• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:24
CEST 06:24
KST 13:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview4[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Pros React to: TvT Masterclass in FlaSh vs Light vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL21 General Discussion
Tourneys
[ASL21] Semifinals B [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1777 users

Diablo III General Discussion - Page 144

Forum Index > General Games
Post a Reply
Prev 1 142 143 144 145 146 1109 Next
trainRiderJ
Profile Joined August 2010
United States615 Posts
August 01 2011 16:20 GMT
#2861
On August 02 2011 01:01 NotSorry wrote:
Show nested quote +
On August 02 2011 00:05 andrewlt wrote:
Are some people really so naive that they don't think people already sell items for real world cash? They do, and when they get scammed they call Blizzard. Enough of them call, and Blizzard has to hire additional customer service representatives. These guys don't get paid the minimum wage, you know. What do you guys expect Blizzard to do, tell their customer service reps to hang up the phone? HAHAHAHAHAHAHAHAHA

I wonder how Blizzard will report item sales to the IRS, though. Because they very likely have to.


Exactly most of them are unpaid interns who made the wrong choices in college thinking that making video games was going to be something they "wanted" to do without ever thinking about what it really entailed.

Do you really believe this?

I bet blizz customer support gets full benefits and everything.
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2011-08-01 16:30:40
August 01 2011 16:24 GMT
#2862
On August 02 2011 01:20 trainRiderJ wrote:
Show nested quote +
On August 02 2011 01:01 NotSorry wrote:
On August 02 2011 00:05 andrewlt wrote:
Are some people really so naive that they don't think people already sell items for real world cash? They do, and when they get scammed they call Blizzard. Enough of them call, and Blizzard has to hire additional customer service representatives. These guys don't get paid the minimum wage, you know. What do you guys expect Blizzard to do, tell their customer service reps to hang up the phone? HAHAHAHAHAHAHAHAHA

I wonder how Blizzard will report item sales to the IRS, though. Because they very likely have to.


Exactly most of them are unpaid interns who made the wrong choices in college thinking that making video games was going to be something they "wanted" to do without ever thinking about what it really entailed.

Do you really believe this?

I bet blizz customer support gets full benefits and everything.


They make decent money (its around 15/h in which is pretty good for non-degree job in this state) with pretty good benefits, great facility though. (i have a couple exes who work at their support/gm center in austin now that I think about it, its really weird so many ex girlfriends have ended up at the same place)
Hikari
Profile Blog Joined May 2010
1914 Posts
August 01 2011 16:26 GMT
#2863
Auction house that sells for real money.... I feel blizzard had just opened the pandora's box...
They MUST be very tight with bots/hacks/etc!
Playguuu
Profile Joined April 2010
United States926 Posts
August 01 2011 16:31 GMT
#2864
This is pretty dangerous, especially when you deal with virtual items that can be nerfed or buffed at any time. If people bank on this type of system then the item they are selling or buying for real money gets nerfed, you're going to have a lot of unhappy buyers and sellers, if suddenly a chase item is worth far less.
I used to be just like you, then I took a sweetroll to the knee.
Teejing
Profile Joined January 2009
Germany1360 Posts
August 01 2011 16:32 GMT
#2865
Will gold and items not suffer under inflation?
Spiffeh
Profile Joined May 2010
United States830 Posts
August 01 2011 16:37 GMT
#2866
There's not really much money to be made by the average joe.

1) There's no mod support. You had auctioneer in WoW to help you stay with the trends, but doing it manually?...most likely too much work for the return you're going to get.

2) Most items aren't soul bound. You're going to have a bunch of drops that will cycle endlessly through the AH, the number increasing as time goes by. The only items that will be worth a lot are the best in slot items or "ultimate gear" since people won't likely sell those back - but they still could.

3) A lot of fees. You have a listing fee, a sale fee, and a cash out fee (if you decide to take your money out of your bnet account). This doesn't look like a service for the players, it's a way for them to get your money without having to do any work.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
August 01 2011 16:43 GMT
#2867
On August 02 2011 01:12 papaz wrote:
Show nested quote +
On August 02 2011 00:13 Cuddle wrote:
Why won't people actually read up on the information available rather than go making baseless claims and wild accusations based on just...being dead wrong or not understanding?

READ, FOOL!


Please elaborate fool


You know that kid that we all had in our class, that was just as rotten as the other apples? the kid that was always like "Please behave, what will the poor teacher say if she catches you acting like this, you're acting like a bunch of spoiled brats" as soon as he noticed the teacher was standing behind him?

Cuddle is that kid.
We make signature, then defense it.
TheGreenMachine
Profile Joined March 2010
United States730 Posts
Last Edited: 2011-08-01 16:55:57
August 01 2011 16:55 GMT
#2868
Im just going to play softcore until I beat the game in normal, maybe with each class then move to hardcore.

So many people are going to sell items for cheap that the value of D3 gold will drop to almost nothing, you will be able to spend a few dollars to get a level 60 character with top gear.

Thats why i'll be playing hardcore as soon as I get less than $1 or $2 per hour of intense money farming on a lvl 60 late game character.
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
Msr
Profile Joined March 2011
Korea (South)495 Posts
August 01 2011 17:01 GMT
#2869
they said they aren't bringing back hardcore, unless that changed?
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
August 01 2011 17:03 GMT
#2870
On August 02 2011 02:01 Msr wrote:
they said they aren't bringing back hardcore, unless that changed?

What? There IS hardcore mode. Officially, totally, will not ever change. HC mode is confirmed.
Just another gold Protoss...
ballasdontcry
Profile Joined January 2011
Canada595 Posts
August 01 2011 17:04 GMT
#2871
On August 02 2011 02:01 Msr wrote:
they said they aren't bringing back hardcore, unless that changed?

in force's auction house video he said there was no AH option for hardcore, so I'd have to assume HC is going to be back for D3
antelope591
Profile Joined October 2007
Canada820 Posts
August 01 2011 17:15 GMT
#2872
Yea im definetly playing hardcore...internet was too unstable back in d2 days but now it should be fun with no lag deaths.
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
August 01 2011 17:18 GMT
#2873
On August 01 2011 23:03 EaryKing wrote:
My first game was starcraft which I still play today, my first rpg was diablo2. I play both games even till today. In the past, you brought a game and you got 100% from good developer. Modern gaming: You buy a game and you want more you have to pay for DLCs. I don't want the gamer friendly blizzard I used to know to become like this. It is like your best friend becomes a stranger.


DLCs are optional... Its the same as expansion packs.
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
Filo
Profile Joined September 2010
United States54 Posts
August 01 2011 17:20 GMT
#2874
There reasoning for removing the skill points and traits is completely rediculous...

They say that people would get arcane missle and swap it out for arcane orb later because its better. This has nothing to do with a flaw in their system just balancing, one skill is supposed to be a slow aoe and the other is a fast single target hit. They could make it so both are equally usable but no they opted for the lazy way out and basically said "here everyone can take every skill, so we dont have to worry about people taking the first tier abilities".

This change completely murdered replayability, and now every character is a slate off of which people shoot every spell. You will never be able to think wow thats one good fire wizard or summon witchdoctor, all your are going to be able to say is that they were that class, and had some good gear. There isnt even a reason to level more then one of each class, then you can just keep whatever gear you want in your stash, and change to whatever you think is good in an instant. One of my favorite parts of diablo 2 was playing through as a whirlwind barb, and if I wanted to later I could play through as a frenzy barb. I could do that now with their current system, but it feels like a player has to force themselves to play with restrictions rather then play the game. Leveling wont even have much of a feel to it, its not like before where you get the next level and you see your choice for a new skill or to make another one powerful, every 6 levels you will just pick a new spell and your done with it. Past level 30 you don't even get anything new, you just keep getting a higher number while your skills get more powerful by no choice of your own.

Im particularly dissapointed about how this will affect the arena system. I liked the idea that every person could work out their own build and in the first round of the arena you would see what everyones abilities were. That way in the following rounds you would react to their playstyles according to your own. If they can hotswap the abilities its like playing that first round over and over again. (they probably wouldn't allow this but my frustration is making want to point out every flaw)

Also what ever happened to their idea of having an incredible amount of builds? Now for skills its just 6 out of 20, If someone else is a similar build to you, you just have the same build. You dont get the choice of saying I like this skill a little more powerful while this one is a little weaker, you just have those skills. While their rune system fixes some of this, they have "new" ideas were you randomly get runes not knowing what they do and just plug them in, hoping that it does something that you want. The runes should be treated like something in a skill tree, very percise and you know what they are going to do.

With this game being shallower than a puddle now I don't have the excitement for the game I did before. And I hope that blizzard falls back on some of these new ideas that they have and go back to their old plans before this barrage of dissapointing announcements.

/rant
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
August 01 2011 17:28 GMT
#2875
On August 02 2011 01:37 Spiffeh wrote:
There's not really much money to be made by the average joe.

1) There's no mod support. You had auctioneer in WoW to help you stay with the trends, but doing it manually?...most likely too much work for the return you're going to get.

People do this all the time already in other games like eve and spiral knights. It takes time yes, but its still the easiest way to make cash. This game will be no different. Buy low, sell high. But now there is a cash and a gold auction house, where you can buy low and sell high on either.

"Oh someone listed an item for $2, but its selling for 100,000g, and 10,000g = $1 time to make a profit".

2) Most items aren't soul bound. You're going to have a bunch of drops that will cycle endlessly through the AH, the number increasing as time goes by. The only items that will be worth a lot are the best in slot items or "ultimate gear" since people won't likely sell those back - but they still could.


If they keep the same drop system as diablo 2 (normal, superior/socket-ed, magic, rare, unique, set) then there are no "best in slot" items, or they are so rare that they will be IMPOSSIBLE to find. The "best in slot" items in D2 were rare items that spawned random stats that have a 1/1,000,000,000 change of being spawned. There were items that only 1 ever existed in all of d2 that people knew of.

Either that, or you take a unique, and you had to find a ethreal version of the unique with perfect stats which was almost impossible. Then you upgraded it and prayed for perfect stats again. Once again almost impossible.

This makes the "best in slot" a lot less true in a diablo game as they don't exist in the same way they do in WoW.

The other things that will sell are dueling items. For those at levels 6, 12, 18, 24, 30 in Diablo 3. AS in Diablo 2 low level duels (dueling for chars at level 9 and below) were a CASH COW as finding good items for these people were very difficult. They were exclusively one of a kind rare items.

Finally, if Diablo 3 plays on the same model as Diablo 2, there will be a TONNE of useful skills to pick from, and you will need to tailor your items to your skills. AS such, just like in Diablo 2 where there were Zealadins, hammerdins, auradins, etc... they used specific items and skills. In Diablo 3 it will be the same thing, meaning there will be very few "best in slot" items and just "best that I can get for my build" items.

3) A lot of fees. You have a listing fee, a sale fee, and a cash out fee (if you decide to take your money out of your bnet account). This doesn't look like a service for the players, it's a way for them to get your money without having to do any work.

It is a service for the players and really here is why, the fees are there to limit the number of sales that someone can make at one time, and to maintain a price floor.

The fees are a flat rate, this means that no item can be sold for less than listing fee + sale fee + cash out fee + pay pal fee. This is used to combat inflation and will keep items and gold from inflating to crazy values.

Then we look at the fees, and they said they were only in place for those that MASS use the auction house. As such, it only effects botters and not those that find 1 or 2 very valuable items to sell. As such, I can sell my items while incuring less fees, while botters will have to keep their prices higher to combat the fees.
On August 02 2011 01:55 TheGreenMachine wrote:
Thats why i'll be playing hardcore as soon as I get less than $1 or $2 per hour of intense money farming on a lvl 60 late game character.

This wont ever happen

You will ALWAYS be able to sell items for a profit in game and here is why.

Say everyone floods the RMTAH and the price of items drops down to $1/item. But you notice that everyone has tonnes of gold, and are willing to buy items for an extravagant amount of gold, say 100,000g for that same item.

So now, you start listing your items on the gold auction house, because its better to get 100,000g than $1 (so you can say, gamble your gold for a chance at a increadibly rare item).

Now people start seeing items listed on the gold auction house, and the price of items drops but as that happens the demend for gold rises.

You keep selling your items for 100,000g and suddenly you can sell your gold for $2/1,000 omg your making money.

As the demand for RMTAH items drops (due to the value of gold being so deflated), the prices on the RMTAH start to rise up (as items leave the RMTAH to be put on gold auction house to sell for gold to be sold for money).

This drives the price of items on the gold auction house down, and the price of RMTAH items up.

Eventually, the prices will stabalize and you will have your economy. Gold will never devalue to being worth nothing, as gold will always have value in game (as a way to buy items), and prices in the RMTAH will never hit rock bottom or people will just use gold instead (that they can buy for real money).

Blizzard understands how this works, and it gives in game gold value (especially if there are money sinks like crafting, gambling, repairing, ect...)

As such, us random people will always be able to play the game and make some money if you are smart. Even if its a little bit of money say $3 or $4 / hour of game play. You are still making more per hour in D3 than you were when you were playing any other game.

For me, this will be worth it and very fun... I like making money, especially because then my game time turns into money I can use as say my STEAM fund, or my Warhammer fund.


For got who said it, but they were worried about not giving items to friends because it might be worth money

Don't worry about this, giving good items to friends increases the speed at which you can do MF runs, AS such, is just like in WoW you give your best items to the players that need them in order to go raids better.

In D3 you give the people you do runs with better items in order to run faster, so you can do more runs to make more money.

Then you sell everything you don't need.

You should be able to make enough money doing this, as if you keep everyone you know from getting better, they wont give you items to get better. As such, you will grind for items slower, and will lose out on potential profits.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
Shichibukai
Profile Joined August 2010
Sweden355 Posts
August 01 2011 17:34 GMT
#2876
If they keep the same drop system as diablo 2 (normal, superior/socket-ed, magic, rare, unique, set) then there are no "best in slot" items, or they are so rare that they will be IMPOSSIBLE to find. The "best in slot" items in D2 were rare items that spawned random stats that have a 1/1,000,000,000 change of being spawned. There were items that only 1 ever existed in all of d2 that people knew of.


But the randomly generated stats on Unique and Set items in D2 is one of the things that I hated the most.
Sure, rare items (yellow) or just magic items are okay with random stats, but you all know the feeling when you finally find a game where someone wants to buy the piece of armor that's been filling up your stash for the last days, takes a look at it and goes "sry nn too low". A unique should be just that, unique - scale with level sure, but don't you dare slap on +150-200% ED.
trainRiderJ
Profile Joined August 2010
United States615 Posts
Last Edited: 2011-08-01 17:40:24
August 01 2011 17:39 GMT
#2877
On August 02 2011 02:20 Filo wrote:
There reasoning for removing the skill points and traits is completely rediculous...

They say that people would get arcane missle and swap it out for arcane orb later because its better. This has nothing to do with a flaw in their system just balancing, one skill is supposed to be a slow aoe and the other is a fast single target hit. They could make it so both are equally usable but no they opted for the lazy way out and basically said "here everyone can take every skill, so we dont have to worry about people taking the first tier abilities".

This change completely murdered replayability, and now every character is a slate off of which people shoot every spell.......

Remember, each character can only have 6 active skills. I'm assuming the system is set up so you at least have to go back to town to respec, and you need separate rune sets for different specs (once a rune is placed in a skill it is "activated" and tied to that particular skill, although you can still remove and trade it).

There are more active skills per class in D3 than in D2 (I believe we're up to 30 per class but don't quote me).

What that means is that characters are going to be WILDLY different, based on their skill selections and runes. I'm guessing there will be more variability within classes in D3 than in D2.
CrimsonLotus
Profile Blog Joined June 2008
Colombia1123 Posts
August 01 2011 17:41 GMT
#2878
No mods? WTF?

Then what's the point of this being a PC game?

444 444 444 444
Warpath
Profile Joined April 2010
Canada1242 Posts
Last Edited: 2011-08-01 17:46:17
August 01 2011 17:45 GMT
#2879
On August 02 2011 02:41 CrimsonLotus wrote:
No mods? WTF?

Then what's the point of this being a PC game?



higher quality games? better control schemes?

Computers can just do a hell of a lot more than a console can. You don't need Plugins to play a game.
TheGreenMachine
Profile Joined March 2010
United States730 Posts
August 01 2011 17:49 GMT
#2880
On August 02 2011 02:04 ballasdontcry wrote:
Show nested quote +
On August 02 2011 02:01 Msr wrote:
they said they aren't bringing back hardcore, unless that changed?

in force's auction house video he said there was no AH option for hardcore, so I'd have to assume HC is going to be back for D3

there is no real money auction house for hardcore

there IS a gold auction house for hardcore
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
Prev 1 142 143 144 145 146 1109 Next
Please log in or register to reply.
Live Events Refresh
Patches Events
22:45
Patches' Patch Clash #6.5
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 213
Nina 125
StarCraft: Brood War
Sea 6298
Hyuk 608
yabsab 74
Noble 42
Bale 26
Icarus 9
Dota 2
monkeys_forever317
NeuroSwarm229
League of Legends
JimRising 704
Other Games
summit1g14204
WinterStarcraft424
UpATreeSC34
Organizations
Other Games
gamesdonequick1062
BasetradeTV100
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• practicex 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo888
Other Games
• Scarra3420
Upcoming Events
GSL
3h 36m
Cure vs herO
SHIN vs Maru
IPSL
11h 36m
Bonyth vs Napoleon
G5 vs JDConan
BSL
14h 36m
OyAji vs JDConan
DragOn vs TBD
Replay Cast
1d 4h
Monday Night Weeklies
1d 11h
Replay Cast
1d 19h
The PondCast
2 days
Kung Fu Cup
2 days
GSL
3 days
Replay Cast
3 days
[ Show More ]
GSL
4 days
WardiTV Spring Champion…
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
WardiTV Spring Champion…
5 days
Replay Cast
5 days
RSL Revival
6 days
Classic vs SHIN
Rogue vs Bunny
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.