses should do this because it would make it easier to win for us terrans. thx for taking the 15 seconds out of your day to post this shit post | ||
fighter2_40
United States420 Posts
On January 31 2012 23:50 clownzim wrote: awesome build tryed on ladder yesterday. but u die to 3 rax pressure bcs ur WG is not even close to finish when the 3 marauders and 5 marines have a free walk to ur base ![]() If you nexus first you aren't replying on wg tech to hold a 3 rax. You are relying on ur chrono boost on 2 gateways, making zealot and stalker. WG tech should finish shortly after in case he gets by with a few units... If he brings scvs, match him with probes to survive. If you see gas and techlab on rax without reaper, even more obvious if tech lab is researching, its safe to assume fast 3 rax stim, in which case you would get another gateway continue production and probably delay your 3rd 4th gas as well as your prism drop. Once you hold the 3 gate you should be able to just roll your opponent. Dont forget to poke with zealot stalker as usual, it can give you valuable info about expos (bunker) or if they have a marauder, which means pressure. At most you should only lose your zealot in the scouting mission. | ||
Sphen5117
United States413 Posts
On February 01 2012 02:12 HeavenS wrote: i wish toss did this to me to so i could just know his tech instead of having to scout it and so i could easily make two vikings from reactor port and rape it and the warp prism. this is a retarded strategy. by 10 minutes i have 4 medivacs, two full dropping your base and the other two with another control group either attacking ur front or defending my base. one collosus aint shit, even if i was out of my base id just pump vikings and laugh and the stupidity. edit: protoss, try defending a multi pronged drop timing attack by terran and still micro that one unupgraded collosus at terran's base to do damage. but please, more tosses should do this because it would make it easier to win for us terrans. And your contribution here is? | ||
Sated
England4983 Posts
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Alejandrisha
United States6565 Posts
On February 17 2012 23:14 Sated wrote: Someone tried pumping Vikings against me the other day, it didn't work. My Colossus drop wasn't shot down because Speed-Prisms are pretty quick and even though I only got 5-6 kills with that drop, it freaked out the Terran so much that they pumped out pure Viking from that point onwards. Because they went so heavy into Vikings, they only had a couple of Medivacs available when I pushed out whilst taking my third, so my Gateway army killed their bio army pretty handily because there wasn't enough healing support. I couldn't break up into the natural, but the damage was already done: I transitioned into Immortal/Templar/Chargelot afterwards and there were then 10+ Vikings in the air doing diddily-squat. This style is so awesome, needed a bump ![]() I haven't been able to use it so much since every terran is doing some silly 1 base build every game, unfortunately. And then when they open without gas, more than half of the time its a marine scv all in. really annoying :/ | ||
Alejandrisha
United States6565 Posts
http://drop.sc/130143 | ||
Alejandrisha
United States6565 Posts
http://www.youtube.com/watch?v=pA5oAzzyKGY check it! also follow him on twitter: https://twitter.com/#!/DUCKVILLELOL | ||
HyperionDreamer
Canada1528 Posts
Protip: Pack up your replays into a zip so us aspiring pseudo-reaver players can watch you do this!!!! ![]() ![]() | ||
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