Blizzard on 1v1 Balancing and the new patch - Page 80
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NovaTheFeared
United States7212 Posts
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EleanorRIgby
Canada3923 Posts
Making the barracks require a supply depot is basically shutting down so many options and making the game more dumbed down, there will be almost no aggressive builds the terran will be able to do against the zerg. | ||
Emon_
3925 Posts
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Logros
Netherlands9913 Posts
The PvT matchup was something like 17-34 in favor of terran in the GSL... | ||
EleanorRIgby
Canada3923 Posts
On October 08 2010 16:56 Logros wrote: In the GSL I saw tons of PvT's where the terran pressured early with 4-5 units while the protoss had only ~2. This required pulling probes to survive and often a bunch died, giving such a huge lead to the terran right from the start that the game was usually decided right then. Having 1 sentry out isn't going to stop this because you can only FF once, which only delays the inevitable. The PvT matchup was something like 17-34 in favor of terran in the GSL... yea so much bad protoss users won the prelims though | ||
Phanekim
United States777 Posts
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TheBB
Switzerland5133 Posts
On October 08 2010 16:39 NovaTheFeared wrote: The threat matters more than the execution. "The threat is stronger than its execution." -- Aron Nimzowitsch, 1933 I don't know if you realized this or if it's just a neat coincidence. A little fun fact for you all. | ||
Logros
Netherlands9913 Posts
On October 08 2010 17:10 EleanorRIgby wrote: yea so much bad protoss users won the prelims though I find it hard to believe that this is only due to the protoss players being so bad. Terran had a lot more ways to exploit and force errors in the early game due to the pressure they can put on. | ||
TyrantPotato
Australia1541 Posts
On October 08 2010 17:14 Phanekim wrote: im a zerg player and i think this is too much. its better to test the boundries to work out what works and what doesn't rather then to make tiny crawls that will inevitablely fall behind the style of play that is in use. if sc2 gets turned on its head in a good way, the leap of faith was worth it. if sc2 gets turned on its head in a wrong way. the leap was still worth it because we now know what works and what doesn't. but its funny to see all the comments of T players going to quit sc2 all together my opinion is that the rax supply requirment is a move in the wrong direction for sc2's future, but wont break anything. but the reaper speed factory requirement is stupid. blizzard needs to learn NOT to balance the game around 2v2. or simply make the two types use different mechanics. *mmmmmmm terran tears* | ||
FecalDecal
China49 Posts
On October 08 2010 16:39 NovaTheFeared wrote: People think that because terrans go depot before rax the vast majority of the time making it a requirement doesn't amount to a big change. But it does. The threat matters more than the execution. It allows the opponent to play much greedier if rax first isn't an option, despite it being used infrequently. Think about in BW if rax required depot. The only thing stopping protoss from going 12 nex every single game was the threat of the proxy rax first. Because those kinds of greedy openings had an auto-lose % to rax first, they were done far less often than they would have been if terrans were unable to do that build. I totally agree with this. So much of Starcraft is about scouting and extrapolating, then preparing a counter/defense. This is even more true SC2. | ||
xs101
Romania86 Posts
The roach change might be a bit too much, but we'll see.... as for the reaper nerf, I am so glad it's here because 5RR is still a bit too strong and forces zerg down a path too early on. | ||
Angra
United States2652 Posts
The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes. uhhhhhhh.. might as well be: "We decided to automate the openings for all Terrans to 10supply/12rax/13 gas, all Protoss to 9pylon/12gate/13gas, and all Zergs to 9ovie/14pool/18hatch in order to prevent early rushes from being too powerful. You will regain unit control once these structures are automatically built in this order." Talk about killing a game's diversity just because people complain too much... | ||
crw
Canada70 Posts
Terran are played 38.0% of the time. Zerg are played 23.5% of the time. apparently noone plays random in starcraft. if we assume 15% of people play random and even distribution through the races, that means 18.5% zerg, 33% terran, 33.5% protoss. almost double for the regular races and half for the afterthought race | ||
StorrZerg
United States13910 Posts
supply before rax, is just stupid.. roach's is a nice change, but, whats the hydra purpose now besides anti air now I don't know what can be done about the reaper, but they are taking drastic nerfs left and right, and i really don't know what their purpose is now. I really don't think they need to be in sc2 now after these nerfs. | ||
EleanorRIgby
Canada3923 Posts
i cant believe they want to fuck up 1v1 because of team games.. | ||
crw
Canada70 Posts
On October 08 2010 19:12 EleanorRIgby wrote: honestly why couldn't they just leave it at the zerg buffs and leave the other races the fuck alone, i bet there looking in to protoss nerfs now because bronze protosses are too strong. Just changing zerg and only zerg would be so much closer to balancing the game if they just implemented the zerg changes and nothing else i cant believe they want to fuck up 1v1 because of team games.. i dont think anyone QQing about imbalance wants protoss nerfed, i think most people just want zerg to be buffed and be done with it. but blizzard has an abysmal balancing strategy obvious to anyone who has followed the balance changes in the past year of SC2. It's just expectable that they will fuck up a different race because they felt their butts burning from the imbalance against the zerg | ||
inTheMood
Norway128 Posts
Terran is not that OP anymore, in fact, it's pretty balanced thanks to prev reaper nerf. Rax that requires depot first is just stupid. Like some other guys said; it removes the scary feeling early game against T and 15 hatch - eco will be the standard for z. I can agree on factory before reaper speed, but not the depot... But thanks for the Z buff, of course | ||
FreedonNadd
Austria573 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=155249#13 ^^ I think I had a nerdgasm. (Like much more the Evilgasm from OOTS :-) | ||
Pixel.
Netherlands287 Posts
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inTheMood
Norway128 Posts
On October 08 2010 19:23 FreedonNadd wrote: Finally Blizzard read my post: http://www.teamliquid.net/forum/viewmessage.php?topic_id=155249#13 ^^ I think I had a nerdgasm. (Like much more the Evilgasm from OOTS :-) Hehe, well I agree that nitro nerf (req factory) is a good thing, but do you agree on the fact that barracks might need depot to be built? To me, that makes zero sence | ||
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