Mod Edit:
This is a response by TotalBiscuit posted on reddit to an opinion piece entitled "Some Advice to Casters: What IdrA brings to NASL’s Table" by Gosu.com
This is a response by TotalBiscuit posted on reddit to an opinion piece entitled "Some Advice to Casters: What IdrA brings to NASL’s Table" by Gosu.com
+ Show Spoiler +
I'm rather disappointed that this article did very little to substantiate it's claims, but allow me to try and provide a counterpoint anyway.
IdrA is not a good caster. He does not have the training to be a good caster, he is too quiet, he is frequently monotone, he stumbles in his speech, he has no flow to speak of, he lacks the ability to express passion and emotion. He is however, an analyst of exceptional skill and calibre, easily one of the best in the business. He should be lauded for this however the distinction must be made there.
This is how sportscasting works 101 - http://en.wikipedia.org/wiki/Play_by_play
http://en.wikipedia.org/wiki/Color_commentator
IdrA is a colour-commentator. He fits all the criteria, he is analytical, he is there to provide background and extensive game knowledge, based on experience as a current/ex-player. He is there to fill in time when the play-by-play commentator is not talking and as a knowledgeable resource to back up the play-by-play commentator, who is more often than not, not a professional player/coach/ex-player, but a professional broadcaster.
Of the listed commentators in the IPL, there was 1 colour commentator (Painuser) and 4 play-by-play commentators (HD, DJWheat, Catspyjamas and myself). This was in itself a problem and is not the correct setup, something that all the casters have acknowledged publically and are doing their utmost to resolve (to the point where Apollo may be moving in with me temporarily if we are chosen to cast IPL 2, doing all my assigned matchs with in-studio co-commentary).
Now onto the main point of this article, the idea of 'telling it like it is'. This is fairly ironic in itself, since casters frequently get criticised for doing such shallow things as telling people what's going on. Half the time it seems some hardcore viewers have an Inception mindset "WE HAVE TO GO DEEPER!", demanding almost precognitive casting and metaphysical insight. Lasers may also be involved.
It is not the play-by-play casters job to tell you when a game is over, it is the play-by-play casters job to heighten tension, provoke emotion and increase the viewer's excitement. You cannot do that by calling a game before it ends. The climax of a game should be the GG, regardless of whether or not it's blatantly too late. You call a GG 10 minutes before it actually happens, even if it's absolutely the right call, then you stop engaging a good portion of your viewers, specifically the majority of the viewerbase, the casuals who are there for entertainment. In-depth analysis in sports is generally done post-game, not mid-game. There is definitely space for analysis, plenty of it, but drowning a viewer in 10 mins of in-depth analysis of how Player A fucked up while the game is still going on in the background, will turn off the casual viewer.
I should also point out that it is not dishonest to avoid calling game over before it actually happens. You can without question explain that the situation is very bad for Player A with a wide variety of colourful synonyms and language. However, let us consider the viewing demographic.
Your average master's league player, hell even high diamond, is definitely analytical enough and knowledgeable enough to see when it's over. He does not need to be told that it's over. He will not learn anything from being told that it's over. I refer to this sentence at the end of the article
"Don’t be afraid to tell us when a game is over, or when players aren’t playing like they deserve our attention. Do so, and your audience will only gain a better understanding of the game."
Hardcore players will not learn anything from this. Casual players more often than not, don't WANT to learn anything from this. Different kinds of people watch SC2 for different reasons. SC2 has a substantial viewerbase that doesn't even own the game for god's sake, what do you think they tune in for? It certainly isn't to learn how to play better, they don't play at all. No, they tune in to watch one of the most, if not the most exciting eSport in the world and they expect it to be presented as such. It is impossible to get excited about a game that ended 10 minutes ago, when you've just had the fact rubbed in your face by the casting team. It is possible, if you are a skilled play-by-play caster, to keep the tension up, particularly when there are more casual, less knowledgeable viewers watching. You do not have to lie to them, but you don't have to tell them it's done 10 minutes before the GG either. By all means, have the analyst explain why Player A is in such a bad situation and the decisions that lead him up to this point (although I really think some of that should be saved for post-game commentary, a'la sports), but as far as I'm concerned, calling an early GG is a mortal casting sin and should be avoided at all costs.
Just my two pence folks. It's a nice opinion piece but it lacks perspective on what casting actually is, as well as being from an obviously niche viewpoint which, while it should be catered to without question, is not the only way to look at things, nor even the majority view.
IdrA is not a good caster. He does not have the training to be a good caster, he is too quiet, he is frequently monotone, he stumbles in his speech, he has no flow to speak of, he lacks the ability to express passion and emotion. He is however, an analyst of exceptional skill and calibre, easily one of the best in the business. He should be lauded for this however the distinction must be made there.
This is how sportscasting works 101 - http://en.wikipedia.org/wiki/Play_by_play
http://en.wikipedia.org/wiki/Color_commentator
IdrA is a colour-commentator. He fits all the criteria, he is analytical, he is there to provide background and extensive game knowledge, based on experience as a current/ex-player. He is there to fill in time when the play-by-play commentator is not talking and as a knowledgeable resource to back up the play-by-play commentator, who is more often than not, not a professional player/coach/ex-player, but a professional broadcaster.
Of the listed commentators in the IPL, there was 1 colour commentator (Painuser) and 4 play-by-play commentators (HD, DJWheat, Catspyjamas and myself). This was in itself a problem and is not the correct setup, something that all the casters have acknowledged publically and are doing their utmost to resolve (to the point where Apollo may be moving in with me temporarily if we are chosen to cast IPL 2, doing all my assigned matchs with in-studio co-commentary).
Now onto the main point of this article, the idea of 'telling it like it is'. This is fairly ironic in itself, since casters frequently get criticised for doing such shallow things as telling people what's going on. Half the time it seems some hardcore viewers have an Inception mindset "WE HAVE TO GO DEEPER!", demanding almost precognitive casting and metaphysical insight. Lasers may also be involved.
It is not the play-by-play casters job to tell you when a game is over, it is the play-by-play casters job to heighten tension, provoke emotion and increase the viewer's excitement. You cannot do that by calling a game before it ends. The climax of a game should be the GG, regardless of whether or not it's blatantly too late. You call a GG 10 minutes before it actually happens, even if it's absolutely the right call, then you stop engaging a good portion of your viewers, specifically the majority of the viewerbase, the casuals who are there for entertainment. In-depth analysis in sports is generally done post-game, not mid-game. There is definitely space for analysis, plenty of it, but drowning a viewer in 10 mins of in-depth analysis of how Player A fucked up while the game is still going on in the background, will turn off the casual viewer.
I should also point out that it is not dishonest to avoid calling game over before it actually happens. You can without question explain that the situation is very bad for Player A with a wide variety of colourful synonyms and language. However, let us consider the viewing demographic.
Your average master's league player, hell even high diamond, is definitely analytical enough and knowledgeable enough to see when it's over. He does not need to be told that it's over. He will not learn anything from being told that it's over. I refer to this sentence at the end of the article
"Don’t be afraid to tell us when a game is over, or when players aren’t playing like they deserve our attention. Do so, and your audience will only gain a better understanding of the game."
Hardcore players will not learn anything from this. Casual players more often than not, don't WANT to learn anything from this. Different kinds of people watch SC2 for different reasons. SC2 has a substantial viewerbase that doesn't even own the game for god's sake, what do you think they tune in for? It certainly isn't to learn how to play better, they don't play at all. No, they tune in to watch one of the most, if not the most exciting eSport in the world and they expect it to be presented as such. It is impossible to get excited about a game that ended 10 minutes ago, when you've just had the fact rubbed in your face by the casting team. It is possible, if you are a skilled play-by-play caster, to keep the tension up, particularly when there are more casual, less knowledgeable viewers watching. You do not have to lie to them, but you don't have to tell them it's done 10 minutes before the GG either. By all means, have the analyst explain why Player A is in such a bad situation and the decisions that lead him up to this point (although I really think some of that should be saved for post-game commentary, a'la sports), but as far as I'm concerned, calling an early GG is a mortal casting sin and should be avoided at all costs.
Just my two pence folks. It's a nice opinion piece but it lacks perspective on what casting actually is, as well as being from an obviously niche viewpoint which, while it should be catered to without question, is not the only way to look at things, nor even the majority view.
Here is a snip of TB's comment.
PLEASE READ THE FULL ARTICLE BEFORE JUMPING TO CONCLUSIONS. JUST SAYING THAT "LOL TB SAYS IDRA IS A BAD CASTER LOL WILL MAKE YOU LOOK STUPID.
Link here
Edit: I failed on this thread, I realize now that my issue is that it's not a TB vs IdrA thing, it's more of a "how should SC2 be cast" type of argument that I really have root with. Casual vs hardcore, action vs strategy type of thing. I just wanted to apologize, because I was wrong.
I stand by my point that TB is wrong, but not because IdrA is a good caster, but because I feel like his style is correct for SC2.